Magblade question

JackSmirkingRevenge
Hello everyone,
I have a quick question regarding magblades. What is the advantage of using dual destro staff over using like dw swords/destro staff. I am guessing its significant but I cant figure out why. I have never really looked into this class or played it so sorry if the question is self evident, just hoping someone can explain what the difference would be other than melee v ranged.

Thanks!

  • JackSmirkingRevenge
    Ok so I think I found the answer...is it due to sustain issues?
  • WrathOfInnos
    WrathOfInnos
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    Magblade relies on light attacks for assassins will procs, and dual wield light attacks are weak, close range, and harder to land on moving targets.
  • davey1107
    davey1107
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    Tons of reasons (although a dw magblade can be viable for most content)

    - with destro you benefit from every passive on the list. With swords all you get is 5% more damage. That damage boost is what prevents swords from being a total waste. (However, destro boosts single target damage by 8%...this probably beats the 5% overall damage on swords)

    - dw does offer the ability to wear a 5/5/2 setup and get two sets and a monster set. That’s not insignificant. Maybe end game trials wouldn’t work with this, but for most content it’s viable.

    - big issue - sword heavy attacks return stamina and not magic. Most builds weave light and heavy attacks to get resources back. Dual wielding messes with this ability.

    - somewhat related, grim focus or whatever the magblade version is called has you do five light attacks to get the spectral bow. My vet magblade does like 8k damage per light attack w a staff...with swords it’s like 400. That’s 40k damage at no cost you miss out on by using a physical weapon.

    - likewise, for heavy attacks it’s a difference of like 20k for a staff and 1k for swords.

    - when you use a staff you can go around to people in pubs asking “would you like to touch my wood”

    I’d really like a two piece magic based weapon, but for the time being it’s hard to be an efficient magblade if you don’t run magic based weapons.
  • huschdeguddzje
    huschdeguddzje
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    Magblade is probably one of the few builds that can sustain without heavy attacks, you're strife weaving must be on point tho, if it's not staff beats sword
  • JackSmirkingRevenge
    Thanks everyone, I guess the idea of a nightblade using a staff just doesnt appeal to me. I wish there was more weapon diversity when it came to magic but o well! Thanks for the input!

  • xbobx
    xbobx
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    two thoughts.

    magblade is an assassin, they look stupid with two staffs. It just seems wrong.

    the style of magblade, wouldn't stamina return also have its benefit for things like roll dodge

    I don't believe in min max crap, meta bs. maybe I just look at the role of what a magblade is and put that over perfection in damage.
  • JackSmirkingRevenge
    xbobx wrote: »
    two thoughts.

    magblade is an assassin, they look stupid with two staffs. It just seems wrong.

    lol thats what I was thinking myself, problem is what I would like to do (which is trials and vet dungeons) probably wouldnt allow me to play something that isnt going to be able to pull the numbers due to sustain issues, but I am with you, doesnt seem right to me.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Jeffdkc wrote: »
    xbobx wrote: »
    two thoughts.

    magblade is an assassin, they look stupid with two staffs. It just seems wrong.

    lol thats what I was thinking myself, problem is what I would like to do (which is trials and vet dungeons) probably wouldnt allow me to play something that isnt going to be able to pull the numbers due to sustain issues, but I am with you, doesnt seem right to me.

    My magblade is a healer who happens to kill things while healing his teammates. Not sure why you put all nightblades in the same box.
  • Azurya
    Azurya
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    a viable build with 2 swords on one bar is this one:

    https://www.youtube.com/watch?v=hjlYy2JOSA4&index=6&list=PLpLLa0Ytu1i9i8msWd8Y788AkXJTwTNuQ

    try it, it is fun to go!
  • JackSmirkingRevenge
    Jeffdkc wrote: »
    xbobx wrote: »
    two thoughts.

    magblade is an assassin, they look stupid with two staffs. It just seems wrong.

    lol thats what I was thinking myself, problem is what I would like to do (which is trials and vet dungeons) probably wouldnt allow me to play something that isnt going to be able to pull the numbers due to sustain issues, but I am with you, doesnt seem right to me.

    My magblade is a healer who happens to kill things while healing his teammates. Not sure why you put all nightblades in the same box.

    If you read my comment the words "to me" was me expressing my opinion on nightblades, hence the question in the first place. Your opinion is clearly different but since its an opinion I wont question it.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    4 reasons.

    -First, mageblade builds are centered around merciless resolve from a damage standpoint. To make this skill function, you need to do light attacks to proc it.

    -Second, similar to the the first point, mageblades sustain with siphoning attacks. This is another skill based around a good light weave. If you want sustain, you need to light attack.

    -Third, Light attacks from a staff hit much harder and from much further away than DW light attacks. In fact your light attacks from your front bar fire staff should be near the top or at the top of your damage recap.

    -Forth, Since they changed the destro passives (fire now gives ST boost and Lighting gives AOE boost), the extra spell damage that you get from DW isnt as big of an advantage as it used to be. Even though your funnel health might still hit a touch harder with swords, the LA>funnel will not.
  • JackSmirkingRevenge
    @Oreyn_Bearclaw

    Thanks, thats exactly what I was wanting to know
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Glad to be of help. Keep in mind, that this is mostly from the perspective of end game PVE DPS. NBs have perhaps the most impressive tool kit of any class. While perhaps not meta, they can certainly act as very good tanks and healers in PVE and would certainly not be bound to double destro staffs in those roles. In PVP DW swords on a mageblade is very popular, especially for bombers.

    That said, if your goal is to maximize PVE damage, you will not beat double destro on a mageblade and DW/bow on a stamblade, and NB is across the board the best PVE damage class. Furthermore, that statement holds true for really any class.
  • Bladerunner1
    Bladerunner1
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    In addition to all the other things already mentioned about sets, a Magblade could use the same meta traits as stamina builds with the dual wield weapons to jack spell damage up, nirnhorned mainhand + infused offhand. You also get an extra glyph, I tested with a shock glyph on the main hand, weapon damage glyph offhand and infused flame glyph on the back bar staff.

    Even with all the extra damage added it was still about 5% weaker on average for me than staff/staff following the same rotation, but it matched my typical DPS on one test. It felt exactly like playing a stamblade with soul harvest thrown in, but weaker.

    I'm sure it's viable for melee, but I still go with double staff because the ranged playstyle for me is too good to pass up. I already have a Stamblade for up-close fighting.
    Edited by Bladerunner1 on February 5, 2018 8:29PM
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    In addition to all the other things already mentioned about sets, a Magblade could use the same meta traits as stamina builds with the dual wield weapons to jack spell damage up, nirnhorned mainhand + infused offhand. You also get an extra glyph, I tested with a shock glyph on the main hand, weapon damage glyph offhand and infused flame glyph on the back bar staff.

    Even with all the extra damage added it was still about 5% weaker on average for me than staff/staff following the same rotation, but it matched my typical DPS on one test. It felt exactly like playing a stamblade with soul harvest thrown in, but weaker.

    I'm sure it's viable for melee, but I still go with double staff because the ranged playstyle for me is too good to pass up. I already have a Stamblade for up-close fighting.

    That's it right there. If you want to play melee DW as a NB, go stamina.
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