That is always nice to read, especially when others have loudly proclaimed the opposite when I did not agree with their pet viewsFilipeRamos96 wrote: »Your post was a nice read, feel like you're someone I can actually properly discuss.
But also not "yipee, there is a cap, I can do millions worth of crime on my character and then clear the bounty on the cheap..."FilipeRamos96 wrote: »First, maybe instead of a "IT SHOULD HAVE A CAP" I could've been more clear that that was the first suggestion that came to my mind, which contributes to your own idea of improving and giving substance to a currently shallow and simple justice system. Things to do while you have a high bounty, perks, context. Not just "welp, you ran this town over and over killing civies, now wait for X months while the bounty you can never pay drops to 0".
I have very little sympathy for any newbie who thinks killing sprees of innocent NPCs are "harmless fun" you just join in when you see others do it without having any inclination it might have averse consequences... Especially with the bounty counter in their screen flashing red to remind them they are doing baaaad things...FilipeRamos96 wrote: »You see... I'm not complaining about my char, that's a fairly known method of getting a passive income on chars you create sorely to kill and loot, my main character is all fine on a 800hrs game time, I daily fill her bag of stolen stuff to sell. My problem is: The system is just too simple to be this harsh, maybe you din't accumulate 1.7KK bounty like in the pic, but maybe you, as a naive new player joined the killing just because you seen people doing it and later found out you were locked from cities for idk, 2-3 weeks, there's lots of ways you can polish that, many of which was suggested in this thread.
Problem is, the cooldown is pretty easy to figure out, if one pays attention, and the offline waiting (or hiding in cyrodil/coldharbour while farming gold to pay your bounty) is not an fun option that ought to be supported anyhow... and a cap of 100K would be laughable considering what people can earn in endgame when they really put their minds to it and are members of a decent trading guild.FilipeRamos96 wrote: »- Explicitly explaining in-game how the cooldown works.
- Having the "swiftly forgotten" passive function while offline.
- Like you said, having some sort of missions and stuff to do related to high bounties.
- Having a virtual cap of, like 100K gold for it to sill be harsh, but not character-breaking.
- Having ways to gain larger pardon letters.
- And so on...
So?FilipeRamos96 wrote: »I just have to hardly disagree on your "crimes have consequences, like in real world huuuuur"
It's a game, specifically, an MMO, it should be well designed to be balanced and fun, committing crimes against NPCs doesn't affect anyone in the game (apart from the poor ***... i guess), and the risk-reward thing weighs more on the "lore" and "role play" side of things more than anything, It's something to keep players from staining beautiful cities with blood and maybe ruining other people's immersion. I don't understand people going "oooh ***, that's what you get for being an ass and killing innocent people, now suffffer with that cooldown time" And I'm like: Who tha f*ck did you think I killed, your mother?
The answer is to crime smarter, not harder!FilipeRamos96 wrote: »Another point is: Maybe THIS place I farm is the problem, you would never get this much bounty from another place in the game, and that's a danger to people who pass by. Might consider submitting a ticket later.
That happens. Choices, consequences.FilipeRamos96 wrote: »Anyway, back to civie farming, knowing that if any poor unaware player does a fraction of it, he's screwed for more time that he realizes.
I kinda agree with that "did it, deal with it" point.FilipeRamos96 wrote: »It's always good discussing with people besides the point of "you did it, now deal with it".
Common misunderstanding in this game: 100k is not a lot of gold. It’s hardly change.
Dapper Dinosaur wrote: »I love all the people in this thread that are obviously ignorant of the Caravan location calling people with big bounties bad thieves, as if they actually failed stealing undetected that many times consecutively through normal means.
Educate yourselves, people. Hadran's Caravan. Look it up.
Dapper Dinosaur wrote: »I love all the people in this thread that are obviously ignorant of the Caravan location calling people with big bounties bad thieves, as if they actually failed stealing undetected that many times consecutively through normal means.
Educate yourselves, people. Hadran's Caravan. Look it up.
Death should probably clear your bounty, like in real life. I had rather assumed this was the case, I now see how some people manage to get such high 'scores'.
I'm pretty sure someone who figured out how to rack up a huge bounty in a short period of time without getting killed by guards (in which case they would be very well aware the bounty doesn't get removed that way) would both want to find out how the justice system works before getting that bounty and be able to farm gold to pay it back if they really wanted to.
FilipeRamos96 wrote: »So what would happen upon reaching the bounty cap?
Automatically takes 100 000 from your bank?
Stops tallying bounty and your crimes no longer generate bounty?
Maybe keep it increasing for show but have the time and gold necessary to end it capped at 100K, it's still a lot of gold to clear a bounty.
Edit: Let's say the gold cost gets capped at 100K but not the time, the higher the bounty gets, the more you'll be inclined to pay the 100K since the time to clear would be absurd.
But that's just an idea, world is full of ideas, that's how cool systems are created and polished.
Yep, problem is, they come in non-stackable "Unmarked Sacks".The shadowy supplier sometimes gives you a monk disguise that you can wear for 5 minutes. This disguise allows you to act as if you had no bounty.
monktoasty wrote: »Yea that's excessive..shold be a way to athe least reduce the time somehow.
The problem is..bounties are cleared after dieing but at a certain point that is no longer true. The game never tells you this..so.it truly is easy to ruin your character
There's a perfectly viable method of eliminating your bounty already available in the game at literally every major city.
Pay it.
A few million gold is nothing too hard to obtain in this game. Some people make four times that per week.
Start trading.
There's a perfectly viable method of eliminating your bounty already available in the game at literally every major city.
Pay it.
A few million gold is nothing too hard to obtain in this game. Some people make four times that per week.
Start trading.
monktoasty wrote: »Stop equating this to real life. Get off your high horses with all this do the crime do the time crap.
The decay rate is clearly way to slow even with the thieves guild perk. I don't care if you have 900 million bounty..even 1 month is too long.
Either work on the decay rate or makeep the rewards for stealing and murdering 50.times more than it is now
There's a perfectly viable method of eliminating your bounty already available in the game at literally every major city.
Pay it.
A few million gold is nothing too hard to obtain in this game. Some people make four times that per week.
Start trading.
Actually there is even easier solution. Die to guard. Afaik that removes bounty completely while not removing any gold from account.