With the changes to certain skills making them dodgeable such as Whip, cliff racer, soul harvest, etc. it comes to mind that some serious changes to the dodge mechanic also need to be applied.
For a long time players have been able to crutch on passive dodge/miss chance skills or gear. I say crutch because 100% mitigation is absolutely the best defensive mechanic in game, and being able to passively dodge damage with little to no skill is crutching. It is primarily due to the angry qq of players crutching on passive dodge chance that so many skills have been nerfed to be dodgeable.
In order to return balance any/all passive dodge and miss chance should be removed from the game. All dodging should be from dodge rolling. Players who wish to build a "dodge defense" taking advantage of the only 100% mitigation mechanic in the game, should be by actively making the decision to dodge via roll dodge. It makes no sense to have passive dodge and miss mechanics in a game with an active mechanic to dodge, it should be one or another.
TL;DR
Remove all dodge and miss chance skills, gear sets, etc from game. Dodge rolling should be the only way to dodge in game.
Edited by Cold91 on January 31, 2018 9:17PM