To purchase master weapons for AP. These weapons have a big impact on pvp. Why they are only dropping in pve is beyond meMake them cost 5 million AP, I dont care...as long as we dont have to do endgame raids in pve for hours on end and still be at the mercy of RNG. Hell personally I only do pvp in this game and why weapons/items like this is behind a great big wall of impenetrable (pun intended) wall of pve grind....*sadface*
To purchase master weapons for AP. These weapons have a big impact on pvp. Why they are only dropping in pve is beyond meMake them cost 5 million AP, I dont care...as long as we dont have to do endgame raids in pve for hours on end and still be at the mercy of RNG. Hell personally I only do pvp in this game and why weapons/items like this is behind a great big wall of impenetrable (pun intended) wall of pve grind....*sadface*
You can have your master weapons for AP when I don't have to PvP to get 3 of the best PvE abilities (War Horn, Caltrops, Vigor).
To purchase master weapons for AP. These weapons have a big impact on pvp. Why they are only dropping in pve is beyond meMake them cost 5 million AP, I dont care...as long as we dont have to do endgame raids in pve for hours on end and still be at the mercy of RNG. Hell personally I only do pvp in this game and why weapons/items like this is behind a great big wall of impenetrable (pun intended) wall of pve grind....*sadface*
You can have your master weapons for AP when I don't have to PvP to get 3 of the best PvE abilities (War Horn, Caltrops, Vigor).
Colecovision wrote: »I think I should be allowed to trade 5 purple ebon necklaces and 5 lich whatever that crap set is, for one leviathan necklace. I have the same situation for bone pirates and sunderflame, although not quite as extreme in those cases. kind of makes me just want to go back to single player games that don’t have this crap. No, you can’t have my stuff. I’m giving it all to guildies when the time comes.
Getting them takes one day perhaps two with zerging.
To purchase master weapons for AP. These weapons have a big impact on pvp. Why they are only dropping in pve is beyond meMake them cost 5 million AP, I dont care...as long as we dont have to do endgame raids in pve for hours on end and still be at the mercy of RNG. Hell personally I only do pvp in this game and why weapons/items like this is behind a great big wall of impenetrable (pun intended) wall of pve grind....*sadface*
You can have your master weapons for AP when I don't have to PvP to get 3 of the best PvE abilities (War Horn, Caltrops, Vigor).
Note that 3 is an good reason for faction change, you started eso for pve, had to go to cyrodil for skills and loved it, however you find that your main guild also do pvp but for another faction.VaranisArano wrote: »1. Faction change is asked for on a monthly basis around here. Plenty of Pro/Cons about it, so you might try weighing in on one of the current threads. Here's the latest one: https://forums.elderscrollsonline.com/en/discussion/392810/please-add-faction-change-token-to-store
2. Generally speaking, ZOS likes to extend the life of their game by having players grind. So for ZOS, you having to level Mages Guild, Fighter's Guild, Undaunted, and find skyshards is a feature, not a bug. Be glad that we have One Tamriel, where you can level Mages Guild by exploration as opposed to maxing it out somewhere into Cadwell's Silver or Gold.
3. Again, locking good gear/skills/passives behind PVE to force PVPers to play ALL of the game and conversely locking fish/skyshards/delves/quests/dolmens/skills behind PVP to force PVEers to play ALL of the game is a feature of the game for ZOS, not a bug. Its a deliberate design choice to make sure that players can't get all the goodies in the game while sequestering themselves in their preferred gameplay mode. You are free to play 100% PVE, but you'll miss out on skyshards, achievements, and certain skills if you do so. You can do 100% PVP if you want, but you miss out on certain gear sets, passives, and skills if you do that. ZOS designed the best rewards to be unlocked by participating in both parts of the game.
VaranisArano wrote: »
To purchase master weapons for AP. These weapons have a big impact on pvp. Why they are only dropping in pve is beyond meMake them cost 5 million AP, I dont care...as long as we dont have to do endgame raids in pve for hours on end and still be at the mercy of RNG. Hell personally I only do pvp in this game and why weapons/items like this is behind a great big wall of impenetrable (pun intended) wall of pve grind....*sadface*
You can have your master weapons for AP when I don't have to PvP to get 3 of the best PvE abilities (War Horn, Caltrops, Vigor).
In the meantime, I'll enjoy PVPing to get 2 of the best PVP abilities (Caltrops and Vigor). Sorry, I'm being a pedant here, but I'm constitutionally unable to not respond to people calling those PVE skills.
I'll let Warhorn slide. Its clearly designed for the sorts of large groups that are only possible in Cyrodiil but I don't think its used much anymore as the PVP meta has shifted away from group support and more towards AOE damaging ultimates.
But Caltrops and Vigor... Caltrops is an amazing PVP skill and the only place in game where its used for its intended purpose: dismounting or slowing enemies in mounted combat. Vigor is a much needed stamina heal in an environment where stamina players can fight without a healer, something that is only necessary in PVE in Maelstrom Arena.