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Weight - 5-1-1 vs 5-0-2

  • Izaki
    Izaki
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    Again, claiming i did something wrong when i didnt. I literally had the same setup and swapped medium head for heavy head and the health increased as well as the resist.

    Build wise i dont find that i run out of magicka very often so i have no need for the slight magicka increase.

    Damage wise i didnt notice much between my setup and minor slayer setup (i have IA already).

    Only thing i left out was CP which is on the link below

    http://esoacademy.com/builds/fire-and-shock/

    So basically you're claiming that you're right even if the mechanics of the game prove you wrong?

    I'm curious as to how you actually tested that damage difference.
    @ Izaki #PCEU
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  • Beardimus
    Beardimus
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    Danksta wrote: »
    Beardimus wrote: »
    Danksta wrote: »
    Beardimus wrote: »
    What stats do you mean, as 5.1.1 gives an extra 2% magika / stamina / health.

    If resistance is more important to you then sure 2 heavy 5 logjt will have more. If you want bigger pools its 5.1.1. So its more about what stats you are after rather than being 'better'

    5/1/1 give 8% more health and 6% more stam and mag.
    When i ran 5-1-1 i had 17.5k health. When i changed to 5-0-2 i now have 18.9k health. Same gear and setup.

    Hence raising the question of which is better to run seen as in my testing i've found that running the latter offers better stats.

    As a Magicka user i dont use any stamina skills. I have harness magicka on as a shield so when i need to block i use shield and hold block and that does me fine.

    Max magicka wise i'm probably missing off 1k because of not using medium but in the grand scheme of things its not enough to cripple the build (imo).

    Possibly something broken in game if the health should be the same on both setups but isnt?

    So was this on a pet sorc? If so, you probably had your pet out on one and not the other, assuming your gear had the same amount of health bonuses.

    It's splitting hairs @Danksta but on undaunted ur incorrect the comparison being made by OP is 5-0-2 to 5-1-1 which is 2% more.

    5-0-2 is two armour types 4% buff
    5-1-1 is three 6%

    5-1-1 is a 6% buff to zero armour, yes.

    5/1/1- 6% all stats from Undaunted passive and 2% health from heavy armor passive

    Again you haven't read my post fella. It's not a 6% gain......

    It would be if you had zero armour on. Yep then you gain 6% all stats.

    But you will have at least one type of armour on. So everyone even 7:0:0 gets 2%

    5:0:2 gets 4%
    5:1:1 gets 6%

    The thread is about 5:0:2 or 5:1:1 which is a 2% difference.

    5:1:1 is a 6% gain over wearing zero armour yes.
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  • Aedris43
    Aedris43
    Rehdaun wrote: »
    I run 5/1/1 on all my magicka toons. Give me that extra 2% mettle bonus any day,

    This is my point though. You get better stats from 5-0-2 / 0-5-2 that you do for 5-1-1 / 1-5-1.

    At least that’s what I’ve found.

    5-1-1 gives you more max magicka than any other combination. You can think of that extra 2% magicka as like a 1% increase in damage (assuming half your damage comes from max magicka and the other half from spell damage). In my opinion this is the primary reason for going 5-1-1... more damage. There may be plenty of other reasons to NOT go 5-1-1, but honestly the extra medium armor passives shouldn't be a factor if your primary pool is magicka; the heavy armor passives on the other hand might be fairly helpful (extra regen when hit and more armor per piece).
  • Cybercore_Death
    Cybercore_Death
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    I use charges to increase the off balance up time (as you will know yourselves you can’t always trust a pug to be set up right) and I still get 5-7k Crit ticks on heavy attack and around 4-5k on light.

    And once again you can all tell me I am using health enchants etc but I can assure you I’m not. All body is mag and all jewellery is arcane worh spell damage.

    As per my build link I posted that’s what I get hence why I’ve raised the question in the first place.
    I'm a Dunmer DK Damage Dealer - My that's a lot of D's
  • SodanTok
    SodanTok
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    I use charges to increase the off balance up time (as you will know yourselves you can’t always trust a pug to be set up right) and I still get 5-7k Crit ticks on heavy attack and around 4-5k on light.

    And once again you can all tell me I am using health enchants etc but I can assure you I’m not. All body is mag and all jewellery is arcane worh spell damage.

    As per my build link I posted that’s what I get hence why I’ve raised the question in the first place.

    Well in that case it was tooltip bug. You arent getting more HP by going 502. You are getting little of useless resistance and losing essential 2% of max magicka.
  • WatchYourSixx
    WatchYourSixx
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    Personally I find 5/1/1 to be the clear winner in a Magicka dps setup. Like others have said the health is the exact same, as you gain 4% to health Stam and Magicka with undaunted in a 5/0/2 setup, in addition to the 4% from Juggernaut, however your job as a dps is to do more damage. A miniscule difference in resistance won't make up for the 2% Magicka you lose.

    You golded out your gear right? You know that going from purple quality to gold is less than a 2% difference in nearly every case except weapons? So you are willing to spend the extra gold to gold your gear but you can't decide if 5/1/1 is better than 5/0/2? Seems kinda obvious to me which is better.

    Anyways, for the one guy who said infused is better, I disagree for Magicka DK. If the OP was using a fire staff, charged, the dps gained from burning procs is competitive with the dps gained from infused. Not to mention the near 100% (84% chance) to proc concussion with a charged staff. It really helps with off balance uptime.

    OP. Using a lightning staff on the back bar and wall on the back bar will allow you to still use a fire staff on the front bar and gain that sweet 8% damage increase to your burning embers, burning procs, and whips, while still maintaining a high uptime on off balance with a charged fire with shock enchant.

    Cheers
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  • Datthaw
    Datthaw
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    Again, claiming i did something wrong when i didnt. I literally had the same setup and swapped medium head for heavy head and the health increased as well as the resist.

    Build wise i dont find that i run out of magicka very often so i have no need for the slight magicka increase.

    Damage wise i didnt notice much between my setup and minor slayer setup (i have IA already).

    Only thing i left out was CP which is on the link below

    http://esoacademy.com/builds/fire-and-shock/
    I mean did the helm have a health enchant? Maybe monster helm with one piece hp trait?
  • Merlin13KAGL
    Merlin13KAGL
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    2% on your side stats is usually pretty minor, so you have to compare the tradeoffs. If you're able to use your two minor pieces (waist and hands), the armor class difference is also negligible.

    What additional health bonus are you referring to between 5-1-1 and 5-2?

    The 2% lost in the third armor weight is accounted for by Juggernaut from HA. The only thing you're losing is the 2% Mag and Stam. What you gain is dependent on which weight is becoming the '2.'
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
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  • Bobby_V_Rockit
    Bobby_V_Rockit
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    I like 5-1-1 on mag dps and 0-6-1 on stam dps. I usually go 0-5-2 though because I am lazy and like the look better
  • Cybercore_Death
    Cybercore_Death
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    I’m not afraid to admit when I’m wrong. After a full reset of my toon it turns out it was indeed a tooltip error, specifically from when I was wearing Skoria. When I changed the head and shoulders it didn’t change the health to reflect this.

    This is the first time (I’m aware of) that this has happened to me. I’m assuming it’s quite a common thing given the responses?

    Either way, my apologies guys.
    I'm a Dunmer DK Damage Dealer - My that's a lot of D's
  • SodanTok
    SodanTok
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    I’m not afraid to admit when I’m wrong. After a full reset of my toon it turns out it was indeed a tooltip error, specifically from when I was wearing Skoria. When I changed the head and shoulders it didn’t change the health to reflect this.

    This is the first time (I’m aware of) that this has happened to me. I’m assuming it’s quite a common thing given the responses?

    Either way, my apologies guys.

    Yes, wrong stats because of outdated or delayed tooltip are very common for at least year. No worries, just spend more time checking if its really happening or it is bug before deciding :D
    Edited by SodanTok on January 30, 2018 9:28PM
  • Marginis
    Marginis
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    For my build it's just a matter of where do I want stats. Being a tank, I need to fill out certain stats to do my job well - like spell and physical resistance hitting a certain number. Going 7-0-0 on heavy armor would simply give me more resistance than I need for PVE, for example (with this build), so I just put on 5-1-1 to get a bit of a small boost in magicka and stamina, both of which I need. For a stamina DPS or something similar, the only reason I can imagine them not wanting to max out their DPS with 7-0-0 in medium armor is that they need a little bit of extra defense, but I don't see them needing to use light or heavy armor to do that. Because the light armor passives don't give that same DPS benefit if you go over 5, I can see why one might want to go 5-0-2 on light and heavy armor, for a bit of a defense buff, or 5-1-1 to get that tiny extra boost to max magicka.

    Suffice it to say I think it depends mostly on your build and what you need, but I can't see a reason to do anything other than 7-0-0 on a stamina DPS, personally. Besides that, 5-0-2 vs 5-1-1 on other builds just seems to depend on if you want a bit higher on your main stat as well (5-1-1) or if you want a lot more of one thing that you're not getting from your main armor type (5-0-2).
    Edited by Marginis on January 31, 2018 6:06PM
    @Marginis on PC, Senpai Fluffy on Xbox, Founder of Magicka. Also known as Kha'jiri, The Night Mother, Ma'iq, Jane Shepard, Damia, Kintyra, Zoor Do Kest, You, and a few others.
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