VaranisArano wrote: »You taunt the boss and priority adds. Then you crowd control the rest.
VaranisArano wrote: »most classes have some sort of crowd control.
"Most classes" as in not templar?
VaranisArano wrote: »most classes have some sort of crowd control.
"Most classes" as in not templar?
VaranisArano wrote: »VaranisArano wrote: »most classes have some sort of crowd control.
"Most classes" as in not templar?
I guess I should have been more specific...
Every class has access to some sort of crowd control skill, even if its Caltrops from the Alliance War Assault skill line. Its no DK talons, but its something.
Although, since you mention templars, don't they have that one skill that seems to aggro mobs even through walls? Its not a true taunt, but seems pretty effective for grabbing mobs. I think its Ritual of Retribution, but I'm not sure.
VaranisArano wrote: »most classes have some sort of crowd control.
"Most classes" as in not templar?
Ritual of Retribution has a 30% snare and a huge radius. + Shards while not a CC can proc burning light and both skills can proc Skoria or w/e monster set. If CC is absolutely needed Livewire + wall of elements probably works though destro staff is slow for tanking.
Just curious because I always thought it was normal to keep taunt on the boss and crowd control/taunt maybe 5-10 more mobs, but i just got voted out of a dungeon because i couldnt taunt all 30 skeletons on the Chamber Guardian (yeah our dps wasnt exactly great)
Wondering if I missed an aoe taunt skill or some meta build or something.
Just curious because I always thought it was normal to keep taunt on the boss and crowd control/taunt maybe 5-10 more mobs, but i just got voted out of a dungeon because i couldnt taunt all 30 skeletons on the Chamber Guardian (yeah our dps wasnt exactly great)
Wondering if I missed an aoe taunt skill or some meta build or something.
Just curious because I always thought it was normal to keep taunt on the boss and crowd control/taunt maybe 5-10 more mobs, but i just got voted out of a dungeon because i couldnt taunt all 30 skeletons on the Chamber Guardian (yeah our dps wasnt exactly great)
Wondering if I missed an aoe taunt skill or some meta build or something.
xenowarrior92eb17_ESO wrote: »u should taunt everything...ur a tank and u have 1 job...take hits for the grp...
This, soft taunt so they go for tank, AoE should be enough to kill them before soft taunt times out,For the regular vanilla vet dungeons, I usually run as a healer and don't really expect the tank to taunt anything more than the boss. The adds are usually not a problem and it's easy to keep the group healed through it. Tank should soft taunt them while starting the fight, the DPS should be good enough to get rid of them quickly and healer should be good enough to make sure everyone can sustain their damage.
In more challenging content, I expect the tank to taunt and chain the more difficult ones, not everything. Falkreath Hold as one example has several mobs that can one-shot you, so this is where I expect the tank to step up.