What we see:
If only one race were to get a buff, which needs it the most?
What ZOS sees:
If only one race were to get a nerf, which needs it the most?
New class passive for Nords:
Mead Frenzy - Your melee attacks have a 5% chance to pass a mug of mead to the opponent, causing their attacks to miss for 2 seconds.
Amdar_Godkiller wrote: »
Yolokin_Swagonborn wrote: »How about a 5% reduce cost for block on nord
Is it just me, or should these 2 racials be switched?
Khajiit - increases chance to successfully pickpocket by 5% (useful for alts + mains)
Wood Elf - decreases fall damage taken by 10% (useful for alts + mains)
We all know cats are good at falling and always land on their feet. Why aren't Khajiit? Is it because of the additional encumbrance from all their "acquired" loot??
This, say they is in the same setting as Nords in the continuous war against sustain, anything outside of sustain or max resource is pretty pointless, replace Argonians bonuses with doing +50% damage while swimmingIcy_Waffles wrote: »I would say khajiit because they only have one useful passive and the rest are completely useless. 8% weapon crit is nice. But even that is overall weak without regen or max resource.
Nord is also weak. Obviously.
Demycilian wrote: »Well, they are Altmer. Unreasonable to waste anything on the rest.
Oreyn_Bearclaw wrote: »Breton and Nord are really the only two races where I have trouble coming up with a scenario where they would be the best or close to the best choice. Every other race has situations in which you can reasonably say, this race is BIS for this type of content/build.
Unless of course you consider RPing as the Naked Nord valid in game content...