You should use infused off hand.
Shock+Whatever
Which set, if you don’t mind me asking? You see, running infused off hand and 2x damage enchants adds to the instances of damage available to crit since enchants can deal critical damage. I doubt that dropping such a small amount of crit will significantly impract the uptime of whatever set unless there’s some other set without an ICD I don’t know about.
Which set, if you don’t mind me asking? You see, running infused off hand and 2x damage enchants adds to the instances of damage available to crit since enchants can deal critical damage. I doubt that dropping such a small amount of crit will significantly impract the uptime of whatever set unless there’s some other set without an ICD I don’t know about.
Sure, I'm using Briarheart and about using double damage enchants my main is a stamina nightblade where I also use poison injection to proc my masters bow so I have plenty of experience maintaining 90% up-time or so on the single wep dmg proc. So far im thinking nirn + shock mainhand and precise + oblivion off-hand. However, if I ever want to drop masters bow in the future then having that infused wep dmg dagger would be helpful
Which set, if you don’t mind me asking? You see, running infused off hand and 2x damage enchants adds to the instances of damage available to crit since enchants can deal critical damage. I doubt that dropping such a small amount of crit will significantly impract the uptime of whatever set unless there’s some other set without an ICD I don’t know about.
Sure, I'm using Briarheart and about using double damage enchants my main is a stamina nightblade where I also use poison injection to proc my masters bow so I have plenty of experience maintaining 90% up-time or so on the single wep dmg proc. So far im thinking nirn + shock mainhand and precise + oblivion off-hand. However, if I ever want to drop masters bow in the future then having that infused wep dmg dagger would be helpful
When I meant damae enchants I meant enchants that deal damage, sorry, that was really unclear
Which set, if you don’t mind me asking? You see, running infused off hand and 2x damage enchants adds to the instances of damage available to crit since enchants can deal critical damage. I doubt that dropping such a small amount of crit will significantly impract the uptime of whatever set unless there’s some other set without an ICD I don’t know about.
Sure, I'm using Briarheart and about using double damage enchants my main is a stamina nightblade where I also use poison injection to proc my masters bow so I have plenty of experience maintaining 90% up-time or so on the single wep dmg proc. So far im thinking nirn + shock mainhand and precise + oblivion off-hand. However, if I ever want to drop masters bow in the future then having that infused wep dmg dagger would be helpful
When I meant damae enchants I meant enchants that deal damage, sorry, that was really unclear
Oh.. hmm well correct me if I am wrong but im pretty sure the oblivion damage one can't crit, only the elemental/poison/disease ones?
It can register as a crit in combat log, but the dmg done is still exactly the same. Not sure if it triggers briarheart or not.
Which set, if you don’t mind me asking? You see, running infused off hand and 2x damage enchants adds to the instances of damage available to crit since enchants can deal critical damage. I doubt that dropping such a small amount of crit will significantly impract the uptime of whatever set unless there’s some other set without an ICD I don’t know about.
Sure, I'm using Briarheart and about using double damage enchants my main is a stamina nightblade where I also use poison injection to proc my masters bow so I have plenty of experience maintaining 90% up-time or so on the single wep dmg proc. So far im thinking nirn + shock mainhand and precise + oblivion off-hand. However, if I ever want to drop masters bow in the future then having that infused wep dmg dagger would be helpful
When I meant damae enchants I meant enchants that deal damage, sorry, that was really unclear
Oh.. hmm well correct me if I am wrong but im pretty sure the oblivion damage one can't crit, only the elemental/poison/disease ones?
It’s my understanding that oblivion damage is unaltered by any damage done or received modifiers. I do not know if that means it cannot regeister critical damage, for briairheart’s sake, or if it simply will never actually get the CHD modifier applied.
Which set, if you don’t mind me asking? You see, running infused off hand and 2x damage enchants adds to the instances of damage available to crit since enchants can deal critical damage. I doubt that dropping such a small amount of crit will significantly impract the uptime of whatever set unless there’s some other set without an ICD I don’t know about.
Concussed status effect procs
Which set, if you don’t mind me asking? You see, running infused off hand and 2x damage enchants adds to the instances of damage available to crit since enchants can deal critical damage. I doubt that dropping such a small amount of crit will significantly impract the uptime of whatever set unless there’s some other set without an ICD I don’t know about.
Concussed status effect procs
I dunno if the 8% damage increase from concussed is as good as double dot poison damage in the same amount of time. To explain further, if you hit someone for 5,000 an 8% increase is only an additional 400 damage... double dot poisons are what like 1200 damage a second ish? Idk it would need to be tested but in my opinion double dot poisons put people under more pressure. I run them on my magdens with clench and the flies. That's 4 dots ticking while I hit my burst combo AND I use a frost staff for immobilizer on clench. Pretty OP imho. Is it the best? Maybe not. But the group utility it has is amazing.
Amdar_Godkiller wrote: »
Which set, if you don’t mind me asking? You see, running infused off hand and 2x damage enchants adds to the instances of damage available to crit since enchants can deal critical damage. I doubt that dropping such a small amount of crit will significantly impract the uptime of whatever set unless there’s some other set without an ICD I don’t know about.
Concussed status effect procs
I dunno if the 8% damage increase from concussed is as good as double dot poison damage in the same amount of time. To explain further, if you hit someone for 5,000 an 8% increase is only an additional 400 damage... double dot poisons are what like 1200 damage a second ish? Idk it would need to be tested but in my opinion double dot poisons put people under more pressure. I run them on my magdens with clench and the flies. That's 4 dots ticking while I hit my burst combo AND I use a frost staff for immobilizer on clench. Pretty OP imho. Is it the best? Maybe not. But the group utility it has is amazing.
If you're talking about double dot alchemical poisons, those aren't used on DW bars for stam dps. They are great on a nirned bow though.
Why not just transmute the bow, OP?
Amdar_Godkiller wrote: »
Which set, if you don’t mind me asking? You see, running infused off hand and 2x damage enchants adds to the instances of damage available to crit since enchants can deal critical damage. I doubt that dropping such a small amount of crit will significantly impract the uptime of whatever set unless there’s some other set without an ICD I don’t know about.
Concussed status effect procs
I dunno if the 8% damage increase from concussed is as good as double dot poison damage in the same amount of time. To explain further, if you hit someone for 5,000 an 8% increase is only an additional 400 damage... double dot poisons are what like 1200 damage a second ish? Idk it would need to be tested but in my opinion double dot poisons put people under more pressure. I run them on my magdens with clench and the flies. That's 4 dots ticking while I hit my burst combo AND I use a frost staff for immobilizer on clench. Pretty OP imho. Is it the best? Maybe not. But the group utility it has is amazing.
If you're talking about double dot alchemical poisons, those aren't used on DW bars for stam dps. They are great on a nirned bow though.
Why not just transmute the bow, OP?
What's a pvp dps? You lost me... dps refers to a stat from PVE of how much damage you do per second to an enemy. Any why would you not run alchemical poisons on dw?
Lightspeedflashb14_ESO wrote: »The best dps is nirn/infused and poison/berzerk glyph, main/off hand. You will be losing only 3.5% crit. Which is not a big deal once you know that the infused off hand also lowers the cooldown on your main hand, so your enchant will be firing every 2 seconds instead of 4. So more DPS from that and double the chance to get a crit from the enchant and basically double the chance of the enchant to proc poison status effects, which itself cancrit. AND with infused off hand, you get ~460 more weapon damage when the berzerk glyph procs. All of this lead to more dps then just 3.5% crit.
Edit: this is the PvP forum, the above is for pve dps. Must learn to check forum when sorting by most recent.
Amdar_Godkiller wrote: »
Which set, if you don’t mind me asking? You see, running infused off hand and 2x damage enchants adds to the instances of damage available to crit since enchants can deal critical damage. I doubt that dropping such a small amount of crit will significantly impract the uptime of whatever set unless there’s some other set without an ICD I don’t know about.
Concussed status effect procs
I dunno if the 8% damage increase from concussed is as good as double dot poison damage in the same amount of time. To explain further, if you hit someone for 5,000 an 8% increase is only an additional 400 damage... double dot poisons are what like 1200 damage a second ish? Idk it would need to be tested but in my opinion double dot poisons put people under more pressure. I run them on my magdens with clench and the flies. That's 4 dots ticking while I hit my burst combo AND I use a frost staff for immobilizer on clench. Pretty OP imho. Is it the best? Maybe not. But the group utility it has is amazing.
If you're talking about double dot alchemical poisons, those aren't used on DW bars for stam dps. They are great on a nirned bow though.
Why not just transmute the bow, OP?
What's a pvp dps? You lost me... dps refers to a stat from PVE of how much damage you do per second to an enemy. Any why would you not run alchemical poisons on dw?
Amdar_Godkiller wrote: »
Which set, if you don’t mind me asking? You see, running infused off hand and 2x damage enchants adds to the instances of damage available to crit since enchants can deal critical damage. I doubt that dropping such a small amount of crit will significantly impract the uptime of whatever set unless there’s some other set without an ICD I don’t know about.
Concussed status effect procs
I dunno if the 8% damage increase from concussed is as good as double dot poison damage in the same amount of time. To explain further, if you hit someone for 5,000 an 8% increase is only an additional 400 damage... double dot poisons are what like 1200 damage a second ish? Idk it would need to be tested but in my opinion double dot poisons put people under more pressure. I run them on my magdens with clench and the flies. That's 4 dots ticking while I hit my burst combo AND I use a frost staff for immobilizer on clench. Pretty OP imho. Is it the best? Maybe not. But the group utility it has is amazing.
If you're talking about double dot alchemical poisons, those aren't used on DW bars for stam dps. They are great on a nirned bow though.
Why not just transmute the bow, OP?
What's a pvp dps? You lost me... dps refers to a stat from PVE of how much damage you do per second to an enemy. Any why would you not run alchemical poisons on dw?