Prof_Bawbag wrote: »Peoples sense of self importance. That's exactly what separates both. No idea why some gamers are more interested in bestowing inane titles upon themselves rather than just getting on playing any given game. Makes us all feel special in our own heads i suppose.
- You play ESO more than 15 hours per week
- You raid veteran trials as part of a core or progression group
- You have more than five characters who are max level/CP and have all best-in-slot gear of purple or higher quality
- You make more than 100,000 gold per week
- You are the leader of a trial, PvP, or trading guild
- You are the leader of a large social guild in which you personally run at least three events per week
- You have completed the no-death speed-run achievements for all veteran DLC dungeons
- You have achieved the Flawless Conqueror title (completing Veteran Maelstrom Arena in one session without dying or leaving)
- You have ever been crowned Emperor in the Alliance War
DieAlteHexe wrote: »
Prof_Bawbag wrote: »Peoples sense of self importance. That's exactly what separates both. No idea why some gamers are more interested in bestowing inane titles upon themselves rather than just getting on playing any given game. Makes us all feel special in our own heads i suppose.
Because people often want to play with players who have similar mindsets and goals. Since that is really what separates the two, the label is a way to broadcast intent and seek aligning interests.
If I, for example, am looking to speed run a dungeon. I’ll want to do this with others wishing to do the same.
Prof_Bawbag wrote: »Prof_Bawbag wrote: »Peoples sense of self importance. That's exactly what separates both. No idea why some gamers are more interested in bestowing inane titles upon themselves rather than just getting on playing any given game. Makes us all feel special in our own heads i suppose.
Because people often want to play with players who have similar mindsets and goals. Since that is really what separates the two, the label is a way to broadcast intent and seek aligning interests.
If I, for example, am looking to speed run a dungeon. I’ll want to do this with others wishing to do the same.
What's that got to do with anything? You simply ask for people who are adept at doing those things. You don't go bestowing titles upon yourself. It's cringeworthy at best. Leave the praise for others to bestow upon yourself. It's just another way for some people to think they are somehow superior at something than the next. I get it, some people always talking themselves up because no one else will do it for them. That's the cringeworthy part.
You actually very, very rarely hear the very good players boasting or giving themselves titles. They simply never need to. Goes for all games and other things in life such as competitive sports etc.
Prof_Bawbag wrote: »...There will also be players who rarely play this game, but will still be better than your average Joe and fully competent all all content, so how do those people fit into your definition of "casual" or "hardcore", or whatever inane title you give yourself in chat?
VaranisArano wrote: »DieAlteHexe wrote: »
"Failing" to commit everything to become the best at ESO. "Failing" to L2Play. "Failing" or preparing to fail by not putting in the time or effort to become the best player they can be at different aspects of the game, whether PVP or PVE.
Its sort of like those high school sport coaches who are all about wanting you to put in ALL your effort, right here, right now in practice, and you'll be successful on the team or else you'll fail...when you're thinking "I've got an afterschool job, an english paper due, a math test Friday, the ACT a month from today, college in a year, and my whole life ahead of me."
A casual sports player is never going to be the best one on the team barring amazing natural talent. By some lights, that counts as failing. But there's a big difference between "I'm "failing" to do well by the standards of top-end players because I'm refusing to do what I need to in order to do better" and "I'm "failing" to do well by the standards of top-end players because I have other commitments in life that take up time other than this video game."
Its just like any job really. You get better the more time you put into learning to do something, so the people who can focus time and energy into getting good will be better than those who do not, will not, or can not.
Looked at in that light, being casual at anything is preparing to fail. But those of us who have sat through this same speech in corporate meetings know that this is complete BS that translated means "If you don't give 100% of your time and effort to the company, you will fail and will totally be compared to the mythical ideal of someone who has no life and give 100% to the company." Its an entirely fictional construct used to bully people into meeting impossible standards and giving up healthy quality of life and self-care in favor of the company. In video games, its used to enforce a hierarchy of players, where the "non-casuals" have totally committed so much more time and effort to the game so therefore their voices and money matters more.
I may have been venting a little more irritation at corporate manipulation than I realized here, but the idea that anything less than full committment equals failure is something that we see in sports and business as well as gaming. Its worth looking at the people saying that sort of tripe and asking "What do you really get out of trying to make me believe that? Why should I conform my life to meet your definition of full commitment when doing so benefits you far more than it does me?"
Take care of yourself first. Engage with a video game at a level where its healthy for you, whether that's casual or "non-casual" play.