grannas211 wrote: »Please leave the nerf bat away from Argonians.
#Buffsinsteadofnerfs
Since buffs to other races obviously wont happen - argonians with their potion passive must be nerfed.
And people use this stupid logic to not nerf something completely unbalanced coz unbalance make it fun over again are so fun.
Twohothardware wrote: »Khajiits need love because they are jealous and purr...............
Agreed. Khajiit's passive Stealthy does absolutely nothing in PvP or end game PvE on 4 out of the 5 classes in the game that lack Cloak. That means Khajiit's only passives are 10% Stam Recovery, 20% Health Recovery, and 8% Crit. Compare that to Redgard that gets 10% Max Stamina, 9% Stam Recovery, and the Adrenaline passive.
10% max Stamina offers nearly the same DPS as the 8% Crit in PvE while being more beneficial in PvP where everyone decent has high Crit resistance. 9% Stam Recovery + Adrenaline also adds up to way more Sustain than Khajiits 10% Stam Recovery and it allows you to recover Stamina even with a low Recovery stat or when Blocking.
Khajiit needs more Recovery or more damage to make it a competitive race on the other 4 classes in the game that are not Nightblade.
whiteshadow711jppreub18_ESO wrote: »Twohothardware wrote: »Khajiits need love because they are jealous and purr...............
Agreed. Khajiit's passive Stealthy does absolutely nothing in PvP or end game PvE on 4 out of the 5 classes in the game that lack Cloak. That means Khajiit's only passives are 10% Stam Recovery, 20% Health Recovery, and 8% Crit. Compare that to Redgard that gets 10% Max Stamina, 9% Stam Recovery, and the Adrenaline passive.
10% max Stamina offers nearly the same DPS as the 8% Crit in PvE while being more beneficial in PvP where everyone decent has high Crit resistance. 9% Stam Recovery + Adrenaline also adds up to way more Sustain than Khajiits 10% Stam Recovery and it allows you to recover Stamina even with a low Recovery stat or when Blocking.
Khajiit needs more Recovery or more damage to make it a competitive race on the other 4 classes in the game that are not Nightblade.
The Khajiit race is the only one without a Attribute bonus in the game, give them one, health would be fine...
4620/45 = 102 magicka, stamina and health recovery per second. Is that in any way superior to 10% magicka recovery Altmer's have?
102 h/m/s per second is 204 recovery. You'd need 2000 magicka recovery to match that with an Altmer, and that's just for magicka.
So yes, it is absolutely superior, as far as recovery goes. Whether that makes Argonians superior overall, I couldn't say.
whiteshadow711jppreub18_ESO wrote: »Twohothardware wrote: »Khajiits need love because they are jealous and purr...............
Agreed. Khajiit's passive Stealthy does absolutely nothing in PvP or end game PvE on 4 out of the 5 classes in the game that lack Cloak. That means Khajiit's only passives are 10% Stam Recovery, 20% Health Recovery, and 8% Crit. Compare that to Redgard that gets 10% Max Stamina, 9% Stam Recovery, and the Adrenaline passive.
10% max Stamina offers nearly the same DPS as the 8% Crit in PvE while being more beneficial in PvP where everyone decent has high Crit resistance. 9% Stam Recovery + Adrenaline also adds up to way more Sustain than Khajiits 10% Stam Recovery and it allows you to recover Stamina even with a low Recovery stat or when Blocking.
Khajiit needs more Recovery or more damage to make it a competitive race on the other 4 classes in the game that are not Nightblade.
The Khajiit race is the only one without a Attribute bonus in the game, give them one, health would be fine...
6% stamina would be very nice
KingExecration wrote: »I would be down if they added a set that boosted racial passives. Assuming the way it'd work it might have to be crafted. Completely unrelated but it would be cool.
Just really....ditch all the percentage stats and add already fixed and balanced racials (values would be based on character;s level). These % bonuses are so much powerful and can go over the top with the current system. Racials need not have a huge impact. Fixed values can be balanced way easier...
Twohothardware wrote: »Ragnarock41 wrote: »and just today I rerolled my redguard to orc, because Troll king orc synergy beats dying with a full stamina bar.
I think redguard is not really an issue at the moment. adrenaline rush was nerfed and %9 extra regen is barely noticeable.
The issue with Redguard isn't really as much PvP as it is PvE because in Trials or anywhere else you're constantly light attacking in a DPS rotation so you have maximum uptime on the Adrenaline passive.
Argonian is the main one imbalanced in PvP because you get essentially a Tri Stat potion for free for using a Potion which if you actually consume a Tri Stat Potion is A LOT of recovery you can get even while holding block and having minimal invested into your Recovery stat. And that's on top of 9% max health, 5% healing, 3% max Magicka, and the immunity to disease/poison enchant procs which makes Argonian the race with highest survivability as well.
MLGProPlayer wrote: »It would be great if they got rid of racial passives altogether and created some kind of skill tree that all races have access to. It would be a million times easier to balance and you'd be able to play the race you want based on aesthetic.
Altmer
- 10% max magicka
- 10% magicka recovery
- all elemental damage is boosted by 4%
Breton
- 10% max magicka
- 3% less cost to magicka skills
- spell resistance +3960
Dunmer
- 9% max magicka and 2079 fire resistance
- 6% max stamina
- 7% fire damage and 2% other elements damage
Saxhleel
- 9% health and 1485 disease resistance
- 3% magicka and 4620 stats return when u drink potion
- 5%Healing done and received
So, Altmer has 7% more magicka compared to Saxhleel, breton has advantage as well and Dunmer is on 6% more magicka compared to Saxhleel. On a strictly magicka char 6-7% more magicka is not something to neglect no matter what some of u say.
Let's see how these fare on sustain. Altmer has 10% magicka recovery, and that is superior to any other race we have when it comes down to sustaining magicka. Breton has some reduction that is maybe not very strong compared to Altmer's 10% magicka recovery bonus, but it is better than pre morrowind since we cant reduce the cost of our skills in cp tree anymore. Dunmer has zero sustain bonuses and is by far in worst place compared to other magicka races. And Saxhleel has 4620 stat return every 45 seconds, when potion is off cooldown.
4620/45 = 102 magicka, stamina and health recovery per second. Is that in any way superior to 10% magicka recovery Altmer's have? First of all, let's see how are some of these races ment to be played. Altmer has bonuses for ranged magicka characters, any halfwit could see that. Breton is ment to be magicka support, its passives are very good for templars of all kinds, melee or ranged. For a long time, it was race of choice for PvP since it has spell damage reduction, cost reduction and high magicka pool. Add there that 1% AP bonus and there u have it. Dunmer are ment to be one of 3 possible hybrid races ESO have, with Imperial and Saxhleel. As DK's are viable only in melee/mid range, and Dunmer have fire damage bonus that is very strong, Dunmer have that stamina bonus, so they can use 1-2 more blocks compared to more ranged choice such is Altmer. And then, you have Saxhleel. HP bonus and that stat return screams melee, if u ask me. Add there small bonus to disease resistance and there u have it - Saxhleel is ment to be played as a tanky char. Do they excel in that role? Yes, atm. Were they crap tier for years? Yes, they have. Can they outperform Altmer, Dunmer or breton in PvE damage wise? Lol, off course they cannot. Are they played as DDs in PvP? In almost all encounters I had with Saxhleel enemies, they were tanks. DK tanks, Warden tanks, Templar tanks, even saptanks. Are they hard to kill? Hell yeah. Can they kill you? Highly unlikely, if you are not terrible in PvP. So please, l2p. Do not waste time on tanks, use lightning balistas/poisons/light attacks with siphoning in cp activated - do not be part of QQ whinetrain that would result in nerfing Saxhleel back to crap tier race. Let's face it, 4620 health is just 1 attack from non existant, 4620 stamina is just 2-3 blocks away from non existant and 4620 magicka every 45 seconds is not nearly as "special" as some of not that good players would want you to think. Leave Saxhleel alone, their passives make tanking what it should be - a fun activity, not a complete chore.
Reminder: Khajiit nearly got 6% extra stam, but was removed because they became the absolute best race for stam.
Splattercat_83 wrote: »Twohothardware wrote: »Ragnarock41 wrote: »and just today I rerolled my redguard to orc, because Troll king orc synergy beats dying with a full stamina bar.
I think redguard is not really an issue at the moment. adrenaline rush was nerfed and %9 extra regen is barely noticeable.
The issue with Redguard isn't really as much PvP as it is PvE because in Trials or anywhere else you're constantly light attacking in a DPS rotation so you have maximum uptime on the Adrenaline passive.
Argonian is the main one imbalanced in PvP because you get essentially a Tri Stat potion for free for using a Potion which if you actually consume a Tri Stat Potion is A LOT of recovery you can get even while holding block and having minimal invested into your Recovery stat. And that's on top of 9% max health, 5% healing, 3% max Magicka, and the immunity to disease/poison enchant procs which makes Argonian the race with highest survivability as well.
Leave Argonian the way it is. Screw PVP balance. Argonian is going to be the only real viable choice for a PVE tank now because of the block cost increase, which was due to PVP yet again. ZOS needs to leave Argonian the way it is and the PVPers suck it up and deal with it for once instead of tearing down PVE.
Mettaricana wrote: »Bretons give them a magicka version or orcs dmg passive.
Dunmer give em a 5% mag and stam recover
Khajiits give em a 3-7% max stam
Wood elves maybe a 5%bonus to ranged poison and phsyical dmg
Nords slap on a larger stam and rec bonus make em desireable.
Altmer and redguards and argonians are fine as is