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Sorcerer PVP

  • coop500
    coop500
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    coop500 wrote: »
    Kode wrote: »
    I never thought I would see the day that sorcerers shed tears of inequality.

    Honestly, if a sorc gets their rotation on most players... they explode. And a sorc one the defensive can be hard to put down.
    And that is saying nothing at all of skill... a good sorc melts people and is nearly impossible to burst down, having strong offense, strong defense and good mobility.

    Sorcs got a few small nerfs and now are crying, it's amusing at best, disgusting at worse.

    So many other playstyles suffer with nerf after nerf or ignoring their problems, almost all sorc skills (besides pets) work as intended, not plagued with bugs and incorrect tooltips.

    The only other playstyle that's in a better place across the board is Nightblade and even that's debatable because they still have bugs.

    They've never been OP, they've always been pigeon holed, and have only been best at solo PvE.

    There's a reason the best players use NBs (stamina usually over mag) Wardens (Stam usually over mag) DKs for small scale (look at pyromancer for your "bad" group play...) Etc

    Seriously the worst class, so very limited and boring

    You obviously are new so I'll forgive your ignorance.
    Hoping for more playable races
  • Hurtfan
    Hurtfan
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    Dracane wrote: »
    Destruction staff just needs serious buffing, especially passive wise and force shock as an active part. Maybe the force shock master weapon that comes next brings this needed buff.

    Bolt Escape penalty needs to be reduced to 2 seconds from 4 seconds and Sorcerer needs better tools to approach the army of reflective targets and all the dodging. Sorcerers can be totally dominated by any DK who takes care of their scales, because Sorcerer can't pressure targets like these.

    To me, magicka Sorcerer is the easiest class to kill in pvp, because they have no ways to avoid damage, they only have a shield (which was nerfed too hard, at least 8 or 10 s base duration would have been enough nerfing) and are forced to take all hits.
    DKs have scales, Templars have a great class purge, Nightblades have many evasive abilities. Sorcerer can't avoid any damage, I simply need to spam everything I have on a sorc and the first CC will kill him.

    Magsorc is my only toon and I PvP pretty much every day, this post hits the nail on the head imo. You can dodge damage and you can keep recasting your shield but when you keep recasting your shield, you aren't doing any damage so you get whittled down. Frags, they get dodged easily by people standing still or even rooted, and they can be reflected.

    Can still dish out some pretty decent damage, no complaints there but a few tweaks wouldn't hurt...

    For the Pact!
    Keyboard not found, press any key to continue
  • Ihatenightblades
    Ihatenightblades
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    Makkir wrote: »
    "Spammable DPS"
    What a SAD state/mindset the general MMO player base has become. WTB EverQuest playerbase back.

    What people mean by "spammable dps" is a low to average cost direct damage ability that you can apply a few times in a row without resetting the damage like how a dot would work. You aret gonna kill a opponent with just dots and ultimates unless that player is below average.

    To op i would say use force pulse.as spam to proc quick cast crystal frag thats a nice combo.

    Curse - Force Pulse ( x3 - x4 ) - Endless fury - Rune Prison - Ice comet - Crystal frag quick cast - Endless fury. Thats basicly my combo i do pretty good with it.

    I use 5 bsw ( flame staff ) nirnhoined
    5 lich ( resto staff )
    2 shadowrend

    Stats are great i use tri food and still have infinite magicka sustain and using tri food with tri pots i have basicly infinite stam also.

    Bsw still procs well if you have a flame staff with flame enchantment on it plus force pulse.

  • Waffennacht
    Waffennacht
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    @coop500 9 stars, 3 years, Mained Sorc.

    No I'm not new, go ahead tell me which BG leaders and which Emps r Sorcs right now?
    Edited by Waffennacht on January 10, 2018 8:49PM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Waffennacht
    Waffennacht
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    When I talk about PvP, I talk about High end PvP.

    Where you know the Opponent's name from leaderboards or the forums

    The other 99% of the player base doesn't count
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Irylia
    Irylia
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    The players who “play sorc” shouldn’t be commenting if they run around in a zerg or only duel.
  • Irylia
    Irylia
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    coop500 wrote: »
    What am I reading... ?

    Try playing a magicka dragonknight or a stamina templar, or ***, a werewolf build, then come back to me about how hard you guys have it.

    Stam templar is top of the food chain with stamden stamblade

    “Sorc gets a few nerfs”
    Over the past year and a half that I’ve played sorc
    I’ve seen
    -Dw nerf for mag
    -inev det nerf
    -thaum nerf (doesn’t apply to curse)
    -Db nerf for mag
    -Shields to 6 seconds
    -Cost reduction and mag recovery cp nerf (arguably effects the magsorc the most because they are the only class that has to maintain a defensive ability every 2-4 seconds.
    -overload nerf
    -streak nerf (doesn’t stun through block)
    -streak delay (on both front and back end)
    -mines 5.5k cost
    -Dark deal increased cast time
    -frag stun removed
    -frag dmg reduced twice
    -surge heal nerf


    All the oblivion damage sets created

    All they give us is a “buff”
    Curse has haunting (a pve use to reduce cast time and enable other skills to be used)

    Rune is now our stun through block
    And we can choose clench or that because our identity was stripped and replaced with a Dora the explorer rune Bandaid.

    Pets hp and resistances have been adjusted so they don’t die in one hit.

    Nice we sure give a lot and gain even more in return.

    The few things we have been allowed were sets such as pirate skel pre nerf, resto ult (available to everyone), and inferno destro dmg increase.

    Get out. You know nothing of balance or what you are spewing.

    Some of the nerfs were justifiable but now it’s just been stripping of the class because they don’t know how to fix the issue of wards.

    All you have to do is make harness and hard a major ward and healing minor
    Can’t stack major.
    Not that it prevents you from cc one shotting 90% of the sorcs in cyro because they are all terrible.

    Who do I call to focus when I’m small scaling?
    Get the sorcs
    They crumple under pressure

    I have 160 days+ on mag sorc and I swap to Stam after hotr with under 20 collective days on all Stam blade stamdk stamden and I’m performing even better than I could on sorc.

    To add icing on the cake
    Bone shield is now 100% of your hp
    25-30k hp = 12-15k ward in pvp without any bastion.
    I have 40k mag 19% bastion and hard ward which increases its size on myself and I still only reach 11k

    Great. Solid. Nice.

    Now sit back down.
    Edited by Irylia on January 10, 2018 9:26PM
  • Subversus
    Subversus
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    coop500 wrote: »
    Kode wrote: »
    I never thought I would see the day that sorcerers shed tears of inequality.

    Honestly, if a sorc gets their rotation on most players... they explode. And a sorc one the defensive can be hard to put down.
    And that is saying nothing at all of skill... a good sorc melts people and is nearly impossible to burst down, having strong offense, strong defense and good mobility.

    Sorcs got a few small nerfs and now are crying, it's amusing at best, disgusting at worse.

    So many other playstyles suffer with nerf after nerf or ignoring their problems, almost all sorc skills (besides pets) work as intended, not plagued with bugs and incorrect tooltips.

    The only other playstyle that's in a better place across the board is Nightblade and even that's debatable because they still have bugs.

    They've never been OP, they've always been pigeon holed, and have only been best at solo PvE.

    There's a reason the best players use NBs (stamina usually over mag) Wardens (Stam usually over mag) DKs for small scale (look at pyromancer for your "bad" group play...) Etc

    Seriously the worst class, so very limited and boring

    I wouldn't call it boring, imo it's the 2nd most fun to play class in pvp, tied to pre morrowind stamdk and behind magblade (is love). Imo.
  • Waffennacht
    Waffennacht
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    Subversus wrote: »
    coop500 wrote: »
    Kode wrote: »
    I never thought I would see the day that sorcerers shed tears of inequality.

    Honestly, if a sorc gets their rotation on most players... they explode. And a sorc one the defensive can be hard to put down.
    And that is saying nothing at all of skill... a good sorc melts people and is nearly impossible to burst down, having strong offense, strong defense and good mobility.

    Sorcs got a few small nerfs and now are crying, it's amusing at best, disgusting at worse.

    So many other playstyles suffer with nerf after nerf or ignoring their problems, almost all sorc skills (besides pets) work as intended, not plagued with bugs and incorrect tooltips.

    The only other playstyle that's in a better place across the board is Nightblade and even that's debatable because they still have bugs.

    They've never been OP, they've always been pigeon holed, and have only been best at solo PvE.

    There's a reason the best players use NBs (stamina usually over mag) Wardens (Stam usually over mag) DKs for small scale (look at pyromancer for your "bad" group play...) Etc

    Seriously the worst class, so very limited and boring

    I wouldn't call it boring, imo it's the 2nd most fun to play class in pvp, tied to pre morrowind stamdk and behind magblade (is love). Imo.

    But doesn't it get boring doing the same thing for years? I mean I can use Heavy Armor or Light for a NB, can be melee or range,

    There's no heavy armor melee sorc build
    There's no 60k health Sorc build with 20 kills
    There's no cool infinite power whip interactions
    There's no health bonus or vitality bonus or movement bonus for slotting abilities
    Over half a tree is dedicated to double slotted toggles
    Abilities take up what other classes get passively

    Then there's the actual combat
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • ToRelax
    ToRelax
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    At this point, the only reason Sorc is still my favorite is Bolt Escape.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Waffennacht
    Waffennacht
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    ToRelax wrote: »
    At this point, the only reason Sorc is still my favorite is Bolt Escape.

    Literally the only reason I run a sorc in BG, that and stealing kills. Outside of that, there is absolutely no reason to run a sorc
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • SaKGEE
    SaKGEE
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    bpNHrJ7.png
    Tamriel Hero and Explorer on 14 characters
    Max CP Hunter - Gatherer and Loremaster at my lost hours from PC EU
    #SayNoToPVP
    #SayNoToBullying
  • Waffennacht
    Waffennacht
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    SaKGEE wrote: »
    bpNHrJ7.png

    That is freaking me the F out!

    Creepy AF!
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • kengur22
    kengur22
    News Headline today: Kengur22 revealed as Mannimarco.

    Nice Necro dude.

    But on a more serious note, without more information on your build that tiny log says nothing.

    I'm a stamina dk and have about 3k cit resist and 20k armor, also i'm max CP with a lot defense CP in red. Nearly 20% on direct dmg reduce and 10% on all dmg. The guy was not emperor. I didn't even expect him, he was hidden. My build is a balance between defense and dmg.
  • Lord-Otto
    Lord-Otto
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    It's known gank build. Supposed to hit hard, is surprisingly weak in your image.
    This would have happened with any gankblade to you as well, or any gank squad. It's not sorc specific.
  • jnelson1182
    jnelson1182
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    if I wanna run a mag sorcerer in pvp should I be looking for a different set of gear than I use for pve? if so what stats should I be looking for when it comes to pvp?
    * Maccb- Level 50 DragonKnight- Fire mage type build/ BSW body, Valkyn Skoria mister set, & Willpower Jewelry/Random Flame/Lightning/Reston STAFF's
    **MBF**
  • Lord-Otto
    Lord-Otto
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    Yes, you need completely different sets and skills. You want to look for max magicka and magicka recovery in PvP. And a bit stamina recovery, and then as much spell damage as you can after the above is managed.
  • Subversus
    Subversus
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    Subversus wrote: »
    coop500 wrote: »
    Kode wrote: »
    I never thought I would see the day that sorcerers shed tears of inequality.

    Honestly, if a sorc gets their rotation on most players... they explode. And a sorc one the defensive can be hard to put down.
    And that is saying nothing at all of skill... a good sorc melts people and is nearly impossible to burst down, having strong offense, strong defense and good mobility.

    Sorcs got a few small nerfs and now are crying, it's amusing at best, disgusting at worse.

    So many other playstyles suffer with nerf after nerf or ignoring their problems, almost all sorc skills (besides pets) work as intended, not plagued with bugs and incorrect tooltips.

    The only other playstyle that's in a better place across the board is Nightblade and even that's debatable because they still have bugs.

    They've never been OP, they've always been pigeon holed, and have only been best at solo PvE.

    There's a reason the best players use NBs (stamina usually over mag) Wardens (Stam usually over mag) DKs for small scale (look at pyromancer for your "bad" group play...) Etc

    Seriously the worst class, so very limited and boring

    I wouldn't call it boring, imo it's the 2nd most fun to play class in pvp, tied to pre morrowind stamdk and behind magblade (is love). Imo.

    But doesn't it get boring doing the same thing for years? I mean I can use Heavy Armor or Light for a NB, can be melee or range,

    There's no heavy armor melee sorc build
    There's no 60k health Sorc build with 20 kills
    There's no cool infinite power whip interactions
    There's no health bonus or vitality bonus or movement bonus for slotting abilities
    Over half a tree is dedicated to double slotted toggles
    Abilities take up what other classes get passively

    Then there's the actual combat

    No. I've mained magblade for a very long time and it never got boring. I play magsorc as an alt, and it's always as fun as the last time. It does have streak and dark deal (best abilities in game, imo) and it has a crazy burst if set up right. Those alone make it an interesting class for me. Sorc is also arguably one of the best solo pvp classes due to it's capability to escape and maneuver the landscape, which is nice.
  • Derra
    Derra
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    Subversus wrote: »
    Subversus wrote: »
    coop500 wrote: »
    Kode wrote: »
    I never thought I would see the day that sorcerers shed tears of inequality.

    Honestly, if a sorc gets their rotation on most players... they explode. And a sorc one the defensive can be hard to put down.
    And that is saying nothing at all of skill... a good sorc melts people and is nearly impossible to burst down, having strong offense, strong defense and good mobility.

    Sorcs got a few small nerfs and now are crying, it's amusing at best, disgusting at worse.

    So many other playstyles suffer with nerf after nerf or ignoring their problems, almost all sorc skills (besides pets) work as intended, not plagued with bugs and incorrect tooltips.

    The only other playstyle that's in a better place across the board is Nightblade and even that's debatable because they still have bugs.

    They've never been OP, they've always been pigeon holed, and have only been best at solo PvE.

    There's a reason the best players use NBs (stamina usually over mag) Wardens (Stam usually over mag) DKs for small scale (look at pyromancer for your "bad" group play...) Etc

    Seriously the worst class, so very limited and boring

    I wouldn't call it boring, imo it's the 2nd most fun to play class in pvp, tied to pre morrowind stamdk and behind magblade (is love). Imo.

    But doesn't it get boring doing the same thing for years? I mean I can use Heavy Armor or Light for a NB, can be melee or range,

    There's no heavy armor melee sorc build
    There's no 60k health Sorc build with 20 kills
    There's no cool infinite power whip interactions
    There's no health bonus or vitality bonus or movement bonus for slotting abilities
    Over half a tree is dedicated to double slotted toggles
    Abilities take up what other classes get passively

    Then there's the actual combat

    No. I've mained magblade for a very long time and it never got boring. I play magsorc as an alt, and it's always as fun as the last time. It does have streak and dark deal (best abilities in game, imo) and it has a crazy burst if set up right. Those alone make it an interesting class for me. Sorc is also arguably one of the best solo pvp classes due to it's capability to escape and maneuver the landscape, which is nice.

    Yet sorc is when only looking at the class not how it plays the most onedimensional and boring class out of all classes.
    The reason why it´s still fun is not so much fighting with it but the possibilities created by bolt escape.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Biro123
    Biro123
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    Derra wrote: »
    Subversus wrote: »
    Subversus wrote: »
    coop500 wrote: »
    Kode wrote: »
    I never thought I would see the day that sorcerers shed tears of inequality.

    Honestly, if a sorc gets their rotation on most players... they explode. And a sorc one the defensive can be hard to put down.
    And that is saying nothing at all of skill... a good sorc melts people and is nearly impossible to burst down, having strong offense, strong defense and good mobility.

    Sorcs got a few small nerfs and now are crying, it's amusing at best, disgusting at worse.

    So many other playstyles suffer with nerf after nerf or ignoring their problems, almost all sorc skills (besides pets) work as intended, not plagued with bugs and incorrect tooltips.

    The only other playstyle that's in a better place across the board is Nightblade and even that's debatable because they still have bugs.

    They've never been OP, they've always been pigeon holed, and have only been best at solo PvE.

    There's a reason the best players use NBs (stamina usually over mag) Wardens (Stam usually over mag) DKs for small scale (look at pyromancer for your "bad" group play...) Etc

    Seriously the worst class, so very limited and boring

    I wouldn't call it boring, imo it's the 2nd most fun to play class in pvp, tied to pre morrowind stamdk and behind magblade (is love). Imo.

    But doesn't it get boring doing the same thing for years? I mean I can use Heavy Armor or Light for a NB, can be melee or range,

    There's no heavy armor melee sorc build
    There's no 60k health Sorc build with 20 kills
    There's no cool infinite power whip interactions
    There's no health bonus or vitality bonus or movement bonus for slotting abilities
    Over half a tree is dedicated to double slotted toggles
    Abilities take up what other classes get passively

    Then there's the actual combat

    No. I've mained magblade for a very long time and it never got boring. I play magsorc as an alt, and it's always as fun as the last time. It does have streak and dark deal (best abilities in game, imo) and it has a crazy burst if set up right. Those alone make it an interesting class for me. Sorc is also arguably one of the best solo pvp classes due to it's capability to escape and maneuver the landscape, which is nice.

    Yet sorc is when only looking at the class not how it plays the most onedimensional and boring class out of all classes.
    The reason why it´s still fun is not so much fighting with it but the possibilities created by bolt escape.

    /Agree.

    I like my sorc, but I hate that no matter what build you make - they all play pretty much the same way.. shield up, stack delayed ranged burst, reposition... Pets? play the same. DW? Plays the same.... heavy - not an option, s+b - not an option.. DW not much of an option nowadays...

    But I look at my magblade and I can go LA/staff, shield up and play ranged - similar to a sorc. But can do builds that lean towards dots, spammables, or burst.. Can do it with DW or staff...
    Or can go melee - DW, or 2-hander... burst or dots..
    Can go light or heavy.. Can be tanky with plenty heals, heavy,s+b etc..
    Be kitey, sneaky, or in-your-face..

    Soo many options for playstyles all in one class.. Sorc has one.. just with slight variations of it.

    Just a shame I'm still terrible at Magbalde :blush:



    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Lord-Otto
    Lord-Otto
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    How dare you guys talk down sorc play!
    Shame! Shame! Shame!
    \(ò.ó)/
    There's nothing more fun than making your enemies explooode!
    Fact!
    >=3
  • Subversus
    Subversus
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    Derra wrote: »
    Subversus wrote: »
    Subversus wrote: »
    coop500 wrote: »
    Kode wrote: »
    I never thought I would see the day that sorcerers shed tears of inequality.

    Honestly, if a sorc gets their rotation on most players... they explode. And a sorc one the defensive can be hard to put down.
    And that is saying nothing at all of skill... a good sorc melts people and is nearly impossible to burst down, having strong offense, strong defense and good mobility.

    Sorcs got a few small nerfs and now are crying, it's amusing at best, disgusting at worse.

    So many other playstyles suffer with nerf after nerf or ignoring their problems, almost all sorc skills (besides pets) work as intended, not plagued with bugs and incorrect tooltips.

    The only other playstyle that's in a better place across the board is Nightblade and even that's debatable because they still have bugs.

    They've never been OP, they've always been pigeon holed, and have only been best at solo PvE.

    There's a reason the best players use NBs (stamina usually over mag) Wardens (Stam usually over mag) DKs for small scale (look at pyromancer for your "bad" group play...) Etc

    Seriously the worst class, so very limited and boring

    I wouldn't call it boring, imo it's the 2nd most fun to play class in pvp, tied to pre morrowind stamdk and behind magblade (is love). Imo.

    But doesn't it get boring doing the same thing for years? I mean I can use Heavy Armor or Light for a NB, can be melee or range,

    There's no heavy armor melee sorc build
    There's no 60k health Sorc build with 20 kills
    There's no cool infinite power whip interactions
    There's no health bonus or vitality bonus or movement bonus for slotting abilities
    Over half a tree is dedicated to double slotted toggles
    Abilities take up what other classes get passively

    Then there's the actual combat

    No. I've mained magblade for a very long time and it never got boring. I play magsorc as an alt, and it's always as fun as the last time. It does have streak and dark deal (best abilities in game, imo) and it has a crazy burst if set up right. Those alone make it an interesting class for me. Sorc is also arguably one of the best solo pvp classes due to it's capability to escape and maneuver the landscape, which is nice.

    Yet sorc is when only looking at the class not how it plays the most onedimensional and boring class out of all classes.
    The reason why it´s still fun is not so much fighting with it but the possibilities created by bolt escape.

    Yeah! Not to mention the 1 hit combos, I've missed them so much on my magblade :cry:

    Curse > meteor > reach > frags > finisher :heart:

    I've played sorc seriously again for the first time since I got my new build yday and I got so many rage whispers in BGs calling me a meta sorc noob it wasn't even funny anymore :lol:
  • Nemeliom
    Nemeliom
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    Here is the short clip of Overload damage as promised. Enjoy!

    https://youtu.be/p7TnLGQJ0Zg

    Baradur Morker - Level 50 Bosmer Nightblade
    Le-Duck - Level 50 Dark Elf Dragonknight
    Boom-Stormer - Level 50 High Elf Sorcerer
    Nemeliom the Great - Level 50 Redguard Warden
    Crazy Little Maggie - Level 50 High Elf Templar
  • Neloth
    Neloth
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    Idk, magicka sorcerer feels really weak for me too.

    - First thing - stupid wardens. Both stam and mag are extremely popular nowadays, they both completely shutdown ranged playstyle, and you can't just ignore them like wing-spamming mag DKs.

    - Another bad thing is that our class is now bound to master destro, which is pretty hard to get. Not only I need to repeatedly farm PvE content which I don't enjoy, it also requires a good group and a lot of time investment (vDSA is long).

    - Rune cage is clunky to use and hurts your burst. It has weird delays, and you lose 1s dmg window between curse and frags.

    - As already mentioned above, sorc burst is just bad. Telegraphed, easily dodgeble, and hits not that hard. With more sustain available my magicka NB has ~27-30k assassin's will tooltip, 19-20k soul harvest, and hard hitting dots with a reliable CC. My sorc has 18-20k frags, 12-13k curse, 18k meteor (which has much worse uptime).

    - no easy access to defile (only Durok's bane?)

    - no bar space with all the shields and new rune cage.

    This all results into our open world build being not viable against competent players. Yes, you can create a nice dulling build, but on open world all you can do is streaking away (if not snared to death), which 90% of sorcs nowadays do.

    Edited: type errors
    Edited by Neloth on January 11, 2018 5:17PM
  • Kadoozy
    Kadoozy
    ✭✭✭✭
    Irylia wrote: »

    To add icing on the cake
    Bone shield is now 100% of your hp
    25-30k hp = 12-15k ward in pvp without any bastion.
    I have 40k mag 19% bastion and hard ward which increases its size on myself and I still only reach 11k

    Great. Solid. Nice.

    Now sit back down.

    That only applies to people in your group. caster still gets a measly 30% shield. That ability will only be slotted by zergs if anybody honestly. I really dont see it getting much use until the caster actually gets some benefit.

    Everything else you said is fine I suppose, regarding them being nerfed a lot, but sorcs have always performed well even after the nerfs. Though they are starting to get shafted lately. Welcome to stamplar pre One Stamriel.
  • jnelson1182
    jnelson1182
    ✭✭
    Lord-Otto wrote: »
    Yes, you need completely different sets and skills. You want to look for max magicka and magicka recovery in PvP. And a bit stamina recovery, and then as much spell damage as you can after the above is managed.

    isn't that pretty much the main stats that I should be using in pve too? maybe minus the slight stamina gear but max magic n max recovery
    * Maccb- Level 50 DragonKnight- Fire mage type build/ BSW body, Valkyn Skoria mister set, & Willpower Jewelry/Random Flame/Lightning/Reston STAFF's
    **MBF**
  • Lord-Otto
    Lord-Otto
    ✭✭✭✭✭
    ✭✭✭
    Lord-Otto wrote: »
    Yes, you need completely different sets and skills. You want to look for max magicka and magicka recovery in PvP. And a bit stamina recovery, and then as much spell damage as you can after the above is managed.

    isn't that pretty much the main stats that I should be using in pve too? maybe minus the slight stamina gear but max magic n max recovery

    No. You prioritize spell damage over magicka in PvE and run significantly less magicka recovery.
  • PhoenixGrey
    PhoenixGrey
    ✭✭✭✭✭
    Irylia wrote: »
    coop500 wrote: »
    What am I reading... ?

    Try playing a magicka dragonknight or a stamina templar, or ***, a werewolf build, then come back to me about how hard you guys have it.

    Stam templar is top of the food chain with stamden stamblade

    “Sorc gets a few nerfs”
    Over the past year and a half that I’ve played sorc
    I’ve seen
    -Dw nerf for mag
    -inev det nerf
    -thaum nerf (doesn’t apply to curse)
    -Db nerf for mag
    -Shields to 6 seconds
    -Cost reduction and mag recovery cp nerf (arguably effects the magsorc the most because they are the only class that has to maintain a defensive ability every 2-4 seconds.
    -overload nerf
    -streak nerf (doesn’t stun through block)
    -streak delay (on both front and back end)
    -mines 5.5k cost
    -Dark deal increased cast time
    -frag stun removed
    -frag dmg reduced twice
    -surge heal nerf


    All the oblivion damage sets created

    All they give us is a “buff”
    Curse has haunting (a pve use to reduce cast time and enable other skills to be used)

    Rune is now our stun through block
    And we can choose clench or that because our identity was stripped and replaced with a Dora the explorer rune Bandaid.

    Pets hp and resistances have been adjusted so they don’t die in one hit.

    Nice we sure give a lot and gain even more in return.

    The few things we have been allowed were sets such as pirate skel pre nerf, resto ult (available to everyone), and inferno destro dmg increase.

    Get out. You know nothing of balance or what you are spewing.

    Some of the nerfs were justifiable but now it’s just been stripping of the class because they don’t know how to fix the issue of wards.

    All you have to do is make harness and hard a major ward and healing minor
    Can’t stack major.
    Not that it prevents you from cc one shotting 90% of the sorcs in cyro because they are all terrible.

    Who do I call to focus when I’m small scaling?
    Get the sorcs
    They crumple under pressure

    I have 160 days+ on mag sorc and I swap to Stam after hotr with under 20 collective days on all Stam blade stamdk stamden and I’m performing even better than I could on sorc.

    To add icing on the cake
    Bone shield is now 100% of your hp
    25-30k hp = 12-15k ward in pvp without any bastion.
    I have 40k mag 19% bastion and hard ward which increases its size on myself and I still only reach 11k

    Great. Solid. Nice.

    Now sit back down.

    To add to this, sorcs have no way to remove snares. Most of my deaths happen just after I have been snared beyond repair. Most stam classes have better mobility than a sorc when it's supposed to be the other way around.

    At least have boundless remove snares or remove snares altogether. This is the bare minimum to make this class viable again
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    Irylia wrote: »
    coop500 wrote: »
    What am I reading... ?

    Try playing a magicka dragonknight or a stamina templar, or ***, a werewolf build, then come back to me about how hard you guys have it.

    Stam templar is top of the food chain with stamden stamblade

    “Sorc gets a few nerfs”
    Over the past year and a half that I’ve played sorc
    I’ve seen
    -Dw nerf for mag
    -inev det nerf
    -thaum nerf (doesn’t apply to curse)
    -Db nerf for mag
    -Shields to 6 seconds
    -Cost reduction and mag recovery cp nerf (arguably effects the magsorc the most because they are the only class that has to maintain a defensive ability every 2-4 seconds.
    -overload nerf
    -streak nerf (doesn’t stun through block)
    -streak delay (on both front and back end)
    -mines 5.5k cost
    -Dark deal increased cast time
    -frag stun removed
    -frag dmg reduced twice
    -surge heal nerf


    All the oblivion damage sets created

    All they give us is a “buff”
    Curse has haunting (a pve use to reduce cast time and enable other skills to be used)

    Rune is now our stun through block
    And we can choose clench or that because our identity was stripped and replaced with a Dora the explorer rune Bandaid.

    Pets hp and resistances have been adjusted so they don’t die in one hit.

    Nice we sure give a lot and gain even more in return.

    The few things we have been allowed were sets such as pirate skel pre nerf, resto ult (available to everyone), and inferno destro dmg increase.

    Get out. You know nothing of balance or what you are spewing.

    Some of the nerfs were justifiable but now it’s just been stripping of the class because they don’t know how to fix the issue of wards.

    All you have to do is make harness and hard a major ward and healing minor
    Can’t stack major.
    Not that it prevents you from cc one shotting 90% of the sorcs in cyro because they are all terrible.

    Who do I call to focus when I’m small scaling?
    Get the sorcs
    They crumple under pressure

    I have 160 days+ on mag sorc and I swap to Stam after hotr with under 20 collective days on all Stam blade stamdk stamden and I’m performing even better than I could on sorc.

    To add icing on the cake
    Bone shield is now 100% of your hp
    25-30k hp = 12-15k ward in pvp without any bastion.
    I have 40k mag 19% bastion and hard ward which increases its size on myself and I still only reach 11k

    Great. Solid. Nice.

    Now sit back down.

    To add to this, sorcs have no way to remove snares. Most of my deaths happen just after I have been snared beyond repair. Most stam classes have better mobility than a sorc when it's supposed to be the other way around.

    At least have boundless remove snares or remove snares altogether. This is the bare minimum to make this class viable again

    For BGs, I will run 2H backbar just for FM. I also use Boundless and Streak. You give up a lot of combat options, but you'll always be able to retreat
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Subversus
    Subversus
    ✭✭✭✭✭
    Irylia wrote: »
    coop500 wrote: »
    What am I reading... ?

    Try playing a magicka dragonknight or a stamina templar, or ***, a werewolf build, then come back to me about how hard you guys have it.

    Stam templar is top of the food chain with stamden stamblade

    “Sorc gets a few nerfs”
    Over the past year and a half that I’ve played sorc
    I’ve seen
    -Dw nerf for mag
    -inev det nerf
    -thaum nerf (doesn’t apply to curse)
    -Db nerf for mag
    -Shields to 6 seconds
    -Cost reduction and mag recovery cp nerf (arguably effects the magsorc the most because they are the only class that has to maintain a defensive ability every 2-4 seconds.
    -overload nerf
    -streak nerf (doesn’t stun through block)
    -streak delay (on both front and back end)
    -mines 5.5k cost
    -Dark deal increased cast time
    -frag stun removed
    -frag dmg reduced twice
    -surge heal nerf


    All the oblivion damage sets created

    All they give us is a “buff”
    Curse has haunting (a pve use to reduce cast time and enable other skills to be used)

    Rune is now our stun through block
    And we can choose clench or that because our identity was stripped and replaced with a Dora the explorer rune Bandaid.

    Pets hp and resistances have been adjusted so they don’t die in one hit.

    Nice we sure give a lot and gain even more in return.

    The few things we have been allowed were sets such as pirate skel pre nerf, resto ult (available to everyone), and inferno destro dmg increase.

    Get out. You know nothing of balance or what you are spewing.

    Some of the nerfs were justifiable but now it’s just been stripping of the class because they don’t know how to fix the issue of wards.

    All you have to do is make harness and hard a major ward and healing minor
    Can’t stack major.
    Not that it prevents you from cc one shotting 90% of the sorcs in cyro because they are all terrible.

    Who do I call to focus when I’m small scaling?
    Get the sorcs
    They crumple under pressure

    I have 160 days+ on mag sorc and I swap to Stam after hotr with under 20 collective days on all Stam blade stamdk stamden and I’m performing even better than I could on sorc.

    To add icing on the cake
    Bone shield is now 100% of your hp
    25-30k hp = 12-15k ward in pvp without any bastion.
    I have 40k mag 19% bastion and hard ward which increases its size on myself and I still only reach 11k

    Great. Solid. Nice.

    Now sit back down.

    To add to this, sorcs have no way to remove snares. Most of my deaths happen just after I have been snared beyond repair. Most stam classes have better mobility than a sorc when it's supposed to be the other way around.

    At least have boundless remove snares or remove snares altogether. This is the bare minimum to make this class viable again

    For BGs, I will run 2H backbar just for FM. I also use Boundless and Streak. You give up a lot of combat options, but you'll always be able to retreat

    You don't really need to remove snares on a msorc (esp in BGs) imo, roll dodge once and streak ahoy! With dark deal, boundless and a good sustain set you can basically perma streak (I can at least, I can probably cover terrain as fast as someone mounted).

    Albeit I run a more kitey playestyle where I kite the living duck out of everyone and pick them off in smaller groups or one by one. With riposte I'd probably be able to run a more 'in your face' playstyle, but then what's the point of playing sorc as opposed to like a magdk right? :lol:
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