imredneckson wrote: »Ihatenightblades wrote: »They can cleanse up to 5-6 negatives. How bout just cut that number to 3? Simple and stam/magdk could actually stand a chance against magplars you know...they can spam it anyway just make them hve to actually spam it if they have multiple dots. Hell i would be happy with it cleansing 2 instead of 5
Do you have a magicka Templar and if so how many hours have you played on it? It would be reasonable if you have played the class and say id be happy with this change but if not then it wont resonate with anyone other than those who also want nerfs so they have an easier time killing who they want.
This game is built on certain classes being counters to other classes.
To me it goes like this:
1. Stamblade hard counters Stam Warden
2. Stam Warden hard counters mag nb
3. Mag nb hard counters Stam Templar
4. Stam Templar hard counters mag DK
5. Mag DK hard counters stamblade
Full circle. Every class has a class / spec / skill line that it is strong against and another that it’s vulnerable to. No exceptions. Mag sorc is very vulnerable to stamdens and stam DKs and, to a lesser extend, mag DKs, but mag sorc is strong against Stam DK, stamplar, and mag warden.
Some classes are less vulnerable than others. For instance, Stam Warden is weak to stamblade, but not much else. Meanwhile, stamplar can be countered by mag nb, Stam sorc, and mag warden.
I say all this to say that you’ll always find a build or class OP when looking at it from the perspective of one class... but in reality, something is really only OP if it’s strong against ALL builds. For example, a stamden has weaknesses and counters, but it has less weaknesses atm than any other build, and is sill strong against many builds, so in that sense it is OP.
So please don’t call for a nerf because it’s strong against one class. Every class is strong against at least one class. Call for a nerf if it’s strong against ALL classes.
Cleansing is one of the few things that make templars viable, stop ruining crap just because you can't kill everyone in PVP
Might as well call them weak DKs if every ability they have is nerfed into the ground.
Might as well call them weak DKs if every ability they have is nerfed into the ground.
Yeah, but that *** has got to go - or, the cost has to be increased like six times, at least. It's ridiculous, seeing one guy going up and down in a keep wall tower, "purge - bol - purge - bol - purge - bol - purge - bol - purge - bol" and staying immovable all the time, specifically just to waste everyone's time, and to show off how "good 1vX'ers" they are.
They don't even hurt anyone, oh no - this is specifically just to make taking a keep last like 5 more minutes. Then they complain and cry about "zerging" when you finally kill them.
Might as well call them weak DKs if every ability they have is nerfed into the ground.
Yeah, but that *** has got to go - or, the cost has to be increased like six times, at least. It's ridiculous, seeing one guy going up and down in a keep wall tower, "purge - bol - purge - bol - purge - bol - purge - bol - purge - bol" and staying immovable all the time, specifically just to waste everyone's time, and to show off how "good 1vX'ers" they are.
They don't even hurt anyone, oh no - this is specifically just to make taking a keep last like 5 more minutes. Then they complain and cry about "zerging" when you finally kill them.
Sounds alot like some nightblades that just spam dodge roll with eternal hunt and then cloak, over and over just to be annoying trolls when they realize they don't stand a chance against whoever they are fighting.
Might as well call them weak DKs if every ability they have is nerfed into the ground.
Yeah, but that *** has got to go - or, the cost has to be increased like six times, at least. It's ridiculous, seeing one guy going up and down in a keep wall tower, "purge - bol - purge - bol - purge - bol - purge - bol - purge - bol" and staying immovable all the time, specifically just to waste everyone's time, and to show off how "good 1vX'ers" they are.
They don't even hurt anyone, oh no - this is specifically just to make taking a keep last like 5 more minutes. Then they complain and cry about "zerging" when you finally kill them.
Sounds alot like some nightblades that just spam dodge roll with eternal hunt and then cloak, over and over just to be annoying trolls when they realize they don't stand a chance against whoever they are fighting.
Yes, that could be me but without the Eternal Hunt. I don't fancy being either chased or spanked, I like killing - and playing the game. I don't intentionally waste peoples time. So if I realize I won't be able to take on all these, I simply leave. One single hit from a decent player, and I'd be more or less done with.
There are far easier ways to take me out though, compared to a templar like this. For these NB's, you can pull back a moment and just slot a skill like Revealing Flare or Caltrops, or simply mark them with a number or skills to pull out of stealth, and game is over. I do this towards NB's with my templar healer all the time. Scorching Flare itself on a vamp NB is really bad news, even death to some.
NB's are - I hate to say this - more of a "l2p" issue. This templar issue, is more or a poor balance one. Overpowered skill(s).
Might as well call them weak DKs if every ability they have is nerfed into the ground.
Yeah, but that *** has got to go - or, the cost has to be increased like six times, at least. It's ridiculous, seeing one guy going up and down in a keep wall tower, "purge - bol - purge - bol - purge - bol - purge - bol - purge - bol" and staying immovable all the time, specifically just to waste everyone's time, and to show off how "good 1vX'ers" they are.
They don't even hurt anyone, oh no - this is specifically just to make taking a keep last like 5 more minutes. Then they complain and cry about "zerging" when you finally kill them.
Sounds alot like some nightblades that just spam dodge roll with eternal hunt and then cloak, over and over just to be annoying trolls when they realize they don't stand a chance against whoever they are fighting.
Yes, that could be me but without the Eternal Hunt. I don't fancy being either chased or spanked, I like killing - and playing the game. I don't intentionally waste peoples time. So if I realize I won't be able to take on all these, I simply leave. One single hit from a decent player, and I'd be more or less done with.
There are far easier ways to take me out though, compared to a templar like this. For these NB's, you can pull back a moment and just slot a skill like Revealing Flare or Caltrops, or simply mark them with a number or skills to pull out of stealth, and game is over. I do this towards NB's with my templar healer all the time. Scorching Flare itself on a vamp NB is really bad news, even death to some.
NB's are - I hate to say this - more of a "l2p" issue. This templar issue, is more or a poor balance one. Overpowered skill(s).
Ihatenightblades wrote: »They can cleanse up to 5-6 negatives. How bout just cut that number to 3? Simple and stam/magdk could actually stand a chance against magplars you know...they can spam it anyway just make them hve to actually spam it if they have multiple dots. Hell i would be happy with it cleansing 2 instead of 5
Desert rose lawl.Yea the only idiot here is you if you can't beat a templar. Keep crying kid.Ihatenightblades wrote: »You know if a templar purge all the dots a magdk placed on him he be out of magic 20 seconds into the fight.When fighting a magdk on a templar you have to time your purgies because so many abilities have secondary effects and you want to purge the heavy hitters.This is how a magdk beats a magplar you cheap away at them.
U dumb if you think templars cant have infinite sustain especialy with desert rose and low block cost. I can cleanse 24/7
Desert rose lawl.Yea the only idiot here is you if you can't beat a templar. Keep crying kid.Ihatenightblades wrote: »You know if a templar purge all the dots a magdk placed on him he be out of magic 20 seconds into the fight.When fighting a magdk on a templar you have to time your purgies because so many abilities have secondary effects and you want to purge the heavy hitters.This is how a magdk beats a magplar you cheap away at them.
U dumb if you think templars cant have infinite sustain especialy with desert rose and low block cost. I can cleanse 24/7
Might as well call them weak DKs if every ability they have is nerfed into the ground.
Yeah, but that *** has got to go - or, the cost has to be increased like six times, at least. It's ridiculous, seeing one guy going up and down in a keep wall tower, "purge - bol - purge - bol - purge - bol - purge - bol - purge - bol" and staying immovable all the time, specifically just to waste everyone's time, and to show off how "good 1vX'ers" they are.
They don't even hurt anyone, oh no - this is specifically just to make taking a keep last like 5 more minutes. Then they complain and cry about "zerging" when you finally kill them.
Sounds alot like some nightblades that just spam dodge roll with eternal hunt and then cloak, over and over just to be annoying trolls when they realize they don't stand a chance against whoever they are fighting.
Yes, that could be me but without the Eternal Hunt. I don't fancy being either chased or spanked, I like killing - and playing the game. I don't intentionally waste peoples time. So if I realize I won't be able to take on all these, I simply leave. One single hit from a decent player, and I'd be more or less done with.
There are far easier ways to take me out though, compared to a templar like this. For these NB's, you can pull back a moment and just slot a skill like Revealing Flare or Caltrops, or simply mark them with a number or skills to pull out of stealth, and game is over. I do this towards NB's with my templar healer all the time. Scorching Flare itself on a vamp NB is really bad news, even death to some.
NB's are - I hate to say this - more of a "l2p" issue. This templar issue, is more or a poor balance one. Overpowered skill(s).
Like i said desert rose lawl.Ihatenightblades wrote: »Desert rose lawl.Yea the only idiot here is you if you can't beat a templar. Keep crying kid.Ihatenightblades wrote: »You know if a templar purge all the dots a magdk placed on him he be out of magic 20 seconds into the fight.When fighting a magdk on a templar you have to time your purgies because so many abilities have secondary effects and you want to purge the heavy hitters.This is how a magdk beats a magplar you cheap away at them.
U dumb if you think templars cant have infinite sustain especialy with desert rose and low block cost. I can cleanse 24/7
Whats so Funny about desert rose? One of the best sets for a magplar you must not play the class
Like i said desert rose lawl.Ihatenightblades wrote: »Desert rose lawl.Yea the only idiot here is you if you can't beat a templar. Keep crying kid.Ihatenightblades wrote: »You know if a templar purge all the dots a magdk placed on him he be out of magic 20 seconds into the fight.When fighting a magdk on a templar you have to time your purgies because so many abilities have secondary effects and you want to purge the heavy hitters.This is how a magdk beats a magplar you cheap away at them.
U dumb if you think templars cant have infinite sustain especialy with desert rose and low block cost. I can cleanse 24/7
Whats so Funny about desert rose? One of the best sets for a magplar you must not play the class
Ihatenightblades wrote: »Like i said desert rose lawl.Ihatenightblades wrote: »Desert rose lawl.Yea the only idiot here is you if you can't beat a templar. Keep crying kid.Ihatenightblades wrote: »You know if a templar purge all the dots a magdk placed on him he be out of magic 20 seconds into the fight.When fighting a magdk on a templar you have to time your purgies because so many abilities have secondary effects and you want to purge the heavy hitters.This is how a magdk beats a magplar you cheap away at them.
U dumb if you think templars cant have infinite sustain especialy with desert rose and low block cost. I can cleanse 24/7
Whats so Funny about desert rose? One of the best sets for a magplar you must not play the class
Like i said you obviously know nothing about pvp stick to following zergs buddy
Ihatenightblades wrote: »They can cleanse up to 5-6 negatives. How bout just cut that number to 3? Simple and stam/magdk could actually stand a chance against magplars you know...they can spam it anyway just make them hve to actually spam it if they have multiple dots. Hell i would be happy with it cleansing 2 instead of 5
He hits the nail on the head.Ron_Burgundy_79 wrote: »Ihatenightblades wrote: »Like i said desert rose lawl.Ihatenightblades wrote: »Desert rose lawl.Yea the only idiot here is you if you can't beat a templar. Keep crying kid.Ihatenightblades wrote: »You know if a templar purge all the dots a magdk placed on him he be out of magic 20 seconds into the fight.When fighting a magdk on a templar you have to time your purgies because so many abilities have secondary effects and you want to purge the heavy hitters.This is how a magdk beats a magplar you cheap away at them.
U dumb if you think templars cant have infinite sustain especialy with desert rose and low block cost. I can cleanse 24/7
Whats so Funny about desert rose? One of the best sets for a magplar you must not play the class
Like i said you obviously know nothing about pvp stick to following zergs buddy
Infinite block and sustain? Can't imagine you kill anything that way on a magplar. Desert rose is fine but 2400 magicka every 4 seconds (more likely every 6 or 7 seconds) won't be enough sustain to spam extended ritual or ritual of retribution.
He hits the nail on the head.Ron_Burgundy_79 wrote: »Ihatenightblades wrote: »Like i said desert rose lawl.Ihatenightblades wrote: »Desert rose lawl.Yea the only idiot here is you if you can't beat a templar. Keep crying kid.Ihatenightblades wrote: »You know if a templar purge all the dots a magdk placed on him he be out of magic 20 seconds into the fight.When fighting a magdk on a templar you have to time your purgies because so many abilities have secondary effects and you want to purge the heavy hitters.This is how a magdk beats a magplar you cheap away at them.
U dumb if you think templars cant have infinite sustain especialy with desert rose and low block cost. I can cleanse 24/7
Whats so Funny about desert rose? One of the best sets for a magplar you must not play the class
Like i said you obviously know nothing about pvp stick to following zergs buddy
Infinite block and sustain? Can't imagine you kill anything that way on a magplar. Desert rose is fine but 2400 magicka every 4 seconds (more likely every 6 or 7 seconds) won't be enough sustain to spam extended ritual or ritual of retribution.
@Ihatenightblades who are your scubby self again or the kid who so scared he won't tell no buddy his GT.lowkey your probably runny Xbox.
If you been the best why are you scared to tell us who you are Runny?Yea you got Emp which i guess that suppossed to be a way for you to measure your Epeen but doesn't matter to a good player it just mean you stayed up all night and zerged lmao not to mentioned xbox had 2 dead campains for a long time you probably got emp there.Which again prove that your a scrub.Ihatenightblades wrote: »He hits the nail on the head.Ron_Burgundy_79 wrote: »Ihatenightblades wrote: »Like i said desert rose lawl.Ihatenightblades wrote: »Desert rose lawl.Yea the only idiot here is you if you can't beat a templar. Keep crying kid.Ihatenightblades wrote: »You know if a templar purge all the dots a magdk placed on him he be out of magic 20 seconds into the fight.When fighting a magdk on a templar you have to time your purgies because so many abilities have secondary effects and you want to purge the heavy hitters.This is how a magdk beats a magplar you cheap away at them.
U dumb if you think templars cant have infinite sustain especialy with desert rose and low block cost. I can cleanse 24/7
Whats so Funny about desert rose? One of the best sets for a magplar you must not play the class
Like i said you obviously know nothing about pvp stick to following zergs buddy
Infinite block and sustain? Can't imagine you kill anything that way on a magplar. Desert rose is fine but 2400 magicka every 4 seconds (more likely every 6 or 7 seconds) won't be enough sustain to spam extended ritual or ritual of retribution.
@Ihatenightblades who are your scubby self again or the kid who so scared he won't tell no buddy his GT.lowkey your probably runny Xbox.
I been best on Xbox na quite some time now i have got emperor on 4 diff toons i know what im talkin about im sure people like you who repeat what other people say feel great about yourself but in game you still a nobody LOL.
Desert rose is a masterpiece on a magplar and if you didn't know that then you forsure dont take out people like me
1. Make poisons unpurgable. Ok 1st of all I never liked the whole poisons system but when it's implemented and it's that much strong there shouldnt be a class that totally bypassing it with 1 button click. Templars have huge adventage over other classes because of that fact so when other classes needs to deal with issues like for example 30% increased costs of abilities, templar dont have that issue.
2. Make changes to purge so it cost will be dependant from amount of negative effects purged. For example make base cost 2,4k which will cleanse two negative effects but each further negative effects cleansed will cost 50% more of the base cost so three effects will cost 3,6k , four effects 4,8k and five effects 6k (numbers just to show pattern).
3. Make skills with multiple negative effects less effective. As far purge is strong ability there are also very strong abilities that applies multiple potent negative effects for long time like for example Heroic Slash. Abilities like this should be tuned down to compensate purge changes and also to make PvP less brainless because atm spamming skills like heroic slash is a joke.