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Found a way to nerf templar purge

Ihatenightblades
Ihatenightblades
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They can cleanse up to 5-6 negatives. How bout just cut that number to 3? Simple and stam/magdk could actually stand a chance against magplars you know...they can spam it anyway just make them hve to actually spam it if they have multiple dots. Hell i would be happy with it cleansing 2 instead of 5
Edited by Ihatenightblades on January 10, 2018 8:38PM
  • Mic1007
    Mic1007
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    Might as well call them weak DKs if every ability they have is nerfed into the ground.
    @Mic1007
    Champion Rank 900+
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  • coop500
    coop500
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    Cleansing is one of the few things that make templars viable, stop ruining crap just because you can't kill everyone in PVP
    Hoping for more playable races
  • Cenom
    Cenom
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    I also found a way... Every time you use the skill, it will just have visual effects to bait a cleanse, but it doesn't happen in reality.. BOOM, nerfed.


    Just because you can think in a way to nerf doesn't mean it makes sense to do so. Templar is fine.
  • Prof_Bawbag
    Prof_Bawbag
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    Yet you'll have no issue with how you kill or counter others. How about they nerf all of your remaining decent class skills?
  • DeadlyRecluse
    DeadlyRecluse
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    I mean, the thread title is accurate. You certainly found a way to nerf an ability.
    Thrice Empress, Forever Scrub
  • Mazbt
    Mazbt
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    Severely decrease the cost if they lower the number of things purged.
    Mazari the Resurrected (AD)- PVP stamplar main
    Maz the Druid - PVP group stam warden
    - many others
    ____________
    Fantasia
  • technohic
    technohic
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    I found a way to nerf DK. Give everyone extended ritual. There we go. Misery sure does love company.
  • Vaoh
    Vaoh
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    No. I’d suggest the opposite lol.

    Buff Purge to remove 3 negative effects on self and 2 on allies.

    Also remove the ability to purge the Siphoner debuff. It currently serves as a way to make purge skills remove 1 less effect (since it has 3sec duration and constantly reapplies).
    Edited by Vaoh on January 10, 2018 9:27PM
  • jrgray93
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    Leave templars alone. They get nerfs left and right and half of them make no sense because they just give the thing they took to Wardens. Nine of every ten magplars are a joke right now. The majority of them just spam heal and do no damage. If you're forcing a templar to spend their GCDs on cleanse over and over, they'll be unable to cast real heals. At that point, it comes down to your damage output.
    EP: Slania Isara : Harambe Was an Inside Job
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    HOW ABOUT NO MORE NERFS

    I'm glad you found a way to nerf a playstyle that counters yours. Or you could just burst them down with direct damage and not insist on your dots having no class that can counter it.

    STOP

    ASKING

    FOR

    NERFS
    Edited by Yolokin_Swagonborn on January 10, 2018 9:27PM
  • NyassaV
    NyassaV
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    No, they already increased the price of ritual, both morphs of it
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Grumble_and_Grunt
    Grumble_and_Grunt
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    They can cleanse up to 5-6 negatives. How bout just cut that number to 3? Simple and stam/magdk could actually stand a chance against magplars you know...they can spam it anyway just make them hve to actually spam it if they have multiple dots. Hell i would be happy with it cleansing 2 instead of 5

    You simply do not know what you are talking about- much like the majority of the PvP population who bash on Templars all day and night without even playing/played the class. (assumption of course).

    ZOS already attempted to implement your proposed change before after similar 'constructive' feedback as you've given in your OP in PTS Patch v2.4.0. PTS Patch v2.4.2 It was changed to 5 instead of 2 already, you know why? Because there are so many skills that have additional effects that are considered negative effects.

    So when it was changed to 2 by the time you had cleansed what ever debuffs were applied to you they were already being re applied. If you fought a DK on the the PTS at the time you would be perma rooted. Not fun for a class whose primary damage output is a frontal cone.

    Every time you would cleanse you would maybe remove a DoT, a debuff, a passive snare etc, but you wouldn't be able to cleanse the Talons root because there were too many negative effects on you which the DK would constantly be reapplying to put pressure on you.

    Compare this to open world Cyrodiil where there are numerous people stacking negative effects on you, the skill becomes almost redundant at that point and may as well be changed to something else.

    So unless ZOS implements some form of prioritisation system for cleansing (prioritising movement debuffs, such as roots, snares then status debuffs like defile, burning and then DoT dmg last as one [snip] example) then there is no way to accommodate your proposed nerf without completely crippling the class (literally) and making it even more immobile than it already is.

    (Yes I am aware that DK is basically a cleanse less Templar in terms of mobility, but that's another problem in itself entirely)

    DKs and Templars hard counter one another by design, whether you consider that poor design is up to you (personally I think it is), but a equal skilled match up between a Templar and DK should almost always end in a draw.

    [Edited to remove profanity]

    Edited by ZOS_KatP on January 11, 2018 5:13PM
    PC EU
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  • idk
    idk
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    They can cleanse up to 5-6 negatives. How bout just cut that number to 3? Simple and stam/magdk could actually stand a chance against magplars you know...they can spam it anyway just make them hve to actually spam it if they have multiple dots. Hell i would be happy with it cleansing 2 instead of 5

    Clearly you would be happy if it cleansed two vs more.

    The question is, what class do you play? Seriously. Let's see what we can call for a nerf because it makes PvP to challenging for us.
  • Calboy
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    Put one point into siphoner
  • Wreuntzylla
    Wreuntzylla
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    Templars still PvP? I mean, outside of a zergball?

    Two days ago, I finished the kill wardens quest in 10 minutes. I have been stuck on kill templars ever since. I see the odd stamplar from time to time, or a pug magplar, but that's about it.
  • Takes-No-Prisoner
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    It's better to buff weaker classes to bring them in line with other classes. Nerfs just make the class less interesting to play overall.
  • DHale
    DHale
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    Who knew... after over three thousand hours on Templar they were over powered. Must be all the top players that run Templar or top you tubers or top twitch streamers or top 20 players in the campaign that run templar or the top duelers that run Templar. Ok there are not any of those on any sever or platform but Templar purge should be nerfed... I get it, good troll post.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • Minno
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    Templars still PvP? I mean, outside of a zergball?

    Two days ago, I finished the kill wardens quest in 10 minutes. I have been stuck on kill templars ever since. I see the odd stamplar from time to time, or a pug magplar, but that's about it.

    Step one: Run into a zerg fight
    Step two: fire off ranged AOE into the crowd
    Step three: wait for them to die

    Templar kill quest finished in 10 minutes.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Getern
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    Lets just nerf all class skills to the ground, so only weapons skills will be viable.

    How about no more nerfs? How bout buffing stuff?
  • Smmokkee
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    DHale wrote: »
    Who knew... after over three thousand hours on Templar they were over powered. Must be all the top players that run Templar or top you tubers or top twitch streamers or top 20 players in the campaign that run templar or the top duelers that run Templar. Ok there are not any of those on any sever or platform but Templar purge should be nerfed... I get it, good troll post.

    Yeah no top players play templar... good troll post.
  • ak_pvp
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    Make purge 6 effects, 2 per sec for 3s.

    Stops spam, improves purginess.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Thogard
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    This game is built on certain classes being counters to other classes.

    To me it goes like this:
    1. Stamblade hard counters Stam Warden
    2. Stam Warden hard counters mag nb
    3. Mag nb hard counters Stam Templar
    4. Stam Templar hard counters mag DK
    5. Mag DK hard counters stamblade


    Full circle. Every class has a class / spec / skill line that it is strong against and another that it’s vulnerable to. No exceptions. Mag sorc is very vulnerable to stamdens and stam DKs and, to a lesser extend, mag DKs, but mag sorc is strong against Stam DK, stamplar, and mag warden.

    Some classes are less vulnerable than others. For instance, Stam Warden is weak to stamblade, but not much else. Meanwhile, stamplar can be countered by mag nb, Stam sorc, and mag warden.

    I say all this to say that you’ll always find a build or class OP when looking at it from the perspective of one class... but in reality, something is really only OP if it’s strong against ALL builds. For example, a stamden has weaknesses and counters, but it has less weaknesses atm than any other build, and is sill strong against many builds, so in that sense it is OP.

    So please don’t call for a nerf because it’s strong against one class. Every class is strong against at least one class. Call for a nerf if it’s strong against ALL classes.
    Edited by Thogard on January 10, 2018 10:58PM
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

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  • Xvorg
    Xvorg
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    They can cleanse up to 5-6 negatives. How bout just cut that number to 3? Simple and stam/magdk could actually stand a chance against magplars you know...they can spam it anyway just make them hve to actually spam it if they have multiple dots. Hell i would be happy with it cleansing 2 instead of 5

    Why... aren't temps an almost stam DK broken class?
    Sarcasm is something too serious to be taken lightly

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    Used the wrong method with the wrong technique
  • Waffennacht
    Waffennacht
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    The influx of DKs and NBs is just too damn high!
    Gamer tag: DasPanzerKat NA Xbox One
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  • KingJ
    KingJ
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    You know if a templar purge all the dots a magdk placed on him he be out of magic 20 seconds into the fight.When fighting a magdk on a templar you have to time your purgies because so many abilities have secondary effects and you want to purge the heavy hitters.This is how a magdk beats a magplar you cheap away at them.
  • Xvorg
    Xvorg
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    Between this and the nerf argonian ideas...
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • KingJ
    KingJ
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    Yea nerf aegonian I'm tired of all these lizard people running around
  • Akinos
    Akinos
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    The influx of DKs and NBs is just too damn high!

    1x89a7.jpg
    PC NA | @AkinosPvP 1vX/Small Scaler, Raid Leader, Youtuber and Twitch.tv Streamer.MAGICKA MELEE IS LIFE!Magplar, MagDK, Magden, Magblade, Magsorc & Magcro PvP/Build videos & moretwitch.tv/akinospvp
  • Ihatenightblades
    Ihatenightblades
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    KingJ wrote: »
    You know if a templar purge all the dots a magdk placed on him he be out of magic 20 seconds into the fight.When fighting a magdk on a templar you have to time your purgies because so many abilities have secondary effects and you want to purge the heavy hitters.This is how a magdk beats a magplar you cheap away at them.

    U dumb if you think templars cant have infinite sustain especialy with desert rose and low block cost. I can cleanse 24/7
  • imredneckson
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    They can cleanse up to 5-6 negatives. How bout just cut that number to 3? Simple and stam/magdk could actually stand a chance against magplars you know...they can spam it anyway just make them hve to actually spam it if they have multiple dots. Hell i would be happy with it cleansing 2 instead of 5

    Do you have a magicka Templar and if so how many hours have you played on it? It would be reasonable if you have played the class and say id be happy with this change but if not then it wont resonate with anyone other than those who also want nerfs so they have an easier time killing who they want.
    Legions of Mordor Guild Officer
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