Kuramas9tails wrote: »The question, while may be entertaining to see what this small population thinks, is mostly moot. It has been well over half a year and Zos seems pleased with the results. If OP wants to stop playing due to these changes that is certainly his/her choice, but Zos seems content to leave these changes and this poll will not change their mind.
OP may not care to change ZOS’s mind but rather wanted to see what the community thinks.
OP could have made a forum search and found lots of threads on the subjet already made here and there if it was the only reason to, i'm sure a lot also exist on the PTS sub-sectionBut he'll get his vote from the same people who already said they didn'T like it back then.... Déjà-vu
People already adapted fairly well
It's not about adapting, it's about whether you like it or not.
I made it pretty clear that i don;t like the heavy attack that you are forced to put into a rotation, i much prefered the homestead/one tamriel way of playing, where you could go full damage light attack, but still sustain thanks to synergies between classes.
You're not forced to do that. It may be optimal, but there are alternatives.
DMuehlhausen wrote: »
Not every class could just spam whatever it wanted without decreasing its stat pool. Especially stamina boys (except NB), because its not like u had to heavy attack sometimes or grab shard. In all cases it really dependent on a healer. Did he use Repentance? It was always leaving u stamina pool high after trash fights but was it helping that match on single boss fights?
Every, literally every DPS was not using any sustain glyphs/sets. We were always dependent on a support. Did u ever DPSed with Stamina Templar before? Stamina pool was just disappearing. Have u ever thought how long could Magica Sorceror do his rotation without Elemental Drain/Siphon Spirit?
Tl:dr
No you couldn't spam whatever u want, unless support was good enough
But still back in a day, support healers were minority, mostly parts of decent guilds. Now? I assume its even worse, since there is so many casuals like never before.
Kuramas9tails wrote: »My answer is purely selfish. I understand why it happened. In a way, it needed to happen. But I could get away playing my favorite race (Khajiit) as a class its passives didn’t align with (magic). But for now, my mageblade altmer has an identity crisis and wears a Khajiit mask at all times. Just no tail.
Oreyn_Bearclaw wrote: »If I had to pick yes or no, I would say yes. That said, the answer is as follows: ZOS Identifed a very real issue which was infinite sustain in PVP, which essentially made really good players darn near immortal . There was also the lesser issue that PVE players really didn't consider their resources when planning for a build. I only say lesser because nobody was actually complaining about it, not trying to start a PVP/PVE war.
In typical ZOS fashion, they took things too far, and compounded the problem by balancing the solution around broken mechanics (synergies).
I like the idea that there are no immortals in Cyrodiil and that people have to actually make trade offs between damage and sustain. For PVE, it would be really nice if that the better your support was, the more glass cannon a DPS can go. It is that way to some degree currently, and hopefully, some of the new changes will help raids buff their DPS sustain in a greater and more predictable manner. Again the elephant in the room from the PVE side of things is that synergies are beyond broken, and nobody wants to play with heavy attacks as part of their normal rotation. They seem to at least be taking a stab at these in the patch notes.
Completely agreed. There still are so many apologists in this community. Somehow they are always there to shield ZOS from valid criticism with their fantastic verbal acrobatics. It never ceizes to amuse me how in their eyes, ZOS can never do something wrong.Doctordarkspawn wrote: »It only damaged the game.
The self indoctrinated who use social pressure to silence all criticism of the game cannot despute it well or logically.
TheShadowScout wrote: »They made those changes for a reason,
Gandrhulf_Harbard wrote: »TheShadowScout wrote: »They made those changes for a reason,
Unfortunately the reason was "Zenimax just don't understand the game engine well enough to work out a) what needs fixing, and b) how to fix it".
The claimed the Morrowind changes would "raise the floor and lower the ceiling", when in fact those changes did the exact opposite - and funny enough those of us in the closed beta were telling them that from day one.
All The Best
Completely agreed. There still are so many apologists in this community. Somehow they are always there to shield ZOS from valid criticism with their fantastic verbal acrobatics. It never ceizes to amuse me how in their eyes, ZOS can never do something wrong.Doctordarkspawn wrote: »It only damaged the game.
The self indoctrinated who use social pressure to silence all criticism of the game cannot despute it well or logically.
Also, this thread is yet another piece of indeniable proof that people are resistant to change. It is quite amusing. If you would have asked this question right before the Morrowind launch, you would see totally different results. A large amount of people will simply flock to what they are familiar with, even if the opposite might bring them better results and more fun. You can see it in this thread from all the comments such as "people got used to it, leave it alone".
You dont have to be confused becasue since last 10 months I barely login to the game. (less than 10 times, not for long).
I am technically not playing the game.
What I can tell for sure, that u have not even half of the knowledge about the game I have.
I can literally bet big money that all those voting NO are filthy casuals, who never done a vTrial and all they do in PVP is zerging. Maybe they find that 10v1 is easier now, I dont know.
You will tell me, I wont belive that competent player would ever say that he likes the current sustain. Heavy attack struggle is a joke, are u aware how many trial focused guilds have gave up? Do u think that managing resources for solo player is easier now? Did u consider that he might have sacraficed something for that? No, becasue u are on the casual side of community.
How dense do u have to be to think that current sustain is better? I stated, but I will repeat: Community ruins the game.
1) I find it hard to believe that you have more knowledge about the game than most other people on this thread due to the fact that you use "u" instead of "you" and that you have misspelled a fair share of words, as well as made grammatical errors.
2) Claiming someone is a "casual" is more of a compliment than an insult. It means they don't take the game as seriously as other people do, that they play the game casually. Quite frankly I don't have the time to sink into Trials, but according to you that makes me a lesser player than you, when in reality it doesn't.
3) I don't mind the sustain changes due to the fact that I came back after CWC came out, but I was around for a long time before that too. Heavy Attacks feel powerful to me and so I don't mind adding them to a rotation instead of blindly hitting my mouse button over and over at the speed of light. And it seems there are people who would agree with this, or have a similar opinion.
4) Ironically I find the community to be one of the best ones for an MMO that I've seen. People genuinely care about the state of the game and express their opinions in a nice and calm way. If you went on the WoW forums and tried to have a civil discussion then you'd be sorely disappointed. In no way is the community at fault for anything in this game, you simply take personal offense to them not having the same opinion as you.
5) You can have whatever opinion that you want, but berating someone else for not having the same opinion as you is flat out stupid. People are allowed to have different thoughts and beliefs and should also be allowed to express said thoughts and beliefs.
Revert battle roar and helping hands and I´m good.
Here we go:
1) What is the problem with short of "you"? Dont pretend u are using internet for the first time. I made grammar mistakes? Consider that English is not my first language and I am writing stuff pretty quick. Your entire respond makes me certain that I know about this game way more than you. By that I mean mostly issues with balance, classes. I can make builds work PVP and PVE wise. I know the tactics and I have the experience.
2) You have not much in common with trials? You are denying to get experience from the only difficult content in the game. That explains a lot about u. I play the game for reasons. There is always a goal, otherwise what is the point? When I am doing something I am always trying to be as competetive as possible. Because I dont want to be liability to others. Unfortunately 80% of ppl like it otherwise. Those I call casual and I dont consider their opinions about balance issues valid because those matters do not affect them anyway. Yet you all complain and the worst part is, that Zenimax is listening to your whinnings.
3) You are not doing trials? Ever done vet dungeon? You might like heavy attacking and you know what? I liked them to on 2h before they screwed up burst builds in 2.4. Apparently ou are in slow in general, I dont know, maybe u are 60+ years old. It would explain why "u" instead of "you" is bothering u that much. For younger players like myself light attacks rotation were more dynamic and were representing your skill way better.
4) I can agree that in general community is not that bad behaviour wise. Problem is with your thinking, too much to say with too small spectrum. I have already stated since I consider u to be a casual, your opinion shouldn't ever be valid for Zenimax in terms of balance. You can whinne about casual stuff as long as u want.
5) Also mentioned before, due to the fact that casual's whinnings, competetive players are facing uneccesary and bad changes. Zenimax is mostly at fault here listening to you instead of players who like to be competetive. Knowledge and experience about something is the most important here. But all that is not very valid in casual activities, it might only make it easier and quicker. What I cant understand is the fact that ppl like u dont like changes which makes them stronger, well they give them ability to be stronger, after all bad player will be always bad. To have valid opinion about something u should have full spectrum. You are not doing "endgame" content and I can bet u are not competetive PVP player. Just use logic right now, should your opinion be valid?
PC USStraight out of Mo- uh, oh wait. Um... Ebonheart, I guess?
You missed my point I think. What I wanted to say is that if you asked this question pre morrowind, or very soon after, a lot larger % of these votes would be in 'yes'. The fact that there is now a quite large % of 'no' voters is partially explained by folks saying "meh, people got used to it. Don't change it again." I find this funny, seeing that the large majority of players on this forum absolutely hated the sustain changes. I haven't met many people saying they find it more fun now with the forced use of heavy attacks.Completely agreed. There still are so many apologists in this community. Somehow they are always there to shield ZOS from valid criticism with their fantastic verbal acrobatics. It never ceizes to amuse me how in their eyes, ZOS can never do something wrong.Doctordarkspawn wrote: »It only damaged the game.
The self indoctrinated who use social pressure to silence all criticism of the game cannot despute it well or logically.
Also, this thread is yet another piece of indeniable proof that people are resistant to change. It is quite amusing. If you would have asked this question right before the Morrowind launch, you would see totally different results. A large amount of people will simply flock to what they are familiar with, even if the opposite might bring them better results and more fun. You can see it in this thread from all the comments such as "people got used to it, leave it alone".
But its not just about being resistant to change, it;s about the fact that in my personal opinion, and a lot of people seem to agree, it;s just less fun, why change something to make it worse? Make it better not worse, then i would have no problems with the change, people are resistant to *** changes, not good changes.