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Please give WWs something to offset the nerf...

coop500
coop500
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Seriously, a nerf was the LAST thing we needed. I'm not even asking for a direct buff (though I'll welcome one with open arms), but fix our problems at least! @ZOS_GinaBruno I never ping the staff people usually, but this is getting out of hand.

Pack leader skill morph, when you die and rez, your pet wolves NEVER come back until you revert form, build ult again and transform.
Trying to get the devour synergy to highlight on a corpse is touch and go and I lose form all the time because of this. Then if the bodies vanish before you're done, it gives nothing back.
Claws of anguish still doesn't work right.
We can't rez friendlies(not sure if this is intended though but it shouldn't be)
We can't use other synergies (again not sure if this is intended, but it shouldn't be)
Tormentor set doesn't work with the werewolf's pounce skill.
Edited by coop500 on January 9, 2018 3:35PM
Hoping for more playable races

Please give WWs something to offset the nerf... 94 votes

Yes~ Fix the bugs
39%
JimmyRemmoBaxmakrethArcaneBlueBeardedOrphanstarlizard70ub17_ESOleem1988HvzedaWreuntzyllaDefiltedQuebraRegramb10Kwik1AliyavanaSilentRaven1972brtomkinBomblePantsLord_EomerParaNostram 37 votes
Nah they're fine
8%
Gilvothvailjohn_ESOMadySanctum74KalanteArchMikemKuramas9tailspauli133 8 votes
They need another nerf
4%
ItsMeTooDredlorderebozccfeeling 4 votes
Fix the bugs and give them a buff
41%
BelegnoleTaysaMalnutritionKanedaSyndromeUloShareeChrlynschLinaleahN00BxV1VulsahdaalI_killed_VivecReverbGrabmoorecjhhickman39Tan9oSucckabrandonv516GlaiceanaCasulBeardimusMic1007 39 votes
Other/I don't care but wanna see the poll results.
6%
SpacemonkeyKaspyjeedrzejEvilAutoTechJamuThatsWhoHighKinlady 6 votes
  • coop500
    coop500
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    Yes~ Fix the bugs
    I love that the majority says do both XD. If only ZOS would heed it....
    Hoping for more playable races
  • Mic1007
    Mic1007
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    Fix the bugs and give them a buff
    I've never had one reason actually transform into a WW, even though I've had the skill line maxed for close to two years. :(
    @Mic1007
    Champion Rank 900+
    DC/AD/EP
    PC NA

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • Ladislao
    Ladislao
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    Yes~ Fix the bugs
    coop500 wrote: »
    Tormentor set doesn't work with the werewolf's pounce skill.

    This is intended since Pounce is not charge ability but leap (like Dragon Leap). These are slightly different mechanics.

    Totally agree with the other fixes.

    It seems that I do not miss a single topic about werewolves :p
    Everything is viable
  • Rohamad_Ali
    Rohamad_Ali
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    Yes~ Fix the bugs
    I would not be opposed to werewolf buffs . Even when they were op a long time ago it was still cool to watch . Guess I am biased WW Fanboi . Oh well ... There are worse things .
    Edited by Rohamad_Ali on January 9, 2018 5:27PM
  • Hippie4927
    Hippie4927
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    Fix the bugs and give them a buff
    I don't have any werewolves (I'm more of a vamp person) but fixing bugs is always good and I have no problem with a buff to werewolves.
    PC/NA/EP ✌️
  • coop500
    coop500
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    Yes~ Fix the bugs
    I would not be opposed to werewolf buffs . Even when they were op a long time ago it was still cool to watch . Guess I am biased WW Fanboi . Oh well ... There are worse things .

    They were OP once?
    Darn, I wanted to be around then XD
    Hoping for more playable races
  • Rohamad_Ali
    Rohamad_Ali
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    Yes~ Fix the bugs
    coop500 wrote: »
    I would not be opposed to werewolf buffs . Even when they were op a long time ago it was still cool to watch . Guess I am biased WW Fanboi . Oh well ... There are worse things .

    They were OP once?
    Darn, I wanted to be around then XD

    It was a long time ago with a devour bug that gave resource returns from all dead players in the area but it was fun to see packs of werewolves everywhere . It was quickly fixed .
  • coop500
    coop500
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    Yes~ Fix the bugs
    coop500 wrote: »
    I would not be opposed to werewolf buffs . Even when they were op a long time ago it was still cool to watch . Guess I am biased WW Fanboi . Oh well ... There are worse things .

    They were OP once?
    Darn, I wanted to be around then XD

    It was a long time ago with a devour bug that gave resource returns from all dead players in the area but it was fun to see packs of werewolves everywhere . It was quickly fixed .

    Of course it was quickly fixed lol

    Can't have happy werewolves.
    Hoping for more playable races
  • jssriot
    jssriot
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    Yes~ Fix the bugs
    I've tried out ww and really wanted to like it, but it needs improvements for sure, not nerfs. I'm keeping at least one ww for now, in the hopes it'll get better, but I cured my other ww and turned her into a vamp and wow, even without the all passives, vamp is such a better trade-off in pve. I pvp too and I have never encountered an OP ww there and I don't see how they can even begin to compete with vampires in pve.
    Edited by jssriot on January 9, 2018 5:53PM
    PC-NA since 2015. Tired and unimpressed.
  • I_killed_Vivec
    I_killed_Vivec
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    Fix the bugs and give them a buff
    I do like going WW, particularly for "casual" mass melees like dolmen or world bosses, but increasingly I find that the skills fail to go off, leaving me flapping about light and heavy attacking...

    Which still looks good, doggy style ;)

  • Chrlynsch
    Chrlynsch
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    Fix the bugs and give them a buff
    I think it is funny that some people say they are fine aka don't need fixes.

    - Their major defile does not reduce healing regen
    - Their pack leader morph does not work if the werewolf has been killed, requires dropping form and build it back up in order for it to work again.
    - The unchained champion passive drops in wolf form.

    Caius
    Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
    PC NA
  • Kuramas9tails
    Kuramas9tails
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    Nah they're fine
    Chrlynsch wrote: »
    I think it is funny that some people say they are fine aka don't need fixes.

    - Their major defile does not reduce healing regen
    - Their pack leader morph does not work if the werewolf has been killed, requires dropping form and build it back up in order for it to work again.
    - The unchained champion passive drops in wolf form.

    The Pack Leader is an Ultimate. When you die with an Ultimate going on ANY class, it's gone. Warden pet bear. Gone. Destro Ult. Gone. Dragon Standard. Gone. The only ULT I can think that doesn't actually go away is the Meteor but it's because it probably need to finish it's animation.
    Edited by Kuramas9tails on January 9, 2018 7:35PM
      Your friendly neighborhood crazy cat lady of ESO
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    • coop500
      coop500
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      Yes~ Fix the bugs
      Chrlynsch wrote: »
      I think it is funny that some people say they are fine aka don't need fixes.

      - Their major defile does not reduce healing regen
      - Their pack leader morph does not work if the werewolf has been killed, requires dropping form and build it back up in order for it to work again.
      - The unchained champion passive drops in wolf form.

      The Pack Leader is an Ultimate. When you die with an Ultimate going on ANY class, it's gone. Warden pet bear. Gone. Destro Ult. Gone. Dragon Standard. Gone. The only ULT I can think that doesn't actually go away is the Meteor but it's because it probably need to finish it's animation.

      By that logic, we shouldn't have gotten nerfed because dragon leap didn't get nerfed because it's a ult and ults get special treatment.

      Except for WWs.

      Good job cherry picking among the many problems we have for a play-style with only 5 skills
      Hoping for more playable races
    • Casul
      Casul
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      Fix the bugs and give them a buff
      They are so rare on Vivec and Shor ps4. I never see them anymore.
      PvP needs more love.
    • Glaiceana
      Glaiceana
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      Fix the bugs and give them a buff
      Chrlynsch wrote: »
      I think it is funny that some people say they are fine aka don't need fixes.

      - Their major defile does not reduce healing regen
      - Their pack leader morph does not work if the werewolf has been killed, requires dropping form and build it back up in order for it to work again.
      - The unchained champion passive drops in wolf form.

      The Pack Leader is an Ultimate. When you die with an Ultimate going on ANY class, it's gone. Warden pet bear. Gone. Destro Ult. Gone. Dragon Standard. Gone. The only ULT I can think that doesn't actually go away is the Meteor but it's because it probably need to finish it's animation.
      @Kuramas9tails What he means is that the dire wolves do not return. They are meant to respawn every X amount of seconds when killed, BUT, they do not EVER respawn once you yourself have been killed, and then revive. They should continue to respawn as long as you are still in werewolf form (ie the ultimate is still active) :)
      Priests of Hircine
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    • Kuramas9tails
      Kuramas9tails
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      Nah they're fine
      Glaiceana wrote: »
      @Kuramas9tails What he means is that the dire wolves do not return. They are meant to respawn every X amount of seconds when killed, BUT, they do not EVER respawn once you yourself have been killed, and then revive. They should continue to respawn as long as you are still in werewolf form (ie the ultimate is still active) :)

      I know what they meant but the fact that you won't turn back into a human when you die in your Ult is already a bonus over the rest of the Ults.
        Your friendly neighborhood crazy cat lady of ESO
        New PSN name: SundariTheLast. Proud seller in RedEye Empire, PURPLE GANG and Backalley Trading.
        AD High Elf Mageblade DPS (General)(Former Empress) -- Stormproof/VMOL, VHOF, VDSA completion
        AD Khajiit Mageblade DPS -- Flawless Conquerer
        FOR THE QUEEN!
        PS4/NA
      • Kuramas9tails
        Kuramas9tails
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        Nah they're fine
        coop500 wrote: »

        By that logic, we shouldn't have gotten nerfed because dragon leap didn't get nerfed because it's a ult and ults get special treatment.

        Except for WWs.

        Good job cherry picking among the many problems we have for a play-style with only 5 skills

        I wasn't cherry picking but giving examples. If someone dragon leaps and dies before takeoff, they are dead. They don't get it back. If they die while in air, like meteor, it will finish the animation but they are dead. They don't res with the Ult back.
          Your friendly neighborhood crazy cat lady of ESO
          New PSN name: SundariTheLast. Proud seller in RedEye Empire, PURPLE GANG and Backalley Trading.
          AD High Elf Mageblade DPS (General)(Former Empress) -- Stormproof/VMOL, VHOF, VDSA completion
          AD Khajiit Mageblade DPS -- Flawless Conquerer
          FOR THE QUEEN!
          PS4/NA
        • Chrlynsch
          Chrlynsch
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          Fix the bugs and give them a buff
          Chrlynsch wrote: »
          I think it is funny that some people say they are fine aka don't need fixes.

          - Their major defile does not reduce healing regen
          - Their pack leader morph does not work if the werewolf has been killed, requires dropping form and build it back up in order for it to work again.
          - The unchained champion passive drops in wolf form.

          The Pack Leader is an Ultimate. When you die with an Ultimate going on ANY class, it's gone. Warden pet bear. Gone. Destro Ult. Gone. Dragon Standard. Gone. The only ULT I can think that doesn't actually go away is the Meteor but it's because it probably need to finish it's animation.

          21aqbc.jpg

          What happens when you die in an overload state? You know the ultimate that the closest to werewolf.

          Werewolf is not just an ultimate but it is a world skill line as well, aka vampirism.

          Truth is nothing else in the game operates like werewolf. It has it's own timer... it requires 22 skillpoints to use... you get locked out off all other skill abilities in the game while in the werewolf state... you can't res, you can't craft, you can't mount, you can't put down siege... you lose weapon passives... you lose most skill passives... you lose the majority of your class passives... You gain no Ultimate while using it... you take more damage from certain damage while in werewolf...

          So no werewolf isn't just an Ultimate.

          Caius
          Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
          PC NA
        • LordSemaj
          LordSemaj
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          coop500 wrote: »

          By that logic, we shouldn't have gotten nerfed because dragon leap didn't get nerfed because it's a ult and ults get special treatment.

          Except for WWs.

          Good job cherry picking among the many problems we have for a play-style with only 5 skills

          I wasn't cherry picking but giving examples. If someone dragon leaps and dies before takeoff, they are dead. They don't get it back. If they die while in air, like meteor, it will finish the animation but they are dead. They don't res with the Ult back.

          Pretty sure he's talking about the fact that Dragon Leap didn't get nerfed yet the Werewolf ultimate did. They both are gap closers and they both are ultimates.

          Chrlynsch wrote: »
          What happens when you die in an overload state? You know the ultimate that the closest to werewolf.

          Werewolf is not just an ultimate but it is a world skill line as well, aka vampirism.

          Truth is nothing else in the game operates like werewolf. It has it's own timer... it requires 22 skillpoints to use... you get locked out off all other skill abilities in the game while in the werewolf state... you can't res, you can't craft, you can't mount, you can't put down siege... you lose weapon passives... you lose most skill passives... you lose the majority of your class passives... You gain no Ultimate while using it... you take more damage from certain damage while in werewolf...

          Truly they should just make Werewolf work like Overload. Drop in, Drop out ultimate that toggles a third bar and transformation. The amount of ultimate you saved up would be what fuels the transformation length and devouring would gain ultimate.
          Edited by LordSemaj on January 9, 2018 7:57PM
        • coop500
          coop500
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          Yes~ Fix the bugs
          coop500 wrote: »

          By that logic, we shouldn't have gotten nerfed because dragon leap didn't get nerfed because it's a ult and ults get special treatment.

          Except for WWs.

          Good job cherry picking among the many problems we have for a play-style with only 5 skills

          I wasn't cherry picking but giving examples. If someone dragon leaps and dies before takeoff, they are dead. They don't get it back. If they die while in air, like meteor, it will finish the animation but they are dead. They don't res with the Ult back.

          Yeah you.... missed my entire point, the other two sum it up perfectly though.
          Hoping for more playable races
        • Kuramas9tails
          Kuramas9tails
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          Nah they're fine
          BuildMan wrote: »
          21aqbc.jpg

          What happens when you die in an overload state? You know the ultimate that the closest to werewolf.

          Werewolf is not just an ultimate but it is a world skill line as well, aka vampirism.

          Truth is nothing else in the game operates like werewolf. It has it's own timer... it requires 22 skillpoints to use... you get locked out off all other skill abilities in the game while in the werewolf state... you can't res, you can't craft, you can't mount, you can't put down siege... you lose weapon passives... you lose most skill passives... you lose the majority of your class passives... You gain no Ultimate while using it... you take more damage from certain damage while in werewolf...

          So no werewolf isn't just an Ultimate.
          I will agree with a lot of what you just said because even when I was a werewolf, I felt it wasn't as useful. Even vampirism is helpful to stamina and magic users. The ONLY thing I was referring to was the fact that as Pack Leader, the wolves don't respawn after you die. It makes sense to me. You died. You lost that. Maybe ZOS should be more accurate in their description. Should they respawn when you res or not. To me, it's not a glitch. It was intentional.
          Edited by Kuramas9tails on January 9, 2018 8:13PM
            Your friendly neighborhood crazy cat lady of ESO
            New PSN name: SundariTheLast. Proud seller in RedEye Empire, PURPLE GANG and Backalley Trading.
            AD High Elf Mageblade DPS (General)(Former Empress) -- Stormproof/VMOL, VHOF, VDSA completion
            AD Khajiit Mageblade DPS -- Flawless Conquerer
            FOR THE QUEEN!
            PS4/NA
          • Kalante
            Kalante
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            Nah they're fine
            rarely do i come across a good werewolf player but mostly are just zerglings
          • Tan9oSuccka
            Tan9oSuccka
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            Fix the bugs and give them a buff
            LOL. Who even uses WW In PVE or PVP?
          • Kuramas9tails
            Kuramas9tails
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            Nah they're fine
            LOL. Who even uses WW In PVE or PVP?
            I hear people swear by them in Battlegrounds.

              Your friendly neighborhood crazy cat lady of ESO
              New PSN name: SundariTheLast. Proud seller in RedEye Empire, PURPLE GANG and Backalley Trading.
              AD High Elf Mageblade DPS (General)(Former Empress) -- Stormproof/VMOL, VHOF, VDSA completion
              AD Khajiit Mageblade DPS -- Flawless Conquerer
              FOR THE QUEEN!
              PS4/NA
            • Kuramas9tails
              Kuramas9tails
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              Nah they're fine
              coop500 wrote: »
              [Yeah you.... missed my entire point, the other two sum it up perfectly though.

              Indeed I did. Werewolf has a structure all it's own and I personally think it's always been a bad set up and has next to no perks for PVE or PVP. ZOS has different intentions than you or I have.
              Edited by Kuramas9tails on January 9, 2018 8:33PM
                Your friendly neighborhood crazy cat lady of ESO
                New PSN name: SundariTheLast. Proud seller in RedEye Empire, PURPLE GANG and Backalley Trading.
                AD High Elf Mageblade DPS (General)(Former Empress) -- Stormproof/VMOL, VHOF, VDSA completion
                AD Khajiit Mageblade DPS -- Flawless Conquerer
                FOR THE QUEEN!
                PS4/NA
              • Chrlynsch
                Chrlynsch
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                Fix the bugs and give them a buff
                BuildMan wrote: »
                21aqbc.jpg

                What happens when you die in an overload state? You know the ultimate that the closest to werewolf.

                Werewolf is not just an ultimate but it is a world skill line as well, aka vampirism.

                Truth is nothing else in the game operates like werewolf. It has it's own timer... it requires 22 skillpoints to use... you get locked out off all other skill abilities in the game while in the werewolf state... you can't res, you can't craft, you can't mount, you can't put down siege... you lose weapon passives... you lose most skill passives... you lose the majority of your class passives... You gain no Ultimate while using it... you take more damage from certain damage while in werewolf...

                So no werewolf isn't just an Ultimate.
                I will agree with a lot of what you just said because even when I was a werewolf, I felt it wasn't as useful. Even vampirism is helpful to stamina and magic users. The ONLY thing I was referring to was the fact that as Pack Leader, the wolves don't respawn after you die. It makes sense to me. You died. You lost that. Maybe ZOS should be more accurate in their description. Should they respawn when you res or not. To me, it's not a glitch. It was intentional.

                This is the pack werewolf transformation:

                Transform into a beast, fearing up to 3 nearby enemies for 4 seconds. While transformed, your Light Attacks cause enemies to bleed for [x] Physical Damage over 8 seconds and your Physical and Spell Resistance are increased by 9966.
                While slotted, your Stamina Recovery is increased by 15%.
                Summon 2 wolf companions for the duration of your transformation. If killed, they will return after 10 seconds.
                Also summons 2 wolf companions to fight by your side.

                The only thing we can really compare this ult to is the other morph...

                Bazerker doesn't lose their bonus bleed damage if they die and resurrect.

                Pretty clear to me.
                Caius
                Pack Leader of Scourge Alliance- First Fang of Hircine, The Beast of Bruma
                PC NA
              • KeiruNicrom
                KeiruNicrom
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                Yes~ Fix the bugs
                hopefully the synergy change helps make devour easier to use........
              • Wreuntzylla
                Wreuntzylla
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                Yes~ Fix the bugs
                coop500 wrote: »
                Seriously, a nerf was the LAST thing we needed. I'm not even asking for a direct buff (though I'll welcome one with open arms), but fix our problems at least! @ZOS_GinaBruno I never ping the staff people usually, but this is getting out of hand.

                Pack leader skill morph, when you die and rez, your pet wolves NEVER come back until you revert form, build ult again and transform.
                Trying to get the devour synergy to highlight on a corpse is touch and go and I lose form all the time because of this. Then if the bodies vanish before you're done, it gives nothing back.
                Claws of anguish still doesn't work right.
                We can't rez friendlies(not sure if this is intended though but it shouldn't be)
                We can't use other synergies (again not sure if this is intended, but it shouldn't be)
                Tormentor set doesn't work with the werewolf's pounce skill.

                Don't forget, you are too clumsy to craft as a werewolf...
              • geonsocal
                geonsocal
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                Fix the bugs and give them a buff
                coop500 wrote: »
                Seriously, a nerf was the LAST thing we needed. I'm not even asking for a direct buff (though I'll welcome one with open arms), but fix our problems at least! @ZOS_GinaBruno I never ping the staff people usually, but this is getting out of hand.

                Pack leader skill morph, when you die and rez, your pet wolves NEVER come back until you revert form, build ult again and transform.
                Trying to get the devour synergy to highlight on a corpse is touch and go and I lose form all the time because of this. Then if the bodies vanish before you're done, it gives nothing back.
                Claws of anguish still doesn't work right.
                We can't rez friendlies(not sure if this is intended though but it shouldn't be)
                We can't use other synergies (again not sure if this is intended, but it shouldn't be)
                Tormentor set doesn't work with the werewolf's pounce skill.

                Don't forget, you are too clumsy to craft as a werewolf...

                who can stand still long enough to craft anything...even opening a chest is a challenge (need to have an unloooted corpse nearby to munch on as soon as you're done)...

                the whole werewolf thing is like playing a constant game of hungry hippo and beat the clock - combined...
                Edited by geonsocal on January 9, 2018 9:15PM
                PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
              • coop500
                coop500
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                Yes~ Fix the bugs
                coop500 wrote: »
                Seriously, a nerf was the LAST thing we needed. I'm not even asking for a direct buff (though I'll welcome one with open arms), but fix our problems at least! @ZOS_GinaBruno I never ping the staff people usually, but this is getting out of hand.

                Pack leader skill morph, when you die and rez, your pet wolves NEVER come back until you revert form, build ult again and transform.
                Trying to get the devour synergy to highlight on a corpse is touch and go and I lose form all the time because of this. Then if the bodies vanish before you're done, it gives nothing back.
                Claws of anguish still doesn't work right.
                We can't rez friendlies(not sure if this is intended though but it shouldn't be)
                We can't use other synergies (again not sure if this is intended, but it shouldn't be)
                Tormentor set doesn't work with the werewolf's pounce skill.

                Don't forget, you are too clumsy to craft as a werewolf...

                I figured that was intended, I was listing off stuff that seems like bugs/not working as intended. If I was to list general fallbacks of being a werewolf, the list would be twice as long combined with bugs.

                You literally get laughed at in trials.
                In PVP everyone just mows you over with poison.
                You can't use any of your other skills.
                If you play stamina, your self healing is a joke/can only cast the healing skill we have twice because for some dumb reason our healing skill scales off magicka while all of our other skills scale off stamina
                If you play magicka then your damage tanks down low.
                As someone already said, keeping form is a constant micromanagement
                Our skills cost the most resources.
                Sustain is almost impossible
                Heavy attacks take a while to wind up.
                Really limited toolkit
                Poison is a bit OP against us even in PVE and we don't have a decent way to ignore it/bypass.
                Most of your passives won't apply.
                No ranged attacks (though this one is a given it's still a weakness)
                Then all my listed bugs above
                Hoping for more playable races
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