What's the highest Weapon or Spell Damage you've seen or had?

  • Qbiken
    Qbiken
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    Highest I´ve seen is 7,1k.

    Werewolf
    Kena procced
    7th legion proc
    Orc
    Nirnhooned weapon
    Weapon damage glyph proc
    + wrath passive
  • RABIDxWOLVERINE
    RABIDxWOLVERINE
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    Had my weapon damage on my Stam DK hit 6325 in a dungeon run. Ill try to find and add the pic.

    EDIT:qjmgf0kbovtl.png
    Edited by RABIDxWOLVERINE on January 9, 2018 6:20PM
    Rhaegar Gregorson, The Ebonheart Centurion - Imperial Dragonknight
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  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    NativeJoe wrote: »
    Eh, Weapon damage and spell power are great and all...but shadow stone is where the dps is once your done with the number pissing contests lol. But yeah I have with apprentice stone a little over 4700 spell power, with spell power cure thats nearly 5k and Could "technically" be over 5k if I used a master staff and gave up nirnhoned. but again, that would not be more dps.

    If you have over 38.3% crit chance you need to use Shadow stone. that is just how the math works out. and the only master weps worth using are those with either sharpend or precise dps wise (unless ur niche of course)

    so yeah. spell power is not everything. weapon power isn't everything. Crit severity has a HUGE effect on your dps.

    Surprised the threshold is that low. Thanks for the info

    Because it’s not. That much crit is basically nothing into crit. The shadow stone would be a waste with 38% crit unless you could guarantee 100% crit at a whim with something like shadowy disguise.

    Massive weapon damage numbers are fun and all but can also end up sacrificing other stats and also are often not up 100% of the time and without consequence.

    But to answer the question, 6200. That’s the highest I’ve hit but I find my current setup that has only 4900 weapon damage does a thousand times better with more consistency. it’s also not a gank build though.
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  • beetleklee
    beetleklee
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    With buffs up, my StamDK can get 5100-ish weapon power. She has 71% crit unbuffed and goes up to around 80% buffed.
    I think that's the highest I've seen on my characters self buffed. Haven't checked with group buffs added.
    I can also get 4200-ish spell power on my MagDK buffed.
    Edited by beetleklee on January 9, 2018 6:37PM
    PC NA
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  • Waffennacht
    Waffennacht
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    The best I've done solo, no Cyrodiil buffs.

    oEXStqb.png

    Edit: blurry 6256 spell DMG
    Edited by Waffennacht on January 9, 2018 6:50PM
    Gamer tag: DasPanzerKat NA Xbox One
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  • leandro.800ub17_ESO
    leandro.800ub17_ESO
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    7.6k W.W.Buffs + Kena+ Ravager + Agility + Dual Vmsa Nirn Daggers (Before the Vma changes on weapons)
    Edited by leandro.800ub17_ESO on January 9, 2018 6:53PM
  • Tommy_The_Gun
    Tommy_The_Gun
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    I have seen a WW build somewhere using
    Qbiken wrote: »
    Highest I´ve seen is 7,1k.

    Werewolf
    Kena procced
    7th legion proc
    Orc
    Nirnhooned weapon
    Weapon damage glyph proc
    + wrath passive
    I think I saw this build utilizing Pelinal's Aptitude Set. It was a Templar build (6% weapon dmg passive) + WW passive (18% weapon dmg) + 5 pcs medium armour (12% weapon dmg).

    In WW form when both 7th legion & Kena procced it was something about 7.1K - 7.2K weapon dmg
    Edited by Tommy_The_Gun on January 9, 2018 6:58PM
  • Mic1007
    Mic1007
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    1) Why the necro? :tongue:

    2) I’ve seen it as high as 8k using just about every stacking buff possible.
    Edited by Mic1007 on January 9, 2018 6:57PM
    @Mic1007
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  • Nyladreas
    Nyladreas
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    6.2k weapon damage is the highest I've had. Still have all the stuff for it somewhere.
  • WatchYourSixx
    WatchYourSixx
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    Theoretically speaking, you can reach insane amounts of weapon damage.

    Using UESP's Build Editor, en.uesp.net/wiki/Special:EsoBuildEditor you can throw together a build using 2pc Kena, 5pc clever alchemist, and 5pc ravager.

    In order to get the highest theoretical weapon damage, I chose these options, assuming ravager, clever alchemist, and kena are all procced at the same time. I also chose orc since this will be my build for my werewolf and the melee bonus is going to be the best bet. Khajiit or redguard would be another solid choice. (though ill be running either hundings or briarheart instead of clever alchemist.)

    -Warrior stone, with 7 legendary divines (362 wep dmg)
    -nirnhoned dagger main hand, with infused offhand, and a procced weapon damage glyph. (452 wep dmg)
    -With everything procced gear wise, you have 2209 weapon damage
    -With the weapon set up of 1 nirn 1 infused daggers, legendary, you have 1852 weapon damage
    -With 3 weapon damage glyphs you will get 522 weapon damage from jewelry
    -spell power cure buff of 258
    -weapon damage glyph on weapon procced for 452 weapon damage

    This gives you a grand total of 5293.

    BUT WAIT, theres more :)

    -templar, 6%
    -at least 5pc medium, 12%
    -fighters guild skills x5, 15%
    -flawless dawnbreaker, 5%
    -major brutality, 20%
    -minor brutality, 5%

    With those bonuses and the aforementioned 5293 weapon damage, you would be sitting at a hefty 9217!!!!

    Are you drooling? because I'm drooling. BUT WAIT, you can go HIGHER! Werewolf form is where its at!

    Now, since you will be going to werewolf form, you lose any "slot this and get this bonus" so we lose 20% weapon damage, just from going into werewolf form. HOWEVER, if we get the passives, we gain 18%. Then if we have the morphed version of hircine's rage, we can gain a 10% bonus to weapon damage!

    This gives us a 28% increase, instead of a 20% increase.

    So, for stamina users and using an unrealistic, but impressive, build, you can achieve 9670 MAXIMUM Weapon damage using KENA, CLEVER ALCHEMIST, and RAVAGER, with the aforementioned buffs and specifics above.

    In werewolf form, with that set up, you are looking at 25.2k health (not cyrodiil), 40.4k stamina, 44.8% weapon crit, 67% weapon critical damage (can be adjusted by precise strikes, I just chose 17%) I also only went 48 points into piercing, giving only 3900~ penetration. However, with so much weapon damage, its equivalent to fully penetrating a target. Howl of Agony, WW's staple dps skill, has a tooltip value of 27000, and a crit value of 45902, with the values i chose for crit damage. On a feared target, you would see 35732 non-crit, and 54147 crit. (assuming fully penetrated, no damage reductions) that would hurt. A LOT. :)

    self buffed, you can get to 8959 weapon damage using the same setup, minus the spc and minor brutality.

    I would do a spell damage one as well, but I think everyone has pretty much covered that. Weapon damage is so much higher because you can get over 50% bonuses, in addition to a insanely high base damage with ravager. I'd imagine magicka would be something like 2pc kena, 5pc clever alchemist, 5 pc scathing mage, with a overload build, all sorc spells on bars. nirnhoned sword main with infused offhand sword, spell damage glyphs, etc etc.
    Edited by WatchYourSixx on January 9, 2018 7:41PM
    The only thing to fear is, fear itself. - FDR

    CP 800
    PC NA

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  • Lexxypwns
    Lexxypwns
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    I tried a dw/Bow stamblade with senche+alch+Kena that broke 7k weapon damage fully buffed. Too hard to line up all the damage and be able to sustain tho
  • Nyladreas
    Nyladreas
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    Theoretically speaking, you can reach insane amounts of weapon damage.

    Using UESP's Build Editor, en.uesp.net/wiki/Special:EsoBuildEditor you can throw together a build using 2pc Kena, 5pc clever alchemist, and 5pc ravager.

    In order to get the highest theoretical weapon damage, I chose these options, assuming ravager, clever alchemist, and kena are all procced at the same time. I also chose orc since this will be my build for my werewolf and the melee bonus is going to be the best bet. Khajiit or redguard would be another solid choice. (though ill be running either hundings or briarheart instead of clever alchemist.)

    -Warrior stone, with 7 legendary divines (362 wep dmg)
    -nirnhoned dagger main hand, with infused offhand, and a procced weapon damage glyph. (452 wep dmg)
    -With everything procced gear wise, you have 2209 weapon damage
    -With the weapon set up of 1 nirn 1 infused daggers, legendary, you have 1852 weapon damage
    -With 3 weapon damage glyphs you will get 522 weapon damage from jewelry
    -spell power cure buff of 258
    -weapon damage glyph on weapon procced for 452 weapon damage

    This gives you a grand total of 5293.

    BUT WAIT, theres more :)

    -templar, 6%
    -at least 5pc medium, 12%
    -fighters guild skills x5, 15%
    -flawless dawnbreaker, 5%
    -major brutality, 20%
    -minor brutality, 5%

    With those bonuses and the aforementioned 5293 weapon damage, you would be sitting at a hefty 9217!!!!

    Are you drooling? because I'm drooling. BUT WAIT, you can go HIGHER! Werewolf form is where its at!

    Now, since you will be going to werewolf form, you lose any "slot this and get this bonus" so we lose 20% weapon damage, just from going into werewolf form. HOWEVER, if we get the passives, we gain 18%. Then if we have the morphed version of hircine's rage, we can gain a 10% bonus to weapon damage!

    This gives us a 28% increase, instead of a 20% increase.

    So, for stamina users and using an unrealistic, but impressive, build, you can achieve 9670 MAXIMUM Weapon damage using KENA, CLEVER ALCHEMIST, and RAVAGER, with the aforementioned buffs and specifics above.

    In werewolf form, with that set up, you are looking at 25.2k health (not cyrodiil), 40.4k stamina, 44.8% weapon crit, 67% weapon critical damage (can be adjusted by precise strikes, I just chose 17%) I also only went 48 points into piercing, giving only 3900~ penetration. However, with so much weapon damage, its equivalent to fully penetrating a target. Howl of Agony, WW's staple dps skill, has a tooltip value of 27000, and a crit value of 45902, with the values i chose for crit damage. On a feared target, you would see 35732 non-crit, and 54147 crit. (assuming fully penetrated, no damage reductions) that would hurt. A LOT. :)

    self buffed, you can get to 8959 weapon damage using the same setup, minus the spc and minor brutality.

    I would do a spell damage one as well, but I think everyone has pretty much covered that. Weapon damage is so much higher because you can get over 50% bonuses, in addition to a insanely high base damage with ravager. I'd imagine magicka would be something like 2pc kena, 5pc clever alchemist, 5 pc scathing mage, with a overload build, all sorc spells on bars. nirnhoned sword main with infused offhand sword, spell damage glyphs, etc etc.

    You actually screwed up with daggers. Swords give you even more weapon damage.
  • WatchYourSixx
    WatchYourSixx
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    Nyladreas wrote: »
    Theoretically speaking, you can reach insane amounts of weapon damage.

    Using UESP's Build Editor, en.uesp.net/wiki/Special:EsoBuildEditor you can throw together a build using 2pc Kena, 5pc clever alchemist, and 5pc ravager.

    In order to get the highest theoretical weapon damage, I chose these options, assuming ravager, clever alchemist, and kena are all procced at the same time. I also chose orc since this will be my build for my werewolf and the melee bonus is going to be the best bet. Khajiit or redguard would be another solid choice. (though ill be running either hundings or briarheart instead of clever alchemist.)

    -Warrior stone, with 7 legendary divines (362 wep dmg)
    -nirnhoned dagger main hand, with infused offhand, and a procced weapon damage glyph. (452 wep dmg)
    -With everything procced gear wise, you have 2209 weapon damage
    -With the weapon set up of 1 nirn 1 infused daggers, legendary, you have 1852 weapon damage
    -With 3 weapon damage glyphs you will get 522 weapon damage from jewelry
    -spell power cure buff of 258
    -weapon damage glyph on weapon procced for 452 weapon damage

    This gives you a grand total of 5293.

    BUT WAIT, theres more :)

    -templar, 6%
    -at least 5pc medium, 12%
    -fighters guild skills x5, 15%
    -flawless dawnbreaker, 5%
    -major brutality, 20%
    -minor brutality, 5%

    With those bonuses and the aforementioned 5293 weapon damage, you would be sitting at a hefty 9217!!!!

    Are you drooling? because I'm drooling. BUT WAIT, you can go HIGHER! Werewolf form is where its at!

    Now, since you will be going to werewolf form, you lose any "slot this and get this bonus" so we lose 20% weapon damage, just from going into werewolf form. HOWEVER, if we get the passives, we gain 18%. Then if we have the morphed version of hircine's rage, we can gain a 10% bonus to weapon damage!

    This gives us a 28% increase, instead of a 20% increase.

    So, for stamina users and using an unrealistic, but impressive, build, you can achieve 9670 MAXIMUM Weapon damage using KENA, CLEVER ALCHEMIST, and RAVAGER, with the aforementioned buffs and specifics above.

    In werewolf form, with that set up, you are looking at 25.2k health (not cyrodiil), 40.4k stamina, 44.8% weapon crit, 67% weapon critical damage (can be adjusted by precise strikes, I just chose 17%) I also only went 48 points into piercing, giving only 3900~ penetration. However, with so much weapon damage, its equivalent to fully penetrating a target. Howl of Agony, WW's staple dps skill, has a tooltip value of 27000, and a crit value of 45902, with the values i chose for crit damage. On a feared target, you would see 35732 non-crit, and 54147 crit. (assuming fully penetrated, no damage reductions) that would hurt. A LOT. :)

    self buffed, you can get to 8959 weapon damage using the same setup, minus the spc and minor brutality.

    I would do a spell damage one as well, but I think everyone has pretty much covered that. Weapon damage is so much higher because you can get over 50% bonuses, in addition to a insanely high base damage with ravager. I'd imagine magicka would be something like 2pc kena, 5pc clever alchemist, 5 pc scathing mage, with a overload build, all sorc spells on bars. nirnhoned sword main with infused offhand sword, spell damage glyphs, etc etc.

    You actually screwed up with daggers. Swords give you even more weapon damage.

    Swords do not provide more weapon damage than daggers or axes. The only thing that provides more on a per weapon basis, is 2 handed mace, axe, or sword. The mainhand is always 1535 weapon damage with nirnhoned (or whatever that number is) and the offhand is approximately 24% of the base value of 1335, with the dual wield passives that increase off hand weapon damage.

    Now if you are thinking of twin blade and blunt, swords actually increase your damage DONE by 2.5% per sword, which is NOT weapon damage, and that is what I listed.

    Daggers are better overall for any stamina dual wield build due to the 10% crit they gain, and the unreliability of the axe bleed procs.
    The only thing to fear is, fear itself. - FDR

    CP 800
    PC NA

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  • itsfatbass
    itsfatbass
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    Back when BSW was the meta, my magplar had (with dungeon bonus) and all other multipliers and FULL buffs 6250 Spell Damage.
    ~PC/NA~ Magblade, Tankanist, Healplar, Stamcro, Oakensorc, Healden, Tanknight ~PLUR~
  • RouDeR
    RouDeR
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    Whu would i care for spd and wpd when i can have all this

    PS_Messages_20161222_093242.jpg
  • Jade1986
    Jade1986
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    Ok, legit question, HOW THE SMURF ARE YOU PEOPLE GETTING THAT HIGH OF SPELL / WEAPON DAMAGE?!?!?!?!?! The highest I have ever had was 3,7k weapon damage self buffed! O.O
  • Axoinus
    Axoinus
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    Wow. I'm surprised my casual-ass is in the ball park of some of these numbers. Think I'm at like 4300
  • Wreuntzylla
    Wreuntzylla
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    Saturn wrote: »
    Highest theoretical weapon damage unbuffed as far as I am aware (feel free to correct if you know of any others)
    2 Kena
    5 briar heart
    5 clever alchemist
    Master bow infused
    Spellpower cure buff
    Total = 4565
    With major/minor spell power buff 25%
    Medium armor buff 12%
    Templar/Sorc 6 %
    Dawnbreaker 8%
    Cyrodil campaign buff 5%
    Total theoreticall buff percentage 56%
    Total weapon damage = 7121

    Highest spell damage:
    2 Kena
    5 moondancer
    5 clever alchemist
    Spellpower power cure
    Total = 4394
    Major and minor buffs 25%
    Sorc buff 12%
    Cyrodil buff 5%
    Total buff = 42%
    Total spell damage = 6239

    Interesting. Although for weapon damage you are disregarding werewolf form, it gives a huge boost making 6.4k possible with 2p kena, 5p clever alchemist, 3p agility and master weapons. With all the buffs and the setup you suggested werewolf form may make it possible to crack 8k weapon damage.

    I think I cracked 9k. Kena/ravager/fury. In addition to the passive buff to weapon damage, as well as the standard buffs anyone can get, Hircine's rage will buff I think another 10%. It doesn't work out to 10% in the equations they use but it's enough.

    And as you said earlier, the highest dps achievable is with light attack and bleed. WW has higher damage abilities but you lose a huge amount of dps incorporating regen into your build.
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    8k wep dmg
  • WatchYourSixx
    WatchYourSixx
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    @Jade1986 check out my post above, and you can see how quickly it adds up :)
    The only thing to fear is, fear itself. - FDR

    CP 800
    PC NA

    - Maximus the Marksman (AD) Temp
    - Rex the Unstoppable Force (DC) DK
    - Sodor Dragonfire (DC) DK
    - Masha'Dar Shadow-Paw (DC) NB
    - Magnus the Mage (DC) Sorc
  • Jade1986
    Jade1986
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    @Jade1986 check out my post above, and you can see how quickly it adds up :)

    Hmm, now how about an archer build =P.
  • ForsakenSin
    ForsakenSin
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    i was theory crafting for a a while and after spending allot of gold ect the highest i had on my

    ... which is 100% all up time is 4.9k weapon damage 36k stamina i believe with 19k health and 48% crit

    If i had VMSA daggers proc or glyph proc ect it would only be added to that number ohh and 1.2k stam regen

    This was like lat year ...now with what i know and been able to tran item to right trait i could easy push that to be over 5.4k with 100% up time
    "By many i am seen as hero...as a savior of the Tamriel i will not stop until every Daedra every evil there is in Tamriel is vanquish by my hands..
    However i do this for my own purpose to gain trust of mortals to worship me and to eliminate my competition i will not bend my knee to lead your army to serve you Molag Bal , i will simply just take it from you.."--- Forsaken Sin( Magica Sorc)



    Arise From Darkness Forsaken SIn
    "You have been a loyal High Elf Magica Sorc
    Conjure of Darkness, Master of Magic
    Killer of Molag Bal and Savior of Ebonheart Pact
    Until Dark Brotherhood killed you...
    but now..NOW its time to Arise From Darkness once again..."

  • WatchYourSixx
    WatchYourSixx
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    @Jade1986 Well what kind of archer build do you want? :P I can find out the highest weapon damage possible with an archer build, or provide you with a legitimate build that's more than snipe spam..
    The only thing to fear is, fear itself. - FDR

    CP 800
    PC NA

    - Maximus the Marksman (AD) Temp
    - Rex the Unstoppable Force (DC) DK
    - Sodor Dragonfire (DC) DK
    - Masha'Dar Shadow-Paw (DC) NB
    - Magnus the Mage (DC) Sorc
  • Mettaricana
    Mettaricana
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    Highest my stam sorc hit was 5235 64% crit
  • Liofa
    Liofa
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    I've seen 7.9k on my Stam Sorc using Group Finder buff . Gear : 5 VO , 5 Hundings , 1 Kena , 1 Velidreth . Infused Wep Damage enchant + Major and Minor Brutality + Sorcerer passives + Fighter's Guild passives . Not really high considering I am using VO , can go a lot higher with Briarheart :) Not worth the sustain loss though .
  • WatchYourSixx
    WatchYourSixx
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    "174: Weapon Damage Enchantment on Necklace of Agility in Neck equip slot (Item.WeaponDamage)
    174: Weapon Damage Enchantment on Ring of Agility in Ring1 equip slot (Item.WeaponDamage)
    174: Weapon Damage Enchantment on Ring of Agility in Ring2 equip slot (Item.WeaponDamage)
    1535: The Master's Bow in MainHand1 equip slot (Item.WeaponDamage)
    129: Molag Kena set bonus #1 (Set.WeaponDamage)
    516: Molag Kena set bonus #2 (Set.WeaponDamage)
    129: Clever Alchemist set bonus #4 (Set.WeaponDamage)
    661: Clever Alchemist set bonus #5 (Set.WeaponDamage)
    186: Agility set bonus #3 (Set.WeaponDamage)
    301: Caustic Arrow set bonus #1 (Set.WeaponDamage)
    238: The Warrior mundus stone (Mundus.WeaponDamage)
    124: The Warrior Divines bonus (Mundus.WeaponDamage)
    12%: Agility 2 passive in Medium Armor line (Skill.WeaponDamage)
    6%: Balanced Warrior 2 passive in Aedric Spear line (Skill.WeaponDamage)
    9%: Slayer 3 passive in Fighters Guild line (Skill.WeaponDamage)
    5%: Flawless Dawnbreaker 8 active skill in Fighters Guild line (Skill.WeaponDamage)
    20%: Major Brutality buff (Buff.WeaponDamage)
    5%: Minor Brutality buff (Buff.WeaponDamage)
    258: Spell Power Cure buff (Set.WeaponDamage)
    452: Weapon Damage Enchantment buff (Item.WeaponDamage)"

    using a bow/bow templar build, with 3 fighters guild skills, dawnbreaker ult frontbar, ballista backbar.

    2 pc Kena, 5 pc Clever Alchemist, 3 pc Agility, Master Bow front bar, with poison inject on the target..

    Total wep dmg 7930 for a completely ranged build.
    The only thing to fear is, fear itself. - FDR

    CP 800
    PC NA

    - Maximus the Marksman (AD) Temp
    - Rex the Unstoppable Force (DC) DK
    - Sodor Dragonfire (DC) DK
    - Masha'Dar Shadow-Paw (DC) NB
    - Magnus the Mage (DC) Sorc
  • Jade1986
    Jade1986
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    @Jade1986 Well what kind of archer build do you want? :P I can find out the highest weapon damage possible with an archer build, or provide you with a legitimate build that's more than snipe spam..

    Well, I play a warden ranger build. In pve story mode stuff i use bow and dual wield, but in all serious content and pvp I use a dual bow build. I have however seen my weapon damage get to 4,9 k in dungeons. However THAT happened. xD
  • kypranb14_ESO
    kypranb14_ESO
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    8,337 Weapon Damage, I think in werewolf form it can go higher. I posted this on a similar post months ago.

    It's Ravager, Clever Alchemist, Molag Keena on a Stamplar

    http://xboxdvr.com/gamer/Kypran/screenshot/8057202
  • ArchMikem
    ArchMikem
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    After some tuning I can get my StamBlade fully buffed to about 4,900 or even 5k, but I don't like sacrificing other stats just to bump that number up higher. So really it gets to about 4,500, which is still awesome for me, cause I used to STRUGGLE with damage numbers back in the day. Like it was seriously a problem for me to break away from 2,500 at one point.

    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
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