Shardan4968 wrote: »I cleared all delves on my char, but the worst thing isn't player who kills me, but waiting 30 minutes for each boss to respawn.
if only it was 30min. my nightblade waited i think about 8hrs for one. not in one session but each session was around 2-3hr wait time while other bosses respawned like 5 times.
victorhrpereira wrote: »Long time ago I used to ignore enemy players and only attack back if being attacked first, but last time I did that, the AD player that I was trading emotes with inside the delve just jumped on me as soon as other two AD's showed up. Since that day I learned the lesson that you can't read people's minds so I don't ignore them anymore and go for the kill before they try to kill me, the only exception being while they are stuck in the skyshard animation. So expect PVP in a PVP zone lol
bloodthirstyvampire wrote: »Getting a skyshard in a delve to get killed by an AD while getting the skyshard I couldn't even fight back
QuebraRegra wrote: »victorhrpereira wrote: »Long time ago I used to ignore enemy players and only attack back if being attacked first, but last time I did that, the AD player that I was trading emotes with inside the delve just jumped on me as soon as other two AD's showed up. Since that day I learned the lesson that you can't read people's minds so I don't ignore them anymore and go for the kill before they try to kill me, the only exception being while they are stuck in the skyshard animation. So expect PVP in a PVP zone lol
That's a coward.. pure and simple. We need to be able to name and shame... there should be shame.
QuebraRegra wrote: »victorhrpereira wrote: »Long time ago I used to ignore enemy players and only attack back if being attacked first, but last time I did that, the AD player that I was trading emotes with inside the delve just jumped on me as soon as other two AD's showed up. Since that day I learned the lesson that you can't read people's minds so I don't ignore them anymore and go for the kill before they try to kill me, the only exception being while they are stuck in the skyshard animation. So expect PVP in a PVP zone lol
That's a coward.. pure and simple. We need to be able to name and shame... there should be shame.
I get if a defacto detente or truce was agreed to, it's at the least cheesy to break that agreement/truce - but I wasn't there and don't know if this fits that case or not.
But you're going way, way overboard here.
Coward? Shame?
Since when is waiting for adequate reinforcements before going on the offensive a cowardly or shameful thing? Are you under the illusion we're all back pre-Agincourt and knights of chivalry 1-1 combat?
[Insert your national military force here[ - ask them if having superior firepower and numerical forces is good/bad, cowardly / shameful.
The counter reply that makes most sense to refute the above, playing devil's advocate to my own statement above, is this is just a game, it's not real life, so real life analogy like this doesn't apply. Which is totally true. But if so, then what's the outrage about and needing to name and shame?
Either you really do believe this is coward / name-shame worthy in which case how real life combat works should apply equally, or it's just a game, who cares - and the point is moot.
I expected this to be an irrational whine thread about being killed while doing pve in a pvp zone, but I actually think the OP has a valid point. If attacked, you should at all times have the chance to defend yourself, even if you would die to a better player anyway. Being stuck in an animation like that should give you invulnerability for the duration.
But the difference is that you can close your inventory or map, and defend yourself of you are fast enough. The skyshard animation is not able to be cancelled. Maybe that would be an even better solution, to make it 'cancelable'.I expected this to be an irrational whine thread about being killed while doing pve in a pvp zone, but I actually think the OP has a valid point. If attacked, you should at all times have the chance to defend yourself, even if you would die to a better player anyway. Being stuck in an animation like that should give you invulnerability for the duration.
That's PvP though, there isn't a pause button. Sometimes I'm checking the map or charging a weapon and get killed, that's on me for doing it when there are enemies around. There's no love in PvP, grab the shard when it's safe.
But the difference is that you can close your inventory or map, and defend yourself of you are fast enough. The skyshard animation is not able to be cancelled. Maybe that would be an even better solution, to make it 'cancelable'.I expected this to be an irrational whine thread about being killed while doing pve in a pvp zone, but I actually think the OP has a valid point. If attacked, you should at all times have the chance to defend yourself, even if you would die to a better player anyway. Being stuck in an animation like that should give you invulnerability for the duration.
That's PvP though, there isn't a pause button. Sometimes I'm checking the map or charging a weapon and get killed, that's on me for doing it when there are enemies around. There's no love in PvP, grab the shard when it's safe.
QuebraRegra wrote: »Shardan4968 wrote: »I cleared all delves on my char, but the worst thing isn't player who kills me, but waiting 30 minutes for each boss to respawn.
if only it was 30min. my nightblade waited i think about 8hrs for one. not in one session but each session was around 2-3hr wait time while other bosses respawned like 5 times.
yeah.. what was the name of that one?... it was the one where there could be 3 different boss spawns, and you just had to wait for RNG to decide that the one you needed would show up>
Listen, don't make up all these extra things like drinking a potion and switching bars. That's never what I implied. All I'm saying is the game shouldn't prevent you from fighting back when you know you're being attacked. Trust me I am the last one to choose the side of those that ask for pve only content in cyrodiil.But the difference is that you can close your inventory or map, and defend yourself of you are fast enough. The skyshard animation is not able to be cancelled. Maybe that would be an even better solution, to make it 'cancelable'.I expected this to be an irrational whine thread about being killed while doing pve in a pvp zone, but I actually think the OP has a valid point. If attacked, you should at all times have the chance to defend yourself, even if you would die to a better player anyway. Being stuck in an animation like that should give you invulnerability for the duration.
That's PvP though, there isn't a pause button. Sometimes I'm checking the map or charging a weapon and get killed, that's on me for doing it when there are enemies around. There's no love in PvP, grab the shard when it's safe.
If I'm correct, when you do get hit it breaks the animation. I've seen it happen just with normal mobs hitting me. But again, no one is going to wait for your toon to finish the animation to attack. Me, I would leave them alone but that's me. Do you expect them to let you finish the animation, drink a potion and switch the correct tool bar, then you tell them okay I'm ready to fight now?