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Starting Inventory space isn't enough.

Lestorn
Lestorn
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Seriously. Sixty bag slots, and only ten per upgrade? This is something that really needs to be looked at.

I suggest we get at least one hundred starting slots, because of the sheer amount of gear we pick up at the start of the game, and will want to deconstruct just for the crafting XP alone, or the pieces we will need to hang onto for researching. As for bag and bank upgrades, I think for what we eventually end up paying gold wise, should be at least twenty to fifty slots. Especially for the bank. I'm up to 130 bank slots, and am being charged damn near what it costs to buy a small house(Not in room) I mean seriously 37,500 gold for ten more bank spaces which is going to be filled with more crafting materials and gear I need for crafting research.

On an unrelated note ESO CAN, and WILL survive without your fifteen dollars a month, so please drop the god like attitudes.

[Edit to remove inappropriate content]
Edited by [Deleted User] on December 31, 2017 1:00AM
  • SisterGoat
    SisterGoat
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    Housing is getting storage soon, hopefully that will alleviate that a bit. All my friends who don't sub to ESO+ are really turned off by the limited inventory/bank space.
    Jumps-In-Water - Magicka Templar
    Dar'akar - Stamina Nightblade
    Jumps-In-Lava - Magicka Dragon Knight
    PC/NA
  • Lestorn
    Lestorn
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    SisterGoat wrote: »
    Housing is getting storage soon, hopefully that will alleviate that a bit. All my friends who don't sub to ESO+ are really turned off by the limited inventory/bank space.

    That is good to hear, at least the housing part. Any word on if it will be universal like the bank, and will we be able to use crafting materials stored in our houses, or gear with traits we need to research?

    Also, it's nice to see there is a subscriber(at least you make it seem like you are) who understands our plight.
  • Prof_Bawbag
    Prof_Bawbag
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    Buy a sub you scrub.

    Being serious, I do think the gold increments become completely ridiculous. It's obvious it remains that way because they want to retain some incentive for people to buy bag/bank space from the CS. I stop at 100 per character, then slowly up it with the horse training. Maxed the bank, but that was painful as i did that when i had next to no gold.
    Edited by Prof_Bawbag on December 31, 2017 12:27AM
  • SisterGoat
    SisterGoat
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    Lestorn wrote: »
    SisterGoat wrote: »
    Housing is getting storage soon, hopefully that will alleviate that a bit. All my friends who don't sub to ESO+ are really turned off by the limited inventory/bank space.

    That is good to hear, at least the housing part. Any word on if it will be universal like the bank, and will we be able to use crafting materials stored in our houses, or gear with traits we need to research?

    Also, it's nice to see there is a subscriber(at least you make it seem like you are) who understands our plight.

    No details how it works were mentioned, but word is that it will be included in the next update and we'll get more details soon. https://www.elderscrollsonline.com/en-us/news/post/26275?Game-Director-Letter:-ESO-in-2017-and-Beyond-
    Jumps-In-Water - Magicka Templar
    Dar'akar - Stamina Nightblade
    Jumps-In-Lava - Magicka Dragon Knight
    PC/NA
  • Magdalina
    Magdalina
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    It's tiresome, but possible to manage inventory without ESO+. I've actually found it much easier on my freshborn EU who doesn't have gold for full bag/bank upgrades than on my fully maxed out NA simply because on EU I don't yet have 427927 BoP sets that "just might come in handy one day" therefore cannot be deconstructed.

    Deconstruct EVERYTHING, especially while leveling. If you aren't gonna wear that gear like right now at <cp 160, it should be going straight to to deconstruction.

    Sell everything you cannot deconstruct and do not immediately need - again, especially true at <cp 160, there's no point in hanging onto potentially useful jewelry that you'll outlevel in an hour anyway. Sell ornate gear as well, it can stack up to hefty sums of gold.

    Do hang onto materials but organize them. For example there isn't much reason to hang onto lower level materials once you outlevel them. Sure you might want to craft for an alt or a newbie friend one day but they're dirt cheap and it'll be easier to just buy them when that day comes, than manage extra 25 inventory slots. Perhaps spread crafting between alts so they can keep relevant mats, although that approach has its downsides, especially with how furniture crafting works. Keeping your mats in bank is easier because any toon can directly deposit there.

    Train your horse's bag stat, that's 1 slot per day at the price of 250 gold, for up to 60 extra slots.

    Make a mule to hold extra stuff, that's what a lot of people do even with ESO+ :p

    Storage becomes REALLY tiresome when you reach endgame and begin running into all the potentially-BiS-for-certain-build-but-very-rare gear that you just feel bad deconstructing, but before that it's mostly a question of getting rid of everything you don't need - ergo everything but the gear that you're wearing and mats.

    Another tip you may or may not be aware of - you can use your mail for storage, a mail/returned mail with attachments stays in your mailbox for a month. So for example you could bounce some research stuff you don't need right now off a friend and then take it out of your mail 2 weeks later when your research is up.

    All of that aside, unfortunately only thing I can see ZOS doing is coming up with ways to make inventory management even worse. They want money and crafting bag alone is probably one of its biggest sources. With that in mind I wouldn't hold my breath for housing storage either...although given how many people have been asking for this maybe I'm wrong.
  • O_LYKOS
    O_LYKOS
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    I personally thing the bag space is fine. It's an mmo, we start off with nothing. As we grow and progress we can upgrade our inventory, just like we upgrade everything else in the game.
    PC NA - GreggsSausageRoll
  • SisterGoat
    SisterGoat
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    Mules are super handy. I had a couple of them before I started using ESO+ and I just logged them out right at the bank after I upgraded their riding skill. You can keep extra gear on them, treasure maps, furnishings, rare crafting mats, etc.
    Jumps-In-Water - Magicka Templar
    Dar'akar - Stamina Nightblade
    Jumps-In-Lava - Magicka Dragon Knight
    PC/NA
  • zaria
    zaria
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    As other say, you don't need lots of storage while leveling as nothing will last, you want to keep some stuff for research however after the fist week you are better getting crafted gear from guild as you can focus on the good traits.

    You can mail them outleveled crafting materials to use making this.

    Make alts, make alts you might want to play in the future, this way upgrading horses and inventory space on them is just an investment.

    at cp160 things get way worse even with maxed out inventory :)
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Apache_Kid
    Apache_Kid
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    SisterGoat wrote: »
    Housing is getting storage soon, hopefully that will alleviate that a bit. All my friends who don't sub to ESO+ are really turned off by the limited inventory/bank space.

    I second this. I got a few friends to finally buy this game and try it and all of them complain about storage. I was giving them gold to buy slots but now I'm just having them send all their mats to me and having me send them stuff when they need it. They said it feels like you are forced to sub to ESO+ if you want to work on your crafting right away and they aren't wrong. If you don't have the bag it's hard to build up any mats at all. The game pigeon-holes you into spending all of your early game gold on bag space so new players don't even feel like they are building up gold.
    Edited by Apache_Kid on December 31, 2017 1:33AM
  • Kiara
    Kiara
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    No matter what we think about it, it won't change in my opinion. It is a money maker for ZOS (bank space/inventory crown upgrades, horse capacity or ESO+).
  • Dracofyre
    Dracofyre
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    here a simple advice, just salvaging "Trainer" gears since you are in starting areas, no need to hold on those.
    it easy to replace them.
    gather fresh water all you can, sell off excess water for gold, avoid runestones until you need them later, you find the glyphs from chests and rarely from drops, and use them to take apart to level up.

    dont hoard any "Trainer" items, take them apart for level ups.
    do the provisioning last, since it is too many unless use them asap to level up one or two levels, dont use purple drops, put them away if you get them, there only 3 purple foods, 1 was Roe (fish) you rarely get them after slicing for meats, and 2 others are from hirelings that you send them out.

    other choice, make a few "mules", 1 for food and 2nd for runes, and 3rd for alchemy.
  • Runs
    Runs
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    Everyone with an account older than 2 years started out the same as you, even if we had ESO +. I'm not saying that to say inventory doesn't suck, because it does. I'm just saying a lot of us have been there.

    Personally, I would recommend a second account(on sale $10) for extra storage, it's also great if you find yourself full while questing/adventuring as you can mail it everything and sort it out later. It can also be useful for joining trade guilds, you can keep your main account to regular PvE, PvP, or social guilds while having up to 5 trading guilds on the alt.

    It may not be the ideal solution, but it is relatively cheap considering what you get out of it.
    Runs| Orc NightbladeChim-el Adabal| Dunmer TemplarM'air the Honest| Khajiit Templar
    Oddity| Altmer SorcerorDrizlo| Orc DragonKnightLady Ra Gada| Redguard Sorceror
    Taste-of-Hist-Sap| Argonian NightbladeWar'den Peace| Khajiit WardenLittle Warden Annie Altmer Warden
    Ports with Blood| Breton TemplarDirty-Old-Man| Dunmer DragonKnightEyes-of-the-Sun| Argonian DragonKnight
    Bleak Mystique| Nord WardenPolychronopolous| Imperial SorcerorBullcrit| Khajiit Nightblade
    PC NA CP 1250+ and still a noob
    At Writs End - A place to complete master writs
  • jnelson1182
    jnelson1182
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    game definitely needs more storage from the start, I try to hold onto everything needed for all skills and noticed my bag gets filled so fast it seemed like I was constantly going to bank till that got full too and I am still low level so I don't have gold needed to buy more space.
    * Maccb- Level 50 DragonKnight- Fire mage type build/ BSW body, Valkyn Skoria mister set, & Willpower Jewelry/Random Flame/Lightning/Reston STAFF's
    **MBF**
  • Dapper Dinosaur
    Dapper Dinosaur
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    Just spend the gold on the bank and bag upgrades. It's not like you're putting the gold to good use anywhere else until you're literally at the endgame point where you need to upgrade your gear to gold, which does not actually require gold if you collect the materials and the crafting passives yourself.
  • TheUndeadAmulet
    TheUndeadAmulet
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    The cheapest way to increase your bag space (after the first to normal baggage upgrades) is through the carry capacity training via stablemaster. 250 per space. Only problem is you have to forego speed training if you haven't maxed it out and even then there is 20hr cooldown per space increase.
    XBOX NA 1000+ CP
    PC NA 400+ CP
    nerf ping please
  • Voxicity
    Voxicity
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    It's more than enough. Progression is a thing that exists in MMO's. Otherwise there's no point in playing
  • Draxys
    Draxys
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    I think the starting space is fine, it’s just the cost scaling gets intense fast. It’s not a problem for old players who have millions laying around in the bank, but I feel like it’s probably harsh on new players.
    2013

    rip decibel
  • Sheezabeast
    Sheezabeast
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    I wish Zos would occasionally run inventory upgrades at half the cost, to incentivize players to explore more, pick up more things. Or just reduce the cost a bit.
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • Lestorn
    Lestorn
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    Glad to see this post getting a lot of positive feedback.
  • Mancombe_Nosehair
    Mancombe_Nosehair
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    As a non plus subscriber, it certainly gets harder once you get to CP160 and start to keep gear. I have an alt which is an enchanter and alchemist, holding onto to all the corresponding gear, and an alt for woodwork, clothing and blacksmithing. I have a further alt for junk.

    I am currently upto 220 in bank space, so I near the maximun. It is rare that I hit the limit now, as I move stuff between alts about 1 or twice a week now.
  • Ermiq
    Ermiq
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    O_LYKOS wrote: »
    I personally thing the bag space is fine. It's an mmo, we start off with nothing. As we grow and progress we can upgrade our inventory, just like we upgrade everything else in the game.

    Agree. Players are so lazy.

    Moreover, being a non-sub crafter I don't suffer from lack of bag space. The thing is people should learn how to manage all that stuff they're grabbing.
    One of the two of us definitely has gone mad. It only remains to define whether this one is the whole world or just me.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Sick&tired of being kicked off from your house when you complete a dungeon? ComingBackHome addon is what you need!
    Me is russian little bad in english :b
  • Demycilian
    Demycilian
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    New players these days. You have no idea what we of 2014 had to go through just to get that redbrown horse. Or level our enchanting. Or get a shot at the delve boss before it was destroyed by the 15 bots surrounding it day and night.
  • Eiagra
    Eiagra
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    My sister and I started at the same time, and we shared the burden of inventory management together as we worked on raising it. Early on, there's not a whole lot to spend gold on, so that was one of our focuses. We had to prioritize stuff for a while, consumed tons of food getting Provisioning up, etc. and just plain had to cool it with the hoarding.

    Note, this was before ESO+ so we didn't even have the option of double bankspace or craft bag.

    Ultimately, what we ended up doing was buying copies for friends until we had enough to form a couple storage guilds. We still use those guilds heavily.
          In verity.
  • logarifmik
    logarifmik
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    Never had a problem, when played my first character. I had no mules, but neither I have collected junk like food ingredients and similar. IMO 60 slots is more than enough for a start. Just stop picking up everything like a hoover.
    EU PC: @logarifmik | Languages: Русский, English
    Dimitri Frernis | Breton Sorcerer | Damage Dealer | Daggerfall Covenant
    Scales-of-Ice | Argonian Warden | Tank / Healer | Daggerfall Covenant
  • Juju_beans
    Juju_beans
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    I looted every day and then bought 2 bag slot upgrades so I was starting off with 80 slots.
    Then I got my horse and alternated between speed and bag slot every day.

    Then I found crafting and ended up with eso+ because it was just so much easier.
  • TheShadowScout
    TheShadowScout
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    Lestorn wrote: »
    Seriously. Sixty bag slots, and only ten per upgrade? This is something that really needs to be looked at...
    We all have been there.
    We all looked at it.
    We all dealt with it.
    We all managed and overcame the issues.

    Yes indeed, you find a lot of things to be researched, and start to wonder if you should hold onto it, or sell it to free up inventory.
    So much that some may start whining about their inventory allowance not being enough.
    Others don't have the problem, because they kept their adventuring main and crafting alt seperate, send everything they want to keep over to mules (Aka, characters that are not adventuring themselves, but just serve to carry things you want to hold onto for later) and thus keep their adventuring character(s) inventorry way more manageable.

    As for the prices... sure they get hefty rather quick like. As gold sink for people and as incentive to spend crowns on this. Duh.
    As always - pay the price, if you think it worth it... or do without if you don't.
    Lestorn wrote: »
    On an unrelated note ESO CAN, and WILL survive without your fifteen dollars a month, so please drop the god like attitudes.
    ...just like City of Heroes, eh?
    Face the facts, companies do NOT exist to proviude us with product, they exist to make a profit.
    ESO will survive as long as its profitable.
    The more profitable it is for them, the more extra resources (like paid employee time) they will spend on it to add more for us to enjoy.
    If it ever stops being profitable, the suits in charge will shut down the servers and sell off what is left.

    Yeah, the individual subscription fee may not matter.
    The profit on a whole on the other hand, that matters a very great deal.

    Welcome to capitalism.
    Its not perfect, but its better then having only Tetris to play... ;)
  • mikecrci
    mikecrci
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    It's plenty. You're not supposed to hoard.
  • MattT1988
    MattT1988
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    I think it’s fine. Maybe your keeping stuff you shouldn’t be? You shouldn’t be keeping any armour apart from the stuff your wearing when your leveling up, it’s useless.
  • Narvuntien
    Narvuntien
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    Sell your stuff, get gold, increase your bag size. problem solved.
  • freespirit
    freespirit
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    Also every time you get a blacksmithing/clothing/woodworking item with a trait on it research that!!

    Learning all 9 traits on all items is a horrendously long affair even if you have ESO+

    If you hope to stick with the game, get that research started now!! :)
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
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