PS4_ZeColmeia wrote: »Well every update and change makes me glad I built my main to do everything I ever wanted in the game. Motifs, achievements, master writs, and now transmute fully favors this approach at least from a saving gold and farming approach.
It took forever to get 360 skill points to make this happen, but as they continue to implement changes, I'm glad I did it.
Who else has 1 character they play on (I have alts for storage and crafting mat farming but I only play on my main) for most everything in the game?
Do you alt-oholics hate this design implementation or take it as the price of admission for easy role flexibility?
The only thing I dislike about it is the account-sharing of champion points and dye unlocks, I'd far rather my characters all achieved those things for themselves. Doubtless not the answer you were expecting, but some of us play multiple characters rather than "a main plus alts" and want to experience the whole game equally with them. I could never go back to playing a single character only, I find that it becomes too much like a chore if every session you log in the same character with no variety.
14 characters, all DDs. 2 Magicka, 1 Stamina of each class except Warden. (With U17 I’ll add another Warden to have 3 of each class)
All have maxed Fighters & Mages Guild, Undaunted and all Crafting.
7 characters can do 9 Traits (have been lazy with others).
All have maxed Inventory and all Horse upgrades, as well as bank.
2 characters know 56/56 Motifs and 3 more are getting close (yes that includes Buoyant Armiger).
Everyone has legendary BiS gear on them, at least 2+ sets per character, and are ready for endgame PVE (I play what’s needed for my team)
I also do all writs on every character each day.
Miss the times we had VR ranks when having alts actually involved some work, and not just a few hours to get 1-50.
Dapper Dinosaur wrote: »14 characters, all DDs. 2 Magicka, 1 Stamina of each class except Warden. (With U17 I’ll add another Warden to have 3 of each class)
All have maxed Fighters & Mages Guild, Undaunted and all Crafting.
7 characters can do 9 Traits (have been lazy with others).
All have maxed Inventory and all Horse upgrades, as well as bank.
2 characters know 56/56 Motifs and 3 more are getting close (yes that includes Buoyant Armiger).
Everyone has legendary BiS gear on them, at least 2+ sets per character, and are ready for endgame PVE (I play what’s needed for my team)
I also do all writs on every character each day.
Miss the times we had VR ranks when having alts actually involved some work, and not just a few hours to get 1-50.
@DPShiro How the hell are you not completely burned out on this game yet?
PS4_ZeColmeia wrote: »Well every update and change makes me glad I built my main to do everything I ever wanted in the game. Motifs, achievements, master writs, and now transmute fully favors this approach at least from a saving gold and farming approach.
It took forever to get 360 skill points to make this happen, but as they continue to implement changes, I'm glad I did it.
Who else has 1 character they play on (I have alts for storage and crafting mat farming but I only play on my main) for most everything in the game?
Do you alt-oholics hate this design implementation or take it as the price of admission for easy role flexibility?
MasterSpatula wrote: »If I had had a clue the direction they would take this game in, I would only have had one crafter. I learned Nirnhoned on 33 items on 6 characters. I've learned many motifs on 4 characters. Now, with the upcoming changes, the only reason you will ever really need to know a motif for will be account-wide, and there's next-to-no reason to ever craft any piece of gear ever again (not counting Master Writs.)
Boy, was I dumb.
PS4_ZeColmeia wrote: »Well every update and change makes me glad I built my main to do everything I ever wanted in the game. Motifs, achievements, master writs, and now transmute fully favors this approach at least from a saving gold and farming approach.
It took forever to get 360 skill points to make this happen, but as they continue to implement changes, I'm glad I did it.
Who else has 1 character they play on (I have alts for storage and crafting mat farming but I only play on my main) for most everything in the game?
Do you alt-oholics hate this design implementation or take it as the price of admission for easy role flexibility?
Dapper Dinosaur wrote: »14 characters, all DDs. 2 Magicka, 1 Stamina of each class except Warden. (With U17 I’ll add another Warden to have 3 of each class)
All have maxed Fighters & Mages Guild, Undaunted and all Crafting.
7 characters can do 9 Traits (have been lazy with others).
All have maxed Inventory and all Horse upgrades, as well as bank.
2 characters know 56/56 Motifs and 3 more are getting close (yes that includes Buoyant Armiger).
Everyone has legendary BiS gear on them, at least 2+ sets per character, and are ready for endgame PVE (I play what’s needed for my team)
I also do all writs on every character each day.
Miss the times we had VR ranks when having alts actually involved some work, and not just a few hours to get 1-50.
@DPShiro How the hell are you not completely burned out on this game yet?