Motherball wrote: »I expect a half-baked attempt that only players who enjoy (or are willing to endure) grouping get to use. Either that or RMT.
For those of us who have never played LOTRO or WoW can you explain how their systems work and what you like about it? What would make it better than the costume version you described?
lordrichter wrote: »
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
cabbageub17_ESO wrote: »For those of us who have never played LOTRO or WoW can you explain how their systems work and what you like about it? What would make it better than the costume version you described?
I haven't played LOTRO in forever but basically their system was that you had multiple inventory slots. 1 was what you actually were wearing and like 4 or 5 full sets of cosmetic slots. You just equipped what you wanted to appear as in the cosmetic slot and then you could choose to appear as whichever of the 4 or 5 cosmetic sets you wanted. It used to be you had to wear the same armor class (light, med, etc) cosmetically as you were wearing actually. Also you used to not be able to transform weapon appearances. Those might have changed in the intervening years.
1 workaround they had back then was to disable cosmetic appearances in PVP. That way you had visual clues that your opponent was in full plate or whatever. Seemed like a logical fix. And no this system wasn't available at launch. It took a few years.
Bladerunner1 wrote: »cabbageub17_ESO wrote: »For those of us who have never played LOTRO or WoW can you explain how their systems work and what you like about it? What would make it better than the costume version you described?
I haven't played LOTRO in forever but basically their system was that you had multiple inventory slots. 1 was what you actually were wearing and like 4 or 5 full sets of cosmetic slots. You just equipped what you wanted to appear as in the cosmetic slot and then you could choose to appear as whichever of the 4 or 5 cosmetic sets you wanted. It used to be you had to wear the same armor class (light, med, etc) cosmetically as you were wearing actually. Also you used to not be able to transform weapon appearances. Those might have changed in the intervening years.
1 workaround they had back then was to disable cosmetic appearances in PVP. That way you had visual clues that your opponent was in full plate or whatever. Seemed like a logical fix. And no this system wasn't available at launch. It took a few years.
I liked that system immensely, you could sell or throw away the armor after dying and saving it to one of five optional costume slots, it made me want to try on new pieces of junk gear to see how it looked.
MornaBaine wrote: »I am almost certain this will involve an endless grind and horrible RNG that will drive people to the cash shop. I am less than excited.
MLGProPlayer wrote: »This was confirmed by Gina like 6 months ago.
It's getting released in the next few weeks.
Doctordarkspawn wrote: »Yes but again, ZOS has a habit of using names that sound great and systems that are universally reviled.