Rattlecage

  • kaithuzar
    kaithuzar
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    kaithuzar wrote: »
    Sharp main sword, infused offhand maybe lightning damage on one, not sure about the other? Maybe infused sword on back bar with spell damage enchant & impen/infused shield w/tri-stat armor glyph

    Hi,

    What would the reason be for s/b on back over resto or lightning staff?

    I thought someone explained it earlier in the post but from my understanding, correct me if I'm wrong, but I've heard the damage reduction from s&b is better than having more heals on top of the ones you already have, ritual, bol, etc..
    Member of:
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  • Lord_Etrigan
    Lord_Etrigan
    ✭✭✭✭
    Hi,

    It’s all good and well if you are mag temp as you have plenty heals and a lot of you skills that will generate ulti.

    I’m running mag sorc and my heals are confined to resto staff (Healing ward for “oooh ***” moments), dark conversion or critical surge (not slotted on my bar). I have also taken a liking to combat prayer and use it just before swapping to main bar for 8% increased damage.

    Take away the resto and that leave me with trying to generate ulti with curse or structured entropy only as any other skill (Fury or frag) may one shot the target and that will handicap me.

    I have a mag DK with sword/board on both bars but found I prefer keeping the enemy at a distance rather than in your face approach as it allows room to manoeuvre. There was also plenty times when I was on my Dk and wishing I had a ranged attack against other sorc and archers on keep walls.(I’m looking at you warden spamming birds at me).

    The topic however seemed to have gravitated to mag temp running rattles instead of addressing mag sorc utilization of the set. Bear in mind if I was to slot the set then it will be jewellery and weapons so that I get the benefits of the spell damage without sacrificing the passives light armour provides. :)

    PS4 EU
    Lord Etrigan (Former Emperor): PVE High Elf Sorcerer
    Nyssa al Ghul: PVP Nightblade Wood Elf (Ganker)
    Lady-Death : PVP High Elf Sorcerer (8 x Campaigns Former Empress and Grand Warlord) Retired:(
    Achmed-Silence I keel you: PVP Dark Elf Nightblade (Suicide Bomber)
    I'm with stupid: PVP Argonian Magic Temp (Group support and healer).

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    LONG LIVE THE QUEEN!!
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    Akinos wrote: »
    Akinos wrote: »
    For a pve magica Templar tank/dps hybrid I’ve been toying for while with Rattle cage, spinners, 1 piece kena and apprentice. Using spell power potions gets expensive, the guild skill can be a bit clunky and there are a whole bag of skills I would rather have

    Name three.

    For PvP you could run rearming trap, prox det, weakness to elements, pierce armor, rapid regen/mutagen, low slash, reverb bash, unstable core, plenty of skills to choose from once entropy is off the bar.

    Oh my God. What is so hard. Give my 2 bars. 5 skills on one. Four skills on the other. Then tell me why entropy, is not granted that spot. Simple.

    6e75hoP2QxGXZ6bo_h__HA.jpeg
    With Rattlecage I can use rearming trap, which gives minor force and another CC. Which is huge in pvp for a magplar.



    Try having a lil less attitude in your posts, people might be more willing to answer you then. Just a thought :)

    K.

    I have 75+ days on my mag temp and have never been a vamp. I would not have mist form. That would never be on my bar.

    You guys are like @TheDoomsdayMonster with the combat physician set. Rattle is a Garbo set. Nothing you have said has convinced me. But at least you followed the actual question this time. Good work.

    \/ this guy too. Good try.

    For a pve magica Templar tank/dps hybrid I’ve been toying for while with Rattle cage, spinners, 1 piece kena and apprentice. Using spell power potions gets expensive, the guild skill can be a bit clunky and there are a whole bag of skills I would rather have

    Name three.

    Did we have a bad Christmas perhaps? :/

    Lol

    Try about half the Templar skills for a start :D

    Nice deflection. Give me your bars and then Name three skills that are better them entropy for a temp.

    Purifying light, Total dark, Dark flare, Vampires bane, Repentance.... I could go on.

    All those would be on your bar regardless, Give me the 9 other skills on your bar, then give me the skills that you slot over entropy. This is not that hard man, why are you making it difficult.

    My two bars.
    D/W : [1] repentance [2] Aurora Javelin [3] Vampires bane [4] Puncturing Sweep [5] Radiant Glory(pve) or dark flare(pvp)
    S&B : [1] Mist form [2] Extended ritual [3] Honor the dead [4] Purifying light [5] Rune Focus


    I could never for the life of me ever justify using entropy especially on a Templar. If i'm not using rattle cage. Ill just use spell power pots. I mean seriously, if I wasn't using mist form for some masochistic reason in pvp Id run total dark. Everything else in this kit is --ESSENTIAL-- for templar in open world pvp. Repentance most of all for sustain. Can't be running out of stam on the battlefield or your ded + its a free cast heal.

    No mist form?! I'm dieing laughing. You must sit in storm haven dueling all day. Because if your running around cyro with no mist form your gonna get zerged down hard dude. Magplar simply doesn't have the jukes to be getting rid of snares. You pretty much lost all credibility in my eyes my lord. ahhahaha

    100% agreed...

    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • exeeter702
    exeeter702
    ✭✭✭✭✭
    ✭✭
    Akinos wrote: »
    Akinos wrote: »
    For a pve magica Templar tank/dps hybrid I’ve been toying for while with Rattle cage, spinners, 1 piece kena and apprentice. Using spell power potions gets expensive, the guild skill can be a bit clunky and there are a whole bag of skills I would rather have

    Name three.

    For PvP you could run rearming trap, prox det, weakness to elements, pierce armor, rapid regen/mutagen, low slash, reverb bash, unstable core, plenty of skills to choose from once entropy is off the bar.

    Oh my God. What is so hard. Give my 2 bars. 5 skills on one. Four skills on the other. Then tell me why entropy, is not granted that spot. Simple.

    6e75hoP2QxGXZ6bo_h__HA.jpeg
    With Rattlecage I can use rearming trap, which gives minor force and another CC. Which is huge in pvp for a magplar.



    Try having a lil less attitude in your posts, people might be more willing to answer you then. Just a thought :)

    K.

    I have 75+ days on my mag temp and have never been a vamp. I would not have mist form. That would never be on my bar.

    You guys are like @TheDoomsdayMonster with the combat physician set. Rattle is a Garbo set. Nothing you have said has convinced me. But at least you followed the actual question this time. Good work.

    \/ this guy too. Good try.

    For a pve magica Templar tank/dps hybrid I’ve been toying for while with Rattle cage, spinners, 1 piece kena and apprentice. Using spell power potions gets expensive, the guild skill can be a bit clunky and there are a whole bag of skills I would rather have

    Name three.

    Did we have a bad Christmas perhaps? :/

    Lol

    Try about half the Templar skills for a start :D

    Nice deflection. Give me your bars and then Name three skills that are better them entropy for a temp.

    Purifying light, Total dark, Dark flare, Vampires bane, Repentance.... I could go on.

    All those would be on your bar regardless, Give me the 9 other skills on your bar, then give me the skills that you slot over entropy. This is not that hard man, why are you making it difficult.

    My two bars.
    D/W : [1] repentance [2] Aurora Javelin [3] Vampires bane [4] Puncturing Sweep [5] Radiant Glory(pve) or dark flare(pvp)
    S&B : [1] Mist form [2] Extended ritual [3] Honor the dead [4] Purifying light [5] Rune Focus


    I could never for the life of me ever justify using entropy especially on a Templar. If i'm not using rattle cage. Ill just use spell power pots. I mean seriously, if I wasn't using mist form for some masochistic reason in pvp Id run total dark. Everything else in this kit is --ESSENTIAL-- for templar in open world pvp. Repentance most of all for sustain. Can't be running out of stam on the battlefield or your ded + its a free cast heal.

    Rattle may be a handful of things, garbage is not one of them.
  • kaithuzar
    kaithuzar
    ✭✭✭✭✭
    Actually, there isn't any reason magplar can't follow the niche magblade meta & run 2h front instead of dw, that way they can run forward momentum & still have increased damage + some mobility. Although I would still consider mist form as likely needed just for move speed unless you're running speed pots of some type.
    Member of:
    Fantasia - osh kosh b-josh
    Just Chill - Crown's house
    GoldCloaks - Durruthy test server penga
    Small Meme Guild - Mano's house

    Former member of:
    Legend - Siffer fan boy club
    TKO (tamriel knight's order) - free bks
    Deviance - Leonard's senche tiger
    Purple - hamNchz is my hero
    Eight Divines - myrlifax stop playing final fantasy
    WKB (we kill bosses) - turd where you go?
    Arcance Council - Klytz Kommander
    World Boss - Mike & Chewy gone EP
    M12 (majestic twelve) - cult of the loli zerg
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