One quarter of the 10 million accounts sold are active?
Doesn't pass the common-sense test. Maybe 2.5 million is true but it doesn't sound likely.
1) more than three quarters of players I knew at launch have stopped playing. Many players have multiple accounts they log into occasionally because of horrible inventory management. Bots buy accounts that get banned. The game is 4 years old and has some terrible reviews, so I don't believe a quarter of all players are still playing.
2) interesting timing. Just after a competiton that was entered simply by logging in, an in-game event which rewarded crown store items for the first time, and a free-play weekend. Even IF (it's a big if) zos didn't count free play accounts in their 10 million players headline, I see no evidence they didn't count free play accounts in the 2.5 million active players claim.
Korah_Eaglecry wrote: »Korah_Eaglecry wrote: »According to an article on MCV mcvuk.com/articles/publishing/ten-million-in-tamriel-the-slow-build-success-story-of-elder-scrolls-online published just 2 days ago indicates that the actual active playerbase month-to-month is in fact far smaller than the 10 million milestone ZOS likes to boast. The actual number is 2.5 million players, which is still a healthy number for an MMO, but by far nothing close to the very misleading number reflective of players that have made accounts over the life of the game.
Theres still a question of how many of those 2.5 million are actual players and not bots. But at least we now know that the game is indeed healthy.
EDIT: Fixed link to article.
I do not think anyone thought for a moment there were 10 million active players in any given month, even a given year. Zos' statements have always been clear that it was based on sales and never suggested they were all active players at the time.
Since they are not publicly traded I am actually surprised Zos would state how many active players the game has. Heck, probably the most successful MMO, let along MMORPG that is privately owned.
This right here. I never figured, outside of that 10 million number they love to throw around every chance they get, they would ever release numbers of actively playing users for a month.
BTW, that number is atrociously f'ing high for no g'damn tanks in Q. SERIOUSLY.
I think you and the other poster are missing the trees for the forest here. The thread is about the 2.5 million number, not the 10 million.
leepalmer95 wrote: »It's likely the 2.5m is misrepresented.
Most 'players' are bots.
I don't know about other servers but my server is pretty dead. Even in peak hours its very notable how much less players there are around the main city's.
We don't even have a full pvp campaign anymore, its never pop locked by everyone, usually 1-2 bar for most of the day and maybe 1-2 alliances will go to 3 bars later on.
what i wonder is why compared to BDO and warframe and WOW- the streamer viewer base is literally 10 percent of those other games. those games regularly hit 3000 viewers at a time- this game barely hits 300. if our player base matches those- why is the support on twitch so poor i wonder?
http://steamcharts.com/app/306130monktoasty wrote: »It has to be low or else they'd give us a definite answer.
Yes..there is 2 million on the server for more than 5 minutes at any given time.
I think more like 5 to 10k players if that who ate actually playing at any given time.
KingYogi415 wrote: »
Korah_Eaglecry wrote: »starkerealm wrote: »Korah_Eaglecry wrote: »Korah_Eaglecry wrote: »Korah_Eaglecry wrote: »indicates that the actual active playerbase month-to-month is in fact far smaller than the 10 million milestone ZOS likes to boast. The actual number is 2.5 million players, which is still a healthy number for an MMO, but by far nothing close to the very misleading number reflective of players that have made accounts over the life of the game.
You just contradicted yourself. They never claimed there were 10 million active accounts, they claimed there had been 10 million unique accounts created over the course of the game's lifetime, as you stated.
That's not misleading. People just can't think hard enough apparently.
Pretty sure I didnt contradict myself. At no time do I claim 10 million accounts were active accounts. In fact I say the actual number is 2.5 million. Which you can read earlier in that very sentence.
Apparently people, ie you, cant think hard enough to read something thoroughly before posting.
Dude, you said ZOS' claim was misleading. How is it misleading when it's true?
Because it is misleading. Something can be true and misleading at the same time. Honestly, Im not even sure why that is something you decided to pick apart unless you were looking to pick an fight.
No, the representation of the 10m accounts as "active players," is misleading, but you did that. ZOS was fairly careful to say that 10m people had played their game, which is somewhat debatable, given players who have multiple accounts, but they weren't going out and saying that ESO had 10m people logged in. That was you.
Specifically cite where I state there were 10 million active players.
Korah_Eaglecry wrote: »...the actual active playerbase month-to-month is in fact far smaller than the 10 million milestone ZOS likes to boast.
MLGProPlayer wrote: »Assuming that 1/3 of the player base is on each platform, as ZOS has previously claimed, and that the population is evenly split across EU and NA, then there are around 400k players per server on each platform. That number doesn't seem so high.
The only thing that is off to me though is that it isn't corroborated by the Steam user data. Steam says that there are only 15-30k uniqe logins each month. ZOS has previously stated that Steam represents about 1/3 of the total PC player base, which would put the total monthly PC player base at 45-90k concurrent players. or just 20-45k per server.
Korah_Eaglecry wrote: »MLGProPlayer wrote: »Assuming that 1/3 of the player base is on each platform, as ZOS has previously claimed, and that the population is evenly split across EU and NA, then there are around 400k players per server on each platform. That number doesn't seem so high.
The only thing that is off to me though is that it isn't corroborated by the Steam user data. Steam says that there are only 15-30k uniqe logins each month. ZOS has previously stated that Steam represents about 1/3 of the total PC player base, which would put the total monthly PC player base at 45-90k concurrent players. or just 20-45k per server.
Was the steam comment a recent comment or is it older?
dwemer_paleologist wrote: »i play daily, and if i was to give an estimation of how many people i see daily in both PvP and PvE i would have to say is around maybe at MOST about 10,000 people. and that would be an exaggeration and very leaniant amount of people.
now your numbers might be just accounts opened and not actually playing eso, but my numbers are stating people i see daily.