NiclasFridholm wrote: »No they dont, probably since in PvP it would be a tiny bit OP...
Joy_Division wrote: »NiclasFridholm wrote: »No they dont, probably since in PvP it would be a tiny bit OP...
I never did understand this argument. So it's OK for 5 poison injections, 6 detro ultimates, 4 haunting curses, 8 different alchemical poison procs, and have multiple NBs incap strike me but we are going to draw a line at Purifying Light? Because wasting resources using the limited skills on your bar that don't have any effect whatsoever is just a thrilling mechanic we need more of in this game.
Joy_Division wrote: »NiclasFridholm wrote: »No they dont, probably since in PvP it would be a tiny bit OP...
I never did understand this argument. So it's OK for 5 poison injections, 6 detro ultimates, 4 haunting curses, 8 different alchemical poison procs, and have multiple NBs incap strike me but we are going to draw a line at Purifying Light? Because wasting resources using the limited skills on your bar that don't have any effect whatsoever is just a thrilling mechanic we need more of in this game.
Brutusmax1mus wrote: »Joy_Division wrote: »NiclasFridholm wrote: »No they dont, probably since in PvP it would be a tiny bit OP...
I never did understand this argument. So it's OK for 5 poison injections, 6 detro ultimates, 4 haunting curses, 8 different alchemical poison procs, and have multiple NBs incap strike me but we are going to draw a line at Purifying Light? Because wasting resources using the limited skills on your bar that don't have any effect whatsoever is just a thrilling mechanic we need more of in this game.
Templars have been shafted.
Brutusmax1mus wrote: »Joy_Division wrote: »NiclasFridholm wrote: »No they dont, probably since in PvP it would be a tiny bit OP...
I never did understand this argument. So it's OK for 5 poison injections, 6 detro ultimates, 4 haunting curses, 8 different alchemical poison procs, and have multiple NBs incap strike me but we are going to draw a line at Purifying Light? Because wasting resources using the limited skills on your bar that don't have any effect whatsoever is just a thrilling mechanic we need more of in this game.
Templars have been shafted.
Templars have been shafted since miss chance was removed, Dawn wraith passive adding resists removed, regen removed from ability use, major mending removed after making healing too moble, and our SD boosts replaced with single use empowers.
Joy_Division wrote: »NiclasFridholm wrote: »No they dont, probably since in PvP it would be a tiny bit OP...
I never did understand this argument. So it's OK for 5 poison injections, 6 detro ultimates, 4 haunting curses, 8 different alchemical poison procs, and have multiple NBs incap strike me but we are going to draw a line at Purifying Light? Because wasting resources using the limited skills on your bar that don't have any effect whatsoever is just a thrilling mechanic we need more of in this game.