Maintenance for the week of April 6:
• ESO Store and Account System for maintenance – April 8, 9:00AM EDT (13:00 UTC) - 6:00PM EDT (22:00 UTC)
We are currently investigating connection issues some players are having on the European megaservers. We will update as new information becomes available.

[PVP] Let's talk about Perma-blocking solutions [November Monthly Combat Update]

  • SirCritical
    SirCritical
    ✭✭✭✭✭
    With Battle Spirit, let's make blocking impossible in Cyrodiil. The war is for the brave ones! Problem solved, move along.

    Let PvE remain the same.
  • paulsimonps
    paulsimonps
    ✭✭✭✭✭
    ✭✭✭
    With Battle Spirit, let's make blocking impossible in Cyrodiil. The war is for the brave ones! Problem solved, move along.

    Let PvE remain the same.

    OpoQQ.jpg
  • Zordrage
    Zordrage
    ✭✭✭✭✭
    Devs should just bring back Stat Soft/hard caps.....

    Of course people can Perma block and Magic Shield spam all day when you can put everything into 1 resource stat without almost no drawback....
  • Liofa
    Liofa
    ✭✭✭✭✭
    ✭✭
    Zoliru wrote: »
    Devs should just bring back Stat Soft/hard caps.....

    Of course people can Perma block and Magic Shield spam all day when you can put everything into 1 resource stat without almost no drawback....

    Permablock cannot be achieved just by putting everything into one resource stat . You have to use Sturdy items , that means no critical resistance unless you are using impregnable . You have to use shield-play enchants , which means you will lack healing/damage/sustain on skill usage . Permablock has many drawbacks , unlike shield stacking/spamming .
  • Strider__Roshin
    Strider__Roshin
    ✭✭✭✭✭
    ✭✭✭✭
    Change shattering blows so that your damage ignores damage shields and blocking by a certain percentage.
  • brtomkin
    brtomkin
    ✭✭✭
    Daus wrote: »
    Change shattering blows so that your damage ignores damage shields and blocking by a certain percentage.

    I agree with this. Blocking should not be nerfed... We should be given tools to counter blocking targets - leave it up to the players to put the tools to good use.

    PS5 NA: Pickmans__Model, CP 2600+
  • FloppyTouch
    FloppyTouch
    ✭✭✭✭✭
    ✭✭✭
    Reduce block sure but also reduce burst please
    Edited by FloppyTouch on December 4, 2017 3:00AM
  • paulsimonps
    paulsimonps
    ✭✭✭✭✭
    ✭✭✭
    Liofa wrote: »
    Zoliru wrote: »
    Devs should just bring back Stat Soft/hard caps.....

    Of course people can Perma block and Magic Shield spam all day when you can put everything into 1 resource stat without almost no drawback....

    Permablock cannot be achieved just by putting everything into one resource stat . You have to use Sturdy items , that means no critical resistance unless you are using impregnable . You have to use shield-play enchants , which means you will lack healing/damage/sustain on skill usage . Permablock has many drawbacks , unlike shield stacking/spamming .

    Indeed, you really have to spec into it hard to be a true perma blocker. Been saying it for a long time that its not the perma blockers that are dangerous, its the ones that block a lot but know when to drop it to fight back, and they don't have to spec into it as much. Shields stacking like you said all comes from stacking max magicka which also boosts healing and offensive capabilities, zero draw back for a magicka toon, all the defense and all the offense.
  • Xvorg
    Xvorg
    ✭✭✭✭✭
    ✭✭
    You know what we need? A Pot... a simple pot that drops block on every enemy around you for 6 secs. You can also make a pot that drops shields too. xD

    Leave permablockers just the way they are. They are not a threat unless working with a good group
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Wreuntzylla
    Wreuntzylla
    ✭✭✭✭✭
    ✭✭
    There are multiple counters to block, people simply choose not to use them. And they counters are much more accessible than counters to dodge roll.

    From a PvP perspective, I have no idea why they are going after block before dodge.
    Edited by Wreuntzylla on December 4, 2017 7:18PM
  • usmcjdking
    usmcjdking
    ✭✭✭✭✭
    ✭✭✭
    There are multiple counters to block, people simply choose not to use them. And they counters are much more accessible than counters to dodge roll.

    From a PvP perspective, I have no idea why they are going after block before dodge.

    Anything that counters block generally counters everything else.
    0331
    0602
  • FloppyTouch
    FloppyTouch
    ✭✭✭✭✭
    ✭✭✭
    usmcjdking wrote: »
    There are multiple counters to block, people simply choose not to use them. And they counters are much more accessible than counters to dodge roll.

    From a PvP perspective, I have no idea why they are going after block before dodge.

    Anything that counters block generally counters everything else.

    Well not very true ground AoEs counter block very well and bc they are blocking they move slow and eat the damage. This does not effect other playstyles as much bc they will roll away or shield and walk out of them. This hurts block builds more bc if the dodge roll they eat stam if they don’t move they lose a lot of health, if they drop block well the take more damage.
  • UnversedNumber3
    UnversedNumber3
    ✭✭✭
    I think we should replace all shields with finger puppets used to distract an enemy instead of blocking attacks.
    Played for about 2 years on Xbox and did everything you can do (-emp).
    Still pretty new to PC-NA.
  • ecru
    ecru
    ✭✭✭✭✭
    imo the whole meta is screwed up.

    if i had my way i'd increase the health bonus gained from battle spirit by 15-20k, nerf permablocking, slightly nerf healing, and potentially increase dps a little bit. ttk is both too high on soft targets due to small hp pools, and too low on permablockers.

    people's health should not be constantly yo-yoing either, sustained pressure should have rewards and there should be other ways to ensure kills besides bursting someone's entire hp pool.
    Gryphon Heart
    Godslayer
    Dawnbringer
  • kessik221
    kessik221
    ✭✭✭
    lol there are plenty of counters to blocking. Use dots, the ticks drain more stamina, use unblockable CC then blow up your target, like stonefist and fossilize. Use moves like power of light that can't be blocked. simply ignore them and move on; having perma block capabilities reduce your damage output significantly.
  • Rohaus
    Rohaus
    ✭✭✭✭✭
    Werewolves are amazing for taking down tanks!
    YouTube channel Rohaus Lives!
    Daggerfall Covenant
    VR16 DragonKnight
  • Nifty2g
    Nifty2g
    ✭✭✭✭✭
    ✭✭✭✭✭
    It is really unacceptable to be seeing enemy NPCs doing to equivalent of animation canceling during a PVE event and though you seem to have not experience an auto-attack during the AOE steam breath conal telegraph, but I have, and it leaves nasty thoughts in my mind whenever Olms moves to that phase. Are these events happening all of the time? No, but such animation cancels do happen every run and leave behind ideas that I should be blocking a lot more than I should have to or even want to.
    @Personofsecrets I've heard multiple people talking about Olms doing animation cancelling, I've done a lot of runs and never seen it, guess I'm just lucky. I can't wait till I get to experience Olms trying to boost his DPS up.

    As for this topic, I hope they keep their perma blocking changes to PvP, I am tired of their tank changes affecting PvE all the time and just making it more difficult for newer players. Not to mention some (most) changes they bring in just makes the role boring from patch to patch, switching from Homestead to Morrowind was insanely boring. But you get used to it but thats not the point
    #MOREORBS
  • Maura_Neysa
    Maura_Neysa
    ✭✭✭✭✭
    I set so tired of this post. There's already answers to permablock, its called CC. Blocking is no different than shield stacking or mass self healing. Its your own fault if you aren't built to face them, no different than NB vs Ritual of Retrobution
    Maiden Maura - Xbox NA
    Warden Ice Tank (By far my favorite) -RIP #Nerfmire
    Stormproof, Shehai Shatterer, Mageslayer(solo tanked), Ophidian Overlord, Assistant Alienist, Boethiah's Scythe,Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor
    Major
    Dragon Knight Healer (Since Homestead)
    Shehai Shatterer, Mageslayer,
    Warden 2x Bow DPS
    Stormproof, Shehai Shatterer, Mageslayer, Ophidian Overlord, Assistant Alienist, Boethiah's Scythe, Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor, Sunspire Saint,
    Others
    PvP StamDen, Warden Healer, MagDen, Stamplar, StamSorc, DK Failed Attempt, NB Failed Attempt

    Playing BiS isn't impressive, playing unique at BiS lvl, THAT's impressive.


  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    Several OP game mechanics already have cost increases built into it, block should too, how...I leave that up to our "competent" game devs. :s

    PC EU
    PvP only
Sign In or Register to comment.