SirCritical wrote: »With Battle Spirit, let's make blocking impossible in Cyrodiil. The war is for the brave ones! Problem solved, move along.
Let PvE remain the same.

Devs should just bring back Stat Soft/hard caps.....
Of course people can Perma block and Magic Shield spam all day when you can put everything into 1 resource stat without almost no drawback....
Change shattering blows so that your damage ignores damage shields and blocking by a certain percentage.
Devs should just bring back Stat Soft/hard caps.....
Of course people can Perma block and Magic Shield spam all day when you can put everything into 1 resource stat without almost no drawback....
Permablock cannot be achieved just by putting everything into one resource stat . You have to use Sturdy items , that means no critical resistance unless you are using impregnable . You have to use shield-play enchants , which means you will lack healing/damage/sustain on skill usage . Permablock has many drawbacks , unlike shield stacking/spamming .
Wreuntzylla wrote: »There are multiple counters to block, people simply choose not to use them. And they counters are much more accessible than counters to dodge roll.
From a PvP perspective, I have no idea why they are going after block before dodge.
usmcjdking wrote: »Wreuntzylla wrote: »There are multiple counters to block, people simply choose not to use them. And they counters are much more accessible than counters to dodge roll.
From a PvP perspective, I have no idea why they are going after block before dodge.
Anything that counters block generally counters everything else.
@Personofsecrets I've heard multiple people talking about Olms doing animation cancelling, I've done a lot of runs and never seen it, guess I'm just lucky. I can't wait till I get to experience Olms trying to boost his DPS up.Personofsecrets wrote: »It is really unacceptable to be seeing enemy NPCs doing to equivalent of animation canceling during a PVE event and though you seem to have not experience an auto-attack during the AOE steam breath conal telegraph, but I have, and it leaves nasty thoughts in my mind whenever Olms moves to that phase. Are these events happening all of the time? No, but such animation cancels do happen every run and leave behind ideas that I should be blocking a lot more than I should have to or even want to.