LOL that one is new, Dps who want to be healers, especially wardens, are far too common, however they do nothing wrong except lowering their own dps and mess up my parse, should I do mutagen or will you continue to spam rapid regen?I couldn't even imagine there was a flip side to all this, until this morning.
I queued as a tank on an endgame tank. Get in there with three >50 characters, and there's another tank. I'm pretty sure he took the healer slot because we didn't have a healer.
And all that *** did for half the *** dungeon was taunt-steal and then run around. So I had to dump skill points on the spot to make a DPS/Healer support character (stamplar to the rescue) to make sure this *** got through the entire thing.
I had to pull the bourbon out after that one. And it left me firmer of the impression that if you really want to be a tank, just press tank. Because this guy wasn't going to do any damage or healing. I really do think being able to choose every role is more problematic than helpful.
SydneyGrey wrote: »There's no such thing as "fake" DPS. There is bad DPS, but not "fake" DPS. When you queue for a dungeon there are only three roles you can choose from when you enter, and if you're not a tank or healer, you have to check off the DPS box by default. Basically, you don't want anyone doing DPS unless they're extremely competent. That would be ideal, sure, but you can't say that newer or less competent people aren't allowed to do dungeons. If you don't want incompetent people PUGing with you, then don't do PUGs. Do dungeon runs with a high-level guild group instead.[snip] Why do people get so worked up about "fake tanks" when the real issue are the "fake DPS" that you see? If your DPS is high enough, you can blow through virtually every normal dungeon without a tank, without a healer. It's when the DPS are in 30K health heavy armor light-attacking with their bow that they start to notice problems.
Of course, I would never advocate such a draconian "solution" to the "fake DPS" problem, nor would I ever entertain this for this so-called problem of yours.
Couldn't any character don heavy armor, a shield, slot Puncture, and easily and effectively tank any normal random dungeon?
I made two NB tanks for this event, both under level 15, and have breezed through every dungeon with that setup. Tanking normal dungeons is stupid easy...and boring. No reason anyone can't do it.
MaleAmazon wrote: »I dont think the problem is fake tanks in normal per se, it´s the fact that the behaviour is normalised, see broken windows theory;
https://en.wikipedia.org/wiki/Broken_windows_theory
So these people might well go on to keep faketanking vet dungeons, and it spreads the notion that it is ok to cheat others in order to gain an advantage.
But then this is a game where people argue that Miat´s addon is quite acceptable since ZoS havent banned it
I´ll restate it; add an option to play with unbalanced groups, that way you know what youre getting into. It is explicitly stated in DF that the role picker is there to create balanced groups. So it´s against ToS to try and game it.
I should really work at ZoS
I couldn't even imagine there was a flip side to all this, until this morning.
I queued as a tank on an endgame tank. Get in there with three >50 characters, and there's another tank. I'm pretty sure he took the healer slot because we didn't have a healer.
And all that *** did for half the *** dungeon was taunt-steal and then run around. So I had to dump skill points on the spot to make a DPS/Healer support character (stamplar to the rescue) to make sure this *** got through the entire thing.
I had to pull the bourbon out after that one. And it left me firmer of the impression that if you really want to be a tank, just press tank. Because this guy wasn't going to do any damage or healing. I really do think being able to choose every role is more problematic than helpful.
MaleAmazon wrote: »I dont think the problem is fake tanks in normal per se, it´s the fact that the behaviour is normalised, see broken windows theory;
https://en.wikipedia.org/wiki/Broken_windows_theory
So these people might well go on to keep faketanking vet dungeons, and it spreads the notion that it is ok to cheat others in order to gain an advantage.
But then this is a game where people argue that Miat´s addon is quite acceptable since ZoS havent banned it
I´ll restate it; add an option to play with unbalanced groups, that way you know what youre getting into. It is explicitly stated in DF that the role picker is there to create balanced groups. So it´s against ToS to try and game it.
I should really work at ZoS
and, most importantly, an endgame tank should be wise enough to just talk to the other person, and discuss about their job allocation.
MaleAmazon wrote: »I dont think the problem is fake tanks in normal per se, it´s the fact that the behaviour is normalised, see broken windows theory;
https://en.wikipedia.org/wiki/Broken_windows_theory
So these people might well go on to keep faketanking vet dungeons, and it spreads the notion that it is ok to cheat others in order to gain an advantage.
But then this is a game where people argue that Miat´s addon is quite acceptable since ZoS havent banned it
I´ll restate it; add an option to play with unbalanced groups, that way you know what youre getting into. It is explicitly stated in DF that the role picker is there to create balanced groups. So it´s against ToS to try and game it.
I should really work at ZoS
I honestly agree. Add true trinity queue in contrast to the any role '*** show' queue. Or heck, even add instead a 4DD only queue.
Who wants to guess how popular a 4DD queue would actually be? Anyone? Bueller?
MaleAmazon wrote: »I dont think the problem is fake tanks in normal per se, it´s the fact that the behaviour is normalised, see broken windows theory;
https://en.wikipedia.org/wiki/Broken_windows_theory
So these people might well go on to keep faketanking vet dungeons, and it spreads the notion that it is ok to cheat others in order to gain an advantage.
But then this is a game where people argue that Miat´s addon is quite acceptable since ZoS havent banned it
I´ll restate it; add an option to play with unbalanced groups, that way you know what youre getting into. It is explicitly stated in DF that the role picker is there to create balanced groups. So it´s against ToS to try and game it.
I should really work at ZoS
Can tank and healer have an option to report dpses? Very often when I used to do pledges my tank did 33-45% of total group damage so...
You really, probably, shouldn't.
All Broken Windows based policies actually do is encourage punitive enforcement behavior.
It's easy to point to it and say, "look at all the enforcement we did, aren't we doing a great job?" But, the idea that "broken windows" are behind normalizing behavior was never confirmed. There's a very strong argument that any "success" a program like that enjoys is the result of confirmation bias.
And therein is the underlying problem.Taleof2Cities wrote: »[snip] Why do people get so worked up about "fake tanks" when the real issue are the "fake DPS" that you see? If your DPS is high enough, you can blow through virtually every normal dungeon without a tank, without a healer. It's when the DPS are in 30K health heavy armor light-attacking with their bow that they start to notice problems.
Of course, I would never advocate such a draconian "solution" to the "fake DPS" problem, nor would I ever entertain this for this so-called problem of yours.
@code65536 is right.
These are normal dungeons, folks ... and the traditional roles don't matter. Players just want the complete and to move on to the next character.
So how about a player voted ranking system, of sorts. As simple as a +1 +0 -1 vote from each character to each character that added up over time.This is what I think is the solution to the fake tank problem.
Have a "report player for not performing role" feature. You right click on player in the group listing and report them for skipping the queue as a dps. Quick and simple.
After a player receives a certain amount of reports (3 or 5?) from different players in different groups the ability to queue as tank and healer is locked for a set amount of time. (1 week?) This would force that player to only queue as DPS with that character until that time expires. Since it requires reports from different players in multiple different groups it should prevent abuse.
What do you guys think?
I think it would be awesome way bring some fairness back and punish players who think they are entitled to skip the queue.
So what would constitute "tanking" to you...that the player has S&B equipped?...that he/she has a taunt slotted?...that he/she is perma-blocking? And...if the player only fulfills one of those requirements, than is he/she a tank? If I slotted inner rage as a magsorc would I be a tank...or not?
@Epona222, context...Merlin13KAGL wrote: »And therein is the underlying problem.Taleof2Cities wrote: »[snip] Why do people get so worked up about "fake tanks" when the real issue are the "fake DPS" that you see? If your DPS is high enough, you can blow through virtually every normal dungeon without a tank, without a healer. It's when the DPS are in 30K health heavy armor light-attacking with their bow that they start to notice problems.
Of course, I would never advocate such a draconian "solution" to the "fake DPS" problem, nor would I ever entertain this for this so-called problem of yours.
@code65536 is right.
These are normal dungeons, folks ... and the traditional roles don't matter. Players just want the complete and to move on to the next character.
Those roles should matter, even on norm, even at level 10 with not much more than puncture, grand healing, and the first skill of your class and weapon skills.
The zone restriction is already there, so it's not unreasonable for Banished Cells to be tuned to L10-L12, etc, but the roles should still matter. When they don't, the new players don't learn anything from it. They don't improve their role.
Level scaling + One Tamriel + CP's (if applicable) + nerfs + power creep have dumbed down overland and normal content so much that this is the result. Prior to all this, when the zones actually had some kind of bite to them, the four man dungeons were actually a useful tool to teach and gauge both individual and group capability.
"Anything goes," not because it's what players do on purpose, but rather because it's what the content allows leads to those L10 'doesn't-matter" runs producing CP690 "doesn't matter" players. And the problem is, once you roll over Vet, it does matter.
[snip]
MaleAmazon wrote: »So these people might well go on to keep faketanking vet dungeons, and it spreads the notion that it is ok to cheat others in order to gain an advantage.
But then this is a game where people argue that Miat´s addon is quite acceptable since ZoS havent banned it
I´ll restate it; add an option to play with unbalanced groups, that way you know what youre getting into. It is explicitly stated in DF that the role picker is there to create balanced groups. So it´s against ToS to try and game it.
I should really work at ZoS
Fixed it for you.MaleAmazon wrote: »So these people might well go on to keep faketanking vet dungeons, and it spreads the notion that it is ok to cheat others in order to gain an advantage.
But then this is a game where people argue that Miat´s addon is quite acceptable since ZoS havent banned it
I´ll restate it; add an option to play with unbalanced groups, that way you know what youre getting into. It is explicitly stated in DF that the role picker is there to create balanced groups. So it´s against ToS to try and game it.
I should really work at ZoS
1. People queueing as tanks for roles they can actually perform are providing an advantage (lesser queue time ability to actuallly clear the content) for everyone, not only for themselves.
That so?4. Nowhere in the game is stated, what exactly a tank or healer or dps is supposed to do. Yes, there is some very general description, like a healer is healing and a tank is keeping mobs away from his mates, but that's it. Accoding to the ingame description a player who is killing mobs before they can hurt anyone, is doing his job as a tank. A stam player who is using vigor is, well ... healing. Whether that is sufficient to complete certain content is a different topic. So players like those might be breaking other players expectations, but they aren't breaking any rules. There is no clear definition of a healer or tank, therefore there is no clear definition of a fake healer or fake tank.

This is what I think is the solution to the fake tank problem.
Have a "report player for not performing role" feature. You right click on player in the group listing and report them for skipping the queue as a dps. Quick and simple.
After a player receives a certain amount of reports (3 or 5?) from different players in different groups the ability to queue as tank and healer is locked for a set amount of time. (1 week?) This would force that player to only queue as DPS with that character until that time expires. Since it requires reports from different players in multiple different groups it should prevent abuse.
What do you guys think?
I think it would be awesome way bring some fairness back and punish players who think they are entitled to skip the queue.
This is what I think is the solution to the fake tank problem.
Have a "report player for not performing role" feature. You right click on player in the group listing and report them for skipping the queue as a dps. Quick and simple.
After a player receives a certain amount of reports (3 or 5?) from different players in different groups the ability to queue as tank and healer is locked for a set amount of time. (1 week?) This would force that player to only queue as DPS with that character until that time expires. Since it requires reports from different players in multiple different groups it should prevent abuse.
What do you guys think?
I think it would be awesome way bring some fairness back and punish players who think they are entitled to skip the queue.