Please allow us to check group in GF and decline

swirve
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Its annoying to get a 10+ min queue penalty when I queue as a healer as a healer and then join a group of 3 players looking to be carried...

Fake tanks, massively underlevelled players who are looking for carries and openly expect to be carried (via txtchat).

Reduce the penalty to say 5mins once started as well.

Also allow us to decline partially completed dngs... several times in a row have landed in dngs with 1st boss down and need to do pledge...it took 3 completions to do a pledge fully last week.

Ill happily help a partial dng finish if doing random but not wen doing pledges...

I run 3 - 10 dngs a day on avr using GF.
Edited by swirve on December 2, 2017 1:05PM
  • U_D_D_I_N_R
    U_D_D_I_N_R
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    People already had visions already when the event was announced, if you queue normal you’ll encounter this a lot, best to do pledges with someone from guild or zone
  • swirve
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    People already had visions already when the event was announced, if you queue normal you’ll encounter this a lot, best to do pledges with someone from guild or zone

    Yeah sadly timings can be a pain... they need to create a better GF mechanism though.
  • VaranisArano
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    Getting random groupmates is part of the perils of using groupfinder. One of the reasons you get the queue penalty is because when you drop group, you are wasting their time too because now they have to search for a replacement or three-man the dungeon without you. The penalty disincentivizes dropping group because your group mates aren't up to your standards.

    If you don't like it, form a pre-made group or get a buddy that you know the both of you can carry anyone. The partially completed dungeon part sucks, but I'm not sure there's a way for ZOS to implement that when they can't get group finder working quite right as it is.
  • U_D_D_I_N_R
    U_D_D_I_N_R
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    swirve wrote: »
    People already had visions already when the event was announced, if you queue normal you’ll encounter this a lot, best to do pledges with someone from guild or zone

    Yeah sadly timings can be a pain... they need to create a better GF mechanism though.

    They made it better for people who are levelling their alt by making dlc or tier 2 dungeons require lvl45 now because kept complaining about it on forums. If you’re struggling to do normal on tier 1 dungeons just leave, better solution if you don’t wanna carry people
  • MinarasLaure
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    Geez mate, gf doesn't even work properly, you're way ahead
  • MakoFore
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    its broken to begin with- and the fact that you can get

    A. fungal grotto with 3 cp690's

    OR

    B. White gold tower with a bunch of level 45 characters is really really rough.

    the dungeon finder should give bonuses for helping a team thru a dungeon that have already started- and i agree- less penalties for quitting a group. we re all trying to grind thru this with 10 toons in a limited amount of time- people have rolled extras toons, just for the event, a lot of level 10's etc that aren't geared- why make it more painful for the average player than necessary? give dungeon finder some parameters at least. this event is meant to be a celebration of the dungeon, etc- and we re grateful for the free junk - sure- but its just highlighted how many issues have gone unfixed and unattended for so so long in this game.
  • SGT_Wolfe101st
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    I got Arx yesterday day, I being the CP575, my team was 3 <15, we walked through it no issues. Same with FG1 (I know super easy), normal Dungeons are normal. Not need to dump the group, just play the game.
    Edited by SGT_Wolfe101st on December 2, 2017 1:43PM
    PS4 -NA AD

    Wood Elf - StamNB - DPS
    Nord - MagDK - Tank
    High Elf - MagSorc - DPS
    Dark Elf - Mag Warden- Healer
  • ak_pvp
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    Its random normal. Stop crying.

    Maybe for vet dungeons.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • zaria
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    I got Arx yesterday day, I being the CP575, my team was 3 <15, we walked through it no issues. Same with FG1 (I know super easy), normal Dungeons are normal. Not need to dump the group, just play the game.
    This, not have had any issues in any of the dungeons.
    Exception was guild run with fake tank and me as sorcerer healer with no experience healing on sorcerer, leader selected random vet rather than normal and we got darkshade 2
    Managed it but a bit messy :) I learned how to heal on sorcerer :)




    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Goddess_Althena
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    I can't believe how many people are complaining about trying to complete these random normals...and I don't understand why they keep queuing for PUGs when they have these complaints. If you want to control your run then put a group together yourself.
    Normal dungeons are mind numbingly easy.
  • Tasear
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    Why pug when you can join us? Looking for a guild Invite then mail @Tasear on PC NA
  • swirve
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    I actually do 3 to 10 dngs a day as a allll
    ak_pvp wrote: »
    Its random normal. Stop crying.

    Maybe for vet dungeons.

    I doubt you understand much.
  • MinarasLaure
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    swirve wrote: »
    I actually do 3 to 10 dngs a day as a allll
    ak_pvp wrote: »
    Its random normal. Stop crying.

    Maybe for vet dungeons.

    I doubt you understand much.

    You've been given the best suggestion already.
    Quit crying and build your own group.
    Otherwise, accept what the gf gives you.
  • CombatPrayer
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    If you have reasonably decent dps you can carry any crap dungeon as long as you have a healer and a taunt. I have queued into groups where I was the only cp, the rest were level 10 and I healed, taunted on my back bar and dps to keep us going. Was it easy? No. It was tedious. At one point I let them be fodder because I had to be the dps/healer or it would take an hour. And then we sped through the dungeon very fast, with my healer who is NOT a dps god dishing out 20k damage. 1 reasonable dps with a decent healer can do probably all the non dlc non v2 dungeons with the others in the party pitching in. It's not hard. It might not be fun but it's not hard.
  • Narvuntien
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    You should get credit for being dumbed i the middle of group when you have the pleadge quest that used to happen to me all the time before the event and it drove me nuts. I don't have time to do the dungeon twice!
  • Kel
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    As others have said, when you join a random dungeon, you are rolling the dice. A random dungeon isn't just random for the content, but the group of players as well. I feel like a lot of players purposely overlook that aspect.
    If you want a entire group of 690's to run with, well...that's what guilds are for. If you're not in a guild, ask in chat. If you can't do that, then in my opinion you're just being lazy because you want the benefits of the group finder but you don't want to do the work of putting a group together yourself or having to carry a player, or, you're looking to get carried yourself.
    If you're using the random group finder, understand you're rolling the dice. That's the meaning of random. If you can decline a group based on your personal criteria, it stops being random.
    It's also amazing to me how anyone can zone into a dungeon and automatically know someone's looking to be carried. Amazing.
    Didn't you run dungeons when you were low level and had no CP? If the player is hanging back, spamming a light attack here or there, yes, that player wants to be carried. Other than that, how do you know? And how are you going to be able to pre-look at a group and think "These guys want to be carried?"...you can't. No CP/low CP doesn't mean a player wants a carry. In a normal, no less...please, can we stop this assumption? I've never seen someone in text ask for a carry in a normal dungeon. Players hardly say hi, let alone ask to be carried.
    Edited by Kel on December 2, 2017 3:35PM
  • jssriot
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    My only wish is that they remove all dlc dungeons from the random normal rotation. Otherwise it's usually OK. I did have an issue with someone who queued as a healer and they were a stam warden whose only heals it seemed was to spam vigor in between fights. I put them on my ignore list so not to be grouped with them again because that is just obnoxious.

    I have a far bigger issue with players who think they can take shortcuts or mount up and run through adds without asking the rest of the group, who treat the rest of the group like trash (or whoever they had to pick up via group finder to fill out their group) and are only using group finder because the event requires them to do so. Unfortunately there's no way to predict those worthless, all-about-me yo-yos.

    I don't care about other people's level with random norms, with the exception of some of the dlc dungeons that can be impossible for lower level toons to get through I've run about 14 randoms since the event started and several of them with other people on a low level toon, and only one, which was an all-guildie group, did we have someone ask to be carried. In all other cases the low level toon did their fair share. Remember things a scaled now, so aside from maybe not having all many abilities leveled up, it's usually not an issue. I certainly am not finding it an issue when i'm running my lower level toons myself.

    Also keep in mind that because of this event, a lot of very experienced players are running dungeons on their alts. Pretty much everyone in my guilds whose doing the event is doing this, and these are all people who do dungeona, trials and pvp all the time. So just because someone shows up on a under 50 toon doesn't mean they don't know how to play.
    Edited by jssriot on December 2, 2017 3:38PM
    PC-NA since 2015. Tired and unimpressed.
  • swirve
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    jabrone77 wrote: »
    As others have said, when you join a random dungeon, you are rolling the dice. A random dungeon isn't just random for the content, but the group of players as well. I feel like a lot of players purposely overlook that aspect.
    If you want a entire group of 690's to run with, well...that's what guilds are for. If you're not in a guild, ask in chat. If you can't do that, then in my opinion you're just being lazy because you want the benefits of the group finder but you don't want to do the work of putting a group together yourself or having to carry a player, or, you're looking to get carried yourself.
    If you're using the random group finder, understand you're rolling the dice. That's the meaning of random. If you can decline a group based on your personal criteria, it stops being random.
    It's also amazing to me how anyone can zone into a dungeon and automatically know someone's looking to be carried. Amazing.
    Didn't you run dungeons when you were low level and had no CP? If the player is hanging back, spamming a light attack here or there, yes, that player wants to be carried. Other than that, how do you know? And how are you going to be able to pre-look at a group and think "These guys want to be carried?"...you can't. No CP/low CP doesn't mean a player wants a carry. In a normal, no less...please, can we stop this assumption? I've never seen someone in text ask for a carry in a normal dungeon. Players hardly say hi, let alone ask to be carried.

    In my opinion your reply is lazy and ill thought out... i can run with 690s...

    How that relates to my OP is laughable.

    I cannot carry 3 subpar players through say vWGT on my own... maybe 2... so ive got to effectively waste 30 mins and fail or a take a penalty...

    Im happy to help ppl hence i use GF a lot but i have limits and it screws other ppl by having GFs so inbalanced.

    I have asked players to drop out b4 so I can get a skilled trials player to help the other two through and ive also had players post in text chat demanding to be carried.

    @jabrone77
    Edited by swirve on December 2, 2017 5:00PM
  • Davor
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    Oh, another, "I am better than you" post. This is the problem of MMOs. People like this. Just like I said in the other post, because of people like you, I don't bother doing multiplayer.

    We can never practice/train and become better. This is part of the reason why ESO doesn't become a better game. Instead of blaming the developers and Zenimax for making the game, they make it "all about them" instead of helping out people and having fun.

    Not my quote but I love this saying

    "I would pay It for support. But since they choosed we are just numbers and not customers, i dont mind if game and zos goes to oblivion"
  • Mureel
    Mureel
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    Davor wrote: »
    Oh, another, "I am better than you" post. This is the problem of MMOs. People like this. Just like I said in the other post, because of people like you, I don't bother doing multiplayer.

    We can never practice/train and become better. This is part of the reason why ESO doesn't become a better game. Instead of blaming the developers and Zenimax for making the game, they make it "all about them" instead of helping out people and having fun.

    You can go with me anything anytime! I have the most fun when people are clearing things they haven't before and learning new stuff!
  • Kel
    Kel
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    swirve wrote: »
    jabrone77 wrote: »
    As others have said, when you join a random dungeon, you are rolling the dice. A random dungeon isn't just random for the content, but the group of players as well. I feel like a lot of players purposely overlook that aspect.
    If you want a entire group of 690's to run with, well...that's what guilds are for. If you're not in a guild, ask in chat. If you can't do that, then in my opinion you're just being lazy because you want the benefits of the group finder but you don't want to do the work of putting a group together yourself or having to carry a player, or, you're looking to get carried yourself.
    If you're using the random group finder, understand you're rolling the dice. That's the meaning of random. If you can decline a group based on your personal criteria, it stops being random.
    It's also amazing to me how anyone can zone into a dungeon and automatically know someone's looking to be carried. Amazing.
    Didn't you run dungeons when you were low level and had no CP? If the player is hanging back, spamming a light attack here or there, yes, that player wants to be carried. Other than that, how do you know? And how are you going to be able to pre-look at a group and think "These guys want to be carried?"...you can't. No CP/low CP doesn't mean a player wants a carry. In a normal, no less...please, can we stop this assumption? I've never seen someone in text ask for a carry in a normal dungeon. Players hardly say hi, let alone ask to be carried.

    In my opinion your reply is lazy and ill thought out... i can run with 690s...

    How that relates to my OP is laughable.

    I cannot carry 3 subpar players through say vWGT on my own... maybe 2... so ive got to effectively waste 30 mins and fail or a take a penalty...

    Im happy to help ppl hence i use GF a lot but i have limits and it screws other ppl by having GFs so inbalanced.

    I have asked players to drop out b4 so I can get a skilled trials player to help the other two through and ive also had players post in text chat demanding to be carried.

    @jabrone77

    Ok...can run with 690's but are here complaining about "massively under leveled players" in the random group finder...yeah, somethings not adding up here.
    And it's pretty telling how you don't actually address anything I bring up, you're just on the defense because the way your post reads, you just want to exclude players based on your own personal criteria. Again, in the random group finder...which is just that. RANDOM. Meaning, you get random players...not ones you get to hand pick.
    So, good luck running randoms when you admittedly can skip all your BS with running with a group better suited to your personal needs.
    Yeah, this just means your OP doesn't make any sense.
    Edited by Kel on December 2, 2017 6:30PM
  • OutLaw_Nynx
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    Why do people get so triggered when people say “I don’t want to carry people”

    Group finder isn’t “Carry Finder”

    It’s called group finder. When I think of groups I think of group effort not me tanking/healing/dps in one.

    If I wanted to carry I’ll go bash my head in and grind skyreach with lowbie.

    This is also directed at veteran only.

    Edited by OutLaw_Nynx on December 2, 2017 5:29PM
  • Kel
    Kel
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    Why do people get so triggered when people say “I don’t want to carry people”

    Group finder isn’t “Carry Finder”

    It’s called group finder. When I think of groups I think of group effort not me tanking/healing/dps in one.

    If I wanted to carry I’ll go bash my head in and grind skyreach with lowbie.

    This is also directed at veteran only.

    I personally don't get triggered by saying you don't want to carry. If you read my first post, I describe someone hanging back maybe tossing out a light attack once in awhile as a carry. Not cool..
    My point is, how do you look at a pre-group list of players, as the op suggests, and just decide "this person wants a carry". Low level alts come with champion points. So, you can't look at some level 45 and just assume they don't know what they're doing and wants a carry.
    You can't pre-exclude. That person gets in and doesn't do anything, then fair enough...that's a carry and kick away. But assuming someone wants a carry before the dungeon even starts? That's where I'm "triggered".
    And I bolded your point about vet because that's totally fair. It's not unreasonable to expect a player to know the mechanics in vet. Still, level and cp mean less than understanding what to do and when to do it.
    Edited by Kel on December 2, 2017 6:00PM
  • Mojmir
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    I just queue for normal, worst case my kid and I can duo the whole thing.
    Edited by Mojmir on December 2, 2017 5:59PM
  • Mureel
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    Why do people get so triggered when people say “I don’t want to carry people”

    Group finder isn’t “Carry Finder”

    It’s called group finder. When I think of groups I think of group effort not me tanking/healing/dps in one.

    If I wanted to carry I’ll go bash my head in and grind skyreach with lowbie.

    This is also directed at veteran only.

    Lol for min 2k a pop unless friends/guildies xD
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    swirve wrote: »
    People already had visions already when the event was announced, if you queue normal you’ll encounter this a lot, best to do pledges with someone from guild or zone

    Yeah sadly timings can be a pain... they need to create a better GF mechanism though.

    u know...the one they had in beta was literally flawless.
  • zaria
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    jssriot wrote: »
    My only wish is that they remove all dlc dungeons from the random normal rotation. Otherwise it's usually OK. I did have an issue with someone who queued as a healer and they were a stam warden whose only heals it seemed was to spam vigor in between fights. I put them on my ignore list so not to be grouped with them again because that is just obnoxious.

    I have a far bigger issue with players who think they can take shortcuts or mount up and run through adds without asking the rest of the group, who treat the rest of the group like trash (or whoever they had to pick up via group finder to fill out their group) and are only using group finder because the event requires them to do so. Unfortunately there's no way to predict those worthless, all-about-me yo-yos.

    I don't care about other people's level with random norms, with the exception of some of the dlc dungeons that can be impossible for lower level toons to get through I've run about 14 randoms since the event started and several of them with other people on a low level toon, and only one, which was an all-guildie group, did we have someone ask to be carried. In all other cases the low level toon did their fair share. Remember things a scaled now, so aside from maybe not having all many abilities leveled up, it's usually not an issue. I certainly am not finding it an issue when i'm running my lower level toons myself.

    Also keep in mind that because of this event, a lot of very experienced players are running dungeons on their alts. Pretty much everyone in my guilds whose doing the event is doing this, and these are all people who do dungeona, trials and pvp all the time. So just because someone shows up on a under 50 toon doesn't mean they don't know how to play.
    The level 45 requirement pretty much solved the normal dlc problem who was an pain earlier.
    First you are less likely to get them as random normal, other will also be level 45 and higher.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Palidon
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    ZOS could of easily fixed this problem by letting players either do random 4 man delves or regular zone and public delves to get the award boxes. Instead they restricted the event to the Undaunted Delves either veteran or normal which pretty much forces players to group unless you are good enough to solo the 4 man delves.
  • tinythinker
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    Some games have an option to tick a box if you are willing to join an in-progress run, which would also make it easier to set up an additional or better reward.
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  • Kel
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    I will extend a olive branch here...I do think coming into the middle of a half finished dungeon can be annoying. Especially when on a Undaunted quest.
    But instead of leaving and reducing the penalty for doing so, maybe give an extra reward..like a extra Undaunted key, or a massive bag of gold..some kind of incentive to make you want to stay instead of dropping group. It will still be annoying to have to re-queue for the dungeon, but if the reward was good enough and worth staying for, it would lessen the annoyance and help others finish thier run.
    Edited by Kel on December 2, 2017 6:57PM
This discussion has been closed.