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https://forums.elderscrollsonline.com/en/discussion/683901

Why is the night cycle so short compared to the day?

  • Surgee
    Surgee
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    There is night in ESO? All I see is a blueish filter.
    That's a night right here:

    69899-0-1442856894.jpg

    or here
    latest?cb=20140504023341

  • Dapper Dinosaur
    Dapper Dinosaur
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    Skyrim did indeed have better night mechanics, combined with the ability to wait for "hours" to skip to whatever time period you felt like. I understand why you can't "wait" in ESO, but it wouldn't be hard at all for Zenimax to give us some way to control what our screen looks like.
  • VaranisArano
    VaranisArano
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    It might be worth bringing up light sensitivity as a quality of life issue. Something that seems obvious to those affected by it is easily overlooked by ZOS - just look at the issues with red boss effects on green dungeon background that people with colorblindness had to deal with and how long it took ZOS to realize it was a problem and add the color changes. But ZOS did make changes and so it might be worth bringing your problem up in the General Forum if you are willing.
  • Chilly-McFreeze
    Chilly-McFreeze
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    Pheefs wrote: »
    Agreed! the day cycle is weird & it never really gets dark unless I mess with the settings.
    We do have the two moons though, so maybe that's a factor.
    ;)

    If you're on PC, you can use Reshade to create darker nights. I created my preset specifically for that.

    @MLGProPlayer

    Looks great. I wanted to download reshade but AVG popped up, telling me reshade.me is infected by URL:Mal.
  • Dapper Dinosaur
    Dapper Dinosaur
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    Isn't this the general forum?
  • Feanor
    Feanor
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    If it were longer nights the game would not have needed the lighting patch...
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Surgee
    Surgee
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    Skyrim did indeed have better night mechanics, combined with the ability to wait for "hours" to skip to whatever time period you felt like. I understand why you can't "wait" in ESO, but it wouldn't be hard at all for Zenimax to give us some way to control what our screen looks like.

    Quite a few online games use proper nights and it works well (e.g. Black desert online, Ark, Conan exiles). It can even benefit players. Here's a recipe for the best nights:

    - make nights shorter
    - make nights darker
    - make some mobs stronger at night but give significantly better loot and exp (or for best effect just add some extra mobs for the night like werewolves, vampires etc, that would make the world feel so much more believable)
    - add lanterns like the one below (cooler lanterns in crown store so ZOS can get their greed fix).
    - add new skill effects for vampires and werewolves that makes them stronger at night, but weaker in the daytime (imagine the awesomeness in Cyrodill that it could produce)
    - 73473-0-1455380877.jpg

    Edited by Surgee on November 27, 2017 1:04PM
  • VaranisArano
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    Yes, my suggestion was more that you make it its own topic. There were plenty of complaints about colorblindness causing problems before, but ZOS paid attention when the player base started complaining on a dedicated thread.
  • Dapper Dinosaur
    Dapper Dinosaur
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    add lanterns like the one below (cooler lanterns in crown store so ZOS can get their greed fix).

    Almalexia's lantern is already in the game and free to acquire. I already have it tied to all of my characters' consumables wheel for use in caves when I'm looking for chests, heavy sacks, and branching pathways that my camera angle might be obscuring.

    I might make a thread about this item idea, but realistically I know there's next to no chance Zenimax would even acknowledge it, much less do anything about it.
  • Naughty_Ryder
    Naughty_Ryder
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    Want to sell Night Masks! Get your Night Masks here! Only 500 gold! Night Masks!
    Fairies are invisible and inaudible like angels. But their magic sparkles in nature.

    - I solemnly swear that I am up to no good.
  • ecru
    ecru
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    It might be worth bringing up light sensitivity as a quality of life issue. Something that seems obvious to those affected by it is easily overlooked by ZOS - just look at the issues with red boss effects on green dungeon background that people with colorblindness had to deal with and how long it took ZOS to realize it was a problem and add the color changes. But ZOS did make changes and so it might be worth bringing your problem up in the General Forum if you are willing.

    I didn't want to make this thread about me or my "disability", but my reasoning for wanting a longer night, aside from the fact that I just like it when it's dark in general, is because I have cataracts in both eyes. They're not very far advanced, but they do me very susceptible to glare from any bright light and hinders my contrast sensitivity. I can see pretty great when it's night or dark in any game (or webpage--black backgrounds are great for me and I use various browser extensions to make everything dark), but when it's daytime in Tamriel, there is unfortunately a lot of glare, many details are obscured, and colors are very dull.

    I don't expect to be catered to, but the very short night cycle definitely makes the game less enjoyable for me.
    Gryphon Heart
    Godslayer
    Dawnbringer
  • Surgee
    Surgee
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    add lanterns like the one below (cooler lanterns in crown store so ZOS can get their greed fix).

    Almalexia's lantern is already in the game and free to acquire. I already have it tied to all of my characters' consumables wheel for use in caves when I'm looking for chests, heavy sacks, and branching pathways that my camera angle might be obscuring.

    I might make a thread about this item idea, but realistically I know there's next to no chance Zenimax would even acknowledge it, much less do anything about it.

    Yea I have it but I hate how it looks and the light it produces. Looks pretty awful.
  • starkerealm
    starkerealm
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    I'd think in those cases, the distance between the user and screen would alleviate most issues.

    This is what someone who does not understand light sensitivity says.

    No, this is what someone who needs sunglasses to go outside on overcast days says. I'm not belittling you. If your TV is causing eyestrain, I'd really recommend tweaking its own settings to help alleviate that.
  • O_LYKOS
    O_LYKOS
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    Maybe it has 2 suns lol and only one moon.
    PC NA - GreggsSausageRoll
    Xbox NA - Olykos66
    PS NA - Olykos266
  • Dapper Dinosaur
    Dapper Dinosaur
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    I'd think in those cases, the distance between the user and screen would alleviate most issues.

    This is what someone who does not understand light sensitivity says.

    No, this is what someone who needs sunglasses to go outside on overcast days says. I'm not belittling you. If your TV is causing eyestrain, I'd really recommend tweaking its own settings to help alleviate that.

    I can't turn down the brightness on my tv without making some already-dark areas completely black and impossible to see into. I'm the kind of player that turns my brightness settings on every game to max so that I can see in dark places. I have a 55-inch tv and I'm sitting more than 6 feet away from it. Distance is not my issue.
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