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VMA Stage 7 BUGS Report - Minders last Boss

RANKK7
RANKK7
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This stage is already bad for the big rng factor in it and it's awful there are also bugs. I did notice this first time but died right after and thought I was mistaken, but happened again and again!

FIRST BUG
Sometimes when one of the adds at last boss is killed (minders), the one remaining that must spawn the protective bubble, it just stay there doing the shock attack and this is freaking annoying since that's a situation you cannot do a single mistake with rng and all.

"Bonus Bug"
And the venom caller once didn't die from the boss enrage, I don't think this should happen either.

Update. Another user also reported the minder not spawning bubble in a different thread:
Nuntjako wrote: »
I do leaderboard runs on several toons at the moment, and doing it in the evening can cost me a good score, because of several deaths. A few days a go I was doing my magplar run in the evening and it was buggy and laggy as hell. When the boss on umbrage started to scream, the remaining mender did not put up a shield. This happened several times.

SECOND BUG
Also confirmed in the same thread.
I posted in this page: "the minders re-spawned immediately, like after few seconds only, after the previous has been killed, and this glitched the boss for good. Instead of shouting he was fighting as those minders never arrived, so I was inside the bubble and he was beating and biting as he didn't recognized the minders that wrongly spawned after so few, he continued as if that never happened."

To resume: the minder spawning bubble and the boss keeps fighting and biting as the minders never spawned (in my case they spawned too early, that could have glitched the boss).


@ZOS_Finn @ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_RichLambert


Edited to make it more clear and added another user report.
Edited by RANKK7 on November 23, 2017 6:52AM
lll
"I really don't know who the **** came off with this change. Definitely somebody who does not play the game, that's for sure".
lll
  • GrigorijMalahevich
    GrigorijMalahevich
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    It could be worse
    PC/EU 800 CP.
    PvP MagSorc.
    Pedro Gonzales - Mag Sorc EP vMA Flawless Conqueror clear http://imgur.com/a/CB6j6
    Valera Progib - Stam Sorc DC vMA Flawless Conqueror clear https://i.imgur.com/eYgpXG2.png
    Valera Pozhar - Mag DK EP vMA Flawless Conqueror clear http://imgur.com/a/jrsuK
    Valera Podlechi - Mag Templar AD vMA Flawless Conqueror clear http://imgur.com/a/N0BYq
  • Qbiken
    Qbiken
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    A part from the stage being RNG (which it isn´t), that´s very annoying...
  • RANKK7
    RANKK7
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    Qbiken wrote: »
    A part from the stage being RNG (which it isn´t), that´s very annoying...

    Even the venom callers spawn points are random, could be any of the four, so I would call that too rng. They spawn randomly, right? Or I didn't notice a pattern?
    The poison spawn points are completely random too, that I'm calling rng, or the venom spawning under your bubble one sec before the venom caller get killed, random.
    I used rng word as synonym of random, not very accurate but to get the idea.
    lll
    "I really don't know who the **** came off with this change. Definitely somebody who does not play the game, that's for sure".
    lll
  • Qbiken
    Qbiken
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    RANKK7 wrote: »
    Qbiken wrote: »
    A part from the stage being RNG (which it isn´t), that´s very annoying...

    Even the venom callers spawn points are random, could be any of the four, so I would call that too rng. They spawn randomly, right? Or I didn't notice a pattern?
    The poison spawn points are completely random too, that I'm calling rng, or the venom spawning under your bubble one sec before the venom caller get killed, random.
    I used rng word as synonym of random, not very accurate but to get the idea.

    In a way it´s RNG yea, but at the same time you can "control" where you want those poison pods to be. By actively triggering them to go off by walking near them, you can clear certain areas of that arena where you want to be. And even if you´ve really bad luck and a poison pod spawns under the shiled, you can almost always walk a little to the side inside to shield so it doesn´t go off (most of the times). So from that point of view it´s not much RNG.

    Still bad when there´re mechanical bugs in vMA :P
  • RANKK7
    RANKK7
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    Qbiken wrote: »
    RANKK7 wrote: »
    Qbiken wrote: »
    A part from the stage being RNG (which it isn´t), that´s very annoying...

    Even the venom callers spawn points are random, could be any of the four, so I would call that too rng. They spawn randomly, right? Or I didn't notice a pattern?
    The poison spawn points are completely random too, that I'm calling rng, or the venom spawning under your bubble one sec before the venom caller get killed, random.
    I used rng word as synonym of random, not very accurate but to get the idea.

    In a way it´s RNG yea, but at the same time you can "control" where you want those poison pods to be. By actively triggering them to go off by walking near them, you can clear certain areas of that arena where you want to be. And even if you´ve really bad luck and a poison pod spawns under the shiled, you can almost always walk a little to the side inside to shield so it doesn´t go off (most of the times). So from that point of view it´s not much RNG.

    Still bad when there´re mechanical bugs in vMA :P

    Thx for tips, always welcome, I should try to "trigger" those pods, you are right, I usually do it just by accident and not for strategy, in the end there is a lot going on in there and I just avoid them, I will try to practice on that. I just cleared the place recently and even if I'm running quite often these days and progressively quicker, there are still many situations I should do much better and stage 7 is definitely an example, though I've been very pissed for those bugs and the lag some days has been also crucial in there, lot of time wasted.
    Will definitely try to trigger the pods, thanks.
    lll
    "I really don't know who the **** came off with this change. Definitely somebody who does not play the game, that's for sure".
    lll
  • RANKK7
    RANKK7
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    No really, fix this stage, just now another surprise, the minders re-spawned immediately, like after few seconds only, after the previous has been killed, and this glitched the boss for good.

    Instead of shouting he was fighting as those minders never arrived, so I was inside the bubble and he was beating and biting as he didn't recognized the minders that wrongly spawned after so few, he continued as if that never happened.

    Users are reporting several issues in VMA and in different stages, please check and do some serious testing, do you have any QA?

    I've experienced a couple in stage 6, one is reported by another user (all the pillars appearing cleared when they are not) and sometimes if you die and spawn at wayshrine then re-enter, you can find 2 spiders trying to obstruct the pillars already there, 2. And the red small spiders already around chasing you immediately upon entering, I don't think it's supposed to work like that.

    At stage 9 (I don't know if this is a bug or bad design though), sometimes you kill the clannfear to get up and the portal is clearly lighten up like you can use it but no, it's inactive even if lighten up, so you must wait for the next clannfear.

    Please check stage 6 and 7, there is something not right for sure.


    @Qbiken followed your hint and it went so much better, first run I tried to trigger some pods and was caught a couple of times, too slow, so I had to cleanse in a hurry and messed up too much, lol. Last run I did it better and din't die once in there also because of that, until the bug above of the menders.
    That was very useful.

    lll
    "I really don't know who the **** came off with this change. Definitely somebody who does not play the game, that's for sure".
    lll
  • Qbiken
    Qbiken
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    RANKK7 wrote: »
    No really, fix this stage, just now another surprise, the minders re-spawned immediately, like after few seconds only, after the previous has been killed, and this glitched the boss for good.

    Instead of shouting he was fighting as those minders never arrived, so I was inside the bubble and he was beating and biting as he didn't recognized the minders that wrongly spawned after so few, he continued as if that never happened.

    Users are reporting several issues in VMA and in different stages, please check and do some serious testing, do you have any QA?

    I've experienced a couple in stage 6, one is reported by another user (all the pillars appearing cleared when they are not) and sometimes if you die and spawn at wayshrine then re-enter, you can find 2 spiders trying to obstruct the pillars already there, 2. And the red small spiders already around chasing you immediately upon entering, I don't think it's supposed to work like that.

    At stage 9 (I don't know if this is a bug or bad design though), sometimes you kill the clannfear to get up and the portal is clearly lighten up like you can use it but no, it's inactive even if lighten up, so you must wait for the next clannfear.

    Please check stage 6 and 7, there is something not right for sure.


    @Qbiken followed your hint and it went so much better, first run I tried to trigger some pods and was caught a couple of times, too slow, so I had to cleanse in a hurry and messed up too much, lol. Last run I did it better and din't die once in there also because of that, until the bug above of the menders.
    That was very useful.

    Awsome :D
  • RANKK7
    RANKK7
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    Update with confirmations from another user. Please ZOS check the Stage, it's not like these are minor issue that can be overcome in there, it's just death.
    lll
    "I really don't know who the **** came off with this change. Definitely somebody who does not play the game, that's for sure".
    lll
  • RANKK7
    RANKK7
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    I see few ago in this section several threads has been addressed, like staves not glowing and quests loot boxes, in the meantime the VMA bugs seem to be of no importance. I really should stop to care.

    Edited by RANKK7 on November 22, 2017 8:12PM
    lll
    "I really don't know who the **** came off with this change. Definitely somebody who does not play the game, that's for sure".
    lll
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