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[s]New[/s] Never Ending List of Garbage Sets

  • elijafire
    elijafire
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    MissBizz wrote: »
    I would like to see the "nerfed" versionsof trial sets disappear. Why have two different sets exactly the same except one is missing something? Its just a pita to get those in trials

    Totally agree, It just confuses noobs like myself as to what is decon material and what is not!
    Why even compile a list of garbage? Kind of seems like a waste time.

    The point is to provide our feedback on these sets and hopefully end up with at least a few of them getting buffed to become viable options.

    That's the hope! It pains those of us who really enjoy the game and see SO much potential just barely NOT realized. Just a few tweaks to all these sets would make them ALL viable.

    Perhaps they can hire someone like Gillian (annoying as he is he's genius at analyzing sets not that I agree with every assessment but its miles better then what is there now) to go over every set and recommend changes.

    Keep up the great changes though ZoS your game is getting much more depth!

    Eli
  • MehrunesFlagon
    MehrunesFlagon
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    Why even compile a list of garbage? Kind of seems like a waste time.

    The point is to provide our feedback on these sets and hopefully end up with at least a few of them getting buffed to become viable options.





    While I can agree with the concept.With zos this more often than not ends with sets people actually use getting the nerf hammer rather than what you are trying to achieve.
  • LiquidPony
    LiquidPony
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    Some of the secondary Trials sets (e.g., Quick Serpent or Wise Mage) are just misunderstood.

    The benefit of these sets is that they can be combined with the Minor Slayer sets without having a redundant 3-piece bonus.

    For example, Vicious Ophidian + Quick Serpent makes for a cool infinite sustain build that's great for farming Maelstrom. You can also combine it with War Machine for an interesting Maelstrom build.

    Also, the Minor Slayer sets have a useless bonus for PvP whereas their non Slayer counterparts don't.

    Another set that I don't think deserves to be anywhere near this list is Martial Knowledge. The 5-piece is underwhelming but it's great as a 4-piece set as sets with 2 spell damage bonuses are fairly uncommon. It works well for PvE mag DPS who don't have Aether/Moondancer/Master Architect staves and it's a good 4-piece option for PvP as well.
  • Destruent
    Destruent
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    LiquidPony wrote: »
    Some of the secondary Trials sets (e.g., Quick Serpent or Wise Mage) are just misunderstood.

    The benefit of these sets is that they can be combined with the Minor Slayer sets without having a redundant 3-piece bonus.

    For example, Vicious Ophidian + Quick Serpent makes for a cool infinite sustain build that's great for farming Maelstrom. You can also combine it with War Machine for an interesting Maelstrom build.

    Also, the Minor Slayer sets have a useless bonus for PvP whereas their non Slayer counterparts don't.

    Another set that I don't think deserves to be anywhere near this list is Martial Knowledge. The 5-piece is underwhelming but it's great as a 4-piece set as sets with 2 spell damage bonuses are fairly uncommon. It works well for PvE mag DPS who don't have Aether/Moondancer/Master Architect staves and it's a good 4-piece option for PvP as well.

    VO+ warmachine ist stronger than Quick serpent + warmachine. (you get 3 small bonus on both + cost reduction, VO has ressource return and minor slayer on top). So in Short: Quick Serpent is ONLY usefull if you combine it with VO...
    Noobplar
  • Koensol
    Koensol
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    elijafire wrote: »
    PlagueSD wrote: »
    danno8 wrote: »
    All sets with a CD over 1 second?

    How about Burning Spellweave or Briarthorns just off the top of my head?

    Briarthorns? You mean Briarheart? That set paired with Bahraha's Curse make for a very survivable character. With a high crit build, the healing is nice...

    Bahraha's Curse:
    5 Items - When you deal damage, you have a 25% chance to create desecrated ground for 5 seconds, which reduces the Movment Speed of enemies within by 70%, damages them for 1138 Magic Damage every 1 second and heals you for 100% of the damage done.

    Briarheart:
    5 items - When you deal Critical Damage, you have a 10% chance to increase your Weapon Damage by 449 for 10 seconds. While this effect is active, your Critical Strikes heal you for 609 Health. This effect can occur once every 15 seconds.

    Briarheart is basically Crit Surge for Stam builds.

    5 seconds of downtime is meh.
    LOL. Briarheart is in no way useless, with good crit rate you can proc it almost on CD, in which case it gives better sustained weapon damage increase than hundings, and then has a nice heal attached. So no. Not in any way useless. It's a very good set.
  • Destruent
    Destruent
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    Koensol wrote: »
    elijafire wrote: »
    PlagueSD wrote: »
    danno8 wrote: »
    All sets with a CD over 1 second?

    How about Burning Spellweave or Briarthorns just off the top of my head?

    Briarthorns? You mean Briarheart? That set paired with Bahraha's Curse make for a very survivable character. With a high crit build, the healing is nice...

    Bahraha's Curse:
    5 Items - When you deal damage, you have a 25% chance to create desecrated ground for 5 seconds, which reduces the Movment Speed of enemies within by 70%, damages them for 1138 Magic Damage every 1 second and heals you for 100% of the damage done.

    Briarheart:
    5 items - When you deal Critical Damage, you have a 10% chance to increase your Weapon Damage by 449 for 10 seconds. While this effect is active, your Critical Strikes heal you for 609 Health. This effect can occur once every 15 seconds.

    Briarheart is basically Crit Surge for Stam builds.

    5 seconds of downtime is meh.
    LOL. Briarheart is in no way useless, with good crit rate you can proc it almost on CD, in which case it gives better sustained weapon damage increase than hundings, and then has a nice heal attached. So no. Not in any way useless. It's a very good set.

    The average weapon damage from briarheart and hundings is the same (if we calculate with max possible uptime of briarheart).
    Imo Briarheart beats hundings if you'd only have hundings on one bar, bc the briarheart procc is active on both, whereas hundings isn't. The uptime of both sets is more or less the same in this case, but briarheart will provide you with 50% more wep-dmg if active.
    The heal is imo only a nice bonus, but no real reason to use it, bc it is not reliable all the time.
    Noobplar
  • Koensol
    Koensol
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    Destruent wrote: »
    Koensol wrote: »
    elijafire wrote: »
    PlagueSD wrote: »
    danno8 wrote: »
    All sets with a CD over 1 second?

    How about Burning Spellweave or Briarthorns just off the top of my head?

    Briarthorns? You mean Briarheart? That set paired with Bahraha's Curse make for a very survivable character. With a high crit build, the healing is nice...

    Bahraha's Curse:
    5 Items - When you deal damage, you have a 25% chance to create desecrated ground for 5 seconds, which reduces the Movment Speed of enemies within by 70%, damages them for 1138 Magic Damage every 1 second and heals you for 100% of the damage done.

    Briarheart:
    5 items - When you deal Critical Damage, you have a 10% chance to increase your Weapon Damage by 449 for 10 seconds. While this effect is active, your Critical Strikes heal you for 609 Health. This effect can occur once every 15 seconds.

    Briarheart is basically Crit Surge for Stam builds.

    5 seconds of downtime is meh.
    LOL. Briarheart is in no way useless, with good crit rate you can proc it almost on CD, in which case it gives better sustained weapon damage increase than hundings, and then has a nice heal attached. So no. Not in any way useless. It's a very good set.

    The average weapon damage from briarheart and hundings is the same (if we calculate with max possible uptime of briarheart).
    Imo Briarheart beats hundings if you'd only have hundings on one bar, bc the briarheart procc is active on both, whereas hundings isn't. The uptime of both sets is more or less the same in this case, but briarheart will provide you with 50% more wep-dmg if active.
    The heal is imo only a nice bonus, but no real reason to use it, bc it is not reliable all the time.
    Yea that sounds reasonable. But I think we can conclude the set is far from useless.
  • FrostFallFox
    FrostFallFox
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    Gossamer is pretty good in Smaller group pvp on Healers. Especially now that heavy armor wearers can't slot shuffle. I think it procs often enough too if you are keeping your HoTs up.

    Shalks Exoskeleton is niche buy also very good in pvp I think. Even with the cost increase I can spam Healing Thickets on my Warden very easily.
    \(^-,,-^)/
  • elijafire
    elijafire
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    Gossamer is pretty good in Smaller group pvp on Healers. Especially now that heavy armor wearers can't slot shuffle. I think it procs often enough too if you are keeping your HoTs up.

    Shalks Exoskeleton is niche buy also very good in pvp I think. Even with the cost increase I can spam Healing Thickets on my Warden very easily.

    Good points, but both can be replaced easily by sets that do it better.
    Koensol wrote: »
    Destruent wrote: »
    Koensol wrote: »
    elijafire wrote: »
    PlagueSD wrote: »
    danno8 wrote: »
    All sets with a CD over 1 second?

    How about Burning Spellweave or Briarthorns just off the top of my head?

    Briarthorns? You mean Briarheart? That set paired with Bahraha's Curse make for a very survivable character. With a high crit build, the healing is nice...

    Bahraha's Curse:
    5 Items - When you deal damage, you have a 25% chance to create desecrated ground for 5 seconds, which reduces the Movment Speed of enemies within by 70%, damages them for 1138 Magic Damage every 1 second and heals you for 100% of the damage done.

    Briarheart:
    5 items - When you deal Critical Damage, you have a 10% chance to increase your Weapon Damage by 449 for 10 seconds. While this effect is active, your Critical Strikes heal you for 609 Health. This effect can occur once every 15 seconds.

    Briarheart is basically Crit Surge for Stam builds.

    5 seconds of downtime is meh.
    LOL. Briarheart is in no way useless, with good crit rate you can proc it almost on CD, in which case it gives better sustained weapon damage increase than hundings, and then has a nice heal attached. So no. Not in any way useless. It's a very good set.

    The average weapon damage from briarheart and hundings is the same (if we calculate with max possible uptime of briarheart).
    Imo Briarheart beats hundings if you'd only have hundings on one bar, bc the briarheart procc is active on both, whereas hundings isn't. The uptime of both sets is more or less the same in this case, but briarheart will provide you with 50% more wep-dmg if active.
    The heal is imo only a nice bonus, but no real reason to use it, bc it is not reliable all the time.
    Yea that sounds reasonable. But I think we can conclude the set is far from useless.

    No one claimed it was useless, it just needs the CD tuned down to 10 seconds or less to make it as good as other sets that are much more easily attainable and practical.
  • Asardes
    Asardes
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    Actually Briarheart is better than Hunding for short fights, where burst damage matters. For example in vMA where mobs have very little health you can put them faster into execute range. Also the low constant heals keep your health topped out unless you are taking a lot of damage and save you some vigor casts. I've been using 5 VO 5 Briarheart 2 Kra'gh on my NB and I like it.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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  • Gan Xing
    Gan Xing
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    Ice Furnace. Only procs off of direct ice damage abilities... so like 2 or 3 frost staff abilities and 0 Warden abilities...

    and the 4th set item is increase in weapon damage...

    Basically useless unless you are running with Frost staff.
    Gan Xing - Crafting Nightblade
    Elrana Tinuviel - Hybrid Dragonknight
    Elentári Peregrine - Sorcerer "bank"
    Rán Xīng - Hybrid Templar
    Laurïsil Imlachwen - Stamina Templar
    Helotë Tinuviel - Hybrid/Magicka Warden
    Odin banker - obv banker
    Yan of the Red Mountain - lvl 3 DK - not sure when I will work on em

    Seeks the unusual and unique playstyles...
  • elijafire
    elijafire
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    Gan Xing wrote: »
    Ice Furnace. Only procs off of direct ice damage abilities... so like 2 or 3 frost staff abilities and 0 Warden abilities...

    and the 4th set item is increase in weapon damage...

    Basically useless unless you are running with Frost staff.

    Frost staff which is pretty useless . Needs to be changed to Spell damage and ALL frost abilities.
  • altemriel
    altemriel
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    elijafire wrote: »
    Gan Xing wrote: »
    Ice Furnace. Only procs off of direct ice damage abilities... so like 2 or 3 frost staff abilities and 0 Warden abilities...

    and the 4th set item is increase in weapon damage...

    Basically useless unless you are running with Frost staff.

    Frost staff which is pretty useless . Needs to be changed to Spell damage and ALL frost abilities.

    why does a staff need a weapon damage bonus? that does not make any sense
  • Tommy_The_Gun
    Tommy_The_Gun
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    I was actually surprised not to see Pelinal's Aptitude on this list...
    Sure - it is a crafting set but it is actually hilarious that lets say 6-trait sets like Hunding's Rage or Law of Julianos are much better than many 9-trait sets...

    But on to the point:
    Pelinal's Aptitude
    http://elderscrollsonline.wiki.fextralife.com/Pelinal's+Aptitude+Set

    (2 items) Adds 1206 Maximum Health
    (3 items) Adds 129 Stamina Recovery
    (4 items) Adds 129 Magicka Recovery
    (5 items) Your Weapon Damage and Spell Damage both become the highest of the two values

    Main problem with this set is that it relies on stacking high weapon/spell dmg in order to compensate for lower pool of magicka / stamina. Sure - there are builds that can stuck up to like 4 - 5K spell/weapon dmg - but you need to sacrifice a lot
    in order to have decent amount of both weapon critic & spell critic to at least 45 - 50%.
    And this Pretty much makes this kind-of a pointless set. For hybrid build it is much better to use a Shacklebreaker (and then again 6 trait set is better than 9 trait set)...

    It would be so nice if Pelinal's Aptitude would also "copy" your spell /weapon crit and use the higher value for both...
    Edited by Tommy_The_Gun on December 6, 2017 10:24AM
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    altemriel wrote: »
    elijafire wrote: »
    Gan Xing wrote: »
    Ice Furnace. Only procs off of direct ice damage abilities... so like 2 or 3 frost staff abilities and 0 Warden abilities...

    and the 4th set item is increase in weapon damage...

    Basically useless unless you are running with Frost staff.

    Frost staff which is pretty useless . Needs to be changed to Spell damage and ALL frost abilities.

    why does a staff need a weapon damage bonus? that does not make any sense

    There was a time in this game when all weapon ablities scaled with weapon damage and not spell damage. This includes the destro and resto staffs. It hasn't been this way for a long time, like 2015 long time ago and most sets have been updated to reflect the changes but that particular set has slipped through the cracks time after time, patch after patch.
  • starkerealm
    starkerealm
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    Destruent wrote: »
    Koensol wrote: »
    elijafire wrote: »
    PlagueSD wrote: »
    danno8 wrote: »
    All sets with a CD over 1 second?

    How about Burning Spellweave or Briarthorns just off the top of my head?

    Briarthorns? You mean Briarheart? That set paired with Bahraha's Curse make for a very survivable character. With a high crit build, the healing is nice...

    Bahraha's Curse:
    5 Items - When you deal damage, you have a 25% chance to create desecrated ground for 5 seconds, which reduces the Movment Speed of enemies within by 70%, damages them for 1138 Magic Damage every 1 second and heals you for 100% of the damage done.

    Briarheart:
    5 items - When you deal Critical Damage, you have a 10% chance to increase your Weapon Damage by 449 for 10 seconds. While this effect is active, your Critical Strikes heal you for 609 Health. This effect can occur once every 15 seconds.

    Briarheart is basically Crit Surge for Stam builds.

    5 seconds of downtime is meh.
    LOL. Briarheart is in no way useless, with good crit rate you can proc it almost on CD, in which case it gives better sustained weapon damage increase than hundings, and then has a nice heal attached. So no. Not in any way useless. It's a very good set.

    The average weapon damage from briarheart and hundings is the same (if we calculate with max possible uptime of briarheart).
    Imo Briarheart beats hundings if you'd only have hundings on one bar, bc the briarheart procc is active on both, whereas hundings isn't. The uptime of both sets is more or less the same in this case, but briarheart will provide you with 50% more wep-dmg if active.
    The heal is imo only a nice bonus, but no real reason to use it, bc it is not reliable all the time.

    Worth remembering, because it's a drop set, you can stack Briarheart with crafted sets. In other words, it's less important how it compares to Hundings when you can stack the sets together.
  • Destruent
    Destruent
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    Destruent wrote: »
    Koensol wrote: »
    elijafire wrote: »
    PlagueSD wrote: »
    danno8 wrote: »
    All sets with a CD over 1 second?

    How about Burning Spellweave or Briarthorns just off the top of my head?

    Briarthorns? You mean Briarheart? That set paired with Bahraha's Curse make for a very survivable character. With a high crit build, the healing is nice...

    Bahraha's Curse:
    5 Items - When you deal damage, you have a 25% chance to create desecrated ground for 5 seconds, which reduces the Movment Speed of enemies within by 70%, damages them for 1138 Magic Damage every 1 second and heals you for 100% of the damage done.

    Briarheart:
    5 items - When you deal Critical Damage, you have a 10% chance to increase your Weapon Damage by 449 for 10 seconds. While this effect is active, your Critical Strikes heal you for 609 Health. This effect can occur once every 15 seconds.

    Briarheart is basically Crit Surge for Stam builds.

    5 seconds of downtime is meh.
    LOL. Briarheart is in no way useless, with good crit rate you can proc it almost on CD, in which case it gives better sustained weapon damage increase than hundings, and then has a nice heal attached. So no. Not in any way useless. It's a very good set.

    The average weapon damage from briarheart and hundings is the same (if we calculate with max possible uptime of briarheart).
    Imo Briarheart beats hundings if you'd only have hundings on one bar, bc the briarheart procc is active on both, whereas hundings isn't. The uptime of both sets is more or less the same in this case, but briarheart will provide you with 50% more wep-dmg if active.
    The heal is imo only a nice bonus, but no real reason to use it, bc it is not reliable all the time.

    Worth remembering, because it's a drop set, you can stack Briarheart with crafted sets. In other words, it's less important how it compares to Hundings when you can stack the sets together.

    PvE-Wise you either want VO/WM or a support-set to use together with hundings....they are either stronger for you, or for you and your group.

    If you'd carefully read what i wrote, you would have seen, that briarheart is only good in one special scenario...doesn't really matter what you pair it with.
    Noobplar
  • DMuehlhausen
    DMuehlhausen
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    elijafire wrote: »
    These are 5 pc sets that are utterly useless and may as well be deleted from the game or at least have major overhauls as they are just cluttering up inventories and confusing new players.

    Notes:

    * All previous lists are outdated.
    * Updated to include new sets and correct errors.
    * Ease or difficulty of getting any set is NOT considered.
    * PvP vs PvE is NOT considered as a set is bad if it's bad regardless.

    Rules of Engagement:

    * Include sets that are garbage in EVERY conceivable build.
    * Include those that are SO situational as to be statistically worthless.
    * If you think a set is NOT useless state why in as much DETAIL as possible.
    * If another set can do the job better include subsequent sets here.
    * If you make a convincing enough argument I will remove or edit entry.

    1. Magicka Furnace (used to be OP now Useless mainly due to insanely long CD included in #6 listed here as an example)
    2. Treasure Hunter (5 pc is easily gained from other sources)
    3. Spelunker (to specialized and not even good in its specialty)
    4. Noble Duelist (to inconsistent and awkward even for pvp)
    5. All Undaunted sets besides MAYBE Bastion and Infiltrator (not monster helmet sets)
    6. All MOST sets with a stated CD over 1 3 seconds, Izos promised no CD's when they pitched this years ago but w/e now that they are here to stay, they are all WAY to long to be viable for MOST sets (note the word MOST)
    7. All the trails sets that are crappy versions of other trials set (like the set that is exactly like Vicious Ophidian but without the weapon damage on 5 piece)
    8. Redistributor Set ...so if you heal yourself, and you are at full, you heal another person for a tiny amount, but only every 3 seconds...wtf? Who could possibly benefit from this?
    9. Oblivions Foe Set : Your 5 piece makes a single power go from utter crap to barely useable
    10. Daedric Trickery: most of the buffs are easily gotten elsewhere, and the ones that are not (like Major Protection) are going to happen 10 seconds out of 100 on average
    11. Tormentor: The 5 piece is a taunt and some minuscule damage on a charge. Lols.
    12. Prayer Shawl: tiny proc chance on a tiny shield with a long cooldown, what's not to love?
    13. Crusader: Unless this is somehow useful in PvP, I cannot see how this would possibly we useful, even in the niche of roll dodge related sets it's dead last
    14. Combat Physician: See prayer Shawl. Shield still pretty small, now only on crit
    15. Toothrow: This is Treasure Hunter for Stam
    16. Essence Thief: So good on paper, until you watch a video of how far away the essence balls fly from you and the boss
    17. Hunt Leader: Pet set...but stam, and there are no stam pets. Oops.
    18. Glorious Defender: Best case 1 dodge every 10 seconds. So many ways to gain Evasion, which will be vastly better. No reason to ever use this.
    19. Hircines Veneer ... 12% Stam recovery is almost nothing, it ought to be changed to cost reduction, like worm and have a weapon damage instead of 2 regen.
    20. Gossamer is another set, they just need to make these sort of sets proc at full health, might be useful then.
    21. Way of Martial Knowledge ... the best case is an extra 2.5% damage, 4 second cool down is too much, ought to be 2.
    22. Shalidors Curse Set Healing taken slots are a waste, the last thing you want to be doing when below 50% health is be light attacking to get a trickle of health back :/
    23. Ysgramor's Birthright. 400 SD for cold abilities mainly bc its borked and doesn't proc off of half of the frost abilities, if this is "as intended" then "abilities" is far to ambiguous.
    24. Sithis' Touch. Gain Major Berserk for 20 s after using Blade of Woe such a narrow use in IC and questionable if it is even better than other sets that work everywhere all the time.
    25. Shalks Exoskeleton Set This is one of those borderline good sets but its in some kind of identity crisis. It wants to be a tank set.. sort of... with the heavy armor and health enchants and traits on jewelry, but then it gives TWO bonuses for SPELL casters. Give it Major Heroism and we'll talk.
    26. Warrior-Poet utter garbage, even the worst tank set does it better.
    27. Ice Furnace. Only procs off of direct ice damage abilities... so like 2 or 3 frost staff abilities and 0 Warden abilities...the 4th set item is increase in weapon damage...Basically useless unless you are running with Frost staff which is very underwhelming at this point.
    28. Pelinal's Aptitude - It's just plain awkward, you have to jump through hoops to try and do what other sets do easily and better.

    If you disagree, I don't mind, just do so civilly or I will ignore you.

    If this thread takes off with good ideas then I will expand the list.

    + Edited to clarify, add links and for better readability
    + Added sets
    + Note, set % and amounts can be adjusted, no need for ANY CD's, also no need to make the damage dots.
    + We could make a list of Good sets but we want to bring the bad ones to light so they can be fixed, adjusted or deleted.
    + Not interested in "some person somewhere maybe might somehow justbecauseyoudon't blahblahblah" "arguments" Details please.

    So every set that comes out has to be BiS? What happens to the previous BiS set? Oh thats right...it becomes useless then. Another worthless post about something that doesn't matter.

    A lot of times sets aren't put in to be "useful" in a trial or dungeon. Some are put in for RP reasons or to fill out Lore. There are some books you can find that talk about some of the armor sets worn by people so they are in the game.
    Edited by DMuehlhausen on December 6, 2017 1:28PM
  • resdayn00
    resdayn00
    ✭✭✭
    I didn't read the whole discussion, so I apologize if it has been mentioned already, I would just like to add that IMO not all sets should be BiS and not all of them are meant for the hardest of content in the game. Warrior-Poet for example is pretty formidable for casual players which make up the majority of the playerbase, obviously it's not meant to be the best set available for tanks running vet trials, but for most of the content in the game it'll perform well. Although it's not mentioned here, War Maiden is also pretty nice as a magicka dd set, very underrated and will suit most players. You can find better sets, you can achieve more dps by using different sets, but again, not all sets are meant to be BiS. We have a very large variety of sets for all different scenarios, most of which are pretty fun to use in casual PvE scenarios actually. There are garbage sets too, I agree with that, but not as many as you listed.
    PC EU - Ebonheart Pact
    Resdayn Indoril, Dunmer Magicka Nightblade - Main

    Pactum Dunmeri | Ard Feainn | Aetherius Art | Kley Guild

    Achievement points: 26k+
  • Inarre
    Inarre
    ✭✭✭✭✭
    Sheer venom looks like crap... A set bonus that adds a 6 second dot on the use of an execute skill with a six second cd. Either only useful in execute phase or makes you sacrifice optimal dps to use executes at full health to get a dot that makes up for using said executes in subpar moments.

    Maybe good for them jesus beam spammers but then the rest of the set bonuses are stam. I'd be interested if someone has a build that makes this worth the set bonus. Maybe good for dks with heavy attack execute build (if that procs it?)

    Ps I love this thread. It gives the community a different lense to look at off meta sets with.
    Edited by Inarre on December 6, 2017 3:20PM
  • Zer0oo
    Zer0oo
    ✭✭✭✭✭
    Inarre wrote: »
    Sheer venom looks like crap... A set bonus that adds a 6 second dot on the use of an execute skill with a six second cd. Either only useful in execute phase or makes you sacrifice optimal dps to use executes at full health to get a dot that makes up for using said executes in subpar moments.

    Maybe good for them jesus beam spammers but then the rest of the set bonuses are stam. I'd be interested if someone has a build that makes this worth the set bonus. Maybe good for dks with heavy attack execute build (if that procs it?)

    Ps I love this thread. It gives the community a different lense to look at off meta sets with.

    poison injection? (also used to work on steel tornado but only on one target )
    Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
    - Update 23
  • nickl413
    nickl413
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    Maybe this has been mentioned in this thread already but in regards Hunt Leader, it procs off the Warden's bear. I'm not saying its a great set, I havent tested it thoroughly, just that it can be used by a stam build. It would be nice if it proc'd off all animal companion pet skills like the bond with nature passive does. The way it is now, it forces you to use the bear ultimate to utilize the set. I would think werewolves could use it too but I don't have one to test it on.

    The jail breaker set is usefull for farmers or anyone who wishes to run fast (scroll runers maybe?) as only sorcs have a good way to access minor expedition. Not every set has to be a tank, heal, or dps set to be usefull.
  • Inarre
    Inarre
    ✭✭✭✭✭
    Zer0oo wrote: »
    Inarre wrote: »
    Sheer venom looks like crap... A set bonus that adds a 6 second dot on the use of an execute skill with a six second cd. Either only useful in execute phase or makes you sacrifice optimal dps to use executes at full health to get a dot that makes up for using said executes in subpar moments.

    Maybe good for them jesus beam spammers but then the rest of the set bonuses are stam. I'd be interested if someone has a build that makes this worth the set bonus. Maybe good for dks with heavy attack execute build (if that procs it?)

    Ps I love this thread. It gives the community a different lense to look at off meta sets with.

    poison injection? (also used to work on steel tornado but only on one target )

    Idk is that a good build? I was thinking pve i guess for pvp it might be ok. But idk i just dont see this as being as effective as other sets without a 6 second cooldown.
  • SmellyUnlimited
    SmellyUnlimited
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    Combat Physician is definitely not worthless...

    With the right build (one that stacks HoT's and features a high Spell Crit) that "small shield" will proc every 6 seconds like clockwork...

    Over the course of a minute that "small shield" can potentially completely negate 80,000+ points of damage in PvE or 40000+ points of damage per minute in PvP...

    Adding to the unappreciated value of Combat Physician is the fact that certain dps abilities can proc the damage shield, thus allowing you to simultaneously damage an opponent, heal yourself, and shield yourself...


    Now don't get me wrong...

    Combat Physician is not the best in slot by any means (especially in large groups), but to say it is garbage is completely wrong...

    From my experience, its good in groups of 4 or smaller; its best when you are completely solo and are procing the damage shield on yourself exclusively...


    FYI, the build in my sig makes excellent use of this gear set...


    I saw your exact post on this in another thread. You STILL don’t seem to know how Combat Physican works. It affects ONE person, and there is no guarantee that ONE person needed the damage shield to begin with. The set also has an internal cool down (ICD), which means it doesn’t then immediately place another shield on another player, it instead has to wait till that shield on the ONE player reaches its timer (not whether the shield has gone away by the ), and ONLY THEN will it apply another shield to someone crit hit (assuming you heal them). The damage mitigation is nothing. Stop trying to cumulatively group damage mitigation from sources; it’s a flat out lie, and doesn’t bolster your point.
    DO. NOT. WIPE. (in game OR out!)
  • SmellyUnlimited
    SmellyUnlimited
    ✭✭✭✭
    Imza wrote: »
    Imza wrote: »
    treasure hunter is useless - but mothers sorrow is useful?

    The 9% crit you get from the 5 piece of MS stacks with inner light, a skill that gives major prophecy, the same buff from TH, so yeah, TH useless.


    Lol @TheDoomsdayMonster saying prayer shawl is useless but still riding the combat physician train.

    but that means you loose 2 skill slots by having to have Inner light on both bars..... hmmmm.....

    Except you also lose max mana, as well as passive Mage Guild regen buffs that come with having Inner Light on your bar. I’ll take a worthwhile set and keep my mana/regen/spell crit on my bars anytime.
    DO. NOT. WIPE. (in game OR out!)
  • TheDoomsdayMonster
    TheDoomsdayMonster
    ✭✭✭✭✭
    Combat Physician is definitely not worthless...

    With the right build (one that stacks HoT's and features a high Spell Crit) that "small shield" will proc every 6 seconds like clockwork...

    Over the course of a minute that "small shield" can potentially completely negate 80,000+ points of damage in PvE or 40000+ points of damage per minute in PvP...

    Adding to the unappreciated value of Combat Physician is the fact that certain dps abilities can proc the damage shield, thus allowing you to simultaneously damage an opponent, heal yourself, and shield yourself...


    Now don't get me wrong...

    Combat Physician is not the best in slot by any means (especially in large groups), but to say it is garbage is completely wrong...

    From my experience, its good in groups of 4 or smaller; its best when you are completely solo and are procing the damage shield on yourself exclusively...


    FYI, the build in my sig makes excellent use of this gear set...


    I saw your exact post on this in another thread. You STILL don’t seem to know how Combat Physican works. It affects ONE person, and there is no guarantee that ONE person needed the damage shield to begin with. The set also has an internal cool down (ICD), which means it doesn’t then immediately place another shield on another player, it instead has to wait till that shield on the ONE player reaches its timer (not whether the shield has gone away by the ), and ONLY THEN will it apply another shield to someone crit hit (assuming you heal them). The damage mitigation is nothing. Stop trying to cumulatively group damage mitigation from sources; it’s a flat out lie, and doesn’t bolster your point.


    ??

    I have been using this set for a long time and you think I dont know how it works??

    Thats a hugely incorrect assumption on your part...


    Yes, only one person can get it at a time, but the beauty of the set is that you cant get it unless you've taken damage, so yes, if you get it, then you needed it as you were not at full health when you got it (and whatever hit you once probably isnt going to stop at hitting you)...

    Combat Physician allows one who is not at full health to opportunity to heal back to full without sustaining additional damage (or at the very least mitigating a portion of any incoming damage while you continue to heal); thats very valuable...


    And yes, this sets Damage Shield has a cool down...so what?

    If I stack HoT's (combined with my high Spell Crit) I can make it a near certainty that it re-procs the moment its cooldown is over; I routinely get it to proc near or at its theorectical maximum of 10 procs per minute in group a setting (now admittedly this only occurs in situations where you and/or your group members are constantly taking damage; if you or your group mates arent taking much damage and/or are staying at full health from prolonged periods of time, then you cant proc it as much)...


    And you are very ignorant if you consider the damage mitigation to be nothing; its absolutely something and it adds up over time...

    In a 4 man PvE group, thats up to 81000+ damage per minute that the group never has to take; its absolutely significant and it makes a difference...


    And of course there is the fact that certain dps abilities will proc the damage shield...

    Last I looked the ability to damage an opponent, heal yourself, and shield yourself with a single press of a button was pretty darn good and makes you really efficient with your Magicka pool...


    So in conclusion, you dont know what the hell you are talking about here...

    Dont assume to know what I know...

    You only make an @ss of yourself when you attempt to do this...
    Edited by TheDoomsdayMonster on December 6, 2017 6:53PM
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • Pops_ND_Irish
    Pops_ND_Irish
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    You dont like something, so everybody else should hate it too !
    Another whiner
  • SmellyUnlimited
    SmellyUnlimited
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    Perhaps Combat Physician in 4man content. I assumed we were talking about PvP. But there are so many better options for increasing your group’s impact in meaningful ways. In 4 man I don’t need a damage shield to throw on them, extended/rapid/ and the occasional BoL more than covers it. I want to make it faster to go through content.
    Speed = value. Time I see the prime motivator for everything. No one has limitless time to play, so I play to making things more expedient.

    4 man content =. SPC and IA give me a ton of value. Even Bloodroot HM/VDSA I’ve never needed to shield someone. If I REALLY did, I’d use healing ward. That way I KNOW it goes to the one I want (likely a DPS), not the tank who continually takes damage.

    I like the idea of the set, but they’d need to either lower the cooldown to make me consider it. Perhaps 3-4seconds.

    I apologize, I didn’t know what facet of the game some game you were using it. Trials/PvP a big no obviously. But the thing with 4man is you can generally get away with wearing anything. Ive healer a vet 4 man without any gear on.
    DO. NOT. WIPE. (in game OR out!)
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    Perhaps Combat Physician in 4man content. I assumed we were talking about PvP. But there are so many better options for increasing your group’s impact in meaningful ways. In 4 man I don’t need a damage shield to throw on them, extended/rapid/ and the occasional BoL more than covers it. I want to make it faster to go through content.
    Speed = value. Time I see the prime motivator for everything. No one has limitless time to play, so I play to making things more expedient.

    4 man content =. SPC and IA give me a ton of value. Even Bloodroot HM/VDSA I’ve never needed to shield someone. If I REALLY did, I’d use healing ward. That way I KNOW it goes to the one I want (likely a DPS), not the tank who continually takes damage.

    I like the idea of the set, but they’d need to either lower the cooldown to make me consider it. Perhaps 3-4seconds.

    I apologize, I didn’t know what facet of the game some game you were using it. Trials/PvP a big no obviously. But the thing with 4man is you can generally get away with wearing anything. Ive healer a vet 4 man without any gear on.

    Its all good; no harm, no foul...

    Its just a difference on opinion here...

    You prefer faster kills/completion times; I prefer safer kills/completions...

    Between Combat Physician (and this sets Damage Shield is a modified version of Healing Ward) and me slotting Replenishing Barrier, my groups are typically very very difficult to kill as they are shielded...a lot.

    But that's just me...


    Now I do believe in this set in PvP...

    Strongly...

    I prefer it against Wizards Riposte...
    Edited by TheDoomsdayMonster on December 6, 2017 10:20PM
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • Kram8ion
    Kram8ion
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    Julianos! :#
    There I’ve said it
    I’ve tried a lot with this set in light and heavy and it’s just not doing it for me I’m not seeing what everyone else is saying so come at me bro’
    Aussie lag is real!
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