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Guards crystal frags are stunning.

regime211
regime211
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If you're going to nerf crystal fragments from stunning people for players why not the guards?
Edited by regime211 on November 14, 2017 10:04PM
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    regime211 wrote: »
    If you're going to nerf crystal fragments from stunning people for players why not the guards?

    NPC's don't follow the same rules as players for some reason...

    NPC Nightblade types can stun you with their stealth attack even if you have Radiant Magelight slotted as well...

    I don't know why it's like this...but this is the way it is.


    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
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    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • regime211
    regime211
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    Lol this game has become even more ridiculous.
  • OdinForge
    OdinForge
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    I'm pretty sure sparks and blinding flashes are still in the game, used by various NPC characters. But both were removed from the game in the 1.6 patch.

    That's how ZOS do.
    The Age of Wrobel.
  • Waffennacht
    Waffennacht
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    Lol eclipse even got buffed ( the guard's version)
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • VaranisArano
    VaranisArano
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    Cyrodiil NPCs are better defenders than most players. They seem to know exactly when to throw those negates at the worst possible times.

    But, yes, in general the Cyrodiil Guards have a better skillset than the players, intended to make it difficult for people to solo resources/keeps. The Cyrodiil resource and keep guards are balanced in order to provide a challenge to solo players and groups of 8-24 people. It also makes sense that the Cyrodiil Guards' abilities are separate from player skills so that ZOS can tweak each individually.
  • Koolio
    Koolio
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    Cyrodiil NPCs are better defenders than most players. They seem to know exactly when to throw those negates at the worst possible times.

    But, yes, in general the Cyrodiil Guards have a better skillset than the players, intended to make it difficult for people to solo resources/keeps. The Cyrodiil resource and keep guards are balanced in order to provide a challenge to solo players and groups of 8-24 people. It also makes sense that the Cyrodiil Guards' abilities are separate from player skills so that ZOS can tweak each individually.

    On my Stam Sorc it's jump into all the adds and kill everything without hesitation.

    On my MNB it's an uphill 5min struggle of EVERYTHING being reflected(Aoe Single target melee Ultimates siege) and spamming healing ward Abe resto heavy because that's all you can do if your not constantly stunned or negated.
  • ToRelax
    ToRelax
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    The NPC skills usually aren't updated along the player's... their unbreakable, reflecting eclipse is the worst, gotta get stunned just to be able to attack them after breaking free.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Maulkin
    Maulkin
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    ToRelax wrote: »
    The NPC skills usually aren't updated along the player's... their unbreakable, reflecting eclipse is the worst, gotta get stunned just to be able to attack them after breaking free.

    It's hard to self-CC as a Sorc now that frags don't stun, isn't it? :p
    EU | PC | AD
  • Izaki
    Izaki
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    For all you know guards could be using Crystal Blast since they always hardcast it.
    @ Izaki #PCEU
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  • Defilted
    Defilted
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    Guards are special. You are not.
    XBOX NA
    XBOX Series X

    #NightmareBear
  • Ultimate_Overlord
    Ultimate_Overlord
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    Its cause guards are bad at pvp, so they chose crystal blast.
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