TequilaFire wrote: »
You are on the right track but a failed loading screen right now should obey the inactivity time out and auto kick you from the server. This is why it seems to me that code is hanging in the process of relocating you on the map within the loading screen.
Apache_Kid wrote: »At what point do we start to talk about compensation for this issue? And before someone responds to me that the TOS does not entitle us to anything for giving us a broken update do download, I am aware of the TOS. However, something as a show of good-faith would be the least they can do. Especially since it this isn't an issue that can be hotfixed if could be weeks before it is solved.
Edited for typo
You have more faith than my I'm thinking January. I enjoyed D2 and warframe been having fun playing skyforge recently.Its pretty intresting game abd combat combo based sinilar to BDO.Brutusmax1mus wrote: »I guess your leaving because it's not being fixed anytime soon especially if its need patch and not a hotfix.Brutusmax1mus wrote: »I‘m not on console thankfully. But I remember when vMoL was broken since March for months and ZOS took 2 months to implement a logger into the client to get more data. Didn’t warrant a patch outside the schedule though - people were told to wait until June. That’s how the company operates.
I'll move on of the case. I'm not waiting two months. I've had several friends leave already. Its already effected my play in the future. These were players i played with every day. If this waits months to be resolved they will lose a fortune. I doubt that's what will happen.
Ive already purchased d2, downloaded warframe, and have been considering broodwar on my pc. So yes, i am. Ginas post last night dictated that.
Three 26th or 2nd at its earliest imo
Apache_Kid wrote: »At what point do we start to talk about compensation for this issue? And before someone responds to me that the TOS does not entitle us to anything for giving us a broken update do download, I am aware of the TOS. However, something as a show of good-faith would be the least they can do. Especially since it this isn't an issue that can be hotfixed if could be weeks before it is solved.
Edited for typo
You mean like a free brassalisk?
ZOS_GinaBruno wrote: »We did post in a couple threads about this late last week, and we also discussed it on ESO Live Friday afternoon. We'll try and get an update tomorrow for everyone, but at 10pm on a Sunday, there's nothing more we can say right now that hasn't already been said.
Brutusmax1mus wrote: »Everyone who is ok with thier response is not in a position of importance in thier work environment irl. If you think "looking into it" is a valid action plan or acceptable communication for something that has ruined the product, you're mistaken. I expect more from companies i deal with, you should too. Believe it or not, the consumer makes your business successful, especially in an industry like gaming.
TequilaFire wrote: »
You are on the right track but a failed loading screen right now should obey the inactivity time out and auto kick you from the server. This is why it seems to me that code is hanging in the process of relocating you on the map within the loading screen.
The code does not hang on relocating you, 99 out of 100 times when you encounter the issue and have to relog you will find yourself at the chosen destination, the code is hanging at the respawn world rendering stage. So the process of relocating is completed it is only after then that it transitions into an infinite loading loop.