Chilly-McFreeze wrote: »Briarheart 5s downtime is meh? It results in exact the same average wpn dmg boost as hundings. Plus aditional healing.
dodgehopper_ESO wrote: »starkerealm wrote: »
Wardens and Pack Leader Werewolf packs.
These are 5 pc sets that are utterly useless and may as well be deleted from the game or at least have major overhauls as they are just cluttering up inventories and confusing new players.
Rules of Engagement:
* All previous lists are outdated.
* Include sets that are garbage in EVERY conceivable build.
* Include and those that are SO situational as to be worthless.
* If you think a set is NOT useless state why in as much detail as possible.
* If another set can do the job better include subsequent sets here.
1. Magicka Furnace (used to be OP now Useless mainly due to insanely long CD)
2. Treasure Hunter (5 pc is easily gained from other sources)
3. Spelunker (to specialized and not even good in its specialty)
4. Noble Duelist (to inconsistent and awkward even for pvp)
5. All Undaunted sets besides MAYBE Bastion
6. All sets with a stated CD over 1 seconds, I could have sworn zos promised no CD's when they pitched this years ago but w/e now that they are here to stay, they are all WAY to long to be viable for most sets.
7. All the trails sets that are crappy versions of other trials set (like the set that is exactly like Vicious Ophidian but without the weapon damage on 5 piece)
8. Redistributor...so if you heal yourself, and you are at full, you heal another person for a tiny amount, but only every 3 seconds...wtf? Who could possibly benefit from this?
9. Oblivion's Foe: Your 5 piece makes a single power go from utter crap to barely useable
10. Daedric Trickery: most of the buffs are easily gotten elsewhere, and the ones that are not (like Major Protection) are going to happen 10 seconds out of 100 on average
11. Tormentor: The 5 piece is a taunt and some minuscule damage on a charge. Lols.
12. Prayer Shawl: tiny proc chance on a tiny shield with a long cooldown, what's not to love?
13. Crusader: Unless this is somehow useful in PvP, I cannot see how this would possibly we useful, even in the niche of roll dodge related sets it's dead last
14. Combat Physician: See prayer Shawl. Shield still pretty small, now only on crit
15. Toothrow: This is Treasure Hunter for Stam
16. Essence Thief: So good on paper, until you watch a video of how far away the essence balls fly from you and the boss
17. Hunt Leader: Pet set...but stam, and there are no stam pets. Oops.
18. Glorious Defender: Best case 1 dodge every 10 seconds. So many ways to gain Evasion, which will be vastly better. No reason to ever use this
If you disagree, I don't mind, just do so civily or I will simply ignore you.
If this thread takes off with good ideas then I will expand the list.
+ Added sets
+ Note, set % and amounts can be adjusted, no need for ANY CD's, also no need to make the damage dots.
+ We could make a list of Good sets but we want to bring the bad ones to light so they can be fixed, adjusted or deleted.
WrathOfInnos wrote: »Twice born star. The 5-piece bonus is on par with other sets, with 7 pieces divines. Mage offers about the same as Necropotence, Apprentice is about the same as Julianos, same with Warrior and Hundings, Lover and Spriggans/Spinners.
The problem is the 2-4 piece bonuses. Unlike all the useful sets I just used for comparison, TBS offers Max Health, Stamina, and Magicka. 1/3 of these are useless for PVE DPS, and the health is also not really needed. I would recommend making the hybrid bonuses dual purpose like some of the newer sets, in order to keep this set relevant (it is a 9 trait crafted set, and should be good).
Maybe go with something like this:
(2) Max Health
(3) Max Magicka and Stamina
(4) Weapon and Spell Damage
(5) Double Mundus Stones
Or possibly change the 2 piece to Magicka and Stamina Recovery, instead of health. I don't think that the set should have crit or penetration, since these would make choosing the Thief or Lover stone less desirable as a 2nd Mundus.
WrathOfInnos wrote: »Twice born star. The 5-piece bonus is on par with other sets, with 7 pieces divines. Mage offers about the same as Necropotence, Apprentice is about the same as Julianos, same with Warrior and Hundings, Lover and Spriggans/Spinners.
The problem is the 2-4 piece bonuses. Unlike all the useful sets I just used for comparison, TBS offers Max Health, Stamina, and Magicka. 1/3 of these are useless for PVE DPS, and the health is also not really needed. I would recommend making the hybrid bonuses dual purpose like some of the newer sets, in order to keep this set relevant (it is a 9 trait crafted set, and should be good).
Maybe go with something like this:
(2) Max Health
(3) Max Magicka and Stamina
(4) Weapon and Spell Damage
(5) Double Mundus Stones
Or possibly change the 2 piece to Magicka and Stamina Recovery, instead of health. I don't think that the set should have crit or penetration, since these would make choosing the Thief or Lover stone less desirable as a 2nd Mundus.
Twice Born Star is more versatile and lets you mix and match different Mundus Stone effects. So that is one advantage it has over the other sets that grant similar bonuses.
TheValar85 wrote: »em the undaunted setts are usless? well the Ilambris are still best in slot for many sorc builds.
Thank you for your hard work on this information.
However, it's wasted. What is useless to you might very well be a good set for someone else. You're opinion does not dictate what sets are trash. That being said, you missed a whole bunch of sets off your list a lot worse lmao
FrancisCrawford wrote: »Some of my list of weak 5-piece bonuses:
- Hide of the Werewolf gives 1 ultimate/second, which isn't a lot, and then only if you're constantly taking damage while wearing medium armor. Huh?
TheValar85 wrote: »em the undaunted setts are usless? well the Ilambris are still best in slot for many sorc builds.
Chilly-McFreeze wrote: »FrancisCrawford wrote: »Some of my list of weak 5-piece bonuses:
- Hide of the Werewolf gives 1 ultimate/second, which isn't a lot, and then only if you're constantly taking damage while wearing medium armor. Huh?
You are aware that most PvP HA builds run a "medium armor" set on jewels, yet alone for the stamina trait? And that set is pure gold, especially when you build around your ultimate.
FrancisCrawford wrote: »TheValar85 wrote: »em the undaunted setts are usless? well the Ilambris are still best in slot for many sorc builds.
That was surely a reference to 5-piece sets with "Undaunted" in the name. They're awful.
These are 5 pc sets that are utterly useless and may as well be deleted from the game or at least have major overhauls as they are just cluttering up inventories and confusing new players.
Rules of Engagement:
* All previous lists are outdated.
* Include sets that are garbage in EVERY conceivable build.
* Include and those that are SO situational as to be worthless.
* If you think a set is NOT useless state why in as much detail as possible.
* If another set can do the job better include subsequent sets here.
1. Magicka Furnace (used to be OP now Useless mainly due to insanely long CD)
2. Treasure Hunter (5 pc is easily gained from other sources)
3. Spelunker (to specialized and not even good in its specialty)
4. Noble Duelist (to inconsistent and awkward even for pvp)
5. All Undaunted sets besides MAYBE Bastion
6. All sets with a stated CD over 1 seconds, I could have sworn zos promised no CD's when they pitched this years ago but w/e now that they are here to stay, they are all WAY to long to be viable for most sets.
7. All the trails sets that are crappy versions of other trials set (like the set that is exactly like Vicious Ophidian but without the weapon damage on 5 piece)
8. Redistributor...so if you heal yourself, and you are at full, you heal another person for a tiny amount, but only every 3 seconds...wtf? Who could possibly benefit from this?
9. Oblivion's Foe: Your 5 piece makes a single power go from utter crap to barely useable
10. Daedric Trickery: most of the buffs are easily gotten elsewhere, and the ones that are not (like Major Protection) are going to happen 10 seconds out of 100 on average
11. Tormentor: The 5 piece is a taunt and some minuscule damage on a charge. Lols.
12. Prayer Shawl: tiny proc chance on a tiny shield with a long cooldown, what's not to love?
13. Crusader: Unless this is somehow useful in PvP, I cannot see how this would possibly we useful, even in the niche of roll dodge related sets it's dead last
14. Combat Physician: See prayer Shawl. Shield still pretty small, now only on crit
15. Toothrow: This is Treasure Hunter for Stam
16. Essence Thief: So good on paper, until you watch a video of how far away the essence balls fly from you and the boss
17. Hunt Leader: Pet set...but stam, and there are no stam pets. Oops.
18. Glorious Defender: Best case 1 dodge every 10 seconds. So many ways to gain Evasion, which will be vastly better. No reason to ever use this
If you disagree, I don't mind, just do so civily or I will simply ignore you.
If this thread takes off with good ideas then I will expand the list.
+ Added sets
+ Note, set % and amounts can be adjusted, no need for ANY CD's, also no need to make the damage dots.
+ We could make a list of Good sets but we want to bring the bad ones to light so they can be fixed, adjusted or deleted.
This game has such a vast variety of sets it's pretty much a given you aren't going to like a lot of them. But none of them are useless. They may just compare poorly to the sets you prefer based on your own preferences and play style.
A lot of your arguments seem flawed to me as well. For example: you dismiss the treasure hunter set as useless because you say you can get the major prophecy buff from other sources. While that is true - as a Templar wearing this set would allow me to free up an ability slot instead of having to rely on either Inner Light or vampire's bane/reflective light to obtain it. And having an extra ability slot to work with can hardly be described as useless. So I think you exaggerate when you call these sets useless - especially when you do it on that basis.
6. All sets with a stated CD over 1 seconds, I could have sworn zos promised no CD's when they pitched this years ago but w/e now that they are here to stay, they are all WAY to long to be viable for most sets.
This one made me laugh. There are tons of sets with higher cool down that are very much used in endgame PvE and PvP.
starkerealm wrote: »Chilly-McFreeze wrote: »FrancisCrawford wrote: »Some of my list of weak 5-piece bonuses:
- Hide of the Werewolf gives 1 ultimate/second, which isn't a lot, and then only if you're constantly taking damage while wearing medium armor. Huh?
You are aware that most PvP HA builds run a "medium armor" set on jewels, yet alone for the stamina trait? And that set is pure gold, especially when you build around your ultimate.
Okay, but why this instead of Shalk? Ultimate when taking damage vs Minor Heroism all the time?
Valera Progib wrote: »victoriana-blue wrote: »I was all set to defend Noble Duelist, and then I realized I'd confused it with Noble's Conquest (which is one of my go-to tank levelling sets).
And if sets like Selene didn't have a cool down they would be nerfed into dots instead of being their lovely bursty selves - look at how the community basically abandoned Viper after it was adjusted. So I can't say I agree with no.6.
Are you saying that you use noble conquest when levelig tanks? How many tanks did you level? Do you understand how this game works....?
Nobody that understands how to level in this game will ever use anything than damage sets while leveling to 50...
starkerealm wrote: »Chilly-McFreeze wrote: »FrancisCrawford wrote: »Some of my list of weak 5-piece bonuses:
- Hide of the Werewolf gives 1 ultimate/second, which isn't a lot, and then only if you're constantly taking damage while wearing medium armor. Huh?
You are aware that most PvP HA builds run a "medium armor" set on jewels, yet alone for the stamina trait? And that set is pure gold, especially when you build around your ultimate.
Okay, but why this instead of Shalk? Ultimate when taking damage vs Minor Heroism all the time?
Chilly-McFreeze wrote: »FrancisCrawford wrote: »Some of my list of weak 5-piece bonuses:
- Hide of the Werewolf gives 1 ultimate/second, which isn't a lot, and then only if you're constantly taking damage while wearing medium armor. Huh?
You are aware that most PvP HA builds run a "medium armor" set on jewels, yet alone for the stamina trait? And that set is pure gold, especially when you build around your ultimate.