I managed to pull 32k on a non meta non vMA weapon build (DW and fire staff)
It's all about rotation (skills are important yo!)
The thing is: there are skills that last 15 sec, and skills that last 8 sec or around that time. The rotation should have that in mind, and cast the 15 sec skill only every second rotation:>>Don't forget to light attack in between every skill.
Elemental Blocade, Destructive Clench, Elemental Drain, Eruption, SWAP
Rearming Trap, Engulfing Flames, Flame Lash, Burning Embers, Power Lash, SWAP
Elemental Blocade, Destructive Clench, HA, Flames of Oblivion, SWAP
Flame Lash, Engulfing Flames, Burning Embers, Power Lash, SWAP
<<
Also, I am confident I will do more damage once I retrait my vMA staff and switch to flame/flame or flame/shock staff combination.
But this is just an example how non meta builds are capable of doing good DPS simply by having a good rotation of skills.
P.S.
This build is not even min maxed, I am sure I could get better results with other mundus and weapon trait combination. I just didn't care, as long as I passed the 30k mark.
EVERYONE should be able to pass 30k DPS if you plan on doing veteran endgame content.
I managed to pull 32k on a non meta non vMA weapon build (DW and fire staff)
It's all about rotation (skills are important yo!)
The thing is: there are skills that last 15 sec, and skills that last 8 sec or around that time. The rotation should have that in mind, and cast the 15 sec skill only every second rotation:>>Don't forget to light attack in between every skill.
Elemental Blocade, Destructive Clench, Elemental Drain, Eruption, SWAP
Rearming Trap, Engulfing Flames, Flame Lash, Burning Embers, Power Lash, SWAP
Elemental Blocade, Destructive Clench, HA, Flames of Oblivion, SWAP
Flame Lash, Engulfing Flames, Burning Embers, Power Lash, SWAP
<<
Also, I am confident I will do more damage once I retrait my vMA staff and switch to flame/flame or flame/shock staff combination.
But this is just an example how non meta builds are capable of doing good DPS simply by having a good rotation of skills.
P.S.
This build is not even min maxed, I am sure I could get better results with other mundus and weapon trait combination. I just didn't care, as long as I passed the 30k mark.
EVERYONE should be able to pass 30k DPS if you plan on doing veteran endgame content.
I can’t on my Magblade. Since I changed to a cheaper internet provider my siphon/la weave is just unreliable - doesn’t fire half the time - sucks. I’m trying to figure out some kind of rotation that’s more ping friendly. I can get right now max 25-27k unbuffed/without casting ele drain on skelly.
Yeah except my point is more about my ping; not whether I can or cannot cast ele drain on a skeleton. True I could apply it but the dps difference would never make 3-5k to = 30k. The magicka steal doesn’t do it anyway, the major breach does. However, the tank is usually supplying that in raid, and healers if they’re running ele drain like they should.I managed to pull 32k on a non meta non vMA weapon build (DW and fire staff)
It's all about rotation (skills are important yo!)
The thing is: there are skills that last 15 sec, and skills that last 8 sec or around that time. The rotation should have that in mind, and cast the 15 sec skill only every second rotation:>>Don't forget to light attack in between every skill.
Elemental Blocade, Destructive Clench, Elemental Drain, Eruption, SWAP
Rearming Trap, Engulfing Flames, Flame Lash, Burning Embers, Power Lash, SWAP
Elemental Blocade, Destructive Clench, HA, Flames of Oblivion, SWAP
Flame Lash, Engulfing Flames, Burning Embers, Power Lash, SWAP
<<
Also, I am confident I will do more damage once I retrait my vMA staff and switch to flame/flame or flame/shock staff combination.
But this is just an example how non meta builds are capable of doing good DPS simply by having a good rotation of skills.
P.S.
This build is not even min maxed, I am sure I could get better results with other mundus and weapon trait combination. I just didn't care, as long as I passed the 30k mark.
EVERYONE should be able to pass 30k DPS if you plan on doing veteran endgame content.
I can’t on my Magblade. Since I changed to a cheaper internet provider my siphon/la weave is just unreliable - doesn’t fire half the time - sucks. I’m trying to figure out some kind of rotation that’s more ping friendly. I can get right now max 25-27k unbuffed/without casting ele drain on skelly.
In trials you should have Harness Magicka.
No discussion - it's a must!
Therefore that skill slot is open for Elemental Drain on the skeleton dummy.
I know it might screw with your rotation a bit, but hey... having minor magickasteal on the dummy at all times will give you far more DPS than doing a poop ton of heavy attacks.
Narvuntien wrote: »I pull 22K... I reallly struggle with my magicka sustain...
Narvuntien wrote: »I pull 22K... I reallly struggle with my magicka sustain...
Just nosy; what class?
Narvuntien wrote: »Narvuntien wrote: »I pull 22K... I reallly struggle with my magicka sustain...
Just nosy; what class?
MagDk, DPS, Dumner with Witchmothers brew. Julianos, BSW, Slimeclaw.
Narvuntien wrote: »I pull 22K... I reallly struggle with my magicka sustain...
i have 300 ping so I am not sure I'll ever be able to animation cancel... there is weridness where I have to press the buttons and hope that the skill worked, or accidently double cast it and lose all my magicka.

Olupajmibanan wrote: »My best solo parse (self-Elemental drain only) on 3M target skeleton is 37k. But, Maelstrom staff adds a lot of dps to your light attack weave so you can't achieve these numbers without that.
(My best parse in full 12-man setup on target centurion is 50k.)
Without VMA staff you are good doing around 30-31k solo on 3M target skely and around 39k in full 12-man group on target centurion.
(Just in case, my build is 5-1-1: Grothdarr + Silks of the Sun - all magicka glyphs, Moondancer jewelry - all spell damage glyphs, VMA infused inferno front bar - flame glyph, Moondancer nirnhoned lightning back bar - glyph of weapon damage. I am using Witchmother's Potent Brew drink and my attributes are 64 into magicka.)
Olupajmibanan wrote: »My best solo parse (self-Elemental drain only) on 3M target skeleton is 37k. But, Maelstrom staff adds a lot of dps to your light attack weave so you can't achieve these numbers without that.
(My best parse in full 12-man setup on target centurion is 50k.)
Without VMA staff you are good doing around 30-31k solo on 3M target skely and around 39k in full 12-man group on target centurion.
(Just in case, my build is 5-1-1: Grothdarr + Silks of the Sun - all magicka glyphs, Moondancer jewelry - all spell damage glyphs, VMA infused inferno front bar - flame glyph, Moondancer nirnhoned lightning back bar - glyph of weapon damage. I am using Witchmother's Potent Brew drink and my attributes are 64 into magicka.)
I know you can see the issue with gear requirement for that build.
In case you can’t:
To get into vmol with a group who knows it, several times, in order to get that jewellery is like xD if you don’t have their required DPS to join their guild in the first place. I suppose you could farm normal and use blue jewellery (and get a blue staff, that you’d have to retrait and upgrade) at a push; but personally I think if you intend to raid seriously later, don’t get used to normal raids because they’re nothing alike and the learning curve between normal and vet is not trivial.
Then you have to farm VMA for your staff as well.
That’s a long long time where you’re just twiddling your thumbs to even test your dps with your shiny new gear.
I’m not saying it’s not something that should be done because we all had to earn our gear; but it is a long slog - not to mention that most people use a very different skill load out for VMA than they do for trials.
Olupajmibanan wrote: »Olupajmibanan wrote: »My best solo parse (self-Elemental drain only) on 3M target skeleton is 37k. But, Maelstrom staff adds a lot of dps to your light attack weave so you can't achieve these numbers without that.
(My best parse in full 12-man setup on target centurion is 50k.)
Without VMA staff you are good doing around 30-31k solo on 3M target skely and around 39k in full 12-man group on target centurion.
(Just in case, my build is 5-1-1: Grothdarr + Silks of the Sun - all magicka glyphs, Moondancer jewelry - all spell damage glyphs, VMA infused inferno front bar - flame glyph, Moondancer nirnhoned lightning back bar - glyph of weapon damage. I am using Witchmother's Potent Brew drink and my attributes are 64 into magicka.)
I know you can see the issue with gear requirement for that build.
In case you can’t:
To get into vmol with a group who knows it, several times, in order to get that jewellery is like xD if you don’t have their required DPS to join their guild in the first place. I suppose you could farm normal and use blue jewellery (and get a blue staff, that you’d have to retrait and upgrade) at a push; but personally I think if you intend to raid seriously later, don’t get used to normal raids because they’re nothing alike and the learning curve between normal and vet is not trivial.
Then you have to farm VMA for your staff as well.
That’s a long long time where you’re just twiddling your thumbs to even test your dps with your shiny new gear.
I’m not saying it’s not something that should be done because we all had to earn our gear; but it is a long slog - not to mention that most people use a very different skill load out for VMA than they do for trials.
Moondancer is easily replaceable with Infallible Aether which is tremendeously easy to get. Dps loss will be only like 0,2%.
Mastering light attack weave is what skyrockets dps not gear.
Olupajmibanan wrote: »Olupajmibanan wrote: »My best solo parse (self-Elemental drain only) on 3M target skeleton is 37k. But, Maelstrom staff adds a lot of dps to your light attack weave so you can't achieve these numbers without that.
(My best parse in full 12-man setup on target centurion is 50k.)
Without VMA staff you are good doing around 30-31k solo on 3M target skely and around 39k in full 12-man group on target centurion.
(Just in case, my build is 5-1-1: Grothdarr + Silks of the Sun - all magicka glyphs, Moondancer jewelry - all spell damage glyphs, VMA infused inferno front bar - flame glyph, Moondancer nirnhoned lightning back bar - glyph of weapon damage. I am using Witchmother's Potent Brew drink and my attributes are 64 into magicka.)
I know you can see the issue with gear requirement for that build.
In case you can’t:
To get into vmol with a group who knows it, several times, in order to get that jewellery is like xD if you don’t have their required DPS to join their guild in the first place. I suppose you could farm normal and use blue jewellery (and get a blue staff, that you’d have to retrait and upgrade) at a push; but personally I think if you intend to raid seriously later, don’t get used to normal raids because they’re nothing alike and the learning curve between normal and vet is not trivial.
Then you have to farm VMA for your staff as well.
That’s a long long time where you’re just twiddling your thumbs to even test your dps with your shiny new gear.
I’m not saying it’s not something that should be done because we all had to earn our gear; but it is a long slog - not to mention that most people use a very different skill load out for VMA than they do for trials.
Moondancer is easily replaceable with Infallible Aether which is tremendeously easy to get. Dps loss will be only like 0,2%.
Mastering light attack weave is what skyrockets dps not gear.
Yes that is true about the gear difference - but for that 4 IA is not necessarily easier to get; the trial is easier yes, so being able to get into a pug run might be a lot easier; but again, most guilds require a 30 or even 35k parse before you even get in their guilds so again, getting the content done to get the gear is catch-22ish.
Also: The people mainly talking about their dps, me but especially the one you replied to, mentioned their ping and resultant missing light attacks.
You’re correct in theory, but in praxis, your gear suggestions aren’t really going to help get people there who aren’t already.
DRXHarbinger wrote: »Stop using bsw. Get a SoTs on. Silks is so much better than bsw.
Narvuntien wrote: »DRXHarbinger wrote: »Stop using bsw. Get a SoTs on. Silks is so much better than bsw.
I ran a parse with Suns just before the serve came down.. I am not sure 22.4K is classified as so much better, better sure okay. I am a little supprised that it was better to be honest. BSW has more spell crit and crit is really important.
Olupajmibanan wrote: »Olupajmibanan wrote: »Olupajmibanan wrote: »My best solo parse (self-Elemental drain only) on 3M target skeleton is 37k. But, Maelstrom staff adds a lot of dps to your light attack weave so you can't achieve these numbers without that.
(My best parse in full 12-man setup on target centurion is 50k.)
Without VMA staff you are good doing around 30-31k solo on 3M target skely and around 39k in full 12-man group on target centurion.
(Just in case, my build is 5-1-1: Grothdarr + Silks of the Sun - all magicka glyphs, Moondancer jewelry - all spell damage glyphs, VMA infused inferno front bar - flame glyph, Moondancer nirnhoned lightning back bar - glyph of weapon damage. I am using Witchmother's Potent Brew drink and my attributes are 64 into magicka.)
I know you can see the issue with gear requirement for that build.
In case you can’t:
To get into vmol with a group who knows it, several times, in order to get that jewellery is like xD if you don’t have their required DPS to join their guild in the first place. I suppose you could farm normal and use blue jewellery (and get a blue staff, that you’d have to retrait and upgrade) at a push; but personally I think if you intend to raid seriously later, don’t get used to normal raids because they’re nothing alike and the learning curve between normal and vet is not trivial.
Then you have to farm VMA for your staff as well.
That’s a long long time where you’re just twiddling your thumbs to even test your dps with your shiny new gear.
I’m not saying it’s not something that should be done because we all had to earn our gear; but it is a long slog - not to mention that most people use a very different skill load out for VMA than they do for trials.
Moondancer is easily replaceable with Infallible Aether which is tremendeously easy to get. Dps loss will be only like 0,2%.
Mastering light attack weave is what skyrockets dps not gear.
Yes that is true about the gear difference - but for that 4 IA is not necessarily easier to get; the trial is easier yes, so being able to get into a pug run might be a lot easier; but again, most guilds require a 30 or even 35k parse before you even get in their guilds so again, getting the content done to get the gear is catch-22ish.
Also: The people mainly talking about their dps, me but especially the one you replied to, mentioned their ping and resultant missing light attacks.
You’re correct in theory, but in praxis, your gear suggestions aren’t really going to help get people there who aren’t already.
You can still run willpower jewelry and do just fine.
A friend of mine got magDK with Groth, Sun, Willpower and crafted non-set staves. So I tested it myself.
Result: 31k solo parse on 3M skely.
It's only about practice.
Advice: put blockade on front bar. This way you have to go to back bar only once every 18 seconds.
Olupajmibanan wrote: »Moondancer is easily replaceable with Infallible Aether which is tremendeously easy to get. Dps loss will be only like 0,2%.