WatchYourSixx wrote: »Currently Mag DK are in a weird spot. If you go dual inferno staves you are heavily reliant on group support, otherwise you'll be heavy attacking a lot, which wouldn't be too bad if it didn't take so freaking long for one heavy attack animation, but I digress. If you do manage to get good group support your dps still is lower than a melee Stam, so no real point in mag DK in trials. As for dungeons, I'd recommend going inferno/lightning, using charged inferno with shock enchant on front and lightning back infused with berserk. You'll want a fancy rotation that uses lightning blockade meaning more bar swap than usual, and flame lash is a must. People can manage 40k on a dummy solo using that setup, however your ceiling is lower with it as well. The floor is much higher though because you get your own supply of off balance which means free whips, which means sustain is not an issue. I've only ever managed 40k solo on the pts with perfect gear, so that's kinda what I'm striving for on live.
I personally just run the inferno/lightning setup so I never have to worry about sustain, plus I contribute to off balance for the group (even though I'm consuming it too) xD
I'm doing 32k with his build
http://xboxclips.com/VESPER BR/28e531ba-d5ab-42eb-b789-a0f4bd6c2c93/embed
The rotation.
Remember that the order you apply the dots influence the damage output... O don't know why exactly... But I managed do increase my DPS just by adjusting the order of skills in each bar.
jakeedmundson wrote: »http://xboxclips.com/VESPER BR/28e531ba-d5ab-42eb-b789-a0f4bd6c2c93/embed
The rotation.
Remember that the order you apply the dots influence the damage output... O don't know why exactly... But I managed do increase my DPS just by adjusting the order of skills in each bar.
Awesome! Thanks a lot!
I'll switch to the julianos/bsw build and try what you've done. If i could break 30k i'd be more than satisfied.