BroanBeast1215 wrote: »Mdks are really something, you can get away with running full damage and relying on CP/food/potions for regen aswell as plenty of DK passives restore resources. you can get up into the 5-6k spell power range with some sets and still be a tanky SOB
BroanBeast1215 wrote: »Mdks are really something, you can get away with running full damage and relying on CP/food/potions for regen aswell as plenty of DK passives restore resources. you can get up into the 5-6k spell power range with some sets and still be a tanky SOB
BroanBeast1215 wrote: »Mdks are really something, you can get away with running full damage and relying on CP/food/potions for regen aswell as plenty of DK passives restore resources. you can get up into the 5-6k spell power range with some sets and still be a tanky SOB
kylewwefan wrote: »Still working with my MagDK, I got the shacklebreaker/Sun setup. I’m probably just doing something wrong, it never feels really strong enough to kill a non potato. Though even being in 5L 2 heavy it feels pretty tanky....I have been using talons quite a bit, it really helps the group deal with them rock hoppers and bad bombers