gammelscroll wrote: »Ariades_swe wrote: »gammelscroll wrote: »AverageJo3Gam3r wrote: »@gammelscroll I understand you're using all divines. The math still doesn't work out. With all divines you end up with 130 more stamina recovery using TBS+serpent over bone pirate, but 3k less stamina. That is a bad trade off.
You're also missing the opportunity cost of running divines. For example, instead of tbs, you could run all well fittted eternal hunt. This would give you 130 less stamina recovery than your TBS setup, but make dodge rolls super cheap and give you access to the eternal hunt trap, which is a great repositioning tool. At the end of the day, all well fitted will save you more stamina by reducing dodge roll cost than the 130 recovery you're gaining using all divines.
I could make the same argument for using sturdy.
Mathematically, divines only makes sense on a ganker. Otherwise, it is one of the worse traits for making an all round pvp build.
my other setup is 5 pices with shacklebreaker and tremorscale and 5 pieces of drauger. its beAverageJo3Gam3r wrote: »@gammelscroll I understand you're using all divines. The math still doesn't work out. With all divines you end up with 130 more stamina recovery using TBS+serpent over bone pirate, but 3k less stamina. That is a bad trade off.
You're also missing the opportunity cost of running divines. For example, instead of tbs, you could run all well fittted eternal hunt. This would give you 130 less stamina recovery than your TBS setup, but make dodge rolls super cheap and give you access to the eternal hunt trap, which is a great repositioning tool. At the end of the day, all well fitted will save you more stamina by reducing dodge roll cost than the 130 recovery you're gaining using all divines.
I could make the same argument for using sturdy.
Mathematically, divines only makes sense on a ganker. Otherwise, it is one of the worse traits for making an all round pvp build.
my other setup is shacklebreaker x5, draug x 5 and tremorscale, best in slot. its the best setup ive run on my stam dk.
Gear Set Weight Trait Enchantment
Chest Shacklebreaker Heavy Infused Stamina
Belt Shacklebreaker Heavy Impenetrable Stamina
Shoes Draugr Hulk Medium Impenetrable Stamina
Pants Shacklebreaker Heavy Infused Stamina
Hands Draugr Hulk Medium Impenetrable Stamina
Head Domihaus/ Blood Spawn Heavy Infused Stamina
Shoulder Tremorscale/ Blood Spawn Heavy Impenetrable Stamina
Necklace Draugr Hulk Jewelry Robust Weapon Damage
Ring Draugr Hulk Jewelry Robust Weapon Damage
Ring Draugr Hulk Jewelry Robust Weapon Damage
Weapon 1 S&B Shacklebreaker 1H Weap Infused Shock Damage
Weapon 1 S&B Shacklebreaker Shield Infused Stamina
Weapon 2 Shacklebreaker 2H Axe Infused Poison Damage
Where can I get the gear?
https://alcasthq.com/eso-stamina-dragonknight-pvp-build1/
Lol
did you watch your self in the mirror?
Sorry,I also misspelled "your" thanks to my phone.
Anyway, sword singer gives you 450 weapon damage to your two handed abilities.
That means that it will buff Dizzying swing,executioner and stampede BUT not the other skills,so no bonus to vigor,take flight and class dots. Its quite a waste because there are other sets that can buff everything
Sorry,I also misspelled "your" thanks to my phone.
Anyway, sword singer gives you 450 weapon damage to your two handed abilities.
That means that it will buff Dizzying swing,executioner and stampede BUT not the other skills,so no bonus to vigor,take flight and class dots. Its quite a waste because there are other sets that can buff everything
It is harder with DK though because automaton doesn’t buff the DOTs. He’d have to go weapon dmg but that’s only on crafted hundings which can’t go in jewelry slot.
But in his case he’s running hulking draugr so I think you’d be right
Edit: pure, unconditional weapon dmg. Plenty of proc sets give the dmg from other sources though. In medium, briarheart comes to mind.
OK, it's not a dilemma and there's way more important things in life. But StamDK is annoying me. I want to make a 2h DPS build that can jump in and smash things without having the squish-terror of a Stamblade. So I start theorycrafting - wheni finish I end up with a SB tank and wondering wtf happened and how do I get more DPS (which is all I really wanted in the first place). I figure it comes down to gear & skill choices (and on Vivec, CP allocation). OK I'm waffling now, but yeah - does any one have any suggestions for a 2h StamDK with a lot of damage output and survivability? Sets I have and can choose from, Ravager, Reactive, DreughKing Slayer, Juggernaught, Shackle Breaker, Shieldbreaker, Spriggans, Fasalla, Senches Bite, Black Rose, Cowards, Impregnable, all craftable sets.
OK, it's not a dilemma and there's way more important things in life. But StamDK is annoying me. I want to make a 2h DPS build that can jump in and smash things without having the squish-terror of a Stamblade. So I start theorycrafting - wheni finish I end up with a SB tank and wondering wtf happened and how do I get more DPS (which is all I really wanted in the first place). I figure it comes down to gear & skill choices (and on Vivec, CP allocation). OK I'm waffling now, but yeah - does any one have any suggestions for a 2h StamDK with a lot of damage output and survivability? Sets I have and can choose from, Ravager, Reactive, DreughKing Slayer, Juggernaught, Shackle Breaker, Shieldbreaker, Spriggans, Fasalla, Senches Bite, Black Rose, Cowards, Impregnable, all craftable sets.
Why not just make a Stamblade tank?
DK has really *** dmg passives, and dots are pretty meh in PvP. If you want to be successful you have to play to the DK strengths, which are being healed, blocking, and ult gen.