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Mages are being descriminated.

  • _Salty_
    _Salty_
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    This is taking complaining to a new level.
    Psn l---Salty---l

    Patiently waiting to make a Stankcromancer.
  • Maryal
    Maryal
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    Way back when, I thought you got 1 MG point for each new lore book found. For the longest time I couldn't figure out why my mage's guild skill bar hardly ever moved.

    Then I found it that it wasn't any lore book, it had to be a MG lore book. Okay, that explained why I my MG skill bar wasn't leveling up.

    The number of MG skill points I needed from one level to the next seemed so grindy ... but that was when I thought you only got 1 MG point per MG lore book discovered. It was a pleasant surprise to find out it was 5 points per discovery.

    And... when I found out you got bonus MG points for discovering all the MG lore books in a given region/area ... LOL! That was when I was able to burn through leveling up that skill line really fast (along with a google search for MG book locations map)

    Edited by Maryal on October 23, 2017 2:34AM
  • Chronicburn
    Chronicburn
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    Having to collect all those damn books is a joke ...

    I mean seriously, I can see having to do it on your first toon when you are off to see the world, but after that having to repeat it is unnecessary cruelty and no way to treat paying customers!

    (Looking at you ZOS)
  • Runefang
    Runefang
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    code65536 wrote: »
    code65536 wrote: »
    code65536 wrote: »
    You automatically level up FG while you grind character levels if you use any of the top grinding spots (Skyreach, overland zombie grinding, or dolmens; they all have you killing undead and/or daedra). It doesn't require any extra work than what you have to do anyway. By the time you hit level 50 on your alt, you will have hit level 10 on FG a long time ago. MG requires you to go out of your way to grind it.
    If your goal is to just hit 50, sure.

    But what the hell are you going to do with a level 50 character that has no skill points?

    This is something you see a lot. Some fool goes and spend X number of hours grinding till their eyes bleed getting to level 50. And then they realize that they don't actually have a playable character. Then they need to spend Y number of hours getting skyshards and skill points so that they can actually do useful things. Time spent: X+Y.

    The smarter player doesn't waste their time in Skyreach. They just do the things that get them skill points--skyshards, etc.--and they spend Y amount of time getting points. And they're done. Because in the process of collecting skillpoints, you are also leveling up.

    So X+Y time? Or just Y time. Hmm.

    This is why FG is the one that's "out of your way" to grind. MG comes naturally as you collect skill points. FG requires that you waste time doing mob grinds--things that you don't "have to do anyway".

    The goal of 90% of people making alts is to get them to level 50 asap so they can throw them into endgame content. And you'll have a ton of skill points when you hit level 50. You only need a few more sky shards or dungeon runs to fill out a working build. A working build only requires a few skill points for abilities, and then a few more for your racial, armour, and guild passives (you're not unlocking everything, just what you need for your build). You don't put anything into crafting on alts (at least initially).

    LOL! 64 skill points will not get you very far at all in endgame content.

    Sure it will.

    Example of standard magicka character:

    24 for active abilities
    9 for racial passives
    10 for primary armour passives
    10 for weapon passives
    9 for guild passives

    Total: 62

    You'll still need a handful for class passives and your non-primary armour passives, but you can easily make those while grinding Undaunted (you get 1 skill point for each dungeon completed).

    You might need to go out and collect a few skyshards too, but certainly not across 12+ zones.

    The combat essentials for a magblade for PvE requires:
    • 12 points in Assassination actives and passives
    • 10 points in Shadow actives and passives
    • 14 points in Siphoning actives and passives
    • 14 points in Destruction Staff actives and passives
    • 13 points in Light Armor actives and passives
    • 11 points in Medium and Heavy Armor passives (since you're wearing 5/1/1)
    • 3 points in Fighters Guild passives
    • 10 points in Mages Guild actives and passives
    • 4 points in Undaunted passives
    • 9 points in racial passives
    • 3 points in Alchemy passives (Medicinal Use)

    That's 103 points that anyone serious about endgame PvE will be required to spend. Now, not all of them will be accessible or applicable for someone straight out of Skyreach, like the guild passives. But it's still a hell of a lot more than the laughable 62 that you cite.

    And that's not counting things like vampire passives (5 points) or situational skills like Purge.

    And that's magicka DPS, which is relatively light on skill point usage. Stamina DPS will require more. Tanks require a lot more.

    Is a Skyreach brat playable? Sure, if all you're doing are 4-man dungeons. But for real end-game content, hell no, it's not even close. And yes, I've seen people fresh out of grind try to do vet trials. "Sorry, I don't have the points for this skill or that passive." Yea, okay, come back when you do, I don't want that crap in my raid.

    But my now level 50 stamsorc is kitted out in full purple 160CP VO/Hundings/Kra'ghs with gold enchants and can breeze through overland content like butter enabling me to get those remaining dungeon/quest/skyshard skill points very quickly.

    Running all the dungeons will get me 30 skill points, plus I need 6 from PvP to unlock caltrops. 30 + 6+ 64 = 100, so I need just 9 skyshards to hit the required 103.

    It's definitely not X+Y or just Y. It's X+Y or just Z.
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    Thankfully PC has an add on that has all the books on the map.
    Hey everyone! Look! It's a signature!
  • Chronicburn
    Chronicburn
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    Thankfully PC has an add on that has all the books on the map.

    There should be an easy-mode for consoles too ...

    Add-ons were the only thing I didn't consider when playing this (my first and last mmo on console) ... lesson learned...
  • Runefang
    Runefang
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    Thankfully PC has an add on that has all the books on the map.

    There should be an easy-mode for consoles too ...

    Add-ons were the only thing I didn't consider when playing this (my first and last mmo on console) ... lesson learned...

    When I did it for the first time on console I completed one set a time. Most of the websites I used only showed me one of the possible locations so I had to go all over Cyrodil multiple times in the end. What an awful experience that was. I didn't even know what Rapid was at the time either...

    PC is sooo much better.
  • ThePrinceOfBargains
    ThePrinceOfBargains
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    This is one of those mechanics where the problem isn’t the mechanic itself, but the fact that you have to do this all over again on every single character you level after the first. To this day, I have never fully leveled Mages Guild more than once and I never will. They should really add some repeatable Mages Guild quests to find special books that are worth like 1/4 a rank or something instead of having us run the Tamriel Intercontinental Marathon over and over.
  • MLGProPlayer
    MLGProPlayer
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    code65536 wrote: »
    code65536 wrote: »
    code65536 wrote: »
    You automatically level up FG while you grind character levels if you use any of the top grinding spots (Skyreach, overland zombie grinding, or dolmens; they all have you killing undead and/or daedra). It doesn't require any extra work than what you have to do anyway. By the time you hit level 50 on your alt, you will have hit level 10 on FG a long time ago. MG requires you to go out of your way to grind it.
    If your goal is to just hit 50, sure.

    But what the hell are you going to do with a level 50 character that has no skill points?

    This is something you see a lot. Some fool goes and spend X number of hours grinding till their eyes bleed getting to level 50. And then they realize that they don't actually have a playable character. Then they need to spend Y number of hours getting skyshards and skill points so that they can actually do useful things. Time spent: X+Y.

    The smarter player doesn't waste their time in Skyreach. They just do the things that get them skill points--skyshards, etc.--and they spend Y amount of time getting points. And they're done. Because in the process of collecting skillpoints, you are also leveling up.

    So X+Y time? Or just Y time. Hmm.

    This is why FG is the one that's "out of your way" to grind. MG comes naturally as you collect skill points. FG requires that you waste time doing mob grinds--things that you don't "have to do anyway".

    The goal of 90% of people making alts is to get them to level 50 asap so they can throw them into endgame content. And you'll have a ton of skill points when you hit level 50. You only need a few more sky shards or dungeon runs to fill out a working build. A working build only requires a few skill points for abilities, and then a few more for your racial, armour, and guild passives (you're not unlocking everything, just what you need for your build). You don't put anything into crafting on alts (at least initially).

    LOL! 64 skill points will not get you very far at all in endgame content.

    Sure it will.

    Example of standard magicka character:

    24 for active abilities
    9 for racial passives
    10 for primary armour passives
    10 for weapon passives
    9 for guild passives

    Total: 62

    You'll still need a handful for class passives and your non-primary armour passives, but you can easily make those while grinding Undaunted (you get 1 skill point for each dungeon completed).

    You might need to go out and collect a few skyshards too, but certainly not across 12+ zones.

    The combat essentials for a magblade for PvE requires:
    • 12 points in Assassination actives and passives
    • 10 points in Shadow actives and passives
    • 14 points in Siphoning actives and passives
    • 14 points in Destruction Staff actives and passives
    • 13 points in Light Armor actives and passives
    • 11 points in Medium and Heavy Armor passives (since you're wearing 5/1/1)
    • 3 points in Fighters Guild passives
    • 10 points in Mages Guild actives and passives
    • 4 points in Undaunted passives
    • 9 points in racial passives
    • 3 points in Alchemy passives (Medicinal Use)

    That's 103 points that anyone serious about endgame PvE will be required to spend. Now, not all of them will be accessible or applicable for someone straight out of Skyreach, like the guild passives. But it's still a hell of a lot more than the laughable 62 that you cite.

    And that's not counting things like vampire passives (5 points) or situational skills like Purge.

    And that's magicka DPS, which is relatively light on skill point usage. Stamina DPS will require more. Tanks require a lot more.

    Is a Skyreach brat playable? Sure, if all you're doing are 4-man dungeons. But for real end-game content, hell no, it's not even close. And yes, I've seen people fresh out of grind try to do vet trials. "Sorry, I don't have the points for this skill or that passive." Yea, okay, come back when you do, I don't want that crap in my raid.

    You don't need 10 points in MG. You only need 2 points for magelight and 2 points for Magicka Controller passive.

    But for simplicity's sake, let's say you do need 103 SP to become endgame viable.

    You have 64 just from levelling up 1-50. Getting Undaunted up to level 10 by running pledges takes around 2 weeks. That will allow you to complete every single dungeon, for an additional 30 skill points. That's 94 skill points just from levelling up what you need to level up anyway.
    Edited by MLGProPlayer on October 23, 2017 4:02AM
  • Chronicburn
    Chronicburn
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    Runefang wrote: »
    Thankfully PC has an add on that has all the books on the map.

    There should be an easy-mode for consoles too ...

    Add-ons were the only thing I didn't consider when playing this (my first and last mmo on console) ... lesson learned...

    When I did it for the first time on console I completed one set a time. Most of the websites I used only showed me one of the possible locations so I had to go all over Cyrodil multiple times in the end. What an awful experience that was. I didn't even know what Rapid was at the time either...

    PC is sooo much better.

    Like is said ... never again with the console
  • MercTheMage
    MercTheMage
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    Yeah no, I’m so sick of having to collect those stupid books.
    Either make it account wide, which they probs won’t
    Or reduce the number of books required for MG 10 based on how many toons have already done it.
    You just going to stand there like a lemon?
  • Vapirko
    Vapirko
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    I’ve done both and they’re equally as tedious.
  • Jigger_allard
    Jigger_allard
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    I am a Breton Magicka Sorceress and I find it extremely tedious running around Tamriel looking for stupid books just to increase experience points in the Mages Guild. And, whoever said that you can do it in a day is full of it. I have been at it for over a week and I am still only at level 8.5. I also find it utterly annoying that ZOS is morphing some of the SORC's skills simply because some crybaby PvP'ers are complaining. But that is another story altogether. Besides, if I say too much I may get banned by ZOS. Still, as a long time vid gamer, it is clear to me that all of the gaming companies are starting to cater to the Millenials, seeking higher profit margins. JUst saying!?! I truly hope it fails.

  • Malmai
    Malmai
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    CavalryPK wrote: »
    As a magicka player. And the long ars journey to find those darn lore books.... vs just killing deadra ....... cmon zos. Gimmie grinding option for mages guild skill line.

    Mages are so op they need to atleast farm something to make it harder for them...
  • Feanor
    Feanor
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    Is this a buff something thread? Frivolous! The blasphemy! ;)
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • VaranisArano
    VaranisArano
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    This is a "Wah, my little nerdy mage legs are SO TIRED of walking everywhere to collect ALL those books! Why can't this be EASIER?" thread.

    Is anyone really surprised that ZOS expects you to actually play the game (i.e. explore and grind) in order to get the benefits of your fighters & mages guild skills?
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