MLGProPlayer wrote: »MLGProPlayer wrote: »If your goal is to just hit 50, sure.MLGProPlayer wrote: »You automatically level up FG while you grind character levels if you use any of the top grinding spots (Skyreach, overland zombie grinding, or dolmens; they all have you killing undead and/or daedra). It doesn't require any extra work than what you have to do anyway. By the time you hit level 50 on your alt, you will have hit level 10 on FG a long time ago. MG requires you to go out of your way to grind it.
But what the hell are you going to do with a level 50 character that has no skill points?
This is something you see a lot. Some fool goes and spend X number of hours grinding till their eyes bleed getting to level 50. And then they realize that they don't actually have a playable character. Then they need to spend Y number of hours getting skyshards and skill points so that they can actually do useful things. Time spent: X+Y.
The smarter player doesn't waste their time in Skyreach. They just do the things that get them skill points--skyshards, etc.--and they spend Y amount of time getting points. And they're done. Because in the process of collecting skillpoints, you are also leveling up.
So X+Y time? Or just Y time. Hmm.
This is why FG is the one that's "out of your way" to grind. MG comes naturally as you collect skill points. FG requires that you waste time doing mob grinds--things that you don't "have to do anyway".
The goal of 90% of people making alts is to get them to level 50 asap so they can throw them into endgame content. And you'll have a ton of skill points when you hit level 50. You only need a few more sky shards or dungeon runs to fill out a working build. A working build only requires a few skill points for abilities, and then a few more for your racial, armour, and guild passives (you're not unlocking everything, just what you need for your build). You don't put anything into crafting on alts (at least initially).
LOL! 64 skill points will not get you very far at all in endgame content.
Sure it will.
Example of standard magicka character:
24 for active abilities
9 for racial passives
10 for primary armour passives
10 for weapon passives
9 for guild passives
Total: 62
You'll still need a handful for class passives and your non-primary armour passives, but you can easily make those while grinding Undaunted (you get 1 skill point for each dungeon completed).
You might need to go out and collect a few skyshards too, but certainly not across 12+ zones.
The combat essentials for a magblade for PvE requires:
- 12 points in Assassination actives and passives
- 10 points in Shadow actives and passives
- 14 points in Siphoning actives and passives
- 14 points in Destruction Staff actives and passives
- 13 points in Light Armor actives and passives
- 11 points in Medium and Heavy Armor passives (since you're wearing 5/1/1)
- 3 points in Fighters Guild passives
- 10 points in Mages Guild actives and passives
- 4 points in Undaunted passives
- 9 points in racial passives
- 3 points in Alchemy passives (Medicinal Use)
That's 103 points that anyone serious about endgame PvE will be required to spend. Now, not all of them will be accessible or applicable for someone straight out of Skyreach, like the guild passives. But it's still a hell of a lot more than the laughable 62 that you cite.
And that's not counting things like vampire passives (5 points) or situational skills like Purge.
And that's magicka DPS, which is relatively light on skill point usage. Stamina DPS will require more. Tanks require a lot more.
Is a Skyreach brat playable? Sure, if all you're doing are 4-man dungeons. But for real end-game content, hell no, it's not even close. And yes, I've seen people fresh out of grind try to do vet trials. "Sorry, I don't have the points for this skill or that passive." Yea, okay, come back when you do, I don't want that crap in my raid.
deepseamk20b14_ESO wrote: »Thankfully PC has an add on that has all the books on the map.
Chronicburn wrote: »deepseamk20b14_ESO wrote: »Thankfully PC has an add on that has all the books on the map.
There should be an easy-mode for consoles too ...
Add-ons were the only thing I didn't consider when playing this (my first and last mmo on console) ... lesson learned...
MLGProPlayer wrote: »MLGProPlayer wrote: »If your goal is to just hit 50, sure.MLGProPlayer wrote: »You automatically level up FG while you grind character levels if you use any of the top grinding spots (Skyreach, overland zombie grinding, or dolmens; they all have you killing undead and/or daedra). It doesn't require any extra work than what you have to do anyway. By the time you hit level 50 on your alt, you will have hit level 10 on FG a long time ago. MG requires you to go out of your way to grind it.
But what the hell are you going to do with a level 50 character that has no skill points?
This is something you see a lot. Some fool goes and spend X number of hours grinding till their eyes bleed getting to level 50. And then they realize that they don't actually have a playable character. Then they need to spend Y number of hours getting skyshards and skill points so that they can actually do useful things. Time spent: X+Y.
The smarter player doesn't waste their time in Skyreach. They just do the things that get them skill points--skyshards, etc.--and they spend Y amount of time getting points. And they're done. Because in the process of collecting skillpoints, you are also leveling up.
So X+Y time? Or just Y time. Hmm.
This is why FG is the one that's "out of your way" to grind. MG comes naturally as you collect skill points. FG requires that you waste time doing mob grinds--things that you don't "have to do anyway".
The goal of 90% of people making alts is to get them to level 50 asap so they can throw them into endgame content. And you'll have a ton of skill points when you hit level 50. You only need a few more sky shards or dungeon runs to fill out a working build. A working build only requires a few skill points for abilities, and then a few more for your racial, armour, and guild passives (you're not unlocking everything, just what you need for your build). You don't put anything into crafting on alts (at least initially).
LOL! 64 skill points will not get you very far at all in endgame content.
Sure it will.
Example of standard magicka character:
24 for active abilities
9 for racial passives
10 for primary armour passives
10 for weapon passives
9 for guild passives
Total: 62
You'll still need a handful for class passives and your non-primary armour passives, but you can easily make those while grinding Undaunted (you get 1 skill point for each dungeon completed).
You might need to go out and collect a few skyshards too, but certainly not across 12+ zones.
The combat essentials for a magblade for PvE requires:
- 12 points in Assassination actives and passives
- 10 points in Shadow actives and passives
- 14 points in Siphoning actives and passives
- 14 points in Destruction Staff actives and passives
- 13 points in Light Armor actives and passives
- 11 points in Medium and Heavy Armor passives (since you're wearing 5/1/1)
- 3 points in Fighters Guild passives
- 10 points in Mages Guild actives and passives
- 4 points in Undaunted passives
- 9 points in racial passives
- 3 points in Alchemy passives (Medicinal Use)
That's 103 points that anyone serious about endgame PvE will be required to spend. Now, not all of them will be accessible or applicable for someone straight out of Skyreach, like the guild passives. But it's still a hell of a lot more than the laughable 62 that you cite.
And that's not counting things like vampire passives (5 points) or situational skills like Purge.
And that's magicka DPS, which is relatively light on skill point usage. Stamina DPS will require more. Tanks require a lot more.
Is a Skyreach brat playable? Sure, if all you're doing are 4-man dungeons. But for real end-game content, hell no, it's not even close. And yes, I've seen people fresh out of grind try to do vet trials. "Sorry, I don't have the points for this skill or that passive." Yea, okay, come back when you do, I don't want that crap in my raid.
Chronicburn wrote: »deepseamk20b14_ESO wrote: »Thankfully PC has an add on that has all the books on the map.
There should be an easy-mode for consoles too ...
Add-ons were the only thing I didn't consider when playing this (my first and last mmo on console) ... lesson learned...
When I did it for the first time on console I completed one set a time. Most of the websites I used only showed me one of the possible locations so I had to go all over Cyrodil multiple times in the end. What an awful experience that was. I didn't even know what Rapid was at the time either...
PC is sooo much better.