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3 minute timer on plunder skulls

  • Loc2262
    Loc2262
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    1 minute sounds perfect
    Saucy_Jack wrote: »
    I'm trying to figure this out. Presumably, the only reason to get all the witches festival achieves is to be able to buy the house. Said house ownership carries over between toons; even the runebox costumes carry over between toons; so what's the point of finishing all the witches achieves on multiple alts?

    Probably the same reason why people do Master Angler on multiple chars. "Completionism". ;)
    Kind regards,
    Frank
    PC-EU, 12 chars, 900+CP
  • Rex-Umbra
    Rex-Umbra
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    3 minutes is just fine, just play the game
    For realz skull loot already useless.
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • theher0not
    theher0not
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    just remove timers completely and let us get plunder skull for each boss kill
    Remove the timer for different bosses. But keep it 3 mins before getting loot from the same boss.
  • Elsonso
    Elsonso
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    3 minutes is just fine, just play the game
    The timer is to mitigate abuse.

    Specifically, with an acomplice, there are a few places in the game where you can average a boss kill every 45 -60 seconds. Not much point to do this normally because the XP isn't that good, and the drops certainly aren't. But, with skulls for the taking? Yeah, that'd be an issue.

    It is good to be able to fall back on something like a timer.

    Last year, there was a common delve boss that spawned every 30 seconds. If Plunder Skulls had dropped every time, a person could get 100 of them in less than an hour. Once can argue that maybe the boss should not have been spawning every 30 seconds, and this year he does not, but it did prevent abuse.
    It feels more like a 5 minute timer to me. But I haven’t tried a stop-watch.

    A lot of the delve bosses spawn on a 5 minute timer like clockwork.
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  • danno8
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    Linaleah wrote: »
    danno8 wrote: »
    Enslaved wrote: »
    TheMaster wrote: »
    It kept me doing something in the game the whole day yesterday and the rng for the hollowjack chapters isn’t ridiculously bad. I think it’s fine as is. Stop doing Dolmens or farming if that’s what you’re doing. I was about ready to bash my head over a wall doing that crap after 50 skulls (which was approximately 100-150 dolmens). Use it as incentive to gather skyshards from delves or complete other activities. Personally, I don’t bother doing achievements for multiple alts. It’s going to get tedious no matter what.

    My main issue is not the place I grind for skulls, but the timer that is way too long. 3 minutes makes me lose too much time because once u get to next boss/dolmen/world boss there is already a group that starts the fight at once, resulting in no plunder skull for me. If timer was 2 minutes, I would be half finished on second alt already.

    Go use an instance instead. nVMSa, or any normal dungeon will present a nice private boss every 3 minutes with no competition or other players to mess you up.

    in my experience a lot if not all the normal dungeons present bosses more often then every 3 minutes, EVEN when you are on a quest.

    I was talking about soloing it.
  • danno8
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    Beardimus wrote: »
    Stop zerging like sheep and go to Maelstorm. It's like 30-50k XP per round, and a skull per boss. 9 in 30mins and productive on a few levels.

    Only for the people who can clear Maelstrom (either "easily" or "at all")

    Normal Maelstrom is so easy. The mobs are no harder than landscape. The bosses are harder than delve "bosses" but not nearly as hard as world bosses.

    You might die a few times on the first run through until you learn, "oh I have to do x" but really, it's very very easy.

    Or, you can tough it out competing with 50 people in Dolmens.
  • Vrienda
    Vrienda
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    just remove timers completely and let us get plunder skull for each boss kill
    Farming 100 of the blighters is a nightmare with that cooldown, I’d be done by now otherwise.

    Got 50 so far, counting both this and last years.
    Edited by Vrienda on October 21, 2017 7:14PM
    Desperate for Roleplaying servers to bring open world non-organised RP to Elder Scrolls Online. Please ZOS.
  • Drummerx04
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    3 minutes is just fine, just play the game
    Don't you have something like a full week left to get skulls? Just go do some dungeons with a couple friends. Go do wrothgar daily quests as a way to pace your boss kills. Most of those are well within the solo killable range.

    Do you have low af dps? Do some normal dungeons with your friends.
    Are you an average dps? Do some vet dungeons with your friends.
    Are you a really good dps in a trials guild? Do some trials with your friends.
    Have no friends? Do normal or vet Maelstrom Arena, I took this event as an excuse to break out my stamDK and have a go at vMA for the first time on a stam toon with a crappy skill setup, but you know what? I walked away with 9 skulls.

    There are so many more damaging changes/nerfs/additions to ESO than a 3 minute skull drop timer.
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  • Insandros
    Insandros
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    give you more time to get it, if not you could simply bot your toon on a delv boss and farm it. so, good thing they made it. Just run dungeons, each dungeons has 5 boss or so, so, no need to cry about a timer.
    Edited by Insandros on October 21, 2017 7:35PM
  • Linaleah
    Linaleah
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    just remove timers completely and let us get plunder skull for each boss kill
    danno8 wrote: »
    Linaleah wrote: »
    danno8 wrote: »
    Enslaved wrote: »
    TheMaster wrote: »
    It kept me doing something in the game the whole day yesterday and the rng for the hollowjack chapters isn’t ridiculously bad. I think it’s fine as is. Stop doing Dolmens or farming if that’s what you’re doing. I was about ready to bash my head over a wall doing that crap after 50 skulls (which was approximately 100-150 dolmens). Use it as incentive to gather skyshards from delves or complete other activities. Personally, I don’t bother doing achievements for multiple alts. It’s going to get tedious no matter what.

    My main issue is not the place I grind for skulls, but the timer that is way too long. 3 minutes makes me lose too much time because once u get to next boss/dolmen/world boss there is already a group that starts the fight at once, resulting in no plunder skull for me. If timer was 2 minutes, I would be half finished on second alt already.

    Go use an instance instead. nVMSa, or any normal dungeon will present a nice private boss every 3 minutes with no competition or other players to mess you up.

    in my experience a lot if not all the normal dungeons present bosses more often then every 3 minutes, EVEN when you are on a quest.

    I was talking about soloing it.

    I was soloing public dungeon earlier today. somehow weirdly enough I was the only one there. guess how long it took me to move between bosses? I may not be good enough to solo normal dungeons but I can mange public ones and even with my crappy dps it took me about a minute and a half to move from one boss to the next. so then I would just sit there for another minute and a half.

    moreover, not everyone chooses to solo normal dungeons. not everyone can. but in a group? guess what. it generally takes less then 3 minutes to get from boss to boss. here we are, not botting, just playing as normal, going from boss to boss in a dungeon. and we are penalized for... killing trash too quickly? bosses being too close to each other? a LOT of normal dungeons are like that.
    dirty worthless casual.
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  • Linaleah
    Linaleah
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    just remove timers completely and let us get plunder skull for each boss kill
    theher0not wrote: »
    Remove the timer for different bosses. But keep it 3 mins before getting loot from the same boss.

    this would literally solve all the issues.

    P.S. for people who are confused why someone who already did the event might want to farm skulls, aside from the completionism. new furnishings and masks. i have personaly only found 2 new blueprints, no actual furnishings (just branches, that already dropped and will continue to drop from resources in the world) and no new masks. its only a day one. I'm aware. but having to wait, or missing out on drops breaks up the flow and adds unnecessary annoyances.
    Edited by Linaleah on October 21, 2017 7:49PM
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Malkorga
    Malkorga
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    3 minutes is just fine, just play the game
    Beardimus wrote: »
    Stop zerging like sheep and go to Maelstorm. It's like 30-50k XP per round, and a skull per boss. 9 in 30mins and productive on a few levels.

    Only for the people who can clear Maelstrom (either "easily" or "at all")

    All you need is to clear a few rounds, abandons the quest , and start over. Much less headache that way if you are unable to go all 9 rounds.
  • Loc2262
    Loc2262
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    1 minute sounds perfect
    Drummerx04 wrote: »
    Do you have low af dps? Do some normal dungeons with your friends.
    Are you an average dps? Do some vet dungeons with your friends.
    Are you a really good dps in a trials guild? Do some trials with your friends.

    Are you an average DPS with some self-heal but no friends available? Solo Banished Cells 1 and Fungal Grotto 1 on normal, alternating (due to reset cooldown). :) Kill a boss, by the time you arrive at the next one you have two minutes to read the ESO forum, then kill the next boss. When finished, switch to the other dungeon. Rinse and repeat.

    Nice and easy and relaxing, no crowds around stealing your kills, and lots of time to make posts here. ;)
    Kind regards,
    Frank
    PC-EU, 12 chars, 900+CP
  • Samadhi
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    just remove timers completely and let us get plunder skull for each boss kill
    At 3 minutes between drops, then in perfect runs each character will take 300 minutes of farming to get the achievement for 100 skulls.
    5 hours of farming per character on perfect runs.

    Something as small as a two minute increase between drops adds more than 3 hours to the total farm time

    With that said,
    adventuring around on alts and going from delve to delve and dolmen to dolmen rather than farming has a pleasant bonus now

    prolly just going to get the achievement on one character
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
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  • Elsonso
    Elsonso
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    3 minutes is just fine, just play the game
    Samadhi wrote: »
    At 3 minutes between drops, then in perfect runs each character will take 300 minutes of farming to get the achievement for 100 skulls.
    5 hours of farming per character on perfect runs.

    Something as small as a two minute increase between drops adds more than 3 hours to the total farm time

    With that said,
    adventuring around on alts and going from delve to delve and dolmen to dolmen rather than farming has a pleasant bonus now

    prolly just going to get the achievement on one character

    5 hours seems reasonable to me. Ten hours seems reasonable, too. Shrug.
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  • xSkullfox
    xSkullfox
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    just remove timers completely and let us get plunder skull for each boss kill
    Standing afk in the pub dungeon and alt tab to Atom/Editor and code, when the timer 3min up i switch back and kill a boss and alt tab back.
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  • Samadhi
    Samadhi
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    just remove timers completely and let us get plunder skull for each boss kill
    Samadhi wrote: »
    At 3 minutes between drops, then in perfect runs each character will take 300 minutes of farming to get the achievement for 100 skulls.
    5 hours of farming per character on perfect runs.

    Something as small as a two minute increase between drops adds more than 3 hours to the total farm time

    With that said,
    adventuring around on alts and going from delve to delve and dolmen to dolmen rather than farming has a pleasant bonus now

    prolly just going to get the achievement on one character

    5 hours seems reasonable to me. Ten hours seems reasonable, too. Shrug.

    25 more skulls to buy my new cottage,
    then get to go back to just playing the game and enjoying the exp buff and bonus prizes on my alts
    QQ
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • baratron
    baratron
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    3 minutes is just fine, just play the game
    We waited 3 minutes between bosses in Veteran Darkshade Caverns II and Veteran Imperial City Prison, and I still got the speed run Achievements on my alt. It really isn't an unreasonable amount of time.
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  • Enslaved
    Enslaved
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    2 minutes would be better option for all
    baratron wrote: »
    We waited 3 minutes between bosses in Veteran Darkshade Caverns II and Veteran Imperial City Prison, and I still got the speed run Achievements on my alt. It really isn't an unreasonable amount of time.

    I see many ppl are ok with 3 minute timers. But let me ask you one thing. How many alts would be possible to get this achievement on during the festivities if you have to wait 3 minutes between each boss fight? They made a fun festival into an absolute chore.
  • Pink_E_808
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    3 minutes is just fine, just play the game
    I've been running between two bosses in Crow's Wood, the timing is fine, especially if no one else comes along for a little while. I've been getting about 2 skulls every 10 minutes and use the Crow Swarm memento to time the cool down. Sometimes someone else comes along before it's ready, but the bosses are close enough, I just help out and go back to the other one.
  • Elsonso
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    3 minutes is just fine, just play the game
    Pink_E_808 wrote: »
    I've been running between two bosses in Crow's Wood, the timing is fine, especially if no one else comes along for a little while. I've been getting about 2 skulls every 10 minutes and use the Crow Swarm memento to time the cool down. Sometimes someone else comes along before it's ready, but the bosses are close enough, I just help out and go back to the other one.

    Which two?
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  • ganzaeso
    ganzaeso
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    3 minutes is just fine, just play the game
    We had this discussion last year about there not having a timer on plunder skulls. We should be happy the DEVs did not stick us with a longer timer.
    (Math before coffee, except after 3, is not for me)
  • starkerealm
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    3 minutes is just fine, just play the game
    Enslaved wrote: »
    baratron wrote: »
    We waited 3 minutes between bosses in Veteran Darkshade Caverns II and Veteran Imperial City Prison, and I still got the speed run Achievements on my alt. It really isn't an unreasonable amount of time.

    I see many ppl are ok with 3 minute timers. But let me ask you one thing. How many alts would be possible to get this achievement on during the festivities if you have to wait 3 minutes between each boss fight? They made a fun festival into an absolute chore.

    All of them. I remember my significant other clearing the title in less than a day on one of her alts last year, using the Auridon Dolmen Train. Took about six hours, as I recall. With the event going for 10 days, that's more than enough time to get Sun's Dusk Reaper on every character.
  • TheRealPotoroo
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    just remove timers completely and let us get plunder skull for each boss kill
    Enslaved wrote: »
    baratron wrote: »
    We waited 3 minutes between bosses in Veteran Darkshade Caverns II and Veteran Imperial City Prison, and I still got the speed run Achievements on my alt. It really isn't an unreasonable amount of time.

    I see many ppl are ok with 3 minute timers. But let me ask you one thing. How many alts would be possible to get this achievement on during the festivities if you have to wait 3 minutes between each boss fight? They made a fun festival into an absolute chore.

    All of them. I remember my significant other clearing the title in less than a day on one of her alts last year, using the Auridon Dolmen Train. Took about six hours, as I recall. With the event going for 10 days, that's more than enough time to get Sun's Dusk Reaper on every character.

    Who can play six hours a day every day? I've been doing PDs and not getting 100% plunder skulls even when not rushing because of this ridiculous timer.
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    "Instead of taking the best of the dolmens (predictable rotation), the best of the geysers (scalability based on number of players), and the best of the dragons (map location and health indicators) and adding them together to make a fun and dynamic world event scenario, they gave us....... harrowstorms." https://forums.elderscrollsonline.com/en/discussion/comment/6850523/#Comment_6850523
  • max_only
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    3 minutes is not enough, it should be 5+
    Saucy_Jack wrote: »
    I'm trying to figure this out. Presumably, the only reason to get all the witches festival achieves is to be able to buy the house. Said house ownership carries over between toons; even the runebox costumes carry over between toons; so what's the point of finishing all the witches achieves on multiple alts?

    The title is per character. So there’s that.

    ...

    Also, I voted for the wrong thing.
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  • PurpleDrank
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    just remove timers completely and let us get plunder skull for each boss kill
    theher0not wrote: »
    Remove the timer for different bosses. But keep it 3 mins before getting loot from the same boss.

    I could handle this. I've been doing the event by pugging dungeons, so I only get one per boss if the group isn't doing so well dps wise. Would be nice to get one per boss even if the group is working well.
  • Pink_E_808
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    3 minutes is just fine, just play the game

    Which two?

    The Midnight Maiden and Beron (sp?) I've had some people catch on to how I farm them and they'll join me and wait for my signal that the timer had finished (I stop playing my lute). I had five people running with me at one point earlier, lol. It was fun.

  • Minyassa
    Minyassa
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    just remove timers completely and let us get plunder skull for each boss kill
    Not everyone has a week. Some people cannot stay up late at night to play on weekdays, or have other similar strictures on their playtime. Some people are fitting playtime in with a full-time job or two, plus taking care of children and a household and it's a miracle if they can grab an hour a couple of times a week, IF that. So putting a timer on things pretty much cuts out the people who still bothered to become ZOS customers for this game by purchasing it in the first place, and that's just kind of unncessary.
  • randomkeyhits
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    3 minutes is just fine, just play the game
    Went into a public dungeon, found two bosses nicely close to each other.

    Popped one, rebuilt ulti on nearby adds, wait for 3 minute timer to expire pop the other, rinse, repeat.

    Only prob is if someone else came through that dungeon blatting everything in their path. If they didn't stay then get back on timer sync otherwise move to another two boss spot in the hope they'd move on too, usually worked.

    For a low level alt, put dots and finisher type moves in bar, join Alik'r merry go round until inven is full. Equip highest gear, sell rest, spend skill points to make powers stronger.Aim to get drops from boss every time and plunder when off timer. Clipping actually helps a lot in achieving that. When I hit level 50 will switch in another alt to level if I feel like it.

    At no time have I felt any stress at all over getting the events achievements so I'd say everything is pretty much spot on.

    To be honest, at times I despair of the Crown Store greed but the events I find fun and generous and much more positive an experience. Bipolar ZOS....
    EU PS4
  • zaria
    zaria
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    just remove timers completely and let us get plunder skull for each boss kill
    Don't see the point really, yes you can farm 50% faster in an small public dungeon without it. However it generate grief if two bosses are close you wait then some other come and attack the second boss while you waited.
    Bosses has an re spawn time anyway, granted this is a bit faster but not significantly
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
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