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Enough with the light/heavy attack junk. Let me be a real Mage.

  • Turelus
    Turelus
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    I am kind of sad that development is following animation cancelling as a mechanic rather than something extra players do with higher skill levels.

    The changes in attacks really seem to push the idea we should all be weaving, which whilst I'm fine with it being there I'd rather not be forced to do it to complete content.
    @Turelus - EU PC Megaserver
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  • nhisso
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    Lol that kid said this isnt skyrim. What an ES noob

    Anyways, TC is right. Sorc is lame as hell. This is exactly why having classes is a stupid idea. And dont give me that crap that everyone would have the same skills if they could choose from all the skills either. It is simply not true and zeni could keep classes for pvp only. The rest of us who dont have epeen issues who dont play pvp in mmos like this shouldnt be lied to about play how you want. What a bunch of b.s.
  • nhisso
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    Draqone wrote: »
    Lavennin wrote: »
    They made that decision to make a yet-another-MMO when it comes to magic, long ago.

    There are systems that work in single player that can not work in an MMO.

    Not only because of technical limitations like latency but also because you simply can't allow everyone to do everything without affecting gameplay. And fortunately, ESO devs decided that gameplay is important.

    Oh please. You are so full of it. Nothing is limiting them in regards to tech with skill usage in regards to what this topic is about. Lmao. Stop

    You cant allow everyone to do everything? Really? Because champions online and rift offer much more in the way of skill usage. Those games may suck, but it isnt because of the ability to actually play how you want with skills and builds. ESO classes are just bad and boring. And sorc feels like an alpha build class to give players an idea of what will be in a complete game.
    Edited by nhisso on May 25, 2017 6:18AM
  • Galwylin
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    I don't particularly like the staff myself. Its fine when your holding it. I think it does okay acting like the focus of your magic. But the way it just hangs to your back. And grows at times. I wish we had more diversity in magicka weapons. From wands to any small item you hold in one hand. But it is what it is.
  • SickDuck
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    But... but... there fire and lightning and ice coming out of these staves! What's that if not magic?!

    My monk wants a dumb staff that can be used for good old spanking. :wink:
    Edited by SickDuck on May 25, 2017 10:07AM
    Holdviola - Khira'de Regalo - Lélekvadász - Used To Be An Adventurer - Zetor - Does-Not-Give-A-Duck - Lord Sugar - Tenar Arha - Da'rinka - Violent Moon - Extreme Runner
  • Mush55
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    Code2501 wrote: »
    The point I must have ineptly tried to make is that I should be able to play a free mage not a pre-made sorcerer.
    If I want a mage that shoots lightning and can go invisible and conjure a big daedric sword and summon an ice atronach which class do I play again... thats diversity. Thats the magic of Elder Scrolls. Its missing from ESO.

    Thats called Single Player elder scrolls and not eso the mmo.

    The mmo went out the window long ago I think you will find it is now referd to an online RPG, so the op point is pretty valid as zos changed the ball park.........
  • Kiralyn2000
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    Lavennin wrote: »
    Yes I completely agree. This is the reason I never play mage class in MMOs - they have a set of premade skills (which use somewhat magical graphics) and nothing else. Nothing awesome about learning those spells in the first place. No creative use of spells, no diverse combos, no combat magic vs mundane spells, no nothing. I'd actually feel worse if I play these fake mages, so I usually just roll an assassin or something.

    What you describe is also the mages from 90%+ of the single-player RPGs that have existed for the past 30+ years. Only a few games have had customizable/freeform magic, only a few give you the ability to fling magic around willy-nilly (as opposed to a D&D/Vancian-style "you get X spells a day, from this list" system), etc.
  • winterbornb14_ESO
    winterbornb14_ESO
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    My rotation now is Skill, heavy attack, heavy attack, repeat........
  • KRBMMO
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    Code2501 wrote: »
    Elddar wrote: »
    Code2501 wrote: »
    The point I must have ineptly tried to make is that I should be able to play a free mage not a pre-made sorcerer.
    If I want a mage that shoots lightning and can go invisible and conjure a big daedric sword and summon an ice atronach which class do I play again... thats diversity. Thats the magic of Elder Scrolls. Its missing from ESO.

    It is not Skyrim. You are free to go back and play Skyrim if you insist on everything being just like Skyrim.

    Ironically Skyrim was furthest from my mind. I've been playing Elder scrolls games for over 30 years. I still have my origional box for Arena. I still remember the political macinations of Daggerfall. I'm not commenting from a naive perspective of expecting a multiplayer Skyrim. I'm commenting from the perspective of a seasoned gamer with decades experience in Tamriel and I'm simply reminding ZOS of part of what made Elder Scrolls into the franchise it is today from the perspective of someone who was there from the beginning.

    Arena came out before 1987? gee Who knew? I thought a mouse was required to play it. I might be wrong but I remember using lotus 123 and Wordperfect in the late 1980's with hotkeys, lol.

    It's really difficult to take someone seriously who just spouts stuff like this to try to appear to be an old time gamer.
  • danno8
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    KRBMMO wrote: »
    Code2501 wrote: »
    Elddar wrote: »
    Code2501 wrote: »
    The point I must have ineptly tried to make is that I should be able to play a free mage not a pre-made sorcerer.
    If I want a mage that shoots lightning and can go invisible and conjure a big daedric sword and summon an ice atronach which class do I play again... thats diversity. Thats the magic of Elder Scrolls. Its missing from ESO.

    It is not Skyrim. You are free to go back and play Skyrim if you insist on everything being just like Skyrim.

    Ironically Skyrim was furthest from my mind. I've been playing Elder scrolls games for over 30 years. I still have my origional box for Arena. I still remember the political macinations of Daggerfall. I'm not commenting from a naive perspective of expecting a multiplayer Skyrim. I'm commenting from the perspective of a seasoned gamer with decades experience in Tamriel and I'm simply reminding ZOS of part of what made Elder Scrolls into the franchise it is today from the perspective of someone who was there from the beginning.

    Arena came out before 1987? gee Who knew? I thought a mouse was required to play it. I might be wrong but I remember using lotus 123 and Wordperfect in the late 1980's with hotkeys, lol.

    It's really difficult to take someone seriously who just spouts stuff like this to try to appear to be an old time gamer.

    How do you even find a thread this old? Were you searching for something?
  • KochDerDamonen
    KochDerDamonen
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    Magick is wildly variable across the sp series. Of course, it is predictably also different in the mmo...
    Edited by KochDerDamonen on October 17, 2017 10:40PM
    If you quote someone, and intend for them to see what you have said, be sure to Mention them with @[insert name].
  • stevepdodson_ESO888
    stevepdodson_ESO888
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    KRBMMO wrote: »
    Code2501 wrote: »
    Elddar wrote: »
    Code2501 wrote: »
    The point I must have ineptly tried to make is that I should be able to play a free mage not a pre-made sorcerer.
    If I want a mage that shoots lightning and can go invisible and conjure a big daedric sword and summon an ice atronach which class do I play again... thats diversity. Thats the magic of Elder Scrolls. Its missing from ESO.

    It is not Skyrim. You are free to go back and play Skyrim if you insist on everything being just like Skyrim.

    Ironically Skyrim was furthest from my mind. I've been playing Elder scrolls games for over 30 years. I still have my origional box for Arena. I still remember the political macinations of Daggerfall. I'm not commenting from a naive perspective of expecting a multiplayer Skyrim. I'm commenting from the perspective of a seasoned gamer with decades experience in Tamriel and I'm simply reminding ZOS of part of what made Elder Scrolls into the franchise it is today from the perspective of someone who was there from the beginning.

    Arena came out before 1987? gee Who knew? I thought a mouse was required to play it. I might be wrong but I remember using lotus 123 and Wordperfect in the late 1980's with hotkeys, lol.

    It's really difficult to take someone seriously who just spouts stuff like this to try to appear to be an old time gamer.

    it came out in 1994

    as for using a mouse...by the late 80's we did have mice and Windows 3.0, but you made me smile with thoughts of lotus 123 and Wordperfect...hell i still use ctrlC and ctrlV for cut and paste in a Word doc even now :)

    now then, where's my warm cocoa and slippers...it's time for this old geezer to go to bed
  • Urza1234
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    Yes, ESO skills are set up more like a GW2 clone than a classic TES game.

    Yes ZOS could have taken the risk and made ESO more like a TES experience, they didnt.

    Personally I just appreciate all the lovely quests and lore in the large open world of ESO, thats the part of TES that I like the most.

    If the TES skills & combat are what you want, you are wasting your time and money with ESO, sad fact.
  • Lady_Lindel
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    @Code2501 I know where you are coming from ... many players have not played the original games .. I have from Daggerfall onwards ... there is a vid on line which deals with this .. it is to do with the dumbing down of RPG games to suit Playstation, Xbox etc. It's all about marketing.
  • Thestephenmcraeub17_ESO
    Woah, old thread blast from the past. Anyways...

    ESO is a different combat system than skyrim and the other single player Elder Scrolls games. You can't do everything, cause that's not how MMOs work. If that's a problem to you, tough, cause that's how it's going to be. And complaining about it is ridiculous. Would you fire up Elder Scrolls Legends and angrily flip your keyboard because "it's nothing like other Elder Scrolls games and shouldn't carry the name?" of course not, because you would (hopefully) realize that they are different kinds of games, and can't be held to the same gameplay expectations. I'm getting pretty tired of people complaining about things in the Elder Scrolls MMO that are different from the single player ES games. They are different. Get over it.
  • Urza1234
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    Woah, old thread blast from the past. Anyways...

    ESO is a different combat system than skyrim and the other single player Elder Scrolls games. You can't do everything, cause that's not how MMOs work. If that's a problem to you, tough, cause that's how it's going to be. And complaining about it is ridiculous. Would you fire up Elder Scrolls Legends and angrily flip your keyboard because "it's nothing like other Elder Scrolls games and shouldn't carry the name?" of course not, because you would (hopefully) realize that they are different kinds of games, and can't be held to the same gameplay expectations. I'm getting pretty tired of people complaining about things in the Elder Scrolls MMO that are different from the single player ES games. They are different. Get over it.

    Yep, its the classic ESO player turnover cycle.

    1. ESO goes on sale
    2. TES fans buy it
    3. TES fans discover that it is not Skyrim
    4a. TES fans with adenoids become elitists in pve or pvp, then come to forums to brag/argue about epeen
    4b. TES fans I shall not name with an addiction to accumulating wealth become crafting/trade lords
    4c. TES fans with low levels of testosterone mog their toons, perfect their house, buy crown crates, and socialize
    4d. TES fans below the age of 12 continue to discover its not Skyrim, get really mad about it, and make inane forum threads
    5. 90% of TES fans eventually get tired of something ZOS pulls and leave, so ESO goes on sale again.
    Edited by Urza1234 on October 18, 2017 12:00AM
  • KRBMMO
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    danno8 wrote: »
    KRBMMO wrote: »
    Code2501 wrote: »
    Elddar wrote: »
    Code2501 wrote: »
    The point I must have ineptly tried to make is that I should be able to play a free mage not a pre-made sorcerer.
    If I want a mage that shoots lightning and can go invisible and conjure a big daedric sword and summon an ice atronach which class do I play again... thats diversity. Thats the magic of Elder Scrolls. Its missing from ESO.

    It is not Skyrim. You are free to go back and play Skyrim if you insist on everything being just like Skyrim.

    Ironically Skyrim was furthest from my mind. I've been playing Elder scrolls games for over 30 years. I still have my origional box for Arena. I still remember the political macinations of Daggerfall. I'm not commenting from a naive perspective of expecting a multiplayer Skyrim. I'm commenting from the perspective of a seasoned gamer with decades experience in Tamriel and I'm simply reminding ZOS of part of what made Elder Scrolls into the franchise it is today from the perspective of someone who was there from the beginning.

    Arena came out before 1987? gee Who knew? I thought a mouse was required to play it. I might be wrong but I remember using lotus 123 and Wordperfect in the late 1980's with hotkeys, lol.

    It's really difficult to take someone seriously who just spouts stuff like this to try to appear to be an old time gamer.

    How do you even find a thread this old? Were you searching for something?

    LOL I normally just do "recent" but yes I guess I forgot I was searching why my heavy attack wasn't giving me back magica at all. I guess I was actually doing medium attacks.
  • NyassaV
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    I don't mind light attacking much, heavy attacking pisses me off
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  • red_emu
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    You should thank the gods we have staves and not harry potter wands!
    PC - EU:
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  • Axoinus
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    Code2501 wrote: »

    ZOS SAY -
    • Play the game how you want.
    • Play fast paced combat without skill cool-downs.
    • We want to encourage diversity.

    But, I SEE -
    • As long as your light or heavy attacking, and we expect you to cancel the animations we put into the game or your not doing it right.
    • Except where we introduce artificial cool-downs by making 'spells' only trigger after a set number of weapon attacks.
    • Our definition of 'Diversity' is mostly restricting everyone to a core set of 'spells' that come with their class plus your choice of weapon skills or 'spells' that fail to cover even half of the known schools of magic.

    I have to agree here. I'm getting tired of staff spam.

    I'd love to see AC turned off,all staffs combined into a single staff set and the ability to convert more powers to stamina.
  • WillhelmBlack
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    Also, Nightblades conjure weapons and use illusion magic to fear.

    All classes have ranged spells. You can do most PvE content without any weapons and use your bare hands if you want to. If you want to be competitive in PvE or PvP you will have to slot weapons.

    I remember a couple powerful staves from previous ES titles actually.
    Edited by WillhelmBlack on October 18, 2017 4:16PM
    PC EU
  • zaria
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    Urza1234 wrote: »
    Yes, ESO skills are set up more like a GW2 clone than a classic TES game.

    Yes ZOS could have taken the risk and made ESO more like a TES experience, they didnt.

    Personally I just appreciate all the lovely quests and lore in the large open world of ESO, thats the part of TES that I like the most.

    If the TES skills & combat are what you want, you are wasting your time and money with ESO, sad fact.
    Problem is that you need quick keys in an real time game. Swapping magic skill has always been clunky in TES,
    Weapon handling is better in Skyrim but that pales over Mount & Blade and others.

    You also need balance in an MMO, the TES games was anything like balanced. Overall combat in ESO works out pretty well.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • generalmyrick
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    Code2501 wrote: »
    Where ESO 'Magicka' is now is so far removed from real Elder Scrolls game I don't think it even warrants the ES of its title.
    Forcing Tamriel mages to run around squirting junk out of staffs to be effective feels wrong as a player of Elder Scrolls games since Arena.
    Regardless of my class template, in an ES game I should be able to conjure elementals while hurling flame from my fingertips and enraging the enemies to attack each other.
    In a true ES game staves are for the weak willed whom don't have the skill and strength to rend the Magicka from Aetherius and twist it to their will.
    A true ES battle-mage would be conjuring Daedric weapons and armor while calling lightning from the skies (rather than their sticks) to smite their foes.
    The mages guild in an ES game is a force of knowledge, able to help you learn dozens of common spells from masters and even create your own. That you get at most 6 spells from the mages guild is a joke.

    Its time to make Magicka great again, and quit with the contradictory game design where you:

    ZOS SAY -
    • Play the game how you want.
    • Play fast paced combat without skill cool-downs.
    • We want to encourage diversity.

    But, I SEE -
    • As long as your light or heavy attacking, and we expect you to cancel the animations we put into the game or your not doing it right.
    • Except where we introduce artificial cool-downs by making 'spells' only trigger after a set number of weapon attacks.
    • Our definition of 'Diversity' is mostly restricting everyone to a core set of 'spells' that come with their class plus your choice of weapon skills or 'spells' that fail to cover even half of the known schools of magic.

    I'd love ESO to make good on the talk, give me fast paced combat without artificial cool-downs. Let me be a finger wiggler rather than a shaft gripper. Give me REAL flexibility to actually be diverse, If I want to play a master illusionist with a penchant for ice traps or a mystic monk with alteration buffs and fists of steel I should be able to. That's what diversity looks like.

    Finally, If you think your unable to make Magicka great again please just give us spell crafting and watch your player base explode with diversity. You think Morrowind is a nostalgia trip? The island is nothing compared to the nostalgia from flexible spells like Icarian Flight.
    FYI, most of what I said above could equally apply to skills, though the ES history is obviously different.

    woooooooooooooooo

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  • ookami007
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    Didn't you read the patch notes... the light/heavy attacks needed for sustain were too IMPROVE and make COMBAT FASTER.

    In other words, as per freaking usual, they had the opposite of effect of what they stated.
  • TelvanniWizard
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    Make magic great again!
  • Riejael
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    red_emu wrote: »
    You should thank the gods we have staves and not harry potter wands!

    If we could dual wield them, I'd take them in a heartbeat.
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