Deconstruct all your heavy armour it's useless again.

  • Jade1986
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    Rex-Umbra wrote: »
    Gina just said on ESO live they are removing the wrath passive next update.

    HA has been nerfed every patch since Dark brotherhood.

    Light and Medium will now be best for all roles and situations and Heavy is back to being useless.

    Heavy only has slightly more resistances than medium without evasion, dodge, damage, reduction, recovery. Light armour has damage, cost reduction/recovery, penetration and a shield (s).

    Ha has never been OP, certain sets have been and the main thing that caused hard to kill builds is battle spirit and players going all out in block cost reduction who have no damage to kill.

    Nearly 10 k more resistance is not slightly, and heavy is SUPPOSED to be tanking gear, not dps gear, when they turned it into a pseudo dps gear it threw everything out of balance. HA in its current state is indeed op -AF- , you get damage, mitigation, healing, health regen, more regen through hits, regen from being hit, and more damage from being hit.

    Personally I hope they re add the block passive, so we can put those whole dps tank nonsense behind us.
  • Jade1986
    Jade1986
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    Rex-Umbra wrote: »
    HA was the only gear type for Hybrid builds. Stam builds can run medium which is only slightly less tanky and light armour has shields both those types have dramatically more damage potential.

    Slightly less tanky.

    Where is the LOL button ?
  • Jade1986
    Jade1986
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    good. pvp is borderline stupid with the heavy armors everywhere...so dumb...

    STOP TRYING TO BALANCE PVP AND PVE!

    Uhh , wrath being added and bracing being removed was an awful change for pve too. Also, pvp balance is far more important, no static boss is going to complain about too little or too much damage. In pvp, that actually matters.
  • Jade1986
    Jade1986
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    Lexxypwns wrote: »
    Lol guys, you realize it's going to be replaced with a defensive passive that makes trolls tanks even more annoying, right?

    Not really, troll tanks atm use heavy and shuffle, and possibly something to add minor evasion too. Removing damage and not allowing them to use shuffle anymore does indeed balance them out a lot.
  • GreenhaloX
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    Kneighbors wrote: »
    Heavy armor must be armor of tanks in any content. Mages and assasins running in heavy armors is plain stupid from any point of view. People who support this are the people who will get their stupid builds "ruined"

    You're wrong and quite the ignorance post.. Sorry to burst your bubble, but any dps are fine in HA; even a sorc in HA is still quite brutal. So, you don't like it, fine, play your game, but still, it's so ignorance to criticize something that works quite well.
    jlboozer wrote: »
    Awesome, you shouldn't be able to do alot of DPS in heavy armor. Its for survivability, not everything. Now its on par with light and medium, every armor weight has its role now. Heavy armor is supposed to be tank wear....light/medium for DPS.

    Depends on how you play. For those that prefer to solo PvE contents, such as world boss and dungeons, HA is the best option for the lonewolves. Yes, you can still dps quite well with using HA build and combo sets, while having greater resistance and survivability and self-healing. Peeps wearing LA and MA, doesn't matter what toons they are, are still wiping around me at world boss and even dolmens. Sure in group events or end-game contents where you have healers spamming healing and tank keeping the boss at bay, you are fine with LA and MA. It's how you build your toon and usage of skills and rotations. HA is not just effective for tanks.

    Regarding this thread.. yes, another nerf. What a load of crap. Nerfing for this game will always be a load of crap to me. It's a struggle to keep on this game with each patch and nerfing. Not that it matters who is playing or not playing this game, Zen/Bethesda will continue to make profits, and there are many methods of marketing to attract new blood to the game. Got it.. it's a business of making money and profits.
    Edited by GreenhaloX on October 14, 2017 11:16AM
  • TequilaFire
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    waaah, I can't gave high defenses, burst damage AND resource sustain!

    Not unless you play a sorc...
  • Rex-Umbra
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    laced wrote: »
    Rex-Umbra wrote: »
    Gina just said on ESO live they are removing the wrath passive next update.

    HA has been nerfed every patch since Dark brotherhood.

    Light and Medium will now be best for all roles and situations and Heavy is back to being useless.

    Heavy only has slightly more resistances than medium without evasion, dodge, damage, reduction, recovery. Light armour has damage, cost reduction/recovery, penetration and a shield (s).

    Ha has never been OP, certain sets have been and the main thing that caused hard to kill builds is battle spirit and players going all out in block cost reduction who have no damage to kill.

    Nearly 10 k more resistance is not slightly, and heavy is SUPPOSED to be tanking gear, not dps gear, when they turned it into a pseudo dps gear it threw everything out of balance. HA in its current state is indeed op -AF- , you get damage, mitigation, healing, health regen, more regen through hits, regen from being hit, and more damage from being hit.

    Personally I hope they re add the block passive, so we can put those whole dps tank nonsense behind us.

    10k? Medium is 75% of heavy. 10k in medium is 12.5 in heavy.
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • Rex-Umbra
    Rex-Umbra
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    My medium builds are generally 22k or so resistances my heavy are 28ishk resistances. 33k is 50% mitigation. Both are 35-45% so not major difference now consider heavy can't dodge attacks and pretty much takes every hit since they also lost evasion this patch which i didn't use anyway because it was cheesy using on heavy.
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • Brutusmax1mus
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    Berenhir wrote: »
    Wrath is not the problem, fury, legion and ravager are. This will only nerf magicka builds in HA, especially PvP healers.

    This 100%. Anyone complaining about "dying to heavy armor" doesn't know this game well. Sure wrath helps, but 200 is tiny in comparison to these sets and what they do for damage.
  • Sweetpea704
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    Since my tank is a trials build and not PVP troll build, I'll keep my heavy armor. Glad to see ZOS is nerfing the trolls without
    hurting PVE.
  • hmsdragonfly
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    At least it's clear who's using HA in here and who's not :#:#:#

    They announced it on ESO live. Not even in a PTS patch. A bit too early to lose your head, don't you think?

    Only weaklings wear medium. Real men wear heavy.

    Kappa.
    Aldmeri Dominion Loyalist. For the Queen!
  • hmsdragonfly
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    And once more the pvp tail wags the hulking great pve dog... just balance it separately and be done with it...

    lol? Who is stupid enough to wear heavy in PvE if not for tanking? Enlighten me, how does this hurt PvE? Tank's self heal is reduced?


    Alert, alert, we have a meta addict... we need an injection of open minded imagination stat!!

    So, because I don't want to be a deadweight to my teammates, because I don't want to waste the precious playtime of 3 other people in my group, I am a meta addict now? If that so, I am happy to be a "meta addict" (like running meta is a bad thing, even though I almost never run BIS build), I don't want to ruin the enjoyment of other people just for my own selfish reason.

    Still you haven't enlightened me on how this hurts PvE. I am still listening.
    Aldmeri Dominion Loyalist. For the Queen!
  • Vapirko
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    It’s gonna be an interesting pvp patch for sure. Solo and small scale groups are going to function a lot differently. Many people who came up with broken high damage high mitigation shuffle builds are gonna have to learn to play for real. Using something like fury, 5+ heavy and shuffle was just broken. As much of a crutch as anything in the game. Of course heavy was one of the few good counters to good mag sorcs, so that’s still an issue. Medium armor vs an evenly matched mag sorc is not easy.
  • mikey_reach
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    Looks like my 5med 2 heavy automaton+ravager khajiit stamplar build is going to be wreking all these heavy armor meta ruinning players with even more ease than what is now, 23k on both resistance with 38%damage mitigation and shuffle 4.7 wep damage yes plz
    Edited by mikey_reach on October 14, 2017 8:29PM
  • technohic
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    At least it's clear who's using HA in here and who's not :#:#:#

    They announced it on ESO live. Not even in a PTS patch. A bit too early to lose your head, don't you think?

    I use heavy and have no problem with this. It’s not like I was wearing heavy and trying to hit raid DPS numbers. That would be stupid.
  • Nemesis7884
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    so what do you get instead? i dunno it seems to me most of the changes during the last year have not improved the game....

    i just hope they wont turn it into health stacking passive which would be useless...id be down for a resistance stacking bonus or total health bonus
    Edited by Nemesis7884 on October 14, 2017 2:02PM
  • Publius_Scipio
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    With all the "nerfs" you mention regarding heavy armor, to this day heavy armor is still pretty much the go-to for PvP meta.
  • Joy_Division
    Joy_Division
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    CalmFury wrote: »
    People need to die in PvP.

    People not dying in PvP makes it boring as hell. People not dying made Destro ulti bombing groups the only way to actually make huge AP.

    Me, a PvE healer with 300ms lag and no experience in PvP, could make a heavy armor Templar healer and need 5 or more people hitting me relentlessly at the same time to die and STILL put out some serious heals and damage. I would only die for EotS stacking and been zerged down.

    Heavy armor had too much going for it. I had survivability, sustain AND damage/heals WHILE being able to use Harness.

    Those changes are not good, they are AWESOME.

    Now we just need some Medium armor adjusting to make it suck less and PvP might have some MEANINGFUL choices again.

    Awesome job, Zenimax! 1 year too late, but better late than sorry.

    From what you are typing, yes, it's clear you have no experience in PvP. That's not what heavy armor does and if you bring your PvE healer and try to do that, you're going to get rekt.

    This change is going to make troll tanks more trolly and I think people are overestimating the amount of "invincible" players who wear heavy armor. Maybe there are a bunch of stam players who rock heavy because of 7th legion and fury, but as a magplar, I'm almost certain the best combination of damage + sustain + robustness comes with wearing Light armor. Heavy was really strong in Homestead, but what people think of as the "meta" is usually behind what actually is BiS.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Rex-Umbra
    Rex-Umbra
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    CalmFury wrote: »
    People need to die in PvP.

    People not dying in PvP makes it boring as hell. People not dying made Destro ulti bombing groups the only way to actually make huge AP.

    Me, a PvE healer with 300ms lag and no experience in PvP, could make a heavy armor Templar healer and need 5 or more people hitting me relentlessly at the same time to die and STILL put out some serious heals and damage. I would only die for EotS stacking and been zerged down.

    Heavy armor had too much going for it. I had survivability, sustain AND damage/heals WHILE being able to use Harness.

    Those changes are not good, they are AWESOME.

    Now we just need some Medium armor adjusting to make it suck less and PvP might have some MEANINGFUL choices again.

    Awesome job, Zenimax! 1 year too late, but better late than sorry.

    From what you are typing, yes, it's clear you have no experience in PvP. That's not what heavy armor does and if you bring your PvE healer and try to do that, you're going to get rekt.

    This change is going to make troll tanks more trolly and I think people are overestimating the amount of "invincible" players who wear heavy armor. Maybe there are a bunch of stam players who rock heavy because of 7th legion and fury, but as a magplar, I'm almost certain the best combination of damage + sustain + robustness comes with wearing Light armor. Heavy was really strong in Homestead, but what people think of as the "meta" is usually behind what actually is BiS.

    Agree completely.
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • Doctordarkspawn
    Doctordarkspawn
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    Please god tell me they are reinstating bracing.

    Please, tell me it is so. Please tell me ZOS is finally unfucking us in this reguard.
  • technohic
    technohic
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    CalmFury wrote: »
    People need to die in PvP.

    People not dying in PvP makes it boring as hell. People not dying made Destro ulti bombing groups the only way to actually make huge AP.

    Me, a PvE healer with 300ms lag and no experience in PvP, could make a heavy armor Templar healer and need 5 or more people hitting me relentlessly at the same time to die and STILL put out some serious heals and damage. I would only die for EotS stacking and been zerged down.

    Heavy armor had too much going for it. I had survivability, sustain AND damage/heals WHILE being able to use Harness.

    Those changes are not good, they are AWESOME.

    Now we just need some Medium armor adjusting to make it suck less and PvP might have some MEANINGFUL choices again.

    Awesome job, Zenimax! 1 year too late, but better late than sorry.

    From what you are typing, yes, it's clear you have no experience in PvP. That's not what heavy armor does and if you bring your PvE healer and try to do that, you're going to get rekt.

    This change is going to make troll tanks more trolly and I think people are overestimating the amount of "invincible" players who wear heavy armor. Maybe there are a bunch of stam players who rock heavy because of 7th legion and fury, but as a magplar, I'm almost certain the best combination of damage + sustain + robustness comes with wearing Light armor. Heavy was really strong in Homestead, but what people think of as the "meta" is usually behind what actually is BiS.

    I’d be more ok with troll tanks if their damage wasn’t building up while blocking or maybe having the attack here and there start stacking it up until they can just use shield wall then go on the offensive with high damage or just leap into your back once the damage is built up.

    Unfortunately; as much as I think wrath does not belong on heavy; it’s the sets which build up weapon power do long as you can take a beating long enough that really give the damage so there is a lot of flailing going on here for nothing.
  • Alexandrious
    Alexandrious
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    Qbiken wrote: »
    Rex-Umbra wrote: »
    Gina just said on ESO live they are removing the wrath passive next update. Seriously HA has been nerfed every patch since Dark brotherhood. Light and Medium will now be best for all roles and situations and Heavy is back to being useless.

    its better to have this removed,

    Heavy armor should not abuse for DPS!

    I cringe everytime I see someone saying something like:

    "Tanks shouldn´t be able to do damage because in all other traditional mmo´s I´ve played tanks don´t do damage....reeeeeeeeeee!!!

    People say it´s a good change but have 0 **** clue to why the change was made... and still doesn´t realize that the loss of 200 weapon/spell damage won´t do 2 *** towards the heavy armor meta....

    Yea. In xiv its always hilarious in the 24 man raid runs I would outdps 70 percent or more of the raid on my dark knight......while main tanking.

    Ahh....so fun...

    Kek
  • Anti_Virus
    Anti_Virus
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    Funny thing is most people say heavy should only be for tanking. Yet when people make unkillable tanky perma block builds that's "cancer" and needs to be nerfed.

    The Community doesn't want balance they just wanted their preferred armor type to be OP again.
    Edited by Anti_Virus on October 14, 2017 4:49PM
    Power Wealth And Influence.
  • Anti_Virus
    Anti_Virus
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    Jawasa wrote: »
    @Rex-Umbra but heavy outperforms medium on every stamina build unless it's a gankblade pretty much for magicka it's more balanced more a question of what role you plan to play.

    Lets wait and see what they replace wrath with.

    No it doesn't not in PVP or in PVE.
    Power Wealth And Influence.
  • Nemesis7884
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    zos needs to stop trying to balance pvp and pve with the same values / skills - they will NEVER achieve it
  • RouDeR
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    So my healing on my Werewolves will be even trashier cuz i will loose 240 spell damage AWESOME
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    Hahahahahaha!
    Hey everyone! Look! It's a signature!
  • technohic
    technohic
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    I would just change the buff to be 5 piece heavy reduces your weapon and spell damage by 200 but then keep the taking damage adding it back up as it does now. So just start you out as 200 less to take care of sets that provide damage including crafted yet only in heavy. This would make medium Hunding at equivalent of heavy 7 th legion as an example; but without needing the build up. Ravagers would still be stronger but after buildup. Clever alch heavy vs light or medium would be the same but would require buildup in heavy.

    Basically; I’d take it a step further to be the 200 damage nerf but only after buildup of current wrath would you get to this point maybe go somewhere in the middle where they lose 100 but can gain 200 to keep that berserker style but not outperform medium/ light without buildup.
  • CyrusArya
    CyrusArya
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    SydneyGrey wrote: »
    That is already the case, though. :/ People already know if they wear heavy armor, it'll be at the expense of having more DPS.

    As someone who currently mains a heavy armor bleed blade, and intends to do so next patch as well, i have to respectfully disagree that it’s the case. At least to the extent it should be. Currently, on live, the difference in damage between my build and the same exact set up in medium is marginal when considering how much survivability and sustain I get in heavy.

    A R Y A
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  • akredon_ESO
    akredon_ESO
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    Good lord the amount of QQ over losing 200 spell power is staggering. jfc
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