"Gasp what does this BK, Randy, hard scope, noob tuber think he is talking about!?"
Lately I have read about some rage for the great crafted sets....about how these sets are great and very obtainable
All I have to say is I appreciate the dirt out of them. I am a full time worker and a college student and married, life is busy. I do not always have the time to farm BIS or be in a raid guild that requires me to be very active to stay a member. But even in the midst of a busy life I always have these sets that are always good and sometimes BIS. I like the balance in this game, some sets are obtainable with some work like hundings, buy it or craft it. And the more hard core crowd can get their "Glorious serpent set of Awesomeness "
"
Economic incentive for the publishers is not an argument for what is best for the game and the playe base.
"Gasp what does this BK, Randy, hard scope, noob tuber think he is talking about!?"
Lately I have read about some rage for the great crafted sets....about how these sets are great and very obtainable
All I have to say is I appreciate the dirt out of them. I am a full time worker and a college student and married, life is busy. I do not always have the time to farm BIS or be in a raid guild that requires me to be very active to stay a member. But even in the midst of a busy life I always have these sets that are always good and sometimes BIS. I like the balance in this game, some sets are obtainable with some work like hundings, buy it or craft it. And the more hard core crowd can get their "Glorious serpent set of Awesomeness "
"
https://forums.elderscrollsonline.com/en/discussion/373966/bis-setups-for-pve-and-pvp-crafted-sets#latest
So let me get this straight... "I do not want to have to clear the hardest content in the game for the best possible gear... I should be able to just log in a couple times a week for an hour or so, not have to farm anything, just conjure up a bit of gold and get some of the best possible gear attainable..." Call me crazy, but this is not right in my books. Illogical to say the least... Crafted gear should be used as a stepping stone for doing end game pvp or pve content. Once in said content, you should be upgrading to higher tier gear sets for both pve and pvp. I am not saying that crafted gear should be horrible and useless, but it should be a bit lower of caliber compared to stuff achieved at the end game level.
FoolishHuman wrote: »MMORPG are about investing time and increasing in character and having your gear matter both in PvE and PvP - if you don't like this concept then I would adcovate that there are plenty of other genres of games that suits you more.
MMOs like WoW are dying a slow death while games like LoL or Overwatch have huge success. Mobile games make more money in a month than most MMOs in a year. You know why? Because they are accessible, you don't have to work for months just to get to the point where you can actually play the game. Most people don't want their games to feel like a job or a chore, and MMOs will have to evolve eventually. Besides, ESO fills a special niche for MMOs anyway, it's an MMO for casual players or players that normally only play single player games; trials are basically irrelevant and quests are a big focus. And so is crafting, getting good gear without having to go to the hardcore content is one of the core concepts of this game.
Yay "crafted gear not 1337 enough" discussion again! \o/
Kinda funny, i always considered myself to be a jerk, because i dont care for other players at all. Including what they have and how they got it.
Caring about other players and being pissed that they get easy access to a decent geartier, i feel like a saint nowEconomic incentive for the publishers is not an argument for what is best for the game and the playe base.
What? O.O
Do u believe ppl go to work for fun or because it pays the bills and fills the fridge?
good game => lot of players => lots of money.
which of the three do u think is the most important for any developer of any game ever?
<snip>
Sure if you don't like to raid because you feel it's a "treadmill" as somone said earlier that's fine. But that treadmill needs to be there and of course the hardest content needs to have improvement for your character.
If you disagree with this (you or anyone else in this thread) then you're playing the wrong type of game.
Instead of trying to make ESO into something it is not, go look for a game that better suits your recurring attention level or patience.
Hope it makes sense to you now, because I cannot explain it any more clearly.
Instead of trying to make ESO into something it is not,....
<snip>
Sure if you don't like to raid because you feel it's a "treadmill" as somone said earlier that's fine. But that treadmill needs to be there and of course the hardest content needs to have improvement for your character.
If you disagree with this (you or anyone else in this thread) then you're playing the wrong type of game.
Instead of trying to make ESO into something it is not, go look for a game that better suits your recurring attention level or patience.
Hope it makes sense to you now, because I cannot explain it any more clearly.
Erm, how do I put this...
The bolded section makes no sense whatsoever in light of the rest of your post.
The people who are arguing for a greater profile for dropped gear, you and Shadzilla for example, are asking for the change. The people who are arguing that Hundings, Julianos and other crafted sets should retain their utility are asking for things to stay the way they are.
You are trying to change ESO into something it isn't ("the same as X other MMOs") not them.
BrightOblivion wrote: »Except you have all these people demanding that crafted sets be nerfed and the treadmill in trials be started (one trials set being necessary for another trial), things which aren't part of this game.
You can claim we're playing the wrong game all you want, but the fact of the matter is that this isn't a gear treadmill game like WoW and doesn't need to be. As you yourself said, stop trying to change it into something it isn't and doesn't need to be.