Gina just said on ESO live they are removing the wrath passive next update.
HA has been nerfed every patch since Dark brotherhood.
Light and Medium will now be best for all roles and situations and Heavy is back to being useless.
Heavy only has slightly more resistances than medium without evasion, dodge, damage, reduction, recovery. Light armour has damage, cost reduction/recovery, penetration and a shield (s).
Ha has never been OP, certain sets have been and the main thing that caused hard to kill builds is battle spirit and players going all out in block cost reduction who have no damage to kill.
DMuehlhausen wrote: »generalmyrick wrote: »good. pvp is borderline stupid with the heavy armors everywhere...so dumb...
STOP TRYING TO BALANCE PVP AND PVE!
Lol guys, you realize it's going to be replaced with a defensive passive that makes trolls tanks even more annoying, right?
Kneighbors wrote: »Heavy armor must be armor of tanks in any content. Mages and assasins running in heavy armors is plain stupid from any point of view. People who support this are the people who will get their stupid builds "ruined"
Awesome, you shouldn't be able to do alot of DPS in heavy armor. Its for survivability, not everything. Now its on par with light and medium, every armor weight has its role now. Heavy armor is supposed to be tank wear....light/medium for DPS.
KochDerDamonen wrote: »waaah, I can't gave high defenses, burst damage AND resource sustain!
Gina just said on ESO live they are removing the wrath passive next update.
HA has been nerfed every patch since Dark brotherhood.
Light and Medium will now be best for all roles and situations and Heavy is back to being useless.
Heavy only has slightly more resistances than medium without evasion, dodge, damage, reduction, recovery. Light armour has damage, cost reduction/recovery, penetration and a shield (s).
Ha has never been OP, certain sets have been and the main thing that caused hard to kill builds is battle spirit and players going all out in block cost reduction who have no damage to kill.
Nearly 10 k more resistance is not slightly, and heavy is SUPPOSED to be tanking gear, not dps gear, when they turned it into a pseudo dps gear it threw everything out of balance. HA in its current state is indeed op -AF- , you get damage, mitigation, healing, health regen, more regen through hits, regen from being hit, and more damage from being hit.
Personally I hope they re add the block passive, so we can put those whole dps tank nonsense behind us.
Wrath is not the problem, fury, legion and ravager are. This will only nerf magicka builds in HA, especially PvP healers.
Lieblingsjunge wrote: »At least it's clear who's using HA in here and who's not
They announced it on ESO live. Not even in a PTS patch. A bit too early to lose your head, don't you think?
Integral1900 wrote: »hmsdragonfly wrote: »Integral1900 wrote: »And once more the pvp tail wags the hulking great pve dog... just balance it separately and be done with it...
lol? Who is stupid enough to wear heavy in PvE if not for tanking? Enlighten me, how does this hurt PvE? Tank's self heal is reduced?
Alert, alert, we have a meta addict... we need an injection of open minded imagination stat!!
Lieblingsjunge wrote: »At least it's clear who's using HA in here and who's not
They announced it on ESO live. Not even in a PTS patch. A bit too early to lose your head, don't you think?
People need to die in PvP.
People not dying in PvP makes it boring as hell. People not dying made Destro ulti bombing groups the only way to actually make huge AP.
Me, a PvE healer with 300ms lag and no experience in PvP, could make a heavy armor Templar healer and need 5 or more people hitting me relentlessly at the same time to die and STILL put out some serious heals and damage. I would only die for EotS stacking and been zerged down.
Heavy armor had too much going for it. I had survivability, sustain AND damage/heals WHILE being able to use Harness.
Those changes are not good, they are AWESOME.
Now we just need some Medium armor adjusting to make it suck less and PvP might have some MEANINGFUL choices again.
Awesome job, Zenimax! 1 year too late, but better late than sorry.
Joy_Division wrote: »People need to die in PvP.
People not dying in PvP makes it boring as hell. People not dying made Destro ulti bombing groups the only way to actually make huge AP.
Me, a PvE healer with 300ms lag and no experience in PvP, could make a heavy armor Templar healer and need 5 or more people hitting me relentlessly at the same time to die and STILL put out some serious heals and damage. I would only die for EotS stacking and been zerged down.
Heavy armor had too much going for it. I had survivability, sustain AND damage/heals WHILE being able to use Harness.
Those changes are not good, they are AWESOME.
Now we just need some Medium armor adjusting to make it suck less and PvP might have some MEANINGFUL choices again.
Awesome job, Zenimax! 1 year too late, but better late than sorry.
From what you are typing, yes, it's clear you have no experience in PvP. That's not what heavy armor does and if you bring your PvE healer and try to do that, you're going to get rekt.
This change is going to make troll tanks more trolly and I think people are overestimating the amount of "invincible" players who wear heavy armor. Maybe there are a bunch of stam players who rock heavy because of 7th legion and fury, but as a magplar, I'm almost certain the best combination of damage + sustain + robustness comes with wearing Light armor. Heavy was really strong in Homestead, but what people think of as the "meta" is usually behind what actually is BiS.
Joy_Division wrote: »People need to die in PvP.
People not dying in PvP makes it boring as hell. People not dying made Destro ulti bombing groups the only way to actually make huge AP.
Me, a PvE healer with 300ms lag and no experience in PvP, could make a heavy armor Templar healer and need 5 or more people hitting me relentlessly at the same time to die and STILL put out some serious heals and damage. I would only die for EotS stacking and been zerged down.
Heavy armor had too much going for it. I had survivability, sustain AND damage/heals WHILE being able to use Harness.
Those changes are not good, they are AWESOME.
Now we just need some Medium armor adjusting to make it suck less and PvP might have some MEANINGFUL choices again.
Awesome job, Zenimax! 1 year too late, but better late than sorry.
From what you are typing, yes, it's clear you have no experience in PvP. That's not what heavy armor does and if you bring your PvE healer and try to do that, you're going to get rekt.
This change is going to make troll tanks more trolly and I think people are overestimating the amount of "invincible" players who wear heavy armor. Maybe there are a bunch of stam players who rock heavy because of 7th legion and fury, but as a magplar, I'm almost certain the best combination of damage + sustain + robustness comes with wearing Light armor. Heavy was really strong in Homestead, but what people think of as the "meta" is usually behind what actually is BiS.
Lord_Dexter wrote: »Gina just said on ESO live they are removing the wrath passive next update. Seriously HA has been nerfed every patch since Dark brotherhood. Light and Medium will now be best for all roles and situations and Heavy is back to being useless.
its better to have this removed,
Heavy armor should not abuse for DPS!
I cringe everytime I see someone saying something like:
"Tanks shouldn´t be able to do damage because in all other traditional mmo´s I´ve played tanks don´t do damage....reeeeeeeeeee!!!
People say it´s a good change but have 0 **** clue to why the change was made... and still doesn´t realize that the loss of 200 weapon/spell damage won´t do 2 *** towards the heavy armor meta....
@Rex-Umbra but heavy outperforms medium on every stamina build unless it's a gankblade pretty much for magicka it's more balanced more a question of what role you plan to play.
Lets wait and see what they replace wrath with.
SydneyGrey wrote: »That is already the case, though.People already know if they wear heavy armor, it'll be at the expense of having more DPS.