Sorry op but you're an fool ...
alephthiago wrote: »So you think sprinting 22m is better than gapclosing to close distance?
Gap closers are:
Faster
Cheaper
Do damage (a bit too much if you ask me)
Take you to the enemy's position
Sprinting is:
Slower
Expensive
Dont do damage
Have no assurance of getting to the enemy
Its not an advanced math problem, its just logic to gap close.
Your title is correct... But flawed reasoning. Magicka can outheal a lot of damage done. And there are so many skills that can't be bodge it put stam in a bad place. With the death of viper (Stam's crutch) it's hard to effectively be a stamina user outside of hit and run tactics
Look at it like this. If you've got equally good players playing each, what specs would you be most excited to group with?
For me it's all magika except stamden
Joy_Division wrote: »
Look at it like this. If you've got equally good players playing each, what specs would you be most excited to group with?
For me it's all magika except stamden
Depends. I think the smaller the group, the better stam becomes.
Joy_Division wrote: »
Look at it like this. If you've got equally good players playing each, what specs would you be most excited to group with?
For me it's all magika except stamden
Depends. I think the smaller the group, the better stam becomes.
Ragnaroek93 wrote: »I'm pretty sure that magicka will be meta once Shuffle is taken away from heavy armor. Medium armor is weaker than light and heavy magicka and heavy armor stam gets a huge nerf with CwC. Last time which I visited the duel spot I only saw magicka builds running around - mag dks and magblades in specific... making magicka stronger at this point is ridiculous. Not starting to talk about the utility and AoE magicka brings with, nobody can disagree that magicka is far superior in group play compared to stamina, just look at busted magicka toys like riposte, transmu, eye of wrobel, spammable and strong aoe heals, restoult... Well... one stamina maneuver bot is probably useful in a group...
Anybody want to comment on my claim?:
I claim that:
In order to use capcloser for a target that is running away (sprinting) you need to use sprint to get to a range (22m) to be able to use said cap closer.
So either Use sprint ( a big nono aparently, since zos didnt intend all specs to use sprint and its not a handicap is the concensus !).
Or let that low HP target get away and not secure the kill, because he used his secret weapon against stam class (sprint).
Anybody want to comment on my claim?:
I claim that:
In order to use capcloser for a target that is running away (sprinting) you need to use sprint to get to a range (22m) to be able to use said cap closer.
So either Use sprint ( a big nono aparently, since zos didnt intend all specs to use sprint and its not a handicap is the concensus !).
Or let that low HP target get away and not secure the kill, because he used his secret weapon against stam class (sprint).
WillhelmBlack wrote: »Horse crap. That's just crazy, stop chasing the Sorc.
Anybody want to comment on my claim?:
I claim that:
In order to use capcloser for a target that is running away (sprinting) you need to use sprint to get to a range (22m) to be able to use said cap closer.
So either Use sprint ( a big nono aparently, since zos didnt intend all specs to use sprint and its not a handicap is the concensus !).
Or let that low HP target get away and not secure the kill, because he used his secret weapon against stam class (sprint).
If you're melee and let a target outside of your range at some point in the battle, you made a significant mistake and should be punished.
Just roll a mag DK and talk about mobility again, you'll see.
Wait, in that scenario why don't you just use a gap closer if you're stamina? It's pretty unlikely you were the cause of them being at low life if they're more than 22m away and you need to catch up. The only scenario I can think of is a niche one involving a NB or sorc.
So 60% of the time this isn't an issue in the most far flung of scenarios where they have used shades or streaked to get out of your 22m radius. Otherwise it sounds like you're saying stamina is disadvantaged when at extreme range and attempting to poach kills from others - I don't think that's too important of an issue anyways.
Wait, in that scenario why don't you just use a gap closer if you're stamina?
WillhelmBlack wrote: »Horse crap. That's just crazy, stop chasing the Sorc.
imho, it is not about chasing the sorc, it is about the costs of abilities in PVP-areas. My magicka builds are non-sorc, but still rely on their magicka -pools. and yeah that bit of stam they have, is enough to cover their needs in that area, but I can see the point that it is not very fair against players relying on their stam-pool for all and everything that they also must cover with that amount also their costs of rolldodging, blocking, sprinting and whatever.
Houston, we have a problem!
Can you answer the question or can you explain what you hope to achieve with *** posts like this?Valera Progib wrote: »Anybody want to comment on my claim?:
I claim that:
In order to use capcloser for a target that is running away (sprinting) you need to use sprint to get to a range (22m) to be able to use said cap closer.
So either Use sprint ( a big nono aparently, since zos didnt intend all specs to use sprint and its not a handicap is the concensus !).
Or let that low HP target get away and not secure the kill, because he used his secret weapon against stam class (sprint).
Haha, funny troll. Under what bridge do you live?
Anybody want to comment on my claim?:
I claim that:
In order to use capcloser for a target that is running away (sprinting) you need to use sprint to get to a range (22m) to be able to use said cap closer.
So either Use sprint ( a big nono aparently, since zos didnt intend all specs to use sprint and its not a handicap is the concensus !).
Or let that low HP target get away and not secure the kill, because he used his secret weapon against stam class (sprint).
If you're melee and let a target outside of your range at some point in the battle, you made a significant mistake and should be punished.
Just roll a mag DK and talk about mobility again, you'll see.
Im not asking should i be punished or did i make a mistake.
Please just answer the scenario with not using sprinting
(since this thread has told me newer use sprint on stam char page 1).
You move towards them. If you are running smart setups you have major expedition and should close the distance required for 22m gap closers quickly.
Fear will not cause you to create a 22m gap. Three dodge rolls cannot generate a 22m gap. Knockback and a dodge roll could conceivably give a gap greater than 22m, but return to the concept of moving towards your target with a speed buff.