FoolishHuman wrote: »Swifigames wrote: »Two words: Role Playing
ESO is a fantasy MMO.
There are many users who love to role play their characters.
I've often wanted to be able to unlearn a certain skill line.
Whether an Altmer Sorc is capable of using a two-handed great ax or not is irrelevant if someone doesn't want their character to use them.
You're role playing a DK Orc who can only use Heavy armor and sword and shield? No problem...
Your farmer John Imperial is only for harvesting mats, blacksmithing and tanning? Covered...
I don't mind the change, not that my opinion matters to anybody per-say. It's just nice to be able to have only class skills and whatever other skill lines your role play character is going to able to use. Now we don't need to be able to unlearn certain skill lines, we only need not activate it.
I say two thumbs up & great move by ZoS.
*Edit - Changed incapable to capable.
Isn't looking into your skill sheet out of character anyway? So why does it matter for RP?
So if you wear 5/1/1 on a new character it wont level all 3 skill lines?
What is this wearing 3 of an armour talk i am hearing? @Nestor
on some builds i wear 5/1/1 and max the passives out for the light and heavy armour skill lines, as it gives a slight benefit even wearing 1 piece.
I never even seen this change, i wonder do those bonuses still carry over and why would ZoS make it awkward to do this considering the undaunted passives state you have to wear 5/1/1 to activate said passive.
This is basically my thoughts on the matter as a returning player when I created a new char, -- Huh, interesting, simpler, you probably have to use the skills to unlock --- then it pretty much had no further real impact on how I played as the skill lines naturally appeared as I progressed.
As a new player I can see how it would be confusing or really vague but really, why are old players having such a problem with this? I didn't know about it before I resubbed, I didn't read about it when I casually skimmed over patch notes for the latest changes, but I had almost no problem with this with almost no info beforehand, and I usually am one of the first to have problems with things that no one else seems to have problems with.
Swifigames wrote: »Two words: Role Playing
ESO is a fantasy MMO.
There are many users who love to role play their characters.
I've often wanted to be able to unlearn a certain skill line.
Whether an Altmer Sorc is capable of using a two-handed great ax or not is irrelevant if someone doesn't want their character to use them.
You're role playing a DK Orc who can only use Heavy armor and sword and shield? No problem...
Your farmer John Imperial is only for harvesting mats, blacksmithing and tanning? Covered...
I don't mind the change, not that my opinion matters to anybody per-say. It's just nice to be able to have only class skills and whatever other skill lines your role play character is going to able to use. Now we don't need to be able to unlearn certain skill lines, we only need not activate it.
I say two thumbs up & great move by ZoS.
*Edit - Changed incapable to capable.
Swifigames wrote: »Two words: Role Playing
ESO is a fantasy MMO.
There are many users who love to role play their characters.
I've often wanted to be able to unlearn a certain skill line.
Whether an Altmer Sorc is capable of using a two-handed great ax or not is irrelevant if someone doesn't want their character to use them.
You're role playing a DK Orc who can only use Heavy armor and sword and shield? No problem...
Your farmer John Imperial is only for harvesting mats, blacksmithing and tanning? Covered...
I don't mind the change, not that my opinion matters to anybody per-say. It's just nice to be able to have only class skills and whatever other skill lines your role play character is going to able to use. Now we don't need to be able to unlearn certain skill lines, we only need not activate it.
I say two thumbs up & great move by ZoS.
*Edit - Changed incapable to capable.