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DPS ROTATION PVP

  • Lexxypwns
    Lexxypwns
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    Lexxypwns wrote: »
    Curse has a 3.5 second timer and good sorcs will have a ridiculously high up-time on curse and not be waiting for the second explosion.

    This is what I struggle with. If re-applying curse before the second pop is good or bad.

    In general I always struggle with timing on Fury/Curse on PS4 since I don't have timers(add-ons) on my screen. I feel like I would perform better on my MagSorc if I appreciated my timing on abilities.

    Imo, there's two hallmarks of a good sorc 1. Curse uptime 2. Shield uptime.

    If you're waiting for the second explosion you're limiting your damage potential. It's ok, when under extreme pressure, to use the 2nd explosion to line up your burst after some kiting, but in general, reapply after you get the explosion. Remember, it's 100% impossible to kill good players without the curse explosion.

    There's more to great sorc play, but those two are the barrier to entry to the "good sorc club"
    Edited by Lexxypwns on October 10, 2017 9:11PM
  • lynog85
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    Heavy is your first problem mate. Like all classes in pvp mate. Its all about timing burst. You want your curse, frag, endless fury and your ulti if possible to hit all at the same time. Its easier said than done but with lots and lots of practice you will get there. You will never truly learn your class running in groups in cyro. Duel duel and duel some more. You will lose over and over but after a while youll start winning and without realising it. Youll be good with the class.
  • Takes-No-Prisoner
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    I have certainly peeked through the L2P looking glass and saw what happens when all those elements come together. I've been in fights where if the button presses and timing where on point, the target should always die past half health. Literally the Light Attack/Curse pop/Fury pop all going off at once. It's a great feeling.

    I played MagSorc enough to know it's strengths and weakness, but ultimately feel the class doesn't fit me like a glove. So taking my guy to the next level is not in the cards.

    And that's OK, least trying was put into it.
    Edited by Takes-No-Prisoner on October 10, 2017 9:32PM
  • WuffyCerulei
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    In pvp, people are unpredictable. There's no way to do a rotation on them. Generally bursting them or constantly hammering them works. I will say tho, I weave a lot in pvp. It's second nature now.

    With that said, for people who mostly pvp and are gonna try pve, mainly vet stuff, you gotta understand that you can't just go in and kill stuff. All dungeons and trials have mechanics you gotta pay attention to.
    "Buzz Lightyear toy isle shot" Stormcalling/Animal Companions/Assassination PVP build hater

    Bring Back Pure Class Build Power
  • Lexxypwns
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    I have certainly peeked through the L2P looking glass and saw what happens when all those elements come together. I've been in fights where if the button presses and timing where on point, the target should always die past half health. Literally the Light Attack/Curse pop/Fury pop all going off at once. It's a great feeling.

    I played MagSorc enough to know it's strengths and weakness, but ultimately feel the class doesn't fit me like a glove. So taking my guy to the next level is not in the cards.

    And that's OK, least trying was put into it.

    And now you have an intimate knowledge how to defeat mag sorcs ;)
  • Crom_CCCXVI
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    PvP rotations are a joke.
    Sheild, sheild, haunting curse, sheild, frag, sheild, frag, sheild, frag ..... ultimate. Exactly like every other Sorc,
  • Biro123
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    PvP rotations are a joke.
    Sheild, sheild, haunting curse, sheild, frag, sheild, frag, sheild, frag ..... ultimate. Exactly like every other Sorc,

    Breaking news!

    Magica class uses class skills!! /sigh..

    Back to op though, it sounds like you've had some decent advice and are on the right track.
    As with all classes, experimentation is always important. Keep experimenting with different gear/skill setups, tweaking enchants etc.
    I've come up with some very off-meta (but workable) builds doing that. 2-handed/bow magsorc? Been there, lol.

    One thing I'd suggest is to see if you can lose dark conversion. I don't see much stam-sustain in your builds, and stam is a very precious resource on a sorc.
    You may find that if your mag sustain relies on dark exchange, then you WILL have situations where you just cannot use it (low on stam, or constant interrupts, or too much pressure to shields to spend the cast-time) when you need it.
    I much prefer simply having enough mag sustain.
    How much is enough? Well, that just takes some tweaking based on how you play (and how you play can also be impacted by your sustain)

    Good luck.
    Minalan owes me a beer.

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  • Lord_Etrigan
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    Biro123 wrote: »


    One thing I'd suggest is to see if you can lose dark conversion. I don't see much stam-sustain in your builds, and stam is a very precious resource on a sorc.
    You may find that if your mag sustain relies on dark exchange, then you WILL have situations where you just cannot use it (low on stam, or constant interrupts, or too much pressure to shields to spend the cast-time) when you need it.
    I much prefer simply having enough mag sustain.
    How much is enough? Well, that just takes some tweaking based on how you play (and how you play can also be impacted by your sustain)

    Good luck.


    Last night I have experience the low on stamina due to non-stop snares and then being unable to use dark conver, so tonight I will experiment by replacing it with Rune Prison (surprisingly this skill saved my 6 a couple of times as the inner keep door gave way and enemy came out guns blazing) and slotting Harness as I can use it in combo with Healing Ward for protection and magic returns.
    In pvp, people are unpredictable. There's no way to do a rotation on them. Generally bursting them or constantly hammering them works. I will say tho, I weave a lot in pvp. It's second nature now.

    My original challenge was that I went ape and just hammered the enemy by spamming Crushing Shock, Wrath until he/she is dead. This however created resource problems and with the help of everyone so far I have change my play style to try and gain more control over my attacks and defences thereby baiting my opponent to make mistakes.

    Sometimes the fight is drawn out a bit longer than expected and I get whipped by him or his mates that turn up and other times the opponent’s mistake allowed me an opening to get the upper hand.

    This was the case when I ran into a delve for AP Boost and not paying too much attention as I was in my faction area, only to get a jesus beam at full health. I managed to turn the tide and felt pretty good ending his life, but suspects he might have been making the same mistakes I was previously by trying to burst me down.

    Snares however still a problem even with unstoppable pots as they are buggy at times and snare immunity doesn’t always work after being rooted and snared.

    But of course I also found if you catch the opponent of guard in the chaos of battle then hammering definitely works.


    Ps. I must confess that I have opened the door to the dark side by slotting cost increase poison to my resto staff. It works like a bomb against those Meta tanks but I feel a bit guilty for using it as was a victim to the same poison not too long ago.
    PS4 EU
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  • Takes-No-Prisoner
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    Lexxypwns wrote: »
    I have certainly peeked through the L2P looking glass and saw what happens when all those elements come together. I've been in fights where if the button presses and timing where on point, the target should always die past half health. Literally the Light Attack/Curse pop/Fury pop all going off at once. It's a great feeling.

    I played MagSorc enough to know it's strengths and weakness, but ultimately feel the class doesn't fit me like a glove. So taking my guy to the next level is not in the cards.

    And that's OK, least trying was put into it.

    And now you have an intimate knowledge how to defeat mag sorcs ;)

    Technically all classes, but yes, you'll very rarely see me say something or other needs a nerf. I've literally been-there-played-it at some point so the empathy is strong. That intimacy is very precious, me wishes other folks that play ESO would indulge in that.
    PvP rotations are a joke.
    Sheild, sheild, haunting curse, sheild, frag, sheild, frag, sheild, frag ..... ultimate. Exactly like every other Sorc,

    k0xmE.gif

    Clearly you don't understand how elegant the Sorc plays, a quick search of all your threads shows 80% of them are complaint threads that derail into nerfing Sorc.

    How bout you L2P first before posting utter non-sense.
  • Lexxypwns
    Lexxypwns
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    Lexxypwns wrote: »
    I have certainly peeked through the L2P looking glass and saw what happens when all those elements come together. I've been in fights where if the button presses and timing where on point, the target should always die past half health. Literally the Light Attack/Curse pop/Fury pop all going off at once. It's a great feeling.

    I played MagSorc enough to know it's strengths and weakness, but ultimately feel the class doesn't fit me like a glove. So taking my guy to the next level is not in the cards.

    And that's OK, least trying was put into it.

    And now you have an intimate knowledge how to defeat mag sorcs ;)

    Technically all classes, but yes, you'll very rarely see me say something or other needs a nerf. I've literally been-there-played-it at some point so the empathy is strong. That intimacy is very precious, me wishes other folks that play ESO would indulge in that.
    PvP rotations are a joke.
    Sheild, sheild, haunting curse, sheild, frag, sheild, frag, sheild, frag ..... ultimate. Exactly like every other Sorc,

    k0xmE.gif

    Clearly you don't understand how elegant the Sorc plays, a quick search of all your threads shows 80% of them are complaint threads that derail into nerfing Sorc.

    How bout you L2P first before posting utter non-sense.

    That's why I've Pvp'ed on everything. Hell, when dueling came out I went to the best spots and grinded out duelist against good pvpers on 8 characters. It's why every time I've thought something was stupid OPi made one and tested it out to see the truth and figure it out. Sometimes things are really broken, sometimes it's just *** players
    Edited by Lexxypwns on October 11, 2017 10:54PM
  • Takes-No-Prisoner
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    Lexxypwns wrote: »
    That's why I've Pvp'ed on everything. Hell, when dueling came out I went to the best spots and grinded out duelist against good pvpers on 8 characters. It's why every time I've thought something was stupid OPi made one and tested it out to see the truth and figure it out. Sometimes things are really broken, sometimes it's just *** players

    Yup! This is why I don't look at videos. Coming to find my own answers to my own questions, sometimes, is worth more then asking.
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