Lord_Etrigan wrote: »His rotation on the other hand was flowing like water, mine was plague with button lag and just felt awkward.
Bar1: Hardened ward, Endless Fury, Crystal Fragments, Dark conversion, Crushing Shock and Soul Assault.
Bar2: Healing Ward, Harness Magica, Bondless storm, Haunting Curse, Power Surge and Suppression Field (works like a charm on Flag guards)
Takes-No-Prisoner wrote: »Lord_Etrigan wrote: »His rotation on the other hand was flowing like water, mine was plague with button lag and just felt awkward.
This is normal for all classes/ build types. Unlike a PVE mob where you can simply walk up to it and start the rotation, PVP the enemy is a human and not an AI. Thus, you have to think creatively how to get to the target.
There is no answer for this, no magic YOU GOT GUD pill. Period. The only true answer is getting out there and trying. When you fail, look over the mistakes, think about what he did / what you did. What could you have done differently? Then adjust gear, skillsets and playstyles as you evolve as a player. Try again, and again.
Lord_Etrigan wrote: »Hi fellow sorcerers,
I need some help from master sorcerers on the following:
My build: High elf Magica Sorcerer (Master Race of course lol)
Max magica = 38000, Spell damage =3000
Magic recovery =1700, Whitchmothers
Sets: 5 Shackle (Heavy), 5 Alteration and 1x Kena Head (Heavy)
Bar1: Hardened ward, Endless Fury, Crystal Fragments, Dark conversion, Crushing Shock and Soul Assault.
Bar2: Healing Ward, Harness Magica, Bondless storm, Haunting Curse, Power Surge and Suppression Field (works like a charm on Flag guards)
Background:
I have come over from PVE (were rotations is important especially in group plays) to PVP, But kind of hit the ground running with no real rotations except to kill as fast as possible without being killed yourself.
So the other night a guild mate invited me to a duel in his home with a new PVP build he was trying out and I thought why not, Hell I got two different characters to Emp, so I should be competent enough to stand my ground against another sorc.
Needless to say I was handed my rear end on a platter and felt in awe and embarrassed at the same time.
Let me explain. I beat him the first time but then he pulled out both pets and this is where everything went to hell in a basket. First trying to kill him and avoid his pets was nightmare enough but the problem I was facing was a drain of resources brought on by too much Crushing Shock (with some light attacks in between) and constant uptime of shields.
His rotation on the other hand was flowing like water, mine was plague with button lag and just felt awkward.
So licking my wounds I pondered on the matter and it got me thinking on my play style in Cyro and how I’m not really thinking about rotation but mostly trying to end the fight quick.
Here is my rotation:
Back bar- light attack (Spell damage), Curse, swap front, shield, light attack, Crushing shock (combo light and Crushing until frag prog) frag and execute with Fury or use alti when opponent below half health and then fury to finish fight.
The problem with my rotation is that I only go to back bar to apply curse and to go on defence with harness and ward thus I run out of resources very fast and have to back away from fight to use conversion, this becomes problematic when facing enemies in multiple directions.
So my question to all you master sorcerers, what is your rotation that allows you max damage but also allows for good resource management and do you ever let your magica fall below half as I noticed that’s when it’s the hardest to recover magica and still be able to apply pressure.
Any help, constructive critique and or suggestions will be most welcome.
One thing that will dramatically improve your resource management and damage is switching to Light armor (full impenetrable). You're running 6 pieces Heavy. The light armor passives provide more regen, spell cost reduction, more crit and more penetration. Your Harness magic shield will also be much bigger. Keep the Heavy kena head and change shackle to all light and see how it works out after that.
I'd also recommend watching some of Sypher PK's youtube videos ( he has uploaded some recent mag sorc videos) where you can try and learn what he does as a guideline for your own play style.
Lord_Etrigan wrote: »Hi fellow sorcerers,
I need some help from master sorcerers on the following:
My build: High elf Magica Sorcerer (Master Race of course lol)
Max magica = 38000, Spell damage =3000
Magic recovery =1700, Whitchmothers
Sets: 5 Shackle (Heavy), 5 Alteration and 1x Kena Head (Heavy)
Bar1: Hardened ward, Endless Fury, Crystal Fragments, Dark conversion, Crushing Shock and Soul Assault.
Bar2: Healing Ward, Harness Magica, Bondless storm, Haunting Curse, Power Surge and Suppression Field (works like a charm on Flag guards)
Background:
I have come over from PVE (were rotations is important especially in group plays) to PVP, But kind of hit the ground running with no real rotations except to kill as fast as possible without being killed yourself.
So the other night a guild mate invited me to a duel in his home with a new PVP build he was trying out and I thought why not, Hell I got two different characters to Emp, so I should be competent enough to stand my ground against another sorc.
Needless to say I was handed my rear end on a platter and felt in awe and embarrassed at the same time.
Let me explain. I beat him the first time but then he pulled out both pets and this is where everything went to hell in a basket. First trying to kill him and avoid his pets was nightmare enough but the problem I was facing was a drain of resources brought on by too much Crushing Shock (with some light attacks in between) and constant uptime of shields.
His rotation on the other hand was flowing like water, mine was plague with button lag and just felt awkward.
So licking my wounds I pondered on the matter and it got me thinking on my play style in Cyro and how I’m not really thinking about rotation but mostly trying to end the fight quick.
Here is my rotation:
Back bar- light attack (Spell damage), Curse, swap front, shield, light attack, Crushing shock (combo light and Crushing until frag prog) frag and execute with Fury or use alti when opponent below half health and then fury to finish fight.
The problem with my rotation is that I only go to back bar to apply curse and to go on defence with harness and ward thus I run out of resources very fast and have to back away from fight to use conversion, this becomes problematic when facing enemies in multiple directions.
So my question to all you master sorcerers, what is your rotation that allows you max damage but also allows for good resource management and do you ever let your magica fall below half as I noticed that’s when it’s the hardest to recover magica and still be able to apply pressure.
Any help, constructive critique and or suggestions will be most welcome.
I'm not a sorc always played a mag dk but every time I fight a sorc they always put a shield up first when I'm in melee range, curse, streak away, then start a range rotation of crushing shock and whatever procs insta frags. If I don't stay in range and pressure the sorc with dots and whips I'm dead. Hope that helps.
Valera Progib wrote: »@Lord_Etrigan
1) Magsorc in PvP doesn't have any rotations, it is all about timed burst as you don't have sustained damage capabilities. You are always moving and your targets are not static and you always have to react to change of environment around you, so saying "PvP rotation" is wrong.
2) If you wear heavy armor - remove shields from your bars. Heavy armor provides high resistance and when you apply shields, they have 0 resistance and your resistance is irrelevant while shield is still active. Because you want to have always a shield active, it is preferable to be in light armor as it gives massive sustain (spell cost reduction is massive and regen) it also gives you crit.
To make it short - you have to choose between heavy armor or shields, having both is just decreasing the strength of both and massively lowers your potential, specially if you have 7 heavy and 3 shields...
Rotation that you mentioned is cool, but what if your enemy uses stealth? What if your enemy pops up wings or s&b ult?
Ideally you want different play styles against different opponents depending on their class/build. While it is not very easy to understand what build your opponent has, you can immediately see what class they are and understand if that is magicka or stamina character.
My example - if I see a nightblade, first thing I do is check if I still have defensive rune active, if I don't have the time to check (if nightblade is already engaging me) - I just reapply defensive rune and then as soon as possible cast curse on the nightblade and then in 99% of cases the NB will go in to stealth, this is when you apply shield and prepare for engagement and then do whatever.
MagSorc lacks sustained damage, so your kills will come from burst, basically when your opponent is around 70%health, you have procced frag, dawnbreaker and you already applied curse - just try to time frag and dawnbreaker the same moment when curse will detonate. (Impossible to explain, as all encounters are different)
PvP skill doesn't come from knowing rotations, it comes more from experience on what counteractions to do against what your opponent is doing/trying to do. I would advise for a start to put on 5x necro with 1 pet and 2 shields (harness with hardened) or 2 pets and 1 shield (just hardened and with two pets you can drop resto staff and put on s&b from a different set and use heal from pet) and use 5x lich. For MagSorc petbuilds are most newbie friendly in PvP.
Few real quick things:
1) MagSorc is better in light armor. Your shields are your protection and when those run out you are dead, in whatever type of armor. Because even your heals are shields (Healing Ward). Plus your damage mitigation in heavy is wasted when you are constantly behind shields. The bigger your shields and longer you can keep casting them...the longer you will survive.
2) Your stats are kinda low for sustaining duels. I'm running 42k magicka and near on 3.5k regen when my sets proc, with 3.1k buffed spell damage. And that's in 6L-1H. So if we had a duel you'd eventually run out of magicka much faster than me and lose. It'd be an inevitability, unless I made a really big mistake.
3) There really isn't such thing as a "rotation" in PvP. It's more reactionary. What you have instead of rotations, are combos. Build up of skills that lead to damage spikes. For Sorc, that usually revolves around timing a Curse with an Ult and a CC. You just manage the fight as best you can till you can time these 3.
EDIT: Learn to avoid being CC'ed in the lead up to your combo and learn to read the opponents' combos and interrupt them with your own CC. That's how you usually end up winning fights.
Dk_needs_a_buff wrote: »Lord_Etrigan wrote: »Hi fellow sorcerers,
I need some help from master sorcerers on the following:
My build: High elf Magica Sorcerer (Master Race of course lol)
Max magica = 38000, Spell damage =3000
Magic recovery =1700, Whitchmothers
Sets: 5 Shackle (Heavy), 5 Alteration and 1x Kena Head (Heavy)
Bar1: Hardened ward, Endless Fury, Crystal Fragments, Dark conversion, Crushing Shock and Soul Assault.
Bar2: Healing Ward, Harness Magica, Bondless storm, Haunting Curse, Power Surge and Suppression Field (works like a charm on Flag guards)
Background:
I have come over from PVE (were rotations is important especially in group plays) to PVP, But kind of hit the ground running with no real rotations except to kill as fast as possible without being killed yourself.
So the other night a guild mate invited me to a duel in his home with a new PVP build he was trying out and I thought why not, Hell I got two different characters to Emp, so I should be competent enough to stand my ground against another sorc.
Needless to say I was handed my rear end on a platter and felt in awe and embarrassed at the same time.
Let me explain. I beat him the first time but then he pulled out both pets and this is where everything went to hell in a basket. First trying to kill him and avoid his pets was nightmare enough but the problem I was facing was a drain of resources brought on by too much Crushing Shock (with some light attacks in between) and constant uptime of shields.
His rotation on the other hand was flowing like water, mine was plague with button lag and just felt awkward.
So licking my wounds I pondered on the matter and it got me thinking on my play style in Cyro and how I’m not really thinking about rotation but mostly trying to end the fight quick.
Here is my rotation:
Back bar- light attack (Spell damage), Curse, swap front, shield, light attack, Crushing shock (combo light and Crushing until frag prog) frag and execute with Fury or use alti when opponent below half health and then fury to finish fight.
The problem with my rotation is that I only go to back bar to apply curse and to go on defence with harness and ward thus I run out of resources very fast and have to back away from fight to use conversion, this becomes problematic when facing enemies in multiple directions.
So my question to all you master sorcerers, what is your rotation that allows you max damage but also allows for good resource management and do you ever let your magica fall below half as I noticed that’s when it’s the hardest to recover magica and still be able to apply pressure.
Any help, constructive critique and or suggestions will be most welcome.
With sorcs your better off stacking max magic for damage for bigger shield.
My sorc has 2.9k spell dmg
2.5k regen
44k max magic.
Lord_Etrigan wrote: »
I have come over from PVE (were rotations is important especially in group plays) to PVP, But kind of hit the ground running with no real rotations except to kill as fast as possible without being killed yourself.
I am curious how you guys have 3k spell damage and 3k regen. In all my gear combinations I am on max 3k Regen with 1,7k spell damage. Gear shackle /lich, shackle/necro, necro /spinner, necro /lich. All in Gold except rings.... If I ever try out more spell dmg my sustain goes down significant.
Takes-No-Prisoner wrote: »2pc Pirate Skeleton
I was slightly trolling with that statement. As the buff/proc doesn't work on shields any more. Regardless, I am envious you have the shoulder, I am still looking through the undaunted chests for mine.VirtualElizabeth wrote: »Takes-No-Prisoner wrote: »2pc Pirate Skeleton
I go through love/hate phases with my Sorc and I dusted her off over the weekend. I threw on Pirate Skelly just for giggles but I admit - I absolutely love it.
chris25602 wrote: »so to start i am no min/maxer i just play with what i have fun with...that said I definitely do have a rotation for pvp...and it includes running away and regen' come back and burst.
hardened ward>boundless storm>streak(in)->entropy>crystal frag proc>mages wrath->force pulsex(2-3)->magelight->meteor->potion(magika)->streak (out)->dark conversion(till full)
given you always get caught in wierd situations where you need to know how to be flexible but, this rotation works well for me. I will be honest if you are zerging you can often dispense with the running away and stick behind the main line target anyone under 2/3 health. lots o kills
Lord_Etrigan wrote: »So after reviewing some of my recorded fights, I noticed that I prematurely apply curse by not letting it run its full course which is an unnecessary waste of magica and finally I’m considering slotting Ruin Prison so that when an enemy attacks me gets stunned, I can use hardened ward to proc frag and combo with curse frag and Mages wrath but that means I have to give up a skill and not sure which one to sacrifice.
Takes-No-Prisoner wrote: »Lord_Etrigan wrote: »So after reviewing some of my recorded fights, I noticed that I prematurely apply curse by not letting it run its full course which is an unnecessary waste of magica and finally I’m considering slotting Ruin Prison so that when an enemy attacks me gets stunned, I can use hardened ward to proc frag and combo with curse frag and Mages wrath but that means I have to give up a skill and not sure which one to sacrifice.
Defensive Rune stays active for 2 minutes. I usually apply it before any horse back rides and before going into battle. If you get a snipe spammer, the cage it puts on the target makes him easy to pick out amongst mob of people.
As you can see, it is tricky to arm yourself with the right skills for MagSorc, you'll figure it out. Me personally, I took off Harness and put Defensive rune on. With how I play, I do not need to shield stack.
Curse has a 3.5 second timer and good sorcs will have a ridiculously high up-time on curse and not be waiting for the second explosion.
Takes-No-Prisoner wrote: »I was slightly trolling with that statement. As the buff/proc doesn't work on shields any more. Regardless, I am envious you have the shoulder, I am still looking through the undaunted chests for mine.VirtualElizabeth wrote: »Takes-No-Prisoner wrote: »2pc Pirate Skeleton
I go through love/hate phases with my Sorc and I dusted her off over the weekend. I threw on Pirate Skelly just for giggles but I admit - I absolutely love it.