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Can something be done to Major Evasion?

  • TheDoomsdayMonster
    TheDoomsdayMonster
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    Zbigb4life wrote: »
    There is something wrong with shuffle, I had 4-5 attacks in a row with noting more than dodge dodge dodge dodge and dodge. The ability is supposed to give you an extra chance not provide you with the ability to dodge everything.

    I like the idea it can only be used by medium armor, gone with all those heavy armor builds.

    100% agreed...

    I know all the SDS (Shuffle Defender Squad) members will come in here saying "its fine...its only 15% dodge chance," and I say that that "15%" dodge chance is Bull S***...

    The toolbar might say 15%, but in practice its far higher; sometimes you just cant hit them (and I play on PS4 so its not Miat's) reliably...

    I've been saying (and seeing) exactly what you have for a longtime now; something is broken about Shuffle...
    Edited by TheDoomsdayMonster on October 6, 2017 7:43AM
    Unyeilding Bias
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  • Destruent
    Destruent
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    Zbigb4life wrote: »
    There is something wrong with shuffle, I had 4-5 attacks in a row with noting more than dodge dodge dodge dodge and dodge. The ability is supposed to give you an extra chance not provide you with the ability to dodge everything.

    I like the idea it can only be used by medium armor, gone with all those heavy armor builds.

    100% agreed...

    I know all the SDS (Shuffle Defender Squad) members will come in here saying "its fine...its only 15% dodge chance," and I say that that "15%" dodge chance is Bull S***...

    The toolbar might say 15%, but in practice its far higher; sometimes you just cant hit them (and I play on PS4 so its not Miat's) reliably...

    I've been saying (and seeing) exactly what you have for a longtime now; something is broken about Shuffle...

    It IS 15% chance to trigger an automatic dodgeroll which will dodge EVERY attack in the following 0.3 (can be different, don't know exactly the value) seconds. So it can look even higher than it is in reality, when the enemy is actively dodging it looks even higher.
    Noobplar
  • SodanTok
    SodanTok
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    Destruent wrote: »
    Zbigb4life wrote: »
    There is something wrong with shuffle, I had 4-5 attacks in a row with noting more than dodge dodge dodge dodge and dodge. The ability is supposed to give you an extra chance not provide you with the ability to dodge everything.

    I like the idea it can only be used by medium armor, gone with all those heavy armor builds.

    100% agreed...

    I know all the SDS (Shuffle Defender Squad) members will come in here saying "its fine...its only 15% dodge chance," and I say that that "15%" dodge chance is Bull S***...

    The toolbar might say 15%, but in practice its far higher; sometimes you just cant hit them (and I play on PS4 so its not Miat's) reliably...

    I've been saying (and seeing) exactly what you have for a longtime now; something is broken about Shuffle...

    It IS 15% chance to trigger an automatic dodgeroll which will dodge EVERY attack in the following 0.3 (can be different, don't know exactly the value) seconds. So it can look even higher than it is in reality, when the enemy is actively dodging it looks even higher.

    Add proof.
  • Destruent
    Destruent
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    SodanTok wrote: »
    Destruent wrote: »
    Zbigb4life wrote: »
    There is something wrong with shuffle, I had 4-5 attacks in a row with noting more than dodge dodge dodge dodge and dodge. The ability is supposed to give you an extra chance not provide you with the ability to dodge everything.

    I like the idea it can only be used by medium armor, gone with all those heavy armor builds.

    100% agreed...

    I know all the SDS (Shuffle Defender Squad) members will come in here saying "its fine...its only 15% dodge chance," and I say that that "15%" dodge chance is Bull S***...

    The toolbar might say 15%, but in practice its far higher; sometimes you just cant hit them (and I play on PS4 so its not Miat's) reliably...

    I've been saying (and seeing) exactly what you have for a longtime now; something is broken about Shuffle...

    It IS 15% chance to trigger an automatic dodgeroll which will dodge EVERY attack in the following 0.3 (can be different, don't know exactly the value) seconds. So it can look even higher than it is in reality, when the enemy is actively dodging it looks even higher.

    Add proof.

    search forums, this topic has been discussed so often with every detail...don't need to proof it again...
    Noobplar
  • SodanTok
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    Destruent wrote: »
    SodanTok wrote: »
    Destruent wrote: »
    Zbigb4life wrote: »
    There is something wrong with shuffle, I had 4-5 attacks in a row with noting more than dodge dodge dodge dodge and dodge. The ability is supposed to give you an extra chance not provide you with the ability to dodge everything.

    I like the idea it can only be used by medium armor, gone with all those heavy armor builds.

    100% agreed...

    I know all the SDS (Shuffle Defender Squad) members will come in here saying "its fine...its only 15% dodge chance," and I say that that "15%" dodge chance is Bull S***...

    The toolbar might say 15%, but in practice its far higher; sometimes you just cant hit them (and I play on PS4 so its not Miat's) reliably...

    I've been saying (and seeing) exactly what you have for a longtime now; something is broken about Shuffle...

    It IS 15% chance to trigger an automatic dodgeroll which will dodge EVERY attack in the following 0.3 (can be different, don't know exactly the value) seconds. So it can look even higher than it is in reality, when the enemy is actively dodging it looks even higher.

    Add proof.

    search forums, this topic has been discussed so often with every detail...don't need to proof it again...

    It was. Discussed.
    Proof? Never.
  • Destruent
    Destruent
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    SodanTok wrote: »
    Destruent wrote: »
    SodanTok wrote: »
    Destruent wrote: »
    Zbigb4life wrote: »
    There is something wrong with shuffle, I had 4-5 attacks in a row with noting more than dodge dodge dodge dodge and dodge. The ability is supposed to give you an extra chance not provide you with the ability to dodge everything.

    I like the idea it can only be used by medium armor, gone with all those heavy armor builds.

    100% agreed...

    I know all the SDS (Shuffle Defender Squad) members will come in here saying "its fine...its only 15% dodge chance," and I say that that "15%" dodge chance is Bull S***...

    The toolbar might say 15%, but in practice its far higher; sometimes you just cant hit them (and I play on PS4 so its not Miat's) reliably...

    I've been saying (and seeing) exactly what you have for a longtime now; something is broken about Shuffle...

    It IS 15% chance to trigger an automatic dodgeroll which will dodge EVERY attack in the following 0.3 (can be different, don't know exactly the value) seconds. So it can look even higher than it is in reality, when the enemy is actively dodging it looks even higher.

    Add proof.

    search forums, this topic has been discussed so often with every detail...don't need to proof it again...

    It was. Discussed.
    Proof? Never.

    There was someone who showcased this mechanic in a video...but you can test it yourself. Duell someone and only do light attack while he has major evasion. Light attack slowly (every 1...2 seconds) count thos who hit and those who missed...you'll see it's 15%.
    now get a 3rd person and meet in cyro...2 light attack one...you'll see the one person will always dodge both or none of the light attacks (when they hit at around the same time...)
    Noobplar
  • SodanTok
    SodanTok
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    Destruent wrote: »
    SodanTok wrote: »
    Destruent wrote: »
    SodanTok wrote: »
    Destruent wrote: »
    Zbigb4life wrote: »
    There is something wrong with shuffle, I had 4-5 attacks in a row with noting more than dodge dodge dodge dodge and dodge. The ability is supposed to give you an extra chance not provide you with the ability to dodge everything.

    I like the idea it can only be used by medium armor, gone with all those heavy armor builds.

    100% agreed...

    I know all the SDS (Shuffle Defender Squad) members will come in here saying "its fine...its only 15% dodge chance," and I say that that "15%" dodge chance is Bull S***...

    The toolbar might say 15%, but in practice its far higher; sometimes you just cant hit them (and I play on PS4 so its not Miat's) reliably...

    I've been saying (and seeing) exactly what you have for a longtime now; something is broken about Shuffle...

    It IS 15% chance to trigger an automatic dodgeroll which will dodge EVERY attack in the following 0.3 (can be different, don't know exactly the value) seconds. So it can look even higher than it is in reality, when the enemy is actively dodging it looks even higher.

    Add proof.

    search forums, this topic has been discussed so often with every detail...don't need to proof it again...

    It was. Discussed.
    Proof? Never.

    There was someone who showcased this mechanic in a video...but you can test it yourself. Duell someone and only do light attack while he has major evasion. Light attack slowly (every 1...2 seconds) count thos who hit and those who missed...you'll see it's 15%.
    now get a 3rd person and meet in cyro...2 light attack one...you'll see the one person will always dodge both or none of the light attacks (when they hit at around the same time...)

    Sounds easy so why is nobody actually showing the proof?

    I did the same test in PVE. Had 30 mobs on me. Nothing that supports this theory.

    //edit: You can also try it yourself. Try to lineup 2-3 abilities to hit at the same time I guarantee you the target will not always dodge all at once (pretty rarely actually!)
    There is post with video that disproves any existence of dodge window
    https://forums.elderscrollsonline.com/en/discussion/comment/3590884#Comment_3590884

    So this proof with my personal experience is 2 against and everything that was ever in support of existence in at least last year on this forum is sitting at 0 proofs and 100+ posts saying there is because someone else told them there is.

    I have my mind open to some proof. But I have been saying this thing on every evasion thread created in last 2 years and people somehow always fail to deliver anything.
    Edited by SodanTok on October 6, 2017 3:42PM
  • Destruent
    Destruent
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    SodanTok wrote: »
    Destruent wrote: »
    SodanTok wrote: »
    Destruent wrote: »
    SodanTok wrote: »
    Destruent wrote: »
    Zbigb4life wrote: »
    There is something wrong with shuffle, I had 4-5 attacks in a row with noting more than dodge dodge dodge dodge and dodge. The ability is supposed to give you an extra chance not provide you with the ability to dodge everything.

    I like the idea it can only be used by medium armor, gone with all those heavy armor builds.

    100% agreed...

    I know all the SDS (Shuffle Defender Squad) members will come in here saying "its fine...its only 15% dodge chance," and I say that that "15%" dodge chance is Bull S***...

    The toolbar might say 15%, but in practice its far higher; sometimes you just cant hit them (and I play on PS4 so its not Miat's) reliably...

    I've been saying (and seeing) exactly what you have for a longtime now; something is broken about Shuffle...

    It IS 15% chance to trigger an automatic dodgeroll which will dodge EVERY attack in the following 0.3 (can be different, don't know exactly the value) seconds. So it can look even higher than it is in reality, when the enemy is actively dodging it looks even higher.

    Add proof.

    search forums, this topic has been discussed so often with every detail...don't need to proof it again...

    It was. Discussed.
    Proof? Never.

    There was someone who showcased this mechanic in a video...but you can test it yourself. Duell someone and only do light attack while he has major evasion. Light attack slowly (every 1...2 seconds) count thos who hit and those who missed...you'll see it's 15%.
    now get a 3rd person and meet in cyro...2 light attack one...you'll see the one person will always dodge both or none of the light attacks (when they hit at around the same time...)

    Sounds easy so why is nobody actually showing the proof?

    I did the same test in PVE. Had 30 mobs on me. Nothing that supports this theory.

    //edit: You can also try it yourself. Try to lineup 2-3 abilities to hit at the same time I guarantee you the target will not always dodge all at once (pretty rarely actually!)
    There is post with video that disproves any existence of dodge window
    https://forums.elderscrollsonline.com/en/discussion/comment/3590884#Comment_3590884

    So this proof with my personal experience is 2 against and everything that was ever in support of existence in at least last year on this forum is sitting at 0 proofs and 100+ posts saying there is because someone else told them there is.

    I have my mind open to some proof. But I have been saying this thing on every evasion thread created in last 2 years and people somehow always fail to deliver anything.

    rip myself :lol:

    seems like you're right. But atleast you have the proof for the correct dodge-chance in this thread aswell ^^
    Noobplar
  • SodanTok
    SodanTok
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    Destruent wrote: »
    SodanTok wrote: »
    Destruent wrote: »
    SodanTok wrote: »
    Destruent wrote: »
    SodanTok wrote: »
    Destruent wrote: »
    Zbigb4life wrote: »
    There is something wrong with shuffle, I had 4-5 attacks in a row with noting more than dodge dodge dodge dodge and dodge. The ability is supposed to give you an extra chance not provide you with the ability to dodge everything.

    I like the idea it can only be used by medium armor, gone with all those heavy armor builds.

    100% agreed...

    I know all the SDS (Shuffle Defender Squad) members will come in here saying "its fine...its only 15% dodge chance," and I say that that "15%" dodge chance is Bull S***...

    The toolbar might say 15%, but in practice its far higher; sometimes you just cant hit them (and I play on PS4 so its not Miat's) reliably...

    I've been saying (and seeing) exactly what you have for a longtime now; something is broken about Shuffle...

    It IS 15% chance to trigger an automatic dodgeroll which will dodge EVERY attack in the following 0.3 (can be different, don't know exactly the value) seconds. So it can look even higher than it is in reality, when the enemy is actively dodging it looks even higher.

    Add proof.

    search forums, this topic has been discussed so often with every detail...don't need to proof it again...

    It was. Discussed.
    Proof? Never.

    There was someone who showcased this mechanic in a video...but you can test it yourself. Duell someone and only do light attack while he has major evasion. Light attack slowly (every 1...2 seconds) count thos who hit and those who missed...you'll see it's 15%.
    now get a 3rd person and meet in cyro...2 light attack one...you'll see the one person will always dodge both or none of the light attacks (when they hit at around the same time...)

    Sounds easy so why is nobody actually showing the proof?

    I did the same test in PVE. Had 30 mobs on me. Nothing that supports this theory.

    //edit: You can also try it yourself. Try to lineup 2-3 abilities to hit at the same time I guarantee you the target will not always dodge all at once (pretty rarely actually!)
    There is post with video that disproves any existence of dodge window
    https://forums.elderscrollsonline.com/en/discussion/comment/3590884#Comment_3590884

    So this proof with my personal experience is 2 against and everything that was ever in support of existence in at least last year on this forum is sitting at 0 proofs and 100+ posts saying there is because someone else told them there is.

    I have my mind open to some proof. But I have been saying this thing on every evasion thread created in last 2 years and people somehow always fail to deliver anything.

    rip myself :lol:

    seems like you're right. But atleast you have the proof for the correct dodge-chance in this thread aswell ^^

    Yeah, but that was proven many times in the older past too. I think evasion was never procing more often than stated. But there were glitches and cheats for that.

    The thing with the window is different. Maybe it was here before (speaking about 2014-2015), because too many people believe it.
  • NyassaV
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    It's so stupid but ya gotta use it for survivabilty. They already nerfed it once. It used to be 20% dodge chance now it's just 15%
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • akredon_ESO
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    Crusader set + dodge + shuffle = whole lots of dodging going on

    (5 items) Increases the duration of the dodge chance bonus of Roll Dodge by 0.3 seconds.
  • Lexxypwns
    Lexxypwns
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    Destruent wrote: »
    Destruent wrote: »
    No idea why everyone is going crazy bc of tavas...there are better sets to increase ulti-regen.

    What gear are u talking about? werewolf is medium, blood spawn is perfect in combo with tava's, shalk is useless because of heroic slash (for a stamina tank)

    you can use werwolf-hide with jewelry/weapons and pair it with akaviri dragonguard + bloodspawn, best ultireg-build atm imo.

    Tava's is better because it can proc decisive whereas dragon can't, simple as that
  • Rohamad_Ali
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    How casual friendly do you want it to be ?
  • SirAndy
    SirAndy
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    ArchMikem wrote: »
    I swear EVERY single time I tried casting Incap it missed, regardless of if the guy rolled away or was just standing there
    Sounds a bit dodgy, i think the truth in this shuffle is eluding us ...
    ninja.gif
  • ArchMikem
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    How casual friendly do you want it to be ?

    So you WANT people to dodge attacks by just standing still afk?
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Biro123
    Biro123
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    ArchMikem wrote: »
    How casual friendly do you want it to be ?

    So you WANT people to dodge attacks by just standing still afk?

    Does heavy armour resistances work just by standing still?
    Minalan owes me a beer.

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  • olsborg
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    I do agree that passive dodge should not work vs ultimates.

    PC EU
    PvP only
  • ezeepeezee
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    Crusader set + dodge + shuffle = whole lots of dodging going on

    (5 items) Increases the duration of the dodge chance bonus of Roll Dodge by 0.3 seconds.

    Crusader puts a bright white, ringing beacon on your character when you dodge roll. You'd know if someone had it on.
  • br0steen
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    ArchMikem wrote: »
    I haven't bothered to PvP in the longest time, and for good reason. But one late night I saw one of the many "So and so took your Scroll" message on my empty Campaign, and thought "...wonder if I could gank them?" So I went in, caught up to the Scroll and of course it was a group of at least five, and I always have trouble in 1v1, let alone me against the world, so I backed off.

    But to the point, I eventually got dug into a fight over it, and I swear EVERY single time I tried casting Incap it missed, regardless of if the guy rolled away or was just standing there, and I know Evasion was to blame cause nearly every single PvP build uses it. Sure you're gonna tell me that's what Evasion is for, to extend survivability by making some attacks not hit you. But then I keep remembering this experience.

    https://www.youtube.com/watch?v=0hKPuQ_2X9U

    Maybe give some kind of special exemptions for Evasion? Make it so the 20% buff doesn't apply to Incoming Ultimates? Or that attacks can't be Dodged when you're standing still.

    I stopped reading when you stated you struggle in 1v1. Obviously a l2p issue. I guarentee that he was dodge rolling and shuffle isn't to blame. Or, he got lucky and it was shuffle. But either way if you cam objectively say you aren't good, maybe don't call for nerfs? This idea of "well if it stops me from killing someone its op" needs to stop.
  • br0steen
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    danno8 wrote: »
    Qbiken wrote: »
    I´m going to say the guy you where attacking was lucky with 2 dodge-procs (that´s the way of RNG :P )

    It was 3 in a row if you watch closely.
    Asardes wrote: »
    Zbigb4life wrote: »
    There is something wrong with shuffle, I had 4-5 attacks in a row with noting more than dodge dodge dodge dodge and dodge. The ability is supposed to give you an extra chance not provide you with the ability to dodge everything.

    I like the idea it can only be used by medium armor, gone with all those heavy armor builds.

    Major evasion works more like a random buff with 15% chance. For each hit you have a chance to receive full dodge for all attacks for a short period. Once the buff is triggered, all attacks that would hit you miss instead until the buff expires. It's the same buff you receive when you roll dodge, but there the "proc" chance is 100. I don't know if there's a cooldown for it. That's why you see one person dodging more consecutive attacks over a short period instead of one attack from time to time.

    I tested this once. Pretty easy. Activated Shuffle and aggroed a whole bunch of mobs on my Templar while simply healing myself for minute or two.

    If there is a "dodge window" with procced dodge events you would find that every dodge is generally followed by another dodge assuming you are getting hit enough for more than one attack to land in that "window". No matter how many hits I was taking I never saw any evidence of a "dodge window".

    In fact I very often procced dodge and then received a hit within a fraction of a second after which would prove the opposite of a "dodge window".

    The dodge window is for roll dodging, which people somehow confuse with shuffle on the forums.
  • ArchMikem
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    br0steen wrote: »
    I stopped reading when you stated you struggle in 1v1. Obviously a l2p issue. I guarentee that he was dodge rolling and shuffle isn't to blame. Or, he got lucky and it was shuffle. But either way if you cam objectively say you aren't good, maybe don't call for nerfs? This idea of "well if it stops me from killing someone its op" needs to stop.

    It's not a l2p issue, it's a "I refuse to grind a Meta PvP Build just so I won't suck at the rare occasions I go into PvP" issue. Besides don't just brush off the point of the OP like that. Did you even see the video? How ludicrous it is?
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
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