Zbigb4life wrote: »There is something wrong with shuffle, I had 4-5 attacks in a row with noting more than dodge dodge dodge dodge and dodge. The ability is supposed to give you an extra chance not provide you with the ability to dodge everything.
I like the idea it can only be used by medium armor, gone with all those heavy armor builds.
TheDoomsdayMonster wrote: »Zbigb4life wrote: »There is something wrong with shuffle, I had 4-5 attacks in a row with noting more than dodge dodge dodge dodge and dodge. The ability is supposed to give you an extra chance not provide you with the ability to dodge everything.
I like the idea it can only be used by medium armor, gone with all those heavy armor builds.
100% agreed...
I know all the SDS (Shuffle Defender Squad) members will come in here saying "its fine...its only 15% dodge chance," and I say that that "15%" dodge chance is Bull S***...
The toolbar might say 15%, but in practice its far higher; sometimes you just cant hit them (and I play on PS4 so its not Miat's) reliably...
I've been saying (and seeing) exactly what you have for a longtime now; something is broken about Shuffle...
TheDoomsdayMonster wrote: »Zbigb4life wrote: »There is something wrong with shuffle, I had 4-5 attacks in a row with noting more than dodge dodge dodge dodge and dodge. The ability is supposed to give you an extra chance not provide you with the ability to dodge everything.
I like the idea it can only be used by medium armor, gone with all those heavy armor builds.
100% agreed...
I know all the SDS (Shuffle Defender Squad) members will come in here saying "its fine...its only 15% dodge chance," and I say that that "15%" dodge chance is Bull S***...
The toolbar might say 15%, but in practice its far higher; sometimes you just cant hit them (and I play on PS4 so its not Miat's) reliably...
I've been saying (and seeing) exactly what you have for a longtime now; something is broken about Shuffle...
It IS 15% chance to trigger an automatic dodgeroll which will dodge EVERY attack in the following 0.3 (can be different, don't know exactly the value) seconds. So it can look even higher than it is in reality, when the enemy is actively dodging it looks even higher.
TheDoomsdayMonster wrote: »Zbigb4life wrote: »There is something wrong with shuffle, I had 4-5 attacks in a row with noting more than dodge dodge dodge dodge and dodge. The ability is supposed to give you an extra chance not provide you with the ability to dodge everything.
I like the idea it can only be used by medium armor, gone with all those heavy armor builds.
100% agreed...
I know all the SDS (Shuffle Defender Squad) members will come in here saying "its fine...its only 15% dodge chance," and I say that that "15%" dodge chance is Bull S***...
The toolbar might say 15%, but in practice its far higher; sometimes you just cant hit them (and I play on PS4 so its not Miat's) reliably...
I've been saying (and seeing) exactly what you have for a longtime now; something is broken about Shuffle...
It IS 15% chance to trigger an automatic dodgeroll which will dodge EVERY attack in the following 0.3 (can be different, don't know exactly the value) seconds. So it can look even higher than it is in reality, when the enemy is actively dodging it looks even higher.
Add proof.
TheDoomsdayMonster wrote: »Zbigb4life wrote: »There is something wrong with shuffle, I had 4-5 attacks in a row with noting more than dodge dodge dodge dodge and dodge. The ability is supposed to give you an extra chance not provide you with the ability to dodge everything.
I like the idea it can only be used by medium armor, gone with all those heavy armor builds.
100% agreed...
I know all the SDS (Shuffle Defender Squad) members will come in here saying "its fine...its only 15% dodge chance," and I say that that "15%" dodge chance is Bull S***...
The toolbar might say 15%, but in practice its far higher; sometimes you just cant hit them (and I play on PS4 so its not Miat's) reliably...
I've been saying (and seeing) exactly what you have for a longtime now; something is broken about Shuffle...
It IS 15% chance to trigger an automatic dodgeroll which will dodge EVERY attack in the following 0.3 (can be different, don't know exactly the value) seconds. So it can look even higher than it is in reality, when the enemy is actively dodging it looks even higher.
Add proof.
search forums, this topic has been discussed so often with every detail...don't need to proof it again...
TheDoomsdayMonster wrote: »Zbigb4life wrote: »There is something wrong with shuffle, I had 4-5 attacks in a row with noting more than dodge dodge dodge dodge and dodge. The ability is supposed to give you an extra chance not provide you with the ability to dodge everything.
I like the idea it can only be used by medium armor, gone with all those heavy armor builds.
100% agreed...
I know all the SDS (Shuffle Defender Squad) members will come in here saying "its fine...its only 15% dodge chance," and I say that that "15%" dodge chance is Bull S***...
The toolbar might say 15%, but in practice its far higher; sometimes you just cant hit them (and I play on PS4 so its not Miat's) reliably...
I've been saying (and seeing) exactly what you have for a longtime now; something is broken about Shuffle...
It IS 15% chance to trigger an automatic dodgeroll which will dodge EVERY attack in the following 0.3 (can be different, don't know exactly the value) seconds. So it can look even higher than it is in reality, when the enemy is actively dodging it looks even higher.
Add proof.
search forums, this topic has been discussed so often with every detail...don't need to proof it again...
It was. Discussed.
Proof? Never.
TheDoomsdayMonster wrote: »Zbigb4life wrote: »There is something wrong with shuffle, I had 4-5 attacks in a row with noting more than dodge dodge dodge dodge and dodge. The ability is supposed to give you an extra chance not provide you with the ability to dodge everything.
I like the idea it can only be used by medium armor, gone with all those heavy armor builds.
100% agreed...
I know all the SDS (Shuffle Defender Squad) members will come in here saying "its fine...its only 15% dodge chance," and I say that that "15%" dodge chance is Bull S***...
The toolbar might say 15%, but in practice its far higher; sometimes you just cant hit them (and I play on PS4 so its not Miat's) reliably...
I've been saying (and seeing) exactly what you have for a longtime now; something is broken about Shuffle...
It IS 15% chance to trigger an automatic dodgeroll which will dodge EVERY attack in the following 0.3 (can be different, don't know exactly the value) seconds. So it can look even higher than it is in reality, when the enemy is actively dodging it looks even higher.
Add proof.
search forums, this topic has been discussed so often with every detail...don't need to proof it again...
It was. Discussed.
Proof? Never.
There was someone who showcased this mechanic in a video...but you can test it yourself. Duell someone and only do light attack while he has major evasion. Light attack slowly (every 1...2 seconds) count thos who hit and those who missed...you'll see it's 15%.
now get a 3rd person and meet in cyro...2 light attack one...you'll see the one person will always dodge both or none of the light attacks (when they hit at around the same time...)
TheDoomsdayMonster wrote: »Zbigb4life wrote: »There is something wrong with shuffle, I had 4-5 attacks in a row with noting more than dodge dodge dodge dodge and dodge. The ability is supposed to give you an extra chance not provide you with the ability to dodge everything.
I like the idea it can only be used by medium armor, gone with all those heavy armor builds.
100% agreed...
I know all the SDS (Shuffle Defender Squad) members will come in here saying "its fine...its only 15% dodge chance," and I say that that "15%" dodge chance is Bull S***...
The toolbar might say 15%, but in practice its far higher; sometimes you just cant hit them (and I play on PS4 so its not Miat's) reliably...
I've been saying (and seeing) exactly what you have for a longtime now; something is broken about Shuffle...
It IS 15% chance to trigger an automatic dodgeroll which will dodge EVERY attack in the following 0.3 (can be different, don't know exactly the value) seconds. So it can look even higher than it is in reality, when the enemy is actively dodging it looks even higher.
Add proof.
search forums, this topic has been discussed so often with every detail...don't need to proof it again...
It was. Discussed.
Proof? Never.
There was someone who showcased this mechanic in a video...but you can test it yourself. Duell someone and only do light attack while he has major evasion. Light attack slowly (every 1...2 seconds) count thos who hit and those who missed...you'll see it's 15%.
now get a 3rd person and meet in cyro...2 light attack one...you'll see the one person will always dodge both or none of the light attacks (when they hit at around the same time...)
Sounds easy so why is nobody actually showing the proof?
I did the same test in PVE. Had 30 mobs on me. Nothing that supports this theory.
//edit: You can also try it yourself. Try to lineup 2-3 abilities to hit at the same time I guarantee you the target will not always dodge all at once (pretty rarely actually!)
There is post with video that disproves any existence of dodge window
https://forums.elderscrollsonline.com/en/discussion/comment/3590884#Comment_3590884
So this proof with my personal experience is 2 against and everything that was ever in support of existence in at least last year on this forum is sitting at 0 proofs and 100+ posts saying there is because someone else told them there is.
I have my mind open to some proof. But I have been saying this thing on every evasion thread created in last 2 years and people somehow always fail to deliver anything.
TheDoomsdayMonster wrote: »Zbigb4life wrote: »There is something wrong with shuffle, I had 4-5 attacks in a row with noting more than dodge dodge dodge dodge and dodge. The ability is supposed to give you an extra chance not provide you with the ability to dodge everything.
I like the idea it can only be used by medium armor, gone with all those heavy armor builds.
100% agreed...
I know all the SDS (Shuffle Defender Squad) members will come in here saying "its fine...its only 15% dodge chance," and I say that that "15%" dodge chance is Bull S***...
The toolbar might say 15%, but in practice its far higher; sometimes you just cant hit them (and I play on PS4 so its not Miat's) reliably...
I've been saying (and seeing) exactly what you have for a longtime now; something is broken about Shuffle...
It IS 15% chance to trigger an automatic dodgeroll which will dodge EVERY attack in the following 0.3 (can be different, don't know exactly the value) seconds. So it can look even higher than it is in reality, when the enemy is actively dodging it looks even higher.
Add proof.
search forums, this topic has been discussed so often with every detail...don't need to proof it again...
It was. Discussed.
Proof? Never.
There was someone who showcased this mechanic in a video...but you can test it yourself. Duell someone and only do light attack while he has major evasion. Light attack slowly (every 1...2 seconds) count thos who hit and those who missed...you'll see it's 15%.
now get a 3rd person and meet in cyro...2 light attack one...you'll see the one person will always dodge both or none of the light attacks (when they hit at around the same time...)
Sounds easy so why is nobody actually showing the proof?
I did the same test in PVE. Had 30 mobs on me. Nothing that supports this theory.
//edit: You can also try it yourself. Try to lineup 2-3 abilities to hit at the same time I guarantee you the target will not always dodge all at once (pretty rarely actually!)
There is post with video that disproves any existence of dodge window
https://forums.elderscrollsonline.com/en/discussion/comment/3590884#Comment_3590884
So this proof with my personal experience is 2 against and everything that was ever in support of existence in at least last year on this forum is sitting at 0 proofs and 100+ posts saying there is because someone else told them there is.
I have my mind open to some proof. But I have been saying this thing on every evasion thread created in last 2 years and people somehow always fail to deliver anything.
rip myself
seems like you're right. But atleast you have the proof for the correct dodge-chance in this thread aswell ^^
Tonno_SenSei wrote: »
you can use werwolf-hide with jewelry/weapons and pair it with akaviri dragonguard + bloodspawn, best ultireg-build atm imo.
Rohamad_Ali wrote: »How casual friendly do you want it to be ?
Rohamad_Ali wrote: »How casual friendly do you want it to be ?
So you WANT people to dodge attacks by just standing still afk?
akredon_ESO wrote: »Crusader set + dodge + shuffle = whole lots of dodging going on
(5 items) Increases the duration of the dodge chance bonus of Roll Dodge by 0.3 seconds.
I haven't bothered to PvP in the longest time, and for good reason. But one late night I saw one of the many "So and so took your Scroll" message on my empty Campaign, and thought "...wonder if I could gank them?" So I went in, caught up to the Scroll and of course it was a group of at least five, and I always have trouble in 1v1, let alone me against the world, so I backed off.
But to the point, I eventually got dug into a fight over it, and I swear EVERY single time I tried casting Incap it missed, regardless of if the guy rolled away or was just standing there, and I know Evasion was to blame cause nearly every single PvP build uses it. Sure you're gonna tell me that's what Evasion is for, to extend survivability by making some attacks not hit you. But then I keep remembering this experience.https://www.youtube.com/watch?v=0hKPuQ_2X9U
Maybe give some kind of special exemptions for Evasion? Make it so the 20% buff doesn't apply to Incoming Ultimates? Or that attacks can't be Dodged when you're standing still.
I´m going to say the guy you where attacking was lucky with 2 dodge-procs (that´s the way of RNG :P )
It was 3 in a row if you watch closely.Zbigb4life wrote: »There is something wrong with shuffle, I had 4-5 attacks in a row with noting more than dodge dodge dodge dodge and dodge. The ability is supposed to give you an extra chance not provide you with the ability to dodge everything.
I like the idea it can only be used by medium armor, gone with all those heavy armor builds.
Major evasion works more like a random buff with 15% chance. For each hit you have a chance to receive full dodge for all attacks for a short period. Once the buff is triggered, all attacks that would hit you miss instead until the buff expires. It's the same buff you receive when you roll dodge, but there the "proc" chance is 100. I don't know if there's a cooldown for it. That's why you see one person dodging more consecutive attacks over a short period instead of one attack from time to time.
I tested this once. Pretty easy. Activated Shuffle and aggroed a whole bunch of mobs on my Templar while simply healing myself for minute or two.
If there is a "dodge window" with procced dodge events you would find that every dodge is generally followed by another dodge assuming you are getting hit enough for more than one attack to land in that "window". No matter how many hits I was taking I never saw any evidence of a "dodge window".
In fact I very often procced dodge and then received a hit within a fraction of a second after which would prove the opposite of a "dodge window".
I stopped reading when you stated you struggle in 1v1. Obviously a l2p issue. I guarentee that he was dodge rolling and shuffle isn't to blame. Or, he got lucky and it was shuffle. But either way if you cam objectively say you aren't good, maybe don't call for nerfs? This idea of "well if it stops me from killing someone its op" needs to stop.