I understand your feeling. I know that a hardcore player always want high challange and partner who can follow them. However recently ESO population is thrive alot and follow them is leveling services.the consequences is huge amount of noob high cp player. I understand that result will annoying some hardcore player like you but it's apart of modern life, and not only ESO but other MMORPG suffer same issue. So as a hardcore player can you keep patient for a while to help ppl who really need.
heartburnkid wrote: »No more dlc dungeons with crappy low level groups that expect to be carried.
I get the point you're trying to make OP. You're not saying the sub perks aren't good or anything, you're making the point that being a sub (or dungeon dlc owner) makes it for longer and often more difficult random dungeons.
I agree. I'd love to see a "no-dlc" checkbox. I'd use the group finder more if it existed. Of course "but then it's not random anymore" well yes it is, still random between the large number of base game dungeons.
I get the point you're trying to make OP. You're not saying the sub perks aren't good or anything, you're making the point that being a sub (or dungeon dlc owner) makes it for longer and often more difficult random dungeons.
I agree. I'd love to see a "no-dlc" checkbox. I'd use the group finder more if it existed. Of course "but then it's not random anymore" well yes it is, still random between the large number of base game dungeons.
heartburnkid wrote: »No more dlc dungeons with crappy low level groups that expect to be carried.
If you were speaking of Vet, I might be able to understand. But when I run normal I've never had an issue with low levels. This is really a fake elitist attitude as anyone worth their salt really only needs randoms to get the dungeon started.
There is some form of sub-community within ESO I've noticed over the last couple of weeks that has seemed to be growing.
This sub-community is what you would consider below-average in any other MMO. If this was WoW, they wouldn't be doing anything past heroic content, and if it was FFXIV, they wouldn't be doing the last two dungeons of the current content. But they come into the ESO forums and act like their god's gift to the game.
These players aren't doing vets. OP's own statement confirms that in this case. You don't have low levels in vets. They know their own limitations at least and steer clear from content that they actually have to pull their weight in. But here's the thing. They don't even pull half their weight in normals. If he did, then he could easily drag 3 'low levels' through a normal dungeon like ICP.
These players complain about low levels, but its a smoke screen. They don't want attention drawn to themselves. So they pass it off to something more obvious. The level 12-20ish in the group window. Why not? They're an easy target. If they're low level they're a 'newbie'. Yet in my experience the low levels are usually CP 300+ with a full set of blue crafted gear and sometimes even give me a run due to the way stats scale.
Oh this is easy to test. Especially with DPS. Run with a PUG as a healer or Tank and run with a buddy who's a low level DPS and run into... issues in WGT or ICP. Watch the CP800+ complain about the other DPS. Yet your DPS buddy who's low level is doing 10-15k DPS (hard to get more without a monster set in some cases in just crafted) and doing 80% of the damage.
And when the fake elitists does screw up and you catch them, all the excuses and deflections come out. Unfortunately some of these do go into Vets and that is when it gets irritating. Yeah I get it, normal is going to have the noob drama it does. But then they bring it to Vets. Had a guy the other day pulling maybe 8k dps (its pretty easy to figure out someone's DPS when you're running with buddy) and when we mentioned to the group (my friend and I were the healer and tank) that we need to pick it up, he tells us to go F-off and something like "I don't need anymore criticism". Like what the hell? We didn't single anyone out, we didn't know which one or if both were low. But after that response we knew exactly who the problem was. Gave him the benefit of the doubt, shouldn't have, but we did.
Sure enough he was the problem, booted him and got a replacement that made the run go more smoothly. But yeah just because ZOS removed the API to see other people's damage, doesn't stop us from adding our DPS together and coming up with a value based on the duration of the fight and the HP of the mobs. And when we're running 3 man, and you're the 4th, we know exactly how much you're doing. Its not secret. So think about that before you try to pass blame.
Anyway, enough of the storytime. This sub-community is growing and its driving this game down. People like me are getting tired not of players struggling. I get it, many do try, and I love the ones who do. I really do. The ones willing to learn, the ones who take responsibility for mistakes, the ones who push themselves and just try.
People like the OP don't try. He's willing to play a degraded version of the game to keep it easy for himself. I wish they had their own server for players like this. Cause people like him are the ones who make running randoms an iffy ordeal. It causes people like me to want to run only in premades. Then -we- get called elitist when it drives up the DPS queue to stupid wait times.
If you're a DPS waiting 45 minute for a tank to join the queue. People like this OP are the reason why. Your ire is with them.
heartburnkid wrote: »Thanks.
I let my sub ran out and haven’t had so much fun in this game. No more dlc dungeons with crappy low level groups that expect to be carried. I can run on my healers and get out of a random for the 100k in record short time without the headaches. I haven’t seen wgt or icp all day and it is grand!!!! I will never sub again, thanks, ‘Z!
Best regards,
Me
All dungeons have been nerfed into the ground. If you struggle in random DLC dungeons, you need to learn to play. This goes for both vet and normal. Recently, I've only been pugging vet DLCs in group finder, just for fun. There's not a single dungeon that cannot be completed without HM, no matter how much your group sucks, as long as you don't. The HMs vary: vICP and vWGT are extremely easy and soloable. vCoS depends. I wouldn't expect an averagely-skilled player to solo the HM, it's more of a 1% thing. vFH HM, however, is easy and you don't feel the difference to non-HM, as long as at least 2 out of 4 people understand when to hide. The HMs of vRoM and vBF are the only ones that I'm not able to do with a bad group. However, the non-HMs of those dungeons are, again, solo stuff. And vRoM HM is only hard because of the bugged statues that don't take damage. vBF HM is a different story. I don't see how it can be done without a very good tank. Non-HM, however, - solo stuff.
Mystrius_Archaion wrote: »jlmecub14a_ESO wrote: »Mystrius_Archaion wrote: »Waffennacht wrote: »Oh, you only have access through ESO plus, I bought all the dlcs
So... I've been unsubbed for months now and miss the crafting bag dearly
I don't think I can ever go back to not having that bag... Not to mention not being able to dye Costumes.
Thankfully, costumes dyed stay dyed after the sub lapses. The craft bag is pretty much essential to crafting and should be available to everyone in some way, a one time purchase would be great just like DLC is optionally unlocked through sub or direct purchase.
Really, it was just dumb to not include the craft bag from the very beginning of the game. It's something that should have been a lesson learned from other games that have also shown how crafting just sucks up way too much storage space. They also were dumb and made so many things take WAY too many materials, like 3/4 of a full stack of the main material to make one piece of armor/weapon.
The problem with making the bag available to everyone is that plus would no longer be worth it to anyone.
So crowns and free dlc access and increased xp and gold and double home capacity and bank capacity and transmutation stones are not worth anything?
You put too much weight on just the craft bag, which is also the reason why it should not be subscriber exclusive if crafting is such a pain without it that it is that important.
You actually helped my point.
Also a 'Disregard invites from dungeons already in progress' (as in past first boss) check box would be nice.I get the point you're trying to make OP. You're not saying the sub perks aren't good or anything, you're making the point that being a sub (or dungeon dlc owner) makes it for longer and often more difficult random dungeons.
I agree. I'd love to see a "no-dlc" checkbox. I'd use the group finder more if it existed. Of course "but then it's not random anymore" well yes it is, still random between the large number of base game dungeons.
All dungeons have been nerfed into the ground. If you struggle in random DLC dungeons, you need to learn to play. This goes for both vet and normal. Recently, I've only been pugging vet DLCs in group finder, just for fun. There's not a single dungeon that cannot be completed without HM, no matter how much your group sucks, as long as you don't. The HMs vary: vICP and vWGT are extremely easy and soloable. vCoS depends. I wouldn't expect an averagely-skilled player to solo the HM, it's more of a 1% thing. vFH HM, however, is easy and you don't feel the difference to non-HM, as long as at least 2 out of 4 people understand when to hide. The HMs of vRoM and vBF are the only ones that I'm not able to do with a bad group. However, the non-HMs of those dungeons are, again, solo stuff. And vRoM HM is only hard because of the bugged statues that don't take damage. vBF HM is a different story. I don't see how it can be done without a very good tank. Non-HM, however, - solo stuff.
I'm pretty sure that 99% of this post is BS.
heartburnkid wrote: »
Thanks. But it really is not random. If I que on 4 different characters, it is, 99.9% of the time, either WGT, ICP, ROM,or DSC2. I don’t have any trouble completing them and I challenge anyone to find a post of mine where I said any of them are hard. I just HATE always getting paired up with people levels > 30 in any of them. The burn is nonexistent when on my healers (I don’t dual spec, when I heal I heal and noone ever dies) or when on my dps I am paired with tanks that don’t hold aggro on anything and healers that don’t heal. I can carry anyone but choose not to. Get good or get kicked. I had to learn,and was kicked plenty before I took time to learn the game. Nobody gets a free ride on my time.
Mystrius_Archaion wrote: »
So crowns and free dlc access and increased xp and gold and double home capacity and bank capacity and transmutation stones are not worth anything?
Chronicburn wrote: »Seriously... what else are you gonna do with that 10$ in a month? Buy a cup of Starbucks? Brew your coffee at home for pennies in the dollar and enjoy the convenience of eso+ benefits!!!
heartburnkid wrote: »
Thanks. But it really is not random. If I que on 4 different characters, it is, 99.9% of the time, either WGT, ICP, ROM,or DSC2. I don’t have any trouble completing them and I challenge anyone to find a post of mine where I said any of them are hard. I just HATE always getting paired up with people levels > 30 in any of them. The burn is nonexistent when on my healers (I don’t dual spec, when I heal I heal and noone ever dies) or when on my dps I am paired with tanks that don’t hold aggro on anything and healers that don’t heal. I can carry anyone but choose not to. Get good or get kicked. I had to learn,and was kicked plenty before I took time to learn the game. Nobody gets a free ride on my time.
Juju_beans wrote: »heartburnkid wrote: »
Thanks. But it really is not random. If I que on 4 different characters, it is, 99.9% of the time, either WGT, ICP, ROM,or DSC2. I don’t have any trouble completing them and I challenge anyone to find a post of mine where I said any of them are hard. I just HATE always getting paired up with people levels > 30 in any of them. The burn is nonexistent when on my healers (I don’t dual spec, when I heal I heal and noone ever dies) or when on my dps I am paired with tanks that don’t hold aggro on anything and healers that don’t heal. I can carry anyone but choose not to. Get good or get kicked. I had to learn,and was kicked plenty before I took time to learn the game. Nobody gets a free ride on my time.
With that kind of high standard why are you even running randoms ?
You should be running only with your guild and even then, only with guild mates that meet your high standards.
All dungeons have been nerfed into the ground. If you struggle in random DLC dungeons, you need to learn to play. This goes for both vet and normal. Recently, I've only been pugging vet DLCs in group finder, just for fun. There's not a single dungeon that cannot be completed without HM, no matter how much your group sucks, as long as you don't. The HMs vary: vICP and vWGT are extremely easy and soloable. vCoS depends. I wouldn't expect an averagely-skilled player to solo the HM, it's more of a 1% thing. vFH HM, however, is easy and you don't feel the difference to non-HM, as long as at least 2 out of 4 people understand when to hide. The HMs of vRoM and vBF are the only ones that I'm not able to do with a bad group. However, the non-HMs of those dungeons are, again, solo stuff. And vRoM HM is only hard because of the bugged statues that don't take damage. vBF HM is a different story. I don't see how it can be done without a very good tank. Non-HM, however, - solo stuff.
I'll say it again. Seems some of you might have missed it.
✭
Use the specific dugeon finder, check all the boxes except the dlc ones and bam, bob's your uncle.
For anyone clinging to the craft bag and continuing to subscribe because of it, you really don't need it.
There are only two reason you need the craft bag -
1)You are a serious crafter that uses crafting to make money
2)you are a new player leveling up and researching
If you don't craft and sell items, then the crafting bag is not needed.
disintegr8 wrote: »Being over 860 CP, I don't need XP so don't run random dungeons and I choose not to PUG the DLC dungeons, even though I have ESO+. Not worth the headache.
Not sure how I'd go without the craft bag, being a hoarder and a trader.
Agreed, the craft bag is the only reason I sub. I can't do without it...the bank space is also nice.
Custom costume dye, housing item limit, free crowns are my fav. perks
I get the point you're trying to make OP. You're not saying the sub perks aren't good or anything, you're making the point that being a sub (or dungeon dlc owner) makes it for longer and often more difficult random dungeons.
I agree. I'd love to see a "no-dlc" checkbox. I'd use the group finder more if it existed. Of course "but then it's not random anymore" well yes it is, still random between the large number of base game dungeons.
Zos could implement such a thing. They could do something like reduce the reward for doing a daily random in half when non-dlc is chosen and provide priority grouping for those who are not restricting their dungeon selection with the non-DLC choice.
SydneyGrey wrote: »That's how they make me feel a lot of the time, when they're constantly making more nerfs than buffs. It's just so frustrating. I was enjoying playing my warden healer, and now they're nerfing that, too. I don't have a single character now that hasn't been nerfed.My wife and I have a sub- but with the changes that are occurring to mDKs, I might unsub. My mDK is my main character and as it's getting more and more nerfed, I find myself playing less and less. What's the point of having 1000s of crafting mats if I'm no longer enjoying the game?
I won't stop playing, per se, but why pay a company to constantly cripple my favorite character... ya know?